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@@ -108,11 +108,9 @@ SpriteFonts system has been improved, adding support for AngelCode fonts (.fnt)
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A set of Image manipulation functions have been added to crop, resize, colorize, flip, dither and even draw image-to-image or text-to-image.
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A set of Image manipulation functions have been added to crop, resize, colorize, flip, dither and even draw image-to-image or text-to-image.
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-[raymath](https://github.com/raysan5/raylib/blob/develop/src/raymath.h) module has been reviewed and converted to a header-only file for easier portability, functions can also be used as inline.
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+[raymath](https://github.com/raysan5/raylib/blob/develop/src/raymath.h) module has been reviewed and converted to a header-only file for easier portability, functions can also be used as inline. Raycast system for 3D picking is now fully functional, including some ray collision-detection functions.
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-Raycast system for 3D picking is now fully functional, including some ray collision-detection functions.
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-[raymath](https://github.com/raysan5/raylib/blob/develop/src/gestures.c) module has redesigned and simplified, now it can process touch events from any source, including mouse. This way, gestures system can be used for any platform.
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+[gestures](https://github.com/raysan5/raylib/blob/develop/src/gestures.c) module has redesigned and simplified, now it can process touch events from any source, including mouse. This way, gestures system can be used for any platform.
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Raspberry Pi input system has been redesigned to better read raw inputs using generic Linux event handlers (keyboard:`stdin`, mouse:`/dev/input/mouse0`, gamepad:`/dev/input/js0`). Gamepad support has been added.
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Raspberry Pi input system has been redesigned to better read raw inputs using generic Linux event handlers (keyboard:`stdin`, mouse:`/dev/input/mouse0`, gamepad:`/dev/input/js0`). Gamepad support has been added.
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