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@@ -183,7 +183,12 @@
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#include <time.h> // Required for: time() [Used in InitTimer()]
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#include <math.h> // Required for: tan() [Used in BeginMode3D()], atan2f() [Used in LoadVrStereoConfig()]
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-#include <sys/stat.h> // Required for: stat() [Used in GetFileModTime()]
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+#define _CRT_INTERNAL_NONSTDC_NAMES 1
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+#include <sys/stat.h> // Required for: stat(), S_ISREG [Used in GetFileModTime(), IsFilePath()]
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+
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+#if !defined(S_ISREG) && defined(S_IFMT) && defined(S_IFREG)
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+ #define S_ISREG(m) (((m) & S_IFMT) == S_IFREG)
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+#endif
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#if defined(PLATFORM_DESKTOP) && defined(_WIN32) && (defined(_MSC_VER) || defined(__TINYC__))
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#define DIRENT_MALLOC RL_MALLOC
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@@ -294,11 +299,7 @@
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#endif
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#ifndef MAX_FILEPATH_LENGTH
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- #if defined(__linux__)
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- #define MAX_FILEPATH_LENGTH 4096 // Maximum length for filepaths (Linux PATH_MAX default value)
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- #else
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- #define MAX_FILEPATH_LENGTH 512 // Maximum length supported for filepaths
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- #endif
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+ #define MAX_FILEPATH_LENGTH 4096 // Maximum length for filepaths (Linux PATH_MAX default value)
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#endif
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#ifndef MAX_KEYBOARD_KEYS
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@@ -404,8 +405,8 @@ typedef struct CoreData {
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Point renderOffset; // Offset from render area (must be divided by 2)
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Matrix screenScale; // Matrix to scale screen (framebuffer rendering)
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- char **dropFilepaths; // Store dropped files paths as strings
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- int dropFileCount; // Count dropped files strings
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+ const char **dropFilepaths; // Store dropped files paths pointers (provided by GLFW)
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+ unsigned int dropFileCount; // Count dropped files strings
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} Window;
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#if defined(PLATFORM_ANDROID)
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@@ -501,13 +502,10 @@ typedef struct CoreData {
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//----------------------------------------------------------------------------------
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// Global Variables Definition
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//----------------------------------------------------------------------------------
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-static CoreData CORE = { 0 }; // Global CORE state context
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-
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-static char **dirFilesPath = NULL; // Store directory files paths as strings
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-static int dirFileCount = 0; // Count directory files strings
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-
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const char *raylibVersion = RAYLIB_VERSION; // raylib version symbol, it could be required for some bindings
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+static CoreData CORE = { 0 }; // Global CORE state context
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+
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#if defined(SUPPORT_SCREEN_CAPTURE)
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static int screenshotCounter = 0; // Screenshots counter
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#endif
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@@ -622,6 +620,9 @@ static bool InitGraphicsDevice(int width, int height); // Initialize graphics d
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static void SetupFramebuffer(int width, int height); // Setup main framebuffer
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static void SetupViewport(int width, int height); // Set viewport for a provided width and height
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+static void ScanDirectoryFiles(const char *basePath, FilePathList *list, const char *filter); // Scan all files and directories in a base path
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+static void ScanDirectoryFilesRecursively(const char *basePath, FilePathList *list, const char *filter); // Scan all files and directories recursively from a base path
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+
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#if defined(PLATFORM_DESKTOP) || defined(PLATFORM_WEB)
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static void ErrorCallback(int error, const char *description); // GLFW3 Error Callback, runs on GLFW3 error
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// Window callbacks events
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@@ -1418,6 +1419,13 @@ void SetWindowState(unsigned int flags)
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{
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TRACELOG(LOG_WARNING, "WINDOW: High DPI can only by configured before window initialization");
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}
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+
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+ // State change: FLAG_WINDOW_MOUSE_PASSTHROUGH
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+ if (((CORE.Window.flags & FLAG_WINDOW_MOUSE_PASSTHROUGH) != (flags & FLAG_WINDOW_MOUSE_PASSTHROUGH)) && ((flags & FLAG_WINDOW_MOUSE_PASSTHROUGH) > 0))
