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Merge branch 'develop' of https://github.com/raysan5/raylib into develop

raysan5 8 年之前
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aaf9c648d3
共有 2 個文件被更改,包括 9 次插入9 次删除
  1. 二進制
      docs/images/raylib_game_loop_full.png
  2. 9 9
      templates/basic_game/basic_game.c

二進制
docs/images/raylib_game_loop_full.png


+ 9 - 9
templates/basic_game/basic_game.c

@@ -8,7 +8,7 @@
 *   This game has been created using raylib v1.2 (www.raylib.com)
 *   raylib is licensed under an unmodified zlib/libpng license (View raylib.h for details)
 *
-*   Copyright (c) 2014 Ramon Santamaria (Ray San - [email protected])
+*   Copyright (c) 2014 Ramon Santamaria (@raysan5)
 *
 ********************************************************************************************/
 
@@ -28,17 +28,17 @@ int main()
     //--------------------------------------------------------------------------------------
     const int screenWidth = 800;
     const int screenHeight = 450;
-	const char windowTitle[30] = "<game name goes here>";
-    
-    GameScreen currentScreen = LOGO;
+    const char windowTitle[30] = "<game name goes here>";
     
     InitWindow(screenWidth, screenHeight, windowTitle);
-    
+
+    GameScreen currentScreen = LOGO;
+
     // TODO: Initialize all required variables and load all required data here!
 
-    int framesCounter = 0;          // Used to count frames
-    
-    SetTargetFPS(60);
+    int framesCounter = 0;          // Useful to count frames
+
+    SetTargetFPS(60);               // Set desired framerate (frames-per-second)
     //--------------------------------------------------------------------------------------
     
     // Main game loop
@@ -149,4 +149,4 @@ int main()
     //--------------------------------------------------------------------------------------
     
     return 0;
-}
+}