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Ray 4 年之前
父節點
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ac79d22a9b
共有 1 個文件被更改,包括 15 次插入10 次删除
  1. 15 10
      src/raylib.h

+ 15 - 10
src/raylib.h

@@ -4,7 +4,8 @@
 *
 *   FEATURES:
 *       - NO external dependencies, all required libraries included with raylib
-*       - Multiplatform: Windows, Linux, FreeBSD, OpenBSD, NetBSD, DragonFly, MacOS, UWP, Android, Raspberry Pi, HTML5.
+*       - Multiplatform: Windows, Linux, FreeBSD, OpenBSD, NetBSD, DragonFly, 
+*                        MacOS, Haiku, UWP, Android, Raspberry Pi, HTML5.
 *       - Written in plain C code (C99) in PascalCase/camelCase notation
 *       - Hardware accelerated with OpenGL (1.1, 2.1, 3.3 or ES2 - choose at compile)
 *       - Unique OpenGL abstraction layer (usable as standalone module): [rlgl]
@@ -12,7 +13,7 @@
 *       - Outstanding texture formats support, including compressed formats (DXT, ETC, ASTC)
 *       - Full 3d support for 3d Shapes, Models, Billboards, Heightmaps and more!
 *       - Flexible Materials system, supporting classic maps and PBR maps
-*       - Skeletal Animation support (CPU bones-based animation)
+*       - Animated 3D models supported (skeletal bones animation) (IQM, glTF)
 *       - Shaders support, including Model shaders and Postprocessing shaders
 *       - Powerful math module for Vector, Matrix and Quaternion operations: [raymath]
 *       - Audio loading and playing with streaming support (WAV, OGG, MP3, FLAC, XM, MOD)
@@ -20,17 +21,20 @@
 *       - Bindings to multiple programming languages available!
 *
 *   NOTES:
-*       One custom font is loaded by default when InitWindow() [core]
-*       If using OpenGL 3.3 or ES2, one default shader is loaded automatically (internally defined) [rlgl]
-*       If using OpenGL 3.3 or ES2, several vertex buffers (VAO/VBO) are created to manage lines-triangles-quads
+*       One default Font is loaded on InitWindow()->LoadFontDefault() [core, text]
+*       One default Texture2D is loaded on rlglInit() [rlgl] (OpenGL 3.3 or ES2)
+*       One default Shader is loaded on rlglInit()->rlLoadShaderDefault() [rlgl] (OpenGL 3.3 or ES2)
+*       One default RenderBatch is loaded on rlglInit()->rlLoadRenderBatch() [rlgl] (OpenGL 3.3 or ES2)
 *
 *   DEPENDENCIES (included):
-*       [core] rglfw (github.com/glfw/glfw) for window/context management and input (only PLATFORM_DESKTOP)
-*       [rlgl] glad (github.com/Dav1dde/glad) for OpenGL 3.3 extensions loading (only PLATFORM_DESKTOP)
-*       [raudio] miniaudio (github.com/dr-soft/miniaudio) for audio device/context management
+*       [core] rglfw (Camilla Löwy - github.com/glfw/glfw) for window/context management and input (PLATFORM_DESKTOP)
+*       [rlgl] glad (David Herberth - github.com/Dav1dde/glad) for OpenGL 3.3 extensions loading (PLATFORM_DESKTOP)
+*       [raudio] miniaudio (David Reid - github.com/dr-soft/miniaudio) for audio device/context management
 *
 *   OPTIONAL DEPENDENCIES (included):
-*       [core] rgif (Charlie Tangora, Ramon Santamaria) for GIF recording
+*       [core] msf_gif (Miles Fogle) for GIF recording
+*       [core] sinfl (Micha Mettke) for DEFLATE decompression algorythm
+*       [core] sdefl (Micha Mettke) for DEFLATE compression algorythm
 *       [textures] stb_image (Sean Barret) for images loading (BMP, TGA, PNG, JPEG, HDR...)
 *       [textures] stb_image_write (Sean Barret) for image writting (BMP, TGA, PNG, JPG)
 *       [textures] stb_image_resize (Sean Barret) for image resizing algorithms
@@ -40,9 +44,10 @@
 *       [models] par_shapes (Philip Rideout) for parametric 3d shapes generation
 *       [models] tinyobj_loader_c (Syoyo Fujita) for models loading (OBJ, MTL)
 *       [models] cgltf (Johannes Kuhlmann) for models loading (glTF)
-*       [raudio] stb_vorbis (Sean Barret) for OGG audio loading
+*       [raudio] dr_wav (David Reid) for WAV audio file loading
 *       [raudio] dr_flac (David Reid) for FLAC audio file loading
 *       [raudio] dr_mp3 (David Reid) for MP3 audio file loading
+*       [raudio] stb_vorbis (Sean Barret) for OGG audio loading
 *       [raudio] jar_xm (Joshua Reisenauer) for XM audio module loading
 *       [raudio] jar_mod (Joshua Reisenauer) for MOD audio module loading
 *