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@@ -1,110 +0,0 @@
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-const std = @import("std");
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-const builtin = @import("builtin");
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-
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-// This has been tested to work with zig 0.12.0
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-fn add_module(comptime module: []const u8, b: *std.Build, target: std.Build.ResolvedTarget, optimize: std.builtin.OptimizeMode) !*std.Build.Step {
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- if (target.result.os.tag == .emscripten) {
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- @panic("Emscripten building via Zig unsupported");
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- }
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-
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- const all = b.step(module, "All " ++ module ++ " examples");
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- var dir = try std.fs.cwd().openDir(module, .{ .iterate = true });
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- defer if (comptime builtin.zig_version.minor >= 12) dir.close();
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-
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- var iter = dir.iterate();
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- while (try iter.next()) |entry| {
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- if (entry.kind != .file) continue;
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- const extension_idx = std.mem.lastIndexOf(u8, entry.name, ".c") orelse continue;
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- const name = entry.name[0..extension_idx];
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- const path = try std.fs.path.join(b.allocator, &.{ module, entry.name });
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-
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- // zig's mingw headers do not include pthread.h
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- if (std.mem.eql(u8, "core_loading_thread", name) and target.result.os.tag == .windows) continue;
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-
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- const exe = b.addExecutable(.{
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- .name = name,
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- .target = target,
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- .optimize = optimize,
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- });
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- exe.addCSourceFile(.{ .file = b.path(path), .flags = &.{} });
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- exe.linkLibC();
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- exe.addObjectFile(switch (target.result.os.tag) {
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- .windows => b.path("../zig-out/lib/raylib.lib"),
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- .linux => b.path("../zig-out/lib/libraylib.a"),
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- .macos => b.path("../zig-out/lib/libraylib.a"),
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- .emscripten => b.path("../zig-out/lib/libraylib.a"),
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- else => @panic("Unsupported OS"),
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- });
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-
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- exe.addIncludePath(b.path("../src"));
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- exe.addIncludePath(b.path("../src/external"));
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- exe.addIncludePath(b.path("../src/external/glfw/include"));
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-
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- switch (target.result.os.tag) {
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- .windows => {
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- exe.linkSystemLibrary("winmm");
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- exe.linkSystemLibrary("gdi32");
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- exe.linkSystemLibrary("opengl32");
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-
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- exe.root_module.addCMacro("PLATFORM_DESKTOP", "");
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- },
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- .linux => {
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- exe.linkSystemLibrary("GL");
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- exe.linkSystemLibrary("rt");
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- exe.linkSystemLibrary("dl");
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- exe.linkSystemLibrary("m");
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- exe.linkSystemLibrary("X11");
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-
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- exe.root_module.addCMacro("PLATFORM_DESKTOP", "");
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- },
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- .macos => {
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- exe.linkFramework("Foundation");
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- exe.linkFramework("Cocoa");
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- exe.linkFramework("OpenGL");
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- exe.linkFramework("CoreAudio");
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- exe.linkFramework("CoreVideo");
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- exe.linkFramework("IOKit");
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-
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- exe.root_module.addCMacro("PLATFORM_DESKTOP", "");
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- },
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- else => {
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- @panic("Unsupported OS");
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- },
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- }
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-
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- const install_cmd = b.addInstallArtifact(exe, .{});
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-
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- const run_cmd = b.addRunArtifact(exe);
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- run_cmd.cwd = b.path(module);
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- run_cmd.step.dependOn(&install_cmd.step);
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-
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- const run_step = b.step(name, name);
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- run_step.dependOn(&run_cmd.step);
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-
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- all.dependOn(&install_cmd.step);
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- }
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- return all;
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-}
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-
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-pub fn build(b: *std.Build) !void {
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- // Standard target options allows the person running `zig build` to choose
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- // what target to build for. Here we do not override the defaults, which
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- // means any target is allowed, and the default is native. Other options
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- // for restricting supported target set are available.
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- const target = b.standardTargetOptions(.{});
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- // Standard optimization options allow the person running `zig build` to select
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- // between Debug, ReleaseSafe, ReleaseFast, and ReleaseSmall. Here we do not
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- // set a preferred release mode, allowing the user to decide how to optimize.
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- const optimize = b.standardOptimizeOption(.{});
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-
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- const all = b.getInstallStep();
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-
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- all.dependOn(try add_module("audio", b, target, optimize));
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- all.dependOn(try add_module("core", b, target, optimize));
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- all.dependOn(try add_module("models", b, target, optimize));
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- all.dependOn(try add_module("others", b, target, optimize));
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- all.dependOn(try add_module("shaders", b, target, optimize));
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- all.dependOn(try add_module("shapes", b, target, optimize));
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- all.dependOn(try add_module("text", b, target, optimize));
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- all.dependOn(try add_module("textures", b, target, optimize));
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-}
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