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@@ -46,7 +46,7 @@
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**********************************************************************************************/
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#define GLFW_INCLUDE_ES2 // GLFW3: Enable OpenGL ES 2.0 (translated to WebGL)
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-// #define GLFW_INCLUDE_ES3 // GLFW3: Enable OpenGL ES 3.0 (transalted to WebGL2?)
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+// #define GLFW_INCLUDE_ES3 // GLFW3: Enable OpenGL ES 3.0 (translated to WebGL2?)
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#include "GLFW/glfw3.h" // GLFW3: Windows, OpenGL context and Input management
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#include <emscripten/emscripten.h> // Emscripten functionality for C
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