Ray 3 settimane fa
parent
commit
bd36610f91

+ 1 - 1
src/config.h

@@ -75,7 +75,7 @@
 #define SUPPORT_CLIPBOARD_IMAGE    1
 #define SUPPORT_CLIPBOARD_IMAGE    1
 
 
 // NOTE: Clipboard image loading requires support for some image file formats
 // NOTE: Clipboard image loading requires support for some image file formats
-// TODO: Those defines should probably be removed from here, I prefer to let the user manage them
+// TODO: Those defines should probably be removed from here, letting the user manage them
 #if defined(SUPPORT_CLIPBOARD_IMAGE)
 #if defined(SUPPORT_CLIPBOARD_IMAGE)
     #ifndef SUPPORT_MODULE_RTEXTURES
     #ifndef SUPPORT_MODULE_RTEXTURES
         #define SUPPORT_MODULE_RTEXTURES 1
         #define SUPPORT_MODULE_RTEXTURES 1

+ 6 - 8
src/external/rlsw.h

@@ -3668,9 +3668,9 @@ void swCopyFramebuffer(int x, int y, int w, int h, SWformat format, SWtype type,
     x = sw_clampi(x, 0, w);
     x = sw_clampi(x, 0, w);
     y = sw_clampi(y, 0, h);
     y = sw_clampi(y, 0, h);
 
 
-    if (x >= w || y >= h) return;
+    if ((x >= w) || (y >= h)) return;
 
 
-    if (x == 0 && y == 0 && w == RLSW.framebuffer.width && h == RLSW.framebuffer.height)
+    if ((x == 0) && (y == 0) && (w == RLSW.framebuffer.width) && (h == RLSW.framebuffer.height))
     {
     {
         #if SW_COLOR_BUFFER_BITS == 32
         #if SW_COLOR_BUFFER_BITS == 32
             if (pFormat == SW_PIXELFORMAT_UNCOMPRESSED_R8G8B8A8)
             if (pFormat == SW_PIXELFORMAT_UNCOMPRESSED_R8G8B8A8)
@@ -3695,7 +3695,7 @@ void swCopyFramebuffer(int x, int y, int w, int h, SWformat format, SWtype type,
         case SW_PIXELFORMAT_UNCOMPRESSED_R8G8B8: sw_framebuffer_copy_to_R8G8B8(x, y, w, h, (uint8_t *)pixels); break;
         case SW_PIXELFORMAT_UNCOMPRESSED_R8G8B8: sw_framebuffer_copy_to_R8G8B8(x, y, w, h, (uint8_t *)pixels); break;
         case SW_PIXELFORMAT_UNCOMPRESSED_R5G5B5A1: sw_framebuffer_copy_to_R5G5B5A1(x, y, w, h, (uint16_t *)pixels); break;
         case SW_PIXELFORMAT_UNCOMPRESSED_R5G5B5A1: sw_framebuffer_copy_to_R5G5B5A1(x, y, w, h, (uint16_t *)pixels); break;
         case SW_PIXELFORMAT_UNCOMPRESSED_R4G4B4A4: sw_framebuffer_copy_to_R4G4B4A4(x, y, w, h, (uint16_t *)pixels); break;
         case SW_PIXELFORMAT_UNCOMPRESSED_R4G4B4A4: sw_framebuffer_copy_to_R4G4B4A4(x, y, w, h, (uint16_t *)pixels); break;
-        case SW_PIXELFORMAT_UNCOMPRESSED_R8G8B8A8: sw_framebuffer_copy_to_R8G8B8A8(x, y, w, h, (uint8_t *)pixels); break;
+        //case SW_PIXELFORMAT_UNCOMPRESSED_R8G8B8A8: sw_framebuffer_copy_to_R8G8B8A8(x, y, w, h, (uint8_t *)pixels); break;
         // Below: not implemented
         // Below: not implemented
         case SW_PIXELFORMAT_UNCOMPRESSED_R32:
         case SW_PIXELFORMAT_UNCOMPRESSED_R32:
         case SW_PIXELFORMAT_UNCOMPRESSED_R32G32B32:
         case SW_PIXELFORMAT_UNCOMPRESSED_R32G32B32:
@@ -3703,9 +3703,7 @@ void swCopyFramebuffer(int x, int y, int w, int h, SWformat format, SWtype type,
         case SW_PIXELFORMAT_UNCOMPRESSED_R16:
         case SW_PIXELFORMAT_UNCOMPRESSED_R16:
         case SW_PIXELFORMAT_UNCOMPRESSED_R16G16B16:
         case SW_PIXELFORMAT_UNCOMPRESSED_R16G16B16:
         case SW_PIXELFORMAT_UNCOMPRESSED_R16G16B16A16:
         case SW_PIXELFORMAT_UNCOMPRESSED_R16G16B16A16:
-        default:
-            RLSW.errCode = SW_INVALID_ENUM;
-            break;
+        default: RLSW.errCode = SW_INVALID_ENUM; break;
     }
     }
 }
 }
 
