Browse Source

REVIEWED: LoadTextureFromImage()

Allow texture loading with no data transfer (in case image.data = NULL)
Ray 3 years ago
parent
commit
be371ebf99
1 changed files with 1 additions and 1 deletions
  1. 1 1
      src/rtextures.c

+ 1 - 1
src/rtextures.c

@@ -2812,7 +2812,7 @@ Texture2D LoadTextureFromImage(Image image)
 {
     Texture2D texture = { 0 };
 
-    if ((image.data != NULL) && (image.width != 0) && (image.height != 0))
+    if ((image.width != 0) && (image.height != 0))
     {
         texture.id = rlLoadTexture(image.data, image.width, image.height, image.format, image.mipmaps);
     }