@@ -256,7 +256,7 @@ SpriteFont LoadSpriteFont(const char *fileName)
}
else
{
- TraceLog(WARNING, "[%s] SpriteFont could not be loaded, using default font", fileName, numChars);
+ TraceLog(WARNING, "[%s] SpriteFont could not be loaded, using default font", fileName);
spriteFont = GetDefaultFont();