 
@@ -4330,7 +4328,7 @@ void swVertex2f(float x, float y)
 void swVertex2fv(const float *v)
 void swVertex2fv(const float *v)
 {
 {
     const float v4[4] = { v[0], v[1], 0.0f, 1.0f };
     const float v4[4] = { v[0], v[1], 0.0f, 1.0f };
-    sw_immediate_push_vertex(v, RLSW.current.color, RLSW.current.texcoord);
+    sw_immediate_push_vertex(v4, RLSW.current.color, RLSW.current.texcoord);
 }
 }
 
 
 void swVertex3i(int x, int y, int z)
 void swVertex3i(int x, int y, int z)
@@ -4348,7 +4346,7 @@ void swVertex3f(float x, float y, float z)
 void swVertex3fv(const float *v)
 void swVertex3fv(const float *v)
 {
 {
     const float v4[4] = { v[0], v[1], v[2], 1.0f };
     const float v4[4] = { v[0], v[1], v[2], 1.0f };
-    sw_immediate_push_vertex(v, RLSW.current.color, RLSW.current.texcoord);
+    sw_immediate_push_vertex(v4, RLSW.current.color, RLSW.current.texcoord);
 }
 }
 
 
 void swVertex4i(int x, int y, int z, int w)
 void swVertex4i(int x, int y, int z, int w)

+ 12 - 13
src/platforms/rcore_desktop_glfw.c

@@ -78,28 +78,27 @@
 #if defined(__linux__) || defined(__FreeBSD__) || defined(__OpenBSD__)
 #if defined(__linux__) || defined(__FreeBSD__) || defined(__OpenBSD__)
     #include <sys/time.h>               // Required for: timespec, nanosleep(), select() - POSIX
     #include <sys/time.h>               // Required for: timespec, nanosleep(), select() - POSIX
 
 
-#if defined(_GLFW_X11) || defined(_GLFW_WAYLAND)
+    #if defined(_GLFW_X11) || defined(_GLFW_WAYLAND)
                                         // Set appropriate expose macros based on available backends
                                         // Set appropriate expose macros based on available backends
-    #if defined(_GLFW_X11)
-        #define GLFW_EXPOSE_NATIVE_X11
-            #define Font X11Font        // Hack to fix 'Font' name collision
+        #if defined(_GLFW_X11)
+            #define GLFW_EXPOSE_NATIVE_X11
+                #define Font X11Font    // Hack to fix 'Font' name collision
                                         // The definition and references to the X11 Font type will be replaced by 'X11Font'
                                         // The definition and references to the X11 Font type will be replaced by 'X11Font'
                                         // Works as long as the current file consistently references any X11 Font as X11Font
                                         // Works as long as the current file consistently references any X11 Font as X11Font
                                         // Since it is never referenced (as of writing), this does not pose an issue
                                         // Since it is never referenced (as of writing), this does not pose an issue
-    #endif
+        #endif
 
