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Review PR formatting

Ray 7 years ago
parent
commit
b88bfa7267
1 changed files with 5 additions and 4 deletions
  1. 5 4
      src/shapes.c

+ 5 - 4
src/shapes.c

@@ -646,11 +646,12 @@ bool CheckCollisionPointTriangle(Vector2 point, Vector2 p1, Vector2 p2, Vector2
 // Check collision between two rectangles
 bool CheckCollisionRecs(Rectangle rec1, Rectangle rec2)
 {
+    bool collision = false;
+    
     if ((rec1.x <= (rec2.x + rec2.width) && (rec1.x + rec1.width) >= rec2.x) &&
-        (rec1.y <= (rec2.y + rec2.height) && (rec1.y + rec1.height) >= rec2.y))
-        return true;
-    else
-        return false;
+        (rec1.y <= (rec2.y + rec2.height) && (rec1.y + rec1.height) >= rec2.y)) collision = true;
+
+    return collision;
 }
 
 // Check collision between two circles