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@@ -110,7 +110,7 @@ int main(void)
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waitTime = (1.0f/(float)targetFPS) - updateDrawTime;
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waitTime = (1.0f/(float)targetFPS) - updateDrawTime;
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if (waitTime > 0.0)
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if (waitTime > 0.0)
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{
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{
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- WaitTime((float)waitTime*1000.0f);
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+ WaitTime((float)waitTime);
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currentTime = GetTime();
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currentTime = GetTime();
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deltaTime = (float)(currentTime - previousTime);
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deltaTime = (float)(currentTime - previousTime);
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}
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}
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