 
-    #if defined(_GLFW_WAYLAND)
-        #define GLFW_EXPOSE_NATIVE_WAYLAND
-    #endif
+        #if defined(_GLFW_WAYLAND)
+            #define GLFW_EXPOSE_NATIVE_WAYLAND
+        #endif
 
 
-    #include "GLFW/glfw3native.h"       // Include native header only once, regardless of how many backends are defined
+        #include "GLFW/glfw3native.h"   // Include native header only once, regardless of how many backends are defined
                                         // Required for: glfwGetX11Window() and glfwGetWaylandWindow()
                                         // Required for: glfwGetX11Window() and glfwGetWaylandWindow()
-
-    #if defined(_GLFW_X11)              // Clean up X11-specific hacks
-        #undef Font                     // Revert hack and allow normal raylib Font usage
+        #if defined(_GLFW_X11)          // Clean up X11-specific hacks
+            #undef Font                 // Revert hack and allow normal raylib Font usage
+        #endif
     #endif
     #endif
 #endif
 #endif
-#endif
 #if defined(__APPLE__)
 #if defined(__APPLE__)
     #include <unistd.h>                 // Required for: usleep()
     #include <unistd.h>                 // Required for: usleep()
 
 

+ 5 - 5
src/platforms/rcore_desktop_win32.c

@@ -262,9 +262,9 @@ static bool DecoratedFromStyle(DWORD style)
 // Get window style from required flags
 // Get window style from required flags
 static DWORD MakeWindowStyle(unsigned flags)
 static DWORD MakeWindowStyle(unsigned flags)
 {
 {
-    // We don't need this since we don't have any child windows, but I guess
-    // it improves efficiency, plus, windows adds this flag automatically anyway
-    // so it keeps our flags in sync with the OS
+    // Flag is not needed because there are no child windows,
+    // but supposedly it improves efficiency, plus, windows adds this 
+    // flag automatically anyway so it keeps flags in sync with the OS
     DWORD style = WS_CLIPSIBLINGS;
     DWORD style = WS_CLIPSIBLINGS;
 
 
     style |= (flags & FLAG_WINDOW_HIDDEN)? 0 : WS_VISIBLE;
     style |= (flags & FLAG_WINDOW_HIDDEN)? 0 : WS_VISIBLE;
@@ -1230,7 +1230,7 @@ void SwapScreenBuffer(void)
 // Get elapsed time measure in seconds
 // Get elapsed time measure in seconds
 double GetTime(void)
 double GetTime(void)
 {
 {
-    LARGE_INTEGER now;
+    LARGE_INTEGER now = 0;
     QueryPerformanceCounter(&now);
     QueryPerformanceCounter(&now);
     return (double)(now.QuadPart - CORE.Time.base)/(double)platform.timerFrequency.QuadPart;
     return (double)(now.QuadPart - CORE.Time.base)/(double)platform.timerFrequency.QuadPart;
 }
 }
@@ -1987,7 +1987,7 @@ static void HandleKey(WPARAM wparam, LPARAM lparam, char state)
     {
     {
         CORE.Input.Keyboard.currentKeyState[key] = state;
         CORE.Input.Keyboard.currentKeyState[key] = state;
 
 
-        if ((key == KEY_ESCAPE) && (state == 1)) CORE.Window.shouldClose = 1;
+        if ((key == KEY_ESCAPE) && (state == 1)) CORE.Window.shouldClose = true;
     }
     }
     else TRACELOG(LOG_WARNING, "INPUT: Unknown (or currently unhandled) virtual keycode %d (0x%x)", wparam, wparam);
     else TRACELOG(LOG_WARNING, "INPUT: Unknown (or currently unhandled) virtual keycode %d (0x%x)", wparam, wparam);
 
 

