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Simplified desktop examples compilation

Ray 7 năm trước cách đây
mục cha
commit
b6c9b54316
1 tập tin đã thay đổi với 7 bổ sung251 xóa
  1. 7 251
      examples/Makefile

+ 7 - 251
examples/Makefile

@@ -198,7 +198,9 @@ ifeq ($(PLATFORM),PLATFORM_DESKTOP)
         else
             LDLIBS += -lopenal32dll
         endif
-        PHYSAC_LIBS = -static -lpthread
+        
+        # Required for physac examples
+        LDLIBS += -static -lpthread
     endif
     ifeq ($(PLATFORM_OS),LINUX)
         # Libraries for Debian GNU/Linux desktop compiling
@@ -301,263 +303,17 @@ EXAMPLES = \
 CURRENT_MAKEFILE = $(lastword $(MAKEFILE_LIST))
 
 # Default target entry
-all: examples
+all: $(EXAMPLES)
 
 # Generic compilation pattern
+# NOTE: Examples must be ready for Android compilation!
 %: %.c
-	$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM)
-
-# Compile all examples
-examples: $(EXAMPLES)
-
-# compile [core] example - basic window
-core/core_basic_window: core/core_basic_window.c
-	$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM)
-
-# compile [core] example - keyboard input
-core/core_input_keys: core/core_input_keys.c
-	$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM)
-
-# compile [core] example - mouse input
-core/core_input_mouse: core/core_input_mouse.c
-	$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM)
-
-# compile [core] example - mouse wheel
-core/core_mouse_wheel: core/core_mouse_wheel.c
-	$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM)
-
-# compile [core] example - gamepad input
-core/core_input_gamepad: core/core_input_gamepad.c
-	$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM)
-
-# compile [core] example - generate random values
-core/core_random_values: core/core_random_values.c
-	$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM)
-
-# compile [core] example - color selection (collision detection)
-core/core_color_select: core/core_color_select.c
-	$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM)
-
-# compile [core] example - drop files
-core/core_drop_files: core/core_drop_files.c
-ifeq ($(PLATFORM),PLATFORM_DESKTOP)
-	$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM)
+ifeq ($(PLATFORM),PLATFORM_ANDROID)
+	$(MAKE) -f Makefile.Android PROJECT_NAME=$@ PROJECT_SOURCE_FILES=$<
 else
-	@echo core_drop_files: Example not supported on PLATFORM_ANDROID or PLATFORM_WEB or PLATFORM_RPI
-endif
-
-# compile [core] example - storage values
-core/core_storage_values: core/core_storage_values.c
-ifeq ($(PLATFORM), $(filter $(PLATFORM),PLATFORM_DESKTOP PLATFORM_RPI))
 	$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM)
-else
-	@echo core_storage_values: Example not supported on PLATFORM_ANDROID or PLATFORM_WEB
 endif
 
