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Reviewed formatting #4408

Ray 10 tháng trước cách đây
mục cha
commit
c935ca3168
1 tập tin đã thay đổi với 25 bổ sung15 xóa
  1. 25 15
      src/rlgl.h

+ 25 - 15
src/rlgl.h

@@ -2472,37 +2472,47 @@ void rlLoadExtensions(void *loader)
         }
 
         // Check instanced rendering support
-        if (strstr(extList[i], (const char*)"instanced_arrays") != NULL) {   //Broad check for instanced_arrays
-            //Specific check
-            if (strcmp(extList[i], (const char*)"GL_ANGLE_instanced_arrays") == 0) {    //ANGLE
+        if (strstr(extList[i], (const char*)"instanced_arrays") != NULL)   // Broad check for instanced_arrays
+        {
+            // Specific check
+            if (strcmp(extList[i], (const char *)"GL_ANGLE_instanced_arrays") == 0)      // ANGLE
+            {
                 glDrawArraysInstanced = (PFNGLDRAWARRAYSINSTANCEDEXTPROC)((rlglLoadProc)loader)("glDrawArraysInstancedANGLE");
                 glDrawElementsInstanced = (PFNGLDRAWELEMENTSINSTANCEDEXTPROC)((rlglLoadProc)loader)("glDrawElementsInstancedANGLE");
                 glVertexAttribDivisor = (PFNGLVERTEXATTRIBDIVISOREXTPROC)((rlglLoadProc)loader)("glVertexAttribDivisorANGLE");
             }
-            else if (strcmp(extList[i], (const char*)"GL_EXT_instanced_arrays") == 0) { //EXT
+            else if (strcmp(extList[i], (const char *)"GL_EXT_instanced_arrays") == 0)   // EXT
+            {
                 glDrawArraysInstanced = (PFNGLDRAWARRAYSINSTANCEDEXTPROC)((rlglLoadProc)loader)("glDrawArraysInstancedEXT");
                 glDrawElementsInstanced = (PFNGLDRAWELEMENTSINSTANCEDEXTPROC)((rlglLoadProc)loader)("glDrawElementsInstancedEXT");
                 glVertexAttribDivisor = (PFNGLVERTEXATTRIBDIVISOREXTPROC)((rlglLoadProc)loader)("glVertexAttribDivisorEXT");
-            } else if (strcmp(extList[i], (const char*)"GL_NV_instanced_arrays") == 0) { //NVIDIA GLES
+            } 
+            else if (strcmp(extList[i], (const char *)"GL_NV_instanced_arrays") == 0)    // NVIDIA GLES
+            {
                 glDrawArraysInstanced = (PFNGLDRAWARRAYSINSTANCEDEXTPROC)((rlglLoadProc)loader)("glDrawArraysInstancedNV");
-        	    glDrawElementsInstanced = (PFNGLDRAWELEMENTSINSTANCEDEXTPROC)((rlglLoadProc)loader)("glDrawElementsInstancedNV");
-        	    glVertexAttribDivisor = (PFNGLVERTEXATTRIBDIVISOREXTPROC)((rlglLoadProc)loader)("glVertexAttribDivisorNV");
+                glDrawElementsInstanced = (PFNGLDRAWELEMENTSINSTANCEDEXTPROC)((rlglLoadProc)loader)("glDrawElementsInstancedNV");
+                glVertexAttribDivisor = (PFNGLVERTEXATTRIBDIVISOREXTPROC)((rlglLoadProc)loader)("glVertexAttribDivisorNV");
             }
-            //The feature will only be marked as supported if the elements from GL_XXX_instanced_arrays are present
+            
+            // The feature will only be marked as supported if the elements from GL_XXX_instanced_arrays are present
             if ((glDrawArraysInstanced != NULL) && (glDrawElementsInstanced != NULL) && (glVertexAttribDivisor != NULL)) RLGL.ExtSupported.instancing = true;
-        } else if (strstr(extList[i], (const char*)"draw_instanced") != NULL) {
-        
-            //GL_ANGLE_draw_instanced doesn't exist
-            if (strcmp(extList[i], (const char*)"GL_EXT_draw_instanced") == 0) {
+        } 
+        else if (strstr(extList[i], (const char *)"draw_instanced") != NULL)
+        {
+            // GL_ANGLE_draw_instanced doesn't exist
+            if (strcmp(extList[i], (const char *)"GL_EXT_draw_instanced") == 0)
+            {
                 glDrawArraysInstanced = (PFNGLDRAWARRAYSINSTANCEDEXTPROC)((rlglLoadProc)loader)("glDrawArraysInstancedEXT");
                 glDrawElementsInstanced = (PFNGLDRAWELEMENTSINSTANCEDEXTPROC)((rlglLoadProc)loader)("glDrawElementsInstancedEXT");
-            } else if (strcmp(extList[i], (const char*)"GL_NV_draw_instanced") == 0) {
+            } 
+            else if (strcmp(extList[i], (const char*)"GL_NV_draw_instanced") == 0)
+            {
                 glDrawArraysInstanced = (PFNGLDRAWARRAYSINSTANCEDEXTPROC)((rlglLoadProc)loader)("glDrawArraysInstancedNV");
                 glDrawElementsInstanced = (PFNGLDRAWELEMENTSINSTANCEDEXTPROC)((rlglLoadProc)loader)("glDrawElementsInstancedNV");
             }
         
-            //But the functions will at least be loaded if only GL_XX_EXT_draw_instanced exist
-            if ((glDrawArraysInstanced != NULL) && (glDrawElementsInstanced != NULL) && (glVertexAttribDivisor != NULL)) RLGL.ExtSupported.instancing = true;     
+            // But the functions will at least be loaded if only GL_XX_EXT_draw_instanced exist
+            if ((glDrawArraysInstanced != NULL) && (glDrawElementsInstanced != NULL) && (glVertexAttribDivisor != NULL)) RLGL.ExtSupported.instancing = true;
         }
 
         // Check NPOT textures support