+ 4 - 4
src/raylib.h

@@ -99,13 +99,13 @@
         #define __declspec(x) __attribute__((x))
         #define __declspec(x) __attribute__((x))
     #endif
     #endif
     #if defined(BUILD_LIBTYPE_SHARED)
     #if defined(BUILD_LIBTYPE_SHARED)
-        #define RLAPI __declspec(dllexport)     // We are building the library as a Win32 shared library (.dll)
+        #define RLAPI __declspec(dllexport)     // Building the library as a Win32 shared library (.dll)
     #elif defined(USE_LIBTYPE_SHARED)
     #elif defined(USE_LIBTYPE_SHARED)
-        #define RLAPI __declspec(dllimport)     // We are using the library as a Win32 shared library (.dll)
+        #define RLAPI __declspec(dllimport)     // Using the library as a Win32 shared library (.dll)
     #endif
     #endif
 #else
 #else
     #if defined(BUILD_LIBTYPE_SHARED)
     #if defined(BUILD_LIBTYPE_SHARED)
-        #define RLAPI __attribute__((visibility("default"))) // We are building as a Unix shared library (.so/.dylib)
+        #define RLAPI __attribute__((visibility("default"))) // Building as a Unix shared library (.so/.dylib)
     #endif
     #endif
 #endif
 #endif
 
 
@@ -157,7 +157,7 @@
     #error "C++11 or later is required. Add -std=c++11"
     #error "C++11 or later is required. Add -std=c++11"
 #endif
 #endif
 
 
-// NOTE: We set some defines with some data types declared by raylib
+// NOTE: Set some defines with some data types declared by raylib
 // Other modules (raymath, rlgl) also require some of those types, so,
 // Other modules (raymath, rlgl) also require some of those types, so,
 // to be able to use those other modules as standalone (not depending on raylib)
 // to be able to use those other modules as standalone (not depending on raylib)
 // this defines are very useful for internal check and avoid type (re)definitions
 // this defines are very useful for internal check and avoid type (re)definitions

+ 42 - 24
src/rcore.c

@@ -28,6 +28,8 @@
 *           - Android (ARM, ARM64)
 *           - Android (ARM, ARM64)
 *       > PLATFORM_DESKTOP_WIN32 (Native Win32):
 *       > PLATFORM_DESKTOP_WIN32 (Native Win32):
 *           - Windows (Win32, Win64)
 *           - Windows (Win32, Win64)
+*       > PLATFORM_MEMORY
+*           - Memory framebuffer output, using software renderer, no OS required
 *   CONFIGURATION:
 *   CONFIGURATION:
 *       #define SUPPORT_DEFAULT_FONT (default)
 *       #define SUPPORT_DEFAULT_FONT (default)
 *           Default font is loaded on window initialization to be available for the user to render simple text
 *           Default font is loaded on window initialization to be available for the user to render simple text
@@ -92,12 +94,12 @@
 //----------------------------------------------------------------------------------
 //----------------------------------------------------------------------------------
 #if (defined(__linux__) || defined(PLATFORM_WEB) || defined(PLATFORM_WEB_RGFW)) && (_XOPEN_SOURCE < 500)
 #if (defined(__linux__) || defined(PLATFORM_WEB) || defined(PLATFORM_WEB_RGFW)) && (_XOPEN_SOURCE < 500)
     #undef _XOPEN_SOURCE
     #undef _XOPEN_SOURCE
-    #define _XOPEN_SOURCE 500 // Required for: readlink if compiled with c99 without gnu ext.
+    #define _XOPEN_SOURCE 500       // Required for: readlink if compiled with c99 without GNU extensions
 #endif
 #endif
 
 
 #if (defined(__linux__) || defined(PLATFORM_WEB) || defined(PLATFORM_WEB_RGFW)) && (_POSIX_C_SOURCE < 199309L)
 #if (defined(__linux__) || defined(PLATFORM_WEB) || defined(PLATFORM_WEB_RGFW)) && (_POSIX_C_SOURCE < 199309L)
     #undef _POSIX_C_SOURCE
     #undef _POSIX_C_SOURCE
-    #define _POSIX_C_SOURCE 199309L // Required for: CLOCK_MONOTONIC if compiled with c99 without gnu ext.
+    #define _POSIX_C_SOURCE 199309L // Required for: CLOCK_MONOTONIC if compiled with c99 without GNU extensions
 #endif
 #endif
 
