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Merge branch 'master' of https://github.com/raysan5/raylib

Ray 6 months ago
parent
commit
b99c2848c1
2 changed files with 24 additions and 20 deletions
  1. 10 8
      cmake/raylib-config.cmake
  2. 14 12
      src/platforms/rcore_desktop_glfw.c

+ 10 - 8
cmake/raylib-config.cmake

@@ -1,6 +1,6 @@
 # - Try to find raylib
 # Options:
-#   raylib_USE_STATIC_LIBS - OFF by default
+#   raylib_USE_STATIC_LIBS - ON by default
 #   raylib_VERBOSE         - OFF by default
 # Once done, this defines a raylib target that can be passed to
 # target_link_libraries as well as following variables:
@@ -11,6 +11,9 @@
 #   raylib_LDFLAGS - The linker flags needed with raylib
 #   raylib_DEFINITIONS - Compiler switches required for using raylib
 
+option(raylib_USE_STATIC_LIBS "Use static libs" ON)
+option(raylib_VERBOSE "Use static libs" OFF)
+
 if (NOT TARGET raylib)
     set(XPREFIX PC_RAYLIB)
 
@@ -25,23 +28,22 @@ if (NOT TARGET raylib)
 
     find_path(raylib_INCLUDE_DIR
         NAMES raylib.h
-        HINTS ${${XPREFIX}_INCLUDE_DIRS}
+        HINTS ${${XPREFIX}_INCLUDE_DIRS} ${raylib_DIR}/../../../include/
     )
 
-    set(RAYLIB_NAMES raylib)
 
     if (raylib_USE_STATIC_LIBS)
-        set(RAYLIB_NAMES libraylib.a raylib.lib ${RAYLIB_NAMES})
-    endif()
+        set(RAYLIB_NAMES libraylib.a raylib.lib)
+    else ()
+        set(RAYLIB_NAMES raylib)
+    endif ()
 
     find_library(raylib_LIBRARY
         NAMES ${RAYLIB_NAMES}
-        HINTS ${${XPREFIX}_LIBRARY_DIRS}
+        HINTS ${${XPREFIX}_LIBRARY_DIRS} ${raylib_DIR}/../../
     )
 
     set(raylib_LIBRARIES    ${raylib_LIBRARY})
-    set(raylib_LIBRARY_DIRS ${${XPREFIX}_LIBRARY_DIRS})
-    set(raylib_LIBRARY_DIR  ${raylib_LIBRARY_DIRS})
     set(raylib_INCLUDE_DIRS ${raylib_INCLUDE_DIR})
     set(raylib_LDFLAGS      ${${XPREFIX}_LDFLAGS})
 

+ 14 - 12
src/platforms/rcore_desktop_glfw.c

@@ -1521,6 +1521,12 @@ int InitPlatform(void)
         SetupFramebuffer(CORE.Window.display.width, CORE.Window.display.height);
 
         platform.handle = glfwCreateWindow(CORE.Window.display.width, CORE.Window.display.height, (CORE.Window.title != 0)? CORE.Window.title : " ", monitor, NULL);
+        if (!platform.handle)
+        {
+            glfwTerminate();
+            TRACELOG(LOG_WARNING, "GLFW: Failed to initialize Window");
+            return -1;
+        }
 
         // NOTE: Full-screen change, not working properly...
         //glfwSetWindowMonitor(platform.handle, glfwGetPrimaryMonitor(), 0, 0, CORE.Window.screen.width, CORE.Window.screen.height, GLFW_DONT_CARE);
@@ -1535,6 +1541,12 @@ int InitPlatform(void)
         int creationHeight = CORE.Window.screen.height != 0 ? CORE.Window.screen.height : 1;
 
         platform.handle = glfwCreateWindow(creationWidth, creationHeight, (CORE.Window.title != 0)? CORE.Window.title : " ", NULL, NULL);
+        if (!platform.handle)
+        {
+            glfwTerminate();
+            TRACELOG(LOG_WARNING, "GLFW: Failed to initialize Window");
+            return -1;
+        }
 
         // After the window was created, determine the monitor that the window manager assigned.
         // Derive display sizes, and, if possible, window size in case it was zero at beginning.
@@ -1558,18 +1570,8 @@ int InitPlatform(void)
             return -1;
         }
 
-        if (platform.handle)
-        {
-            CORE.Window.render.width = CORE.Window.screen.width;
-            CORE.Window.render.height = CORE.Window.screen.height;
-        }
-    }
-
-    if (!platform.handle)
-    {
-        glfwTerminate();
-        TRACELOG(LOG_WARNING, "GLFW: Failed to initialize Window");
-        return -1;
+        CORE.Window.render.width = CORE.Window.screen.width;
+        CORE.Window.render.height = CORE.Window.screen.height;
     }
 
     glfwMakeContextCurrent(platform.handle);