-# compile [core] example - gestures detection
-core/core_gestures_detection: core/core_gestures_detection.c
-	$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM)
-
-# compile [core] example - 3d mode
-core/core_3d_mode: core/core_3d_mode.c
-	$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM)
-
-# compile [core] example - 3d picking
-core/core_3d_picking: core/core_3d_picking.c
-	$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM)
-
-# compile [core] example - 3d camera free
-core/core_3d_camera_free: core/core_3d_camera_free.c
-	$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM)
-
-# compile [core] example - 3d camera first person
-core/core_3d_camera_first_person: core/core_3d_camera_first_person.c
-	$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM)
-
-# compile [core] example - 2d camera
-core/core_2d_camera: core/core_2d_camera.c
-	$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM)
-
-# compile [core] example - world screen
-core/core_world_screen: core/core_world_screen.c
-	$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM)
-
-# compile [core] example - vr simulator
-core/core_vr_simulator: core/core_vr_simulator.c
-	$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM)
-
-# compile [shapes] example - raylib logo (with basic shapes)
-shapes/shapes_logo_raylib: shapes/shapes_logo_raylib.c
-	$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM)
-
-# compile [shapes] example - basic shapes usage (rectangle, circle, ...)
-shapes/shapes_basic_shapes: shapes/shapes_basic_shapes.c
-	$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM)
-
-# compile [shapes] example - raylib color palette
-shapes/shapes_colors_palette: shapes/shapes_colors_palette.c
-	$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM)
-
-# compile [shapes] example - raylib logo animation
-shapes/shapes_logo_raylib_anim: shapes/shapes_logo_raylib_anim.c
-	$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM)
-    
-# compile [shapes] example - lines bezier
-shapes/shapes_lines_bezier: shapes/shapes_lines_bezier.c
-	$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM)
-
-# compile [textures] example - raylib logo texture loading
-textures/textures_logo_raylib: textures/textures_logo_raylib.c
-	$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM)
-
-# compile [textures] example - image loading and conversion to texture
-textures/textures_image_loading: textures/textures_image_loading.c
-	$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM)
-
-# compile [textures] example - texture rectangle drawing
-textures/textures_rectangle: textures/textures_rectangle.c
-	$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM)
-
-# compile [textures] example - texture source and destination rectangles
-textures/textures_srcrec_dstrec: textures/textures_srcrec_dstrec.c
-	$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM)
-
-# compile [textures] example - texture to image
-textures/textures_to_image: textures/textures_to_image.c
-	$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM)
-
-# compile [textures] example - texture raw data
-textures/textures_raw_data: textures/textures_raw_data.c
-	$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM)
-    
-# compile [textures] example - texture particles blending
-textures/textures_particles_blending: textures/textures_particles_blending.c
-	$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM)
-
-# compile [textures] example - texture image processing
-textures/textures_image_processing: textures/textures_image_processing.c
-	$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM)
-
-# compile [textures] example - texture image drawing
-textures/textures_image_drawing: textures/textures_image_drawing.c
-	$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM)
-
-# compile [text] example - sprite fonts loading
-text/text_sprite_fonts: text/text_sprite_fonts.c
-	$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM)
-
-# compile [text] example - bmfonts and ttf loading
-text/text_bmfont_ttf: text/text_bmfont_ttf.c
-	$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM)
-
-# compile [text] example - raylib fonts
-text/text_raylib_fonts: text/text_raylib_fonts.c
-	$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM)
-
-# compile [text] example - text formatting
-text/text_format_text: text/text_format_text.c
-	$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM)
-
-# compile [text] example - text writing animation
-text/text_writing_anim: text/text_writing_anim.c
-	$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM)
-
-# compile [text] example - text ttf loading
-text/text_ttf_loading: text/text_ttf_loading.c
-	$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM)
-
-# compile [text] example - text bmfont unordered
-text/text_bmfont_unordered: text/text_bmfont_unordered.c
-	$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM)
-    
-# compile [text] example - text input box
-text/text_input_box: text/text_input_box.c
-	$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM)
-
-# compile [models] example - basic geometric 3d shapes
-models/models_geometric_shapes: models/models_geometric_shapes.c
-	$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM)
-
-# compile [models] example - box collisions
-models/models_box_collisions: models/models_box_collisions.c
-	$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM)
-
-# compile [models] example - basic window
-models/models_planes: models/models_planes.c
-	$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM)
-
-# compile [models] example - billboard usage
-models/models_billboard: models/models_billboard.c
-	$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM)
-
-# compile [models] example - OBJ model loading
-models/models_obj_loading: models/models_obj_loading.c
-	$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM)
-
-# compile [models] example - heightmap loading
-models/models_heightmap: models/models_heightmap.c
-	$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM)
-
-# compile [models] example - cubesmap loading
-models/models_cubicmap: models/models_cubicmap.c
-	$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM)
-
-# compile [models] example - model mesh picking
-models/models_mesh_picking: models/models_mesh_picking.c
-	$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM)
-
-# compile [shaders] example - model shader
-shaders/shaders_model_shader: shaders/shaders_model_shader.c
-	$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM)
-
-# compile [shaders] example - shapes texture shader
-shaders/shaders_shapes_textures: shaders/shaders_shapes_textures.c
-	$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM)
-
-# compile [shaders] example - custom uniform in shader
-shaders/shaders_custom_uniform: shaders/shaders_custom_uniform.c
-	$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM)
-
-# compile [shaders] example - postprocessing shader
-shaders/shaders_postprocessing: shaders/shaders_postprocessing.c
-	$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM)
-
-# compile [audio] example - sound loading and playing (WAV and OGG)
-audio/audio_sound_loading: audio/audio_sound_loading.c
-	$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM)
-
-# compile [audio] example - music stream playing (OGG)
-audio/audio_music_stream: audio/audio_music_stream.c
-	$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM)
-
-# compile [audio] example - module playing (XM)
-audio/audio_module_playing: audio/audio_module_playing.c
-	$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM)
-
-# compile [audio] example - raw audio streaming
-audio/audio_raw_stream: audio/audio_raw_stream.c
-	$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM)
-
-# compile [physac] example - physics demo
-physac/physics_demo: physac/physics_demo.c
-	$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) $(PHYSAC_LIBS) -D$(PLATFORM)
-
-# compile [physac] example - physics friction
-physac/physics_friction: physac/physics_friction.c
-	$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) $(PHYSAC_LIBS) -D$(PLATFORM)
-
-# compile [physac] example - physics movement
-physac/physics_movement: physac/physics_movement.c
-	$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) $(PHYSAC_LIBS) -D$(PLATFORM)
-
-# compile [physac] example - physics restitution
-physac/physics_restitution: physac/physics_restitution.c
-	$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) $(PHYSAC_LIBS) -D$(PLATFORM)
-
-# compile [physac] example - physics shatter
-physac/physics_shatter: physac/physics_shatter.c
-	$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) $(PHYSAC_LIBS) -D$(PLATFORM)
-
 # fix dylib install path name for each executable (MAC)
 fix_dylib:
 ifeq ($(PLATFORM_OS),OSX)