 
 #include "raylib.h"                 // Declares module functions
 #include "raylib.h"                 // Declares module functions
@@ -115,6 +117,9 @@
 #include <time.h>                   // Required for: time() [Used in InitTimer()]
 #include <time.h>                   // Required for: time() [Used in InitTimer()]
 #include <math.h>                   // Required for: tan() [Used in BeginMode3D()], atan2f() [Used in LoadVrStereoConfig()]
 #include <math.h>                   // Required for: tan() [Used in BeginMode3D()], atan2f() [Used in LoadVrStereoConfig()]
 
 
+#if defined(PLATFORM_MEMORY)
+    #define SW_GL_FRAMEBUFFER_COPY_BGRA false
+#endif
 #define RLGL_IMPLEMENTATION
 #define RLGL_IMPLEMENTATION
 #include "rlgl.h"                   // OpenGL abstraction layer to OpenGL 1.1, 3.3+ or ES2
 #include "rlgl.h"                   // OpenGL abstraction layer to OpenGL 1.1, 3.3+ or ES2
 
 
@@ -155,18 +160,18 @@
         #define MAX_PATH 260
         #define MAX_PATH 260
     #endif
     #endif
 
 
-struct HINSTANCE__;
-#if defined(__cplusplus)
-extern "C" {
-#endif
-__declspec(dllimport) unsigned long __stdcall GetModuleFileNameA(struct HINSTANCE__ *hModule, char *lpFilename, unsigned long nSize);
-__declspec(dllimport) unsigned long __stdcall GetModuleFileNameW(struct HINSTANCE__ *hModule, wchar_t *lpFilename, unsigned long nSize);
-__declspec(dllimport) int __stdcall WideCharToMultiByte(unsigned int cp, unsigned long flags, const wchar_t *widestr, int cchwide, char *str, int cbmb, const char *defchar, int *used_default);
-__declspec(dllimport) unsigned int __stdcall timeBeginPeriod(unsigned int uPeriod);
-__declspec(dllimport) unsigned int __stdcall timeEndPeriod(unsigned int uPeriod);
-#if defined(__cplusplus)
-}
-#endif
+    struct HINSTANCE__;
+    #if defined(__cplusplus)
+    extern "C" {
+    #endif
+    __declspec(dllimport) unsigned long __stdcall GetModuleFileNameA(struct HINSTANCE__ *hModule, char *lpFilename, unsigned long nSize);
+    __declspec(dllimport) unsigned long __stdcall GetModuleFileNameW(struct HINSTANCE__ *hModule, wchar_t *lpFilename, unsigned long nSize);
+    __declspec(dllimport) int __stdcall WideCharToMultiByte(unsigned int cp, unsigned long flags, const wchar_t *widestr, int cchwide, char *str, int cbmb, const char *defchar, int *used_default);
+    __declspec(dllimport) unsigned int __stdcall timeBeginPeriod(unsigned int uPeriod);
+    __declspec(dllimport) unsigned int __stdcall timeEndPeriod(unsigned int uPeriod);
+    #if defined(__cplusplus)
+    }
+    #endif
 #elif defined(__linux__)
 #elif defined(__linux__)
     #include <unistd.h>
     #include <unistd.h>
 #elif defined(__FreeBSD__)
 #elif defined(__FreeBSD__)
@@ -314,7 +319,8 @@ typedef struct CoreData {
             char currentKeyState[MAX_KEYBOARD_KEYS];        // Registers current frame key state
             char currentKeyState[MAX_KEYBOARD_KEYS];        // Registers current frame key state
             char previousKeyState[MAX_KEYBOARD_KEYS];       // Registers previous frame key state
             char previousKeyState[MAX_KEYBOARD_KEYS];       // Registers previous frame key state
 
