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raysan5 %!s(int64=8) %!d(string=hai) anos
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Modificáronse 85 ficheiros con 85 adicións e 85 borrados
  1. 1 1
      HELPME.md
  2. 1 1
      README.md
  3. 1 1
      ROADMAP.md
  4. 1 1
      docs/examples/src/text_ttf_loading.c
  5. 1 1
      docs/helpme.html
  6. 1 1
      examples/text_ttf_loading.c
  7. 1 1
      games/drturtle/00_drturtle_screens.c
  8. 1 1
      games/drturtle/01_drturtle_scrolling.c
  9. 1 1
      games/drturtle/02_drturtle_player.c
  10. 1 1
      games/drturtle/03_drturtle_enemies.c
  11. 1 1
      games/drturtle/04_drturtle_gui.c
  12. 1 1
      games/drturtle/05_drturtle_audio.c
  13. 1 1
      games/drturtle/06_drturtle_final.c
  14. 1 1
      games/drturtle/drturtle_final_web.c
  15. 1 1
      games/drturtle/makefile
  16. 1 1
      games/just_do/just_do.c
  17. 1 1
      games/just_do/makefile
  18. 1 1
      games/just_do/screens/screen_level00.c
  19. 1 1
      games/just_do/screens/screen_level01.c
  20. 1 1
      games/just_do/screens/screen_level02.c
  21. 1 1
      games/just_do/screens/screen_level03.c
  22. 1 1
      games/just_do/screens/screen_level04.c
  23. 1 1
      games/just_do/screens/screen_level05.c
  24. 1 1
      games/just_do/screens/screen_level06.c
  25. 1 1
      games/just_do/screens/screen_level07.c
  26. 1 1
      games/just_do/screens/screen_level08.c
  27. 1 1
      games/just_do/screens/screen_level09.c
  28. 1 1
      games/just_do/screens/screen_level10.c
  29. 1 1
      games/just_do/screens/screen_logo.c
  30. 1 1
      games/just_do/screens/screens.h
  31. 1 1
      games/light_my_ritual/light_my_ritual.c
  32. 1 1
      games/light_my_ritual/makefile
  33. 1 1
      games/light_my_ritual/screens/screen_gameplay.c
  34. 1 1
      games/light_my_ritual/screens/screen_logo_raylib.c
  35. 1 1
      games/light_my_ritual/screens/screen_title.c
  36. 1 1
      games/light_my_ritual/screens/screens.h
  37. 1 1
      games/raylib_demo/makefile
  38. 1 1
      games/raylib_demo/raylib_demo.c
  39. 1 1
      games/skully_escape/makefile
  40. 1 1
      games/skully_escape/monster.c
  41. 1 1
      games/skully_escape/monster.h
  42. 1 1
      games/skully_escape/player.c
  43. 1 1
      games/skully_escape/screens/screen_aisle01.c
  44. 1 1
      games/skully_escape/screens/screen_aisle02.c
  45. 1 1
      games/skully_escape/screens/screen_armory.c
  46. 1 1
      games/skully_escape/screens/screen_attic.c
  47. 1 1
      games/skully_escape/screens/screen_bathroom.c
  48. 1 1
      games/skully_escape/screens/screen_ending.c
  49. 1 1
      games/skully_escape/screens/screen_kitchen.c
  50. 1 1
      games/skully_escape/screens/screen_livingroom.c
  51. 1 1
      games/skully_escape/screens/screen_logo.c
  52. 1 1
      games/skully_escape/screens/screen_logo_raylib.c
  53. 1 1
      games/skully_escape/screens/screen_title.c
  54. 1 1
      games/skully_escape/screens/screens.h
  55. 1 1
      games/skully_escape/skully_escape.c
  56. 1 1
      games/wave_collector/Makefile
  57. 1 1
      games/wave_collector/screens/screen_ending.c
  58. 1 1
      games/wave_collector/screens/screen_gameplay.c
  59. 1 1
      games/wave_collector/screens/screen_logo.c
  60. 1 1
      games/wave_collector/screens/screen_title.c
  61. 1 1
      games/wave_collector/screens/screens.h
  62. 1 1
      templates/advance_game/Makefile
  63. 1 1
      templates/advance_game/advance_game.c
  64. 1 1
      templates/advance_game/screens/screen_ending.c
  65. 1 1
      templates/advance_game/screens/screen_gameplay.c
  66. 1 1
      templates/advance_game/screens/screen_logo.c
  67. 1 1
      templates/advance_game/screens/screen_options.c
  68. 1 1
      templates/advance_game/screens/screen_title.c
  69. 1 1
      templates/advance_game/screens/screens.h
  70. 1 1
      templates/android_project/jni/basic_game.c
  71. 1 1
      templates/basic_game/Makefile
  72. 1 1
      templates/basic_test/Makefile
  73. 1 1
      templates/basic_test/basic_test.c
  74. 1 1
      templates/simple_game/Makefile
  75. 1 1
      templates/simple_game/screens.c
  76. 1 1
      templates/simple_game/screens.h
  77. 1 1
      templates/simple_game/simple_game.c
  78. 1 1
      templates/standard_game/Makefile
  79. 1 1
      templates/standard_game/screens/screen_ending.c
  80. 1 1
      templates/standard_game/screens/screen_gameplay.c
  81. 1 1
      templates/standard_game/screens/screen_logo.c
  82. 1 1
      templates/standard_game/screens/screen_options.c
  83. 1 1
      templates/standard_game/screens/screen_title.c
  84. 1 1
      templates/standard_game/screens/screens.h
  85. 1 1
      templates/standard_game/standard_game.c

+ 1 - 1
HELPME.md

@@ -34,4 +34,4 @@ contact
    * Twitch: [http://www.twitch.tv/raysan5](http://www.twitch.tv/raysan5)
    * Patreon: [https://www.patreon.com/raysan5](https://www.patreon.com/raysan5)
    
-[raysan5]: mailto:raysan5@gmail.com "Ramon Santamaria - Ray San"
+[raysan5]: mailto:ray@raylib.com "Ramon Santamaria - Ray San"

+ 1 - 1
README.md

@@ -278,4 +278,4 @@ contributing (in some way or another) to make raylib project better. Huge thanks
  
 Please, if I forget someone in this list, excuse me and write me an email to remind me to add you!
 	
-[raysan5]: mailto:raysan5@gmail.com "Ramon Santamaria - Ray San"
+[raysan5]: mailto:ray@raylib.com "Ramon Santamaria - Ray San"

+ 1 - 1
ROADMAP.md

@@ -44,5 +44,5 @@ raylib 1.4
 
 Any feature missing? Do you have a request? [Let me know!][raysan5]
 
-[