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+ {
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+ glfwSetWindowAttrib(CORE.Window.handle, GLFW_MOUSE_PASSTHROUGH, GLFW_TRUE);
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+ CORE.Window.flags |= FLAG_WINDOW_MOUSE_PASSTHROUGH;
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+ }
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// State change: FLAG_MSAA_4X_HINT
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if (((CORE.Window.flags & FLAG_MSAA_4X_HINT) != (flags & FLAG_MSAA_4X_HINT)) && ((flags & FLAG_MSAA_4X_HINT) > 0))
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@@ -1519,6 +1527,13 @@ void ClearWindowState(unsigned int flags)
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{
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TRACELOG(LOG_WARNING, "WINDOW: High DPI can only by configured before window initialization");
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}
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+
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+ // State change: FLAG_WINDOW_MOUSE_PASSTHROUGH
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+ if (((CORE.Window.flags & FLAG_WINDOW_MOUSE_PASSTHROUGH) > 0) && ((flags & FLAG_WINDOW_MOUSE_PASSTHROUGH) > 0))
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+ {
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+ glfwSetWindowAttrib(CORE.Window.handle, GLFW_MOUSE_PASSTHROUGH, GLFW_FALSE);
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+ CORE.Window.flags &= ~FLAG_WINDOW_MOUSE_PASSTHROUGH;
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+ }
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// State change: FLAG_MSAA_4X_HINT
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if (((CORE.Window.flags & FLAG_MSAA_4X_HINT) > 0) && ((flags & FLAG_MSAA_4X_HINT) > 0))
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@@ -3106,51 +3121,75 @@ const char *GetApplicationDirectory(void)
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}
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// Load directory filepaths
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-// NOTE: Files count is returned by parameters pointer
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-char **LoadDirectoryFiles(const char *dirPath, int *fileCount)
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+// NOTE: Base path is prepended to the scanned filepaths
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+// WARNING: Directory is scanned twice, first time to get files count
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+// No recursive scanning is done!
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+FilePathList LoadDirectoryFiles(const char *dirPath)
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{
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- UnloadDirectoryFiles();
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-
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- int counter = 0;
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+ FilePathList files = { 0 };
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+ unsigned int fileCounter = 0;
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+
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struct dirent *entity;
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DIR *dir = opendir(dirPath);
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if (dir != NULL) // It's a directory
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{
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- // Count files
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- while ((entity = readdir(dir)) != NULL) counter++;
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-
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- dirFileCount = counter;
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- *fileCount = dirFileCount;
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+ // SCAN 1: Count files
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+ while ((entity = readdir(dir)) != NULL)
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+ {
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+ // NOTE: We skip '.' (current dir) and '..' (parent dir) filepaths
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+ if ((strcmp(entity->d_name, ".") != 0) && (strcmp(entity->d_name, "..") != 0)) fileCounter++;
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+ }
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// Memory allocation for dirFileCount
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- dirFilesPath = (char **)RL_MALLOC(dirFileCount*sizeof(char *));
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- for (int i = 0; i < dirFileCount; i++) dirFilesPath[i] = (char *)RL_MALLOC(MAX_FILEPATH_LENGTH*sizeof(char));
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-
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- // Reset our position in the directory to the beginning
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- rewinddir(dir);
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-
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- // Read file names
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- for (int i = 0; (entity = readdir(dir)) != NULL; i++) strcpy(dirFilesPath[i], entity->d_name);
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+ files.paths = (char **)RL_MALLOC(fileCounter*sizeof(char *));
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+ for (int i = 0; i < fileCounter; i++) files.paths[i] = (char *)RL_MALLOC(MAX_FILEPATH_LENGTH*sizeof(char));
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closedir(dir);
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+
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+ // SCAN 2: Read filepaths
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+ // NOTE: Directory paths are also registered
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+ ScanDirectoryFiles(dirPath, &files, NULL);
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+
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+ // Security check: read files.count should match fileCounter
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+ if (files.count != fileCounter) TRACELOG(LOG_WARNING, "FILEIO: Read files count do not match memory allocated");
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}
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else TRACELOG(LOG_WARNING, "FILEIO: Failed to open requested directory"); // Maybe it's a file...