 
-            // NOTE: Since key press logic involves comparing prev vs cur key state, we need to handle key repeats specially
+            // NOTE: Since key press logic involves comparing previous vs currrent key state, 
+            // key repeats needs to be handled specially
             char keyRepeatInFrame[MAX_KEYBOARD_KEYS];       // Registers key repeats for current frame
             char keyRepeatInFrame[MAX_KEYBOARD_KEYS];       // Registers key repeats for current frame
 
 
             int keyPressedQueue[MAX_KEY_PRESSED_QUEUE];     // Input keys queue
             int keyPressedQueue[MAX_KEY_PRESSED_QUEUE];     // Input keys queue
@@ -547,6 +553,8 @@ const char *TextFormat(const char *text, ...); // Formatting of text with variab
     #include "platforms/rcore_drm.c"
     #include "platforms/rcore_drm.c"
 #elif defined(PLATFORM_ANDROID)
 #elif defined(PLATFORM_ANDROID)
     #include "platforms/rcore_android.c"
     #include "platforms/rcore_android.c"
+#elif defined(PLATFORM_MEMORY)
+    #include "platforms/rcore_memory.c"
 #else
 #else
     // TODO: Include your custom platform backend!
     // TODO: Include your custom platform backend!
     // i.e software rendering backend or console backend!
     // i.e software rendering backend or console backend!
@@ -621,6 +629,8 @@ void InitWindow(int width, int height, const char *title)
     TRACELOG(LOG_INFO, "Platform backend: NATIVE DRM");
     TRACELOG(LOG_INFO, "Platform backend: NATIVE DRM");
 #elif defined(PLATFORM_ANDROID)
 #elif defined(PLATFORM_ANDROID)
     TRACELOG(LOG_INFO, "Platform backend: ANDROID");
     TRACELOG(LOG_INFO, "Platform backend: ANDROID");
+#elif defined(PLATFORM_MEMORY)
+    TRACELOG(LOG_INFO, "Platform backend: MEMORY (No OS)");
 #else
 #else
     // TODO: Include your custom platform backend!
     // TODO: Include your custom platform backend!
     // i.e software rendering backend or console backend!
     // i.e software rendering backend or console backend!
@@ -2233,13 +2243,15 @@ const char *GetApplicationDirectory(void)
 
 
 #if defined(_WIN32)
 #if defined(_WIN32)
     int len = 0;
     int len = 0;
-#if defined(UNICODE)
+    
+    #if defined(UNICODE)
     unsigned short widePath[MAX_PATH];
     unsigned short widePath[MAX_PATH];
     len = GetModuleFileNameW(NULL, (wchar_t *)widePath, MAX_PATH);
     len = GetModuleFileNameW(NULL, (wchar_t *)widePath, MAX_PATH);
     len = WideCharToMultiByte(0, 0, (wchar_t *)widePath, len, appDir, MAX_PATH, NULL, NULL);
     len = WideCharToMultiByte(0, 0, (wchar_t *)widePath, len, appDir, MAX_PATH, NULL, NULL);
-#else
+    #else
     len = GetModuleFileNameA(NULL, appDir, MAX_PATH);
     len = GetModuleFileNameA(NULL, appDir, MAX_PATH);
-#endif
+    #endif
+    
     if (len > 0)
     if (len > 0)
     {
     {
         for (int i = len; i >= 0; --i)
         for (int i = len; i >= 0; --i)
@@ -2256,8 +2268,9 @@ const char *GetApplicationDirectory(void)
         appDir[0] = '.';
         appDir[0] = '.';
         appDir[1] = '\\';
         appDir[1] = '\\';
     }
     }
-
+    
 #elif defined(__linux__)
 #elif defined(__linux__)
+
     unsigned int size = sizeof(appDir);
     unsigned int size = sizeof(appDir);
     ssize_t len = readlink("/proc/self/exe", appDir, size);
     ssize_t len = readlink("/proc/self/exe", appDir, size);
 
