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@@ -6,18 +6,18 @@
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*
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* FEATURES:
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* - Written in plain C code (C99) in PascalCase/camelCase notation
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-* - Multiple platforms support: Windows, Linux, Mac, Android, Raspberry Pi and HTML5
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-* - Hardware accelerated with OpenGL (1.1, 2.1, 3.3 or ES 2.0)
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+* - Hardware accelerated with OpenGL (1.1, 2.1, 3.3 or ES2 - choose at compile)
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* - Unique OpenGL abstraction layer (usable as standalone module): [rlgl]
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-* - Powerful fonts module with SpriteFonts support (XNA bitmap fonts, AngelCode fonts, TTF)
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-* - Outstanding texture formats support, including compressed formats (DXT, ETC, PVRT, ASTC)
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-* - Basic 3d support for Geometrics, Models, Billboards, Heightmaps and Cubicmaps
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+* - Powerful fonts module with SpriteFonts support (XNA fonts, AngelCode fonts, TTF)
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+* - Outstanding texture formats support, including compressed formats (DXT, ETC, ASTC)
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+* - Full 3d support for 3d Shapes, Models, Billboards, Heightmaps and more!
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* - Flexible Materials system, supporting classic maps and PBR maps
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* - Shaders support, including Model shaders and Postprocessing shaders
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-* - Powerful math module for Vector2, Vector3, Matrix and Quaternion operations: [raymath]
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-* - Audio loading and playing with streaming support and mixing channels: [audio]
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-* - VR stereo rendering support with configurable HMD device parameters
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-* - Minimal external dependencies (GLFW3, OpenGL, OpenAL)
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+* - Powerful math module for Vector, Matrix and Quaternion operations: [raymath]
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+* - Audio loading and playing with streaming support (WAV, OGG, FLAC, XM, MOD)
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+* - Multiple platforms support: Windows, Linux, FreeBSD, MacOS, UWP, Android, Raspberry Pi, HTML5.
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+* - VR stereo rendering with configurable HMD device parameters
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+* - NO external dependencies, all required libraries included with raylib
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* - Complete bindings to LUA (raylib-lua) and Go (raylib-go)
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*
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* NOTES:
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@@ -25,17 +25,17 @@
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* If using OpenGL 3.3 or ES2, one default shader is loaded automatically (internally defined) [rlgl]
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* If using OpenGL 3.3 or ES2, several vertex buffers (VAO/VBO) are created to manage lines-triangles-quads
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*
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-* DEPENDENCIES:
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-* GLFW3 (www.glfw.org) for window/context management and input [core]
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-* GLAD for OpenGL extensions loading (3.3 Core profile, only PLATFORM_DESKTOP) [rlgl]
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-* OpenAL Soft for audio device/context management [audio]
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+* DEPENDENCIES (included):
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+* rglfw (github.com/glfw/glfw) for window/context management and input (only PLATFORM_DESKTOP) [core]
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+* glad (github.com/Dav1dde/glad) for OpenGL extensions loading (3.3 Core profile, only PLATFORM_DESKTOP) [rlgl]
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+* mini_al (github.com/dr-soft/mini_al) for audio device/context management [audio]
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*
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-* OPTIONAL DEPENDENCIES:
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-* stb_image (Sean Barret) for images loading (JPEG, PNG, BMP, TGA) [textures]
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+* OPTIONAL DEPENDENCIES (included):
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+* stb_image (Sean Barret) for images loading (BMP, TGA, PNG, JPEG, HDR...) [textures]
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* stb_image_resize (Sean Barret) for image resizing algorythms [textures]
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* stb_image_write (Sean Barret) for image writting (PNG) [utils]
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* stb_truetype (Sean Barret) for ttf fonts loading [text]
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-* stb_vorbis (Sean Barret) for ogg audio loading [audio]
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+* stb_vorbis (Sean Barret) for OGG audio loading [audio]
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* stb_perlin (Sean Barret) for Perlin noise image generation [textures]
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* par_shapes (Philip Rideout) for parametric 3d shapes generation [models]
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* jar_xm (Joshua Reisenauer) for XM audio module loading [audio]
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@@ -50,7 +50,7 @@
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* raylib is licensed under an unmodified zlib/libpng license, which is an OSI-certified,
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* BSD-like license that allows static linking with closed source software:
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*
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-* Copyright (c) 2013-2017 Ramon Santamaria (@raysan5)
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+* Copyright (c) 2013-2018 Ramon Santamaria (@raysan5)
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*
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* This software is provided "as-is", without any express or implied warranty. In no event
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* will the authors be held liable for any damages arising from the use of this software.
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