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+
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+
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+
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+ return files;
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+}
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+
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+// Load directory filepaths with extension filtering and recursive directory scan
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+FilePathList LoadDirectoryFilesEx(const char *basePath, const char *filter, bool scanSubdirs)
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+{
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+ #define MAX_FILEPATH_COUNT 8192 // Maximum file paths scanned
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+
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+ FilePathList files = { 0 };
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+
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+ files.paths = (char **)RL_CALLOC(MAX_FILEPATH_COUNT, sizeof(char *));
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+ for (int i = 0; i < MAX_FILEPATH_COUNT; i++) files.paths[i] = (char *)RL_CALLOC(MAX_FILEPATH_LENGTH, sizeof(char));
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- return dirFilesPath;
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+ // WARNING: basePath is always prepended to scanned paths
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+ if (scanSubdirs) ScanDirectoryFilesRecursively(basePath, &files, filter);
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+ else ScanDirectoryFiles(basePath, &files, filter);
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+
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+ // TODO: Filepath filtering
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+ //if (IsFileExtension(files.paths[i], filter))
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+
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+ return files;
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}
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// Unload directory filepaths
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-void UnloadDirectoryFiles(void)
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+void UnloadDirectoryFiles(FilePathList files)
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{
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- if (dirFileCount > 0)
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+ if (files.count > 0)
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{
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- for (int i = 0; i < dirFileCount; i++) RL_FREE(dirFilesPath[i]);
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+ for (int i = 0; i < files.count; i++) RL_FREE(files.paths[i]);
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- RL_FREE(dirFilesPath);
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+ RL_FREE(files.paths);
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}
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-
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- dirFileCount = 0;
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}
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// Change working directory, returns true on success
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@@ -3163,6 +3202,15 @@ bool ChangeDirectory(const char *dir)
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return (result == 0);
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}
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+// Check if a given path point to a file
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+bool IsPathFile(const char *path)
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+{
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+ struct stat pathStat = { 0 };
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+ stat(path, &pathStat);
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+
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+ return S_ISREG(pathStat.st_mode);
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+}
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+
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// Check if a file has been dropped into window
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bool IsFileDropped(void)
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{
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@@ -3171,22 +3219,37 @@ bool IsFileDropped(void)
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}
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// Load dropped filepaths
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-char **LoadDroppedFiles(int *count)
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+FilePathList LoadDroppedFiles(void)
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{
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- *count = CORE.Window.dropFileCount;
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- return CORE.Window.dropFilepaths;
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+ FilePathList files = { 0 };
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+
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+ if (CORE.Window.dropFileCount > 0)
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+ {
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+ files.count = CORE.Window.dropFileCount;
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+ files.paths = (char **)RL_CALLOC(files.count, sizeof(char *));
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+
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+ for (int i = 0; i < files.count; i++)
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+ {
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+ files.paths[i] = (char *)RL_CALLOC(MAX_FILEPATH_LENGTH, sizeof(char));
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+ strcpy(files.paths[i], CORE.Window.dropFilepaths[i]);
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+ }
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+
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+ // WARNING: We reset drop file count after loading the stored paths,
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+ // despite internally GLFW probably keeps the pointers until next drop
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+ CORE.Window.dropFileCount;
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+ }
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+
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+ return files;
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}
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// Unload dropped filepaths
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-void UnloadDroppedFiles(void)
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+void UnloadDroppedFiles(FilePathList files)
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{
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- if (CORE.Window.dropFileCount > 0)
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+ if (files.count > 0)
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{
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- for (int i = 0; i < CORE.Window.dropFileCount; i++) RL_FREE(CORE.Window.dropFilepaths[i]);
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-
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- RL_FREE(CORE.Window.dropFilepaths);
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+ for (int i = 0; i < files.count; i++) RL_FREE(files.paths[i]);
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- CORE.Window.dropFileCount = 0;
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+ RL_FREE(files.paths);
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}
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}
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@@ -5168,6 +5231,90 @@ void PollInputEvents(void)
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#endif
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}
