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@@ -243,11 +243,10 @@
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#if defined(PLATFORM_RPI)
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#include "bcm_host.h" // Raspberry Pi VideoCore IV access functions
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#endif
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-
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#if defined(PLATFORM_DRM)
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- #include <gbm.h> // Generic Buffer Management
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+ #include <gbm.h> // Generic Buffer Management (native platform for EGL on DRM)
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#include <xf86drm.h> // Direct Rendering Manager user-level library interface
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- #include <xf86drmMode.h> // Direct Rendering Manager modesetting interface
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+ #include <xf86drmMode.h> // Direct Rendering Manager mode setting (KMS) interface
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#endif
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#include "EGL/egl.h" // Native platform windowing system interface
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@@ -357,9 +356,9 @@ typedef struct CoreData {
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#if defined(PLATFORM_DRM)
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int fd; // File descriptor for /dev/dri/...
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drmModeConnector *connector; // Direct Rendering Manager (DRM) mode connector
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+ drmModeCrtc *crtc; // CRT Controller
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int modeIndex; // Index of the used mode of connector->modes
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- drmModeCrtc *crtc; // CRT controller
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- struct gbm_device *gbmDevice; // GBM device (Generic Buffer Management, native platform for EGL on DRM)
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+ struct gbm_device *gbmDevice; // GBM device
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struct gbm_surface *gbmSurface; // GBM surface
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struct gbm_bo *prevBO; // Previous GBM buffer object (during frame swapping)
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uint32_t prevFB; // Previous GBM framebufer (during frame swapping)
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@@ -777,7 +776,11 @@ void InitWindow(int width, int height, const char *title)
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//AConfiguration_getScreenSize(CORE.Android.app->config);
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//AConfiguration_getScreenLong(CORE.Android.app->config);
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+ // Initialize App command system
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+ // NOTE: On APP_CMD_INIT_WINDOW -> InitGraphicsDevice(), InitTimer(), LoadFontDefault()...
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CORE.Android.app->onAppCmd = AndroidCommandCallback;
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+
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+ // Initialize input events system
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CORE.Android.app->onInputEvent = AndroidInputCallback;
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// Initialize assets manager
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@@ -919,7 +922,29 @@ void CloseWindow(void)
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timeEndPeriod(1); // Restore time period
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#endif
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-#if defined(PLATFORM_ANDROID) || defined(PLATFORM_RPI) || defined(PLATFORM_DRM)
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+#if defined(PLATFORM_ANDROID) || defined(PLATFORM_RPI)
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+ // Close surface, context and display
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+ if (CORE.Window.device != EGL_NO_DISPLAY)
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+ {
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+ eglMakeCurrent(CORE.Window.device, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT);
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+
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+ if (CORE.Window.surface != EGL_NO_SURFACE)
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+ {
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+ eglDestroySurface(CORE.Window.device, CORE.Window.surface);
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+ CORE.Window.surface = EGL_NO_SURFACE;
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+ }
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+
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+ if (CORE.Window.context != EGL_NO_CONTEXT)
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+ {
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+ eglDestroyContext(CORE.Window.device, CORE.Window.context);
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+ CORE.Window.context = EGL_NO_CONTEXT;
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+ }
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+
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+ eglTerminate(CORE.Window.device);
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+ CORE.Window.device = EGL_NO_DISPLAY;
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+ }
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+#endif
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+
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#if defined(PLATFORM_DRM)
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if (CORE.Window.prevFB)
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{
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@@ -964,14 +989,10 @@ void CloseWindow(void)
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close(CORE.Window.fd);
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CORE.Window.fd = -1;
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}
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-#endif
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// Close surface, context and display
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if (CORE.Window.device != EGL_NO_DISPLAY)
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{
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-#if !defined(PLATFORM_DRM)
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- eglMakeCurrent(CORE.Window.device, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT);
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-#endif
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if (CORE.Window.surface != EGL_NO_SURFACE)
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{
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eglDestroySurface(CORE.Window.device, CORE.Window.surface);
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@@ -1011,7 +1032,6 @@ void CloseWindow(void)
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}
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}
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-
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if (CORE.Input.Gamepad.threadId) pthread_join(CORE.Input.Gamepad.threadId, NULL);
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#endif
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@@ -5294,7 +5314,6 @@ static int32_t AndroidInputCallback(struct android_app *app, AInputEvent *event)
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}
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#if defined(SUPPORT_GESTURES_SYSTEM)
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-
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GestureEvent gestureEvent = { 0 };
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// Register touch actions
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