 
@@ -2277,7 +2290,9 @@ const char *GetApplicationDirectory(void)
         appDir[0] = '.';
         appDir[0] = '.';
         appDir[1] = '/';
         appDir[1] = '/';
     }
     }
+    
 #elif defined(__APPLE__)
 #elif defined(__APPLE__)
+
     uint32_t size = sizeof(appDir);
     uint32_t size = sizeof(appDir);
 
 
     if (_NSGetExecutablePath(appDir, &size) == 0)
     if (_NSGetExecutablePath(appDir, &size) == 0)
@@ -2297,8 +2312,11 @@ const char *GetApplicationDirectory(void)
         appDir[0] = '.';
         appDir[0] = '.';
         appDir[1] = '/';
         appDir[1] = '/';
     }
     }
+    
 #elif defined(__FreeBSD__)
 #elif defined(__FreeBSD__)
-    size_t size = sizeof(appDir);
+
+    size_t size = sizeof(appD
+    ir);
     int mib[4] = {CTL_KERN, KERN_PROC, KERN_PROC_PATHNAME, -1};
     int mib[4] = {CTL_KERN, KERN_PROC, KERN_PROC_PATHNAME, -1};
 
 
     if (sysctl(mib, 4, appDir, &size, NULL, 0) == 0)
     if (sysctl(mib, 4, appDir, &size, NULL, 0) == 0)
@@ -2318,7 +2336,6 @@ const char *GetApplicationDirectory(void)
         appDir[0] = '.';
         appDir[0] = '.';
         appDir[1] = '/';
         appDir[1] = '/';
     }
     }
-
 #endif
 #endif
 
 
     return appDir;
     return appDir;
@@ -3748,20 +3765,20 @@ void InitTimer(void)
     // High resolutions can also prevent the CPU power management system from entering power-saving modes
     // High resolutions can also prevent the CPU power management system from entering power-saving modes
     // Setting a higher resolution does not improve the accuracy of the high-resolution performance counter
     // Setting a higher resolution does not improve the accuracy of the high-resolution performance counter
 #if defined(_WIN32) && defined(SUPPORT_WINMM_HIGHRES_TIMER) && !defined(SUPPORT_BUSY_WAIT_LOOP) && !defined(PLATFORM_DESKTOP_SDL)
 #if defined(_WIN32) && defined(SUPPORT_WINMM_HIGHRES_TIMER) && !defined(SUPPORT_BUSY_WAIT_LOOP) && !defined(PLATFORM_DESKTOP_SDL)
-    timeBeginPeriod(1);                 // Setup high-resolution timer to 1ms (granularity of 1-2 ms)
+    timeBeginPeriod(1); // Setup high-resolution timer to 1ms (granularity of 1-2 ms)
 #endif
 #endif
 
 
 #if defined(__linux__) || defined(__FreeBSD__) || defined(__OpenBSD__) || defined(__EMSCRIPTEN__)
 #if defined(__linux__) || defined(__FreeBSD__) || defined(__OpenBSD__) || defined(__EMSCRIPTEN__)
     struct timespec now = { 0 };
     struct timespec now = { 0 };
 
 
-    if (clock_gettime(CLOCK_MONOTONIC, &now) == 0)  // Success
+    if (clock_gettime(CLOCK_MONOTONIC, &now) == 0) // Success
     {
     {
         CORE.Time.base = (unsigned long long int)now.tv_sec*1000000000LLU + (unsigned long long int)now.tv_nsec;
         CORE.Time.base = (unsigned long long int)now.tv_sec*1000000000LLU + (unsigned long long int)now.tv_nsec;
     }
     }
     else TRACELOG(LOG_WARNING, "TIMER: Hi-resolution timer not available");
     else TRACELOG(LOG_WARNING, "TIMER: Hi-resolution timer not available");
 #endif
 #endif
 
 
-    CORE.Time.previous = GetTime();     // Get time as double
+    CORE.Time.previous = GetTime(); // Get time as double
 }
 }
 