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+// Scan all files and directories in a base path
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+// WARNING: files.paths[] must be previously allocated and
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+// contain enough space to store all required paths
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+static void ScanDirectoryFiles(const char *basePath, FilePathList *files, const char *filter)
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+{
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+ static char path[MAX_FILEPATH_LENGTH] = { 0 };
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+ memset(path, 0, MAX_FILEPATH_LENGTH);
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+
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+ struct dirent *dp = NULL;
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+ DIR *dir = opendir(basePath);
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+
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+ if (dir != NULL)
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+ {
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+ while ((dp = readdir(dir)) != NULL)
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+ {
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+ if ((strcmp(dp->d_name, ".") != 0) &&
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+ (strcmp(dp->d_name, "..") != 0))
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+ {
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+ sprintf(path, "%s/%s", basePath, dp->d_name);
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+
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+ if (filter != NULL)
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+ {
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+ if (IsFileExtension(path, filter))
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+ {
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+ strcpy(files->paths[files->count], path);
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+ files->count++;
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+ }
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+ }
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+ else
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+ {
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+ strcpy(files->paths[files->count], path);
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+ files->count++;
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+ }
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+ }
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+ }
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+
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+ closedir(dir);
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+ }
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+ else TRACELOG(LOG_WARNING, "FILEIO: Directory cannot be opened (%s)", basePath);
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+}
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+
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+// Scan all files and directories recursively from a base path
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+static void ScanDirectoryFilesRecursively(const char *basePath, FilePathList *files, const char *filter)
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+{
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+ static char path[MAX_FILEPATH_LENGTH] = { 0 };
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+ memset(path, 0, MAX_FILEPATH_LENGTH);
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+
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+ struct dirent *dp = NULL;
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+ DIR *dir = opendir(basePath);
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+
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+ if (dir != NULL)
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+ {
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+ while ((dp = readdir(dir)) != NULL)
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+ {
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+ if ((strcmp(dp->d_name, ".") != 0) && (strcmp(dp->d_name, "..") != 0))
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+ {
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+ // Construct new path from our base path
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+ sprintf(path, "%s/%s", basePath, dp->d_name);
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+
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+ if (IsPathFile(path))
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+ {
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+ if (filter != NULL)
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+ {
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+ if (IsFileExtension(path, filter))
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+ {
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+ strcpy(files->paths[files->count], path);
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+ files->count++;
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+ }
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+ }
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+ else
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+ {
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+ strcpy(files->paths[files->count], path);
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+ files->count++;
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+ }
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+ }
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+ else ScanDirectoryFilesRecursively(path, files, filter);
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+ }
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+ }
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+
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+ closedir(dir);
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+ }
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+ else TRACELOG(LOG_WARNING, "FILEIO: Directory cannot be opened (%s)", basePath);
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+}
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+
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#if defined(PLATFORM_DESKTOP) || defined(PLATFORM_WEB)
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// GLFW3 Error Callback, runs on GLFW3 error
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static void ErrorCallback(int error, const char *description)
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@@ -5418,16 +5565,7 @@ static void CursorEnterCallback(GLFWwindow *window, int enter)
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// Everytime new files are dropped, old ones are discarded
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static void WindowDropCallback(GLFWwindow *window, int count, const char **paths)
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{
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- UnloadDroppedFiles();
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-
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- CORE.Window.dropFilepaths = (char **)RL_MALLOC(count*sizeof(char *));
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-
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- for (int i = 0; i < count; i++)
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- {
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- CORE.Window.dropFilepaths[i] = (char *)RL_MALLOC(MAX_FILEPATH_LENGTH*sizeof(char));
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- strcpy(CORE.Window.dropFilepaths[i], paths[i]);
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- }
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-
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+ CORE.Window.dropFilepaths = paths;
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CORE.Window.dropFileCount = count;
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}
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#endif
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