 
 // Set viewport for a provided width and height
 // Set viewport for a provided width and height
@@ -3887,6 +3904,7 @@ static void ScanDirectoryFiles(const char *basePath, FilePathList *files, const
             if ((strcmp(dp->d_name, ".") != 0) &&
             if ((strcmp(dp->d_name, ".") != 0) &&
                 (strcmp(dp->d_name, "..") != 0))
                 (strcmp(dp->d_name, "..") != 0))
             {
             {
+                // Construct new path from our base path
             #if defined(_WIN32)
             #if defined(_WIN32)
                 int pathLength = snprintf(path, MAX_FILEPATH_LENGTH - 1, "%s\\%s", basePath, dp->d_name);
                 int pathLength = snprintf(path, MAX_FILEPATH_LENGTH - 1, "%s\\%s", basePath, dp->d_name);
             #else
             #else

+ 1 - 1
src/rmodels.c

@@ -5018,7 +5018,7 @@ static ModelAnimation *LoadModelAnimationsIQM(const char *fileName, int *animCou
         animations[a].boneCount = iqmHeader->num_poses;
         animations[a].boneCount = iqmHeader->num_poses;
         animations[a].bones = (BoneInfo *)RL_MALLOC(iqmHeader->num_poses*sizeof(BoneInfo));
         animations[a].bones = (BoneInfo *)RL_MALLOC(iqmHeader->num_poses*sizeof(BoneInfo));
         animations[a].framePoses = (Transform **)RL_MALLOC(anim[a].num_frames*sizeof(Transform *));
         animations[a].framePoses = (Transform **)RL_MALLOC(anim[a].num_frames*sizeof(Transform *));
-        memcpy(animations[a].name, fileDataPtr + iqmHeader->ofs_text + anim[a].name, 32);   //  I don't like this 32 here
+        memcpy(animations[a].name, fileDataPtr + iqmHeader->ofs_text + anim[a].name, 32);
         TRACELOG(LOG_INFO, "IQM Anim %s", animations[a].name);
         TRACELOG(LOG_INFO, "IQM Anim %s", animations[a].name);
         //animations[a].framerate = anim.framerate; // TODO: Use animation framerate data?
         //animations[a].framerate = anim.framerate; // TODO: Use animation framerate data?
 
 

+ 2 - 2
src/rtextures.c

@@ -1099,7 +1099,7 @@ Image GenImageCellular(int width, int height, int tileSize)
                 }
                 }
             }
             }
 
 
-            // I made this up, but it seems to give good results at all tile sizes
+            // This approach seems to give good results at all tile sizes
             int intensity = (int)(minDistance*256.0f/tileSize);
             int intensity = (int)(minDistance*256.0f/tileSize);
             if (intensity > 255) intensity = 255;
             if (intensity > 255) intensity = 255;
 
 
@@ -4600,7 +4600,7 @@ void DrawTexturePro(Texture2D texture, Rectangle source, Rectangle dest, Vector2
         // NOTE: Vertex position can be transformed using matrices
         // NOTE: Vertex position can be transformed using matrices
         // but the process is way more costly than just calculating
         // but the process is way more costly than just calculating
         // the vertex positions manually, like done above
         // the vertex positions manually, like done above
-        // I leave here the old implementation for educational purposes,
+        // Old implementation is left here for educational purposes,
         // just in case someone wants to do some performance test
         // just in case someone wants to do some performance test
         /*
         /*
         rlSetTexture(texture.id);
         rlSetTexture(texture.id);

+ 1 - 1
src/utils.c

@@ -451,7 +451,7 @@ FILE *android_fopen(const char *fileName, const char *mode)
 {
 {
     if (mode[0] == 'w')
     if (mode[0] == 'w')
     {
     {
-        // fopen() is mapped to android_fopen() that only grants read access to
+        // NOTE: fopen() is mapped to android_fopen() that only grants read access to
         // assets directory through AAssetManager but we want to also be able to
         // assets directory through AAssetManager but we want to also be able to
         // write data when required using the standard stdio FILE access functions
         // write data when required using the standard stdio FILE access functions
         // Ref: https://stackoverflow.com/questions/11294487/android-writing-saving-files-from-native-code-only
         // Ref: https://stackoverflow.com/questions/11294487/android-writing-saving-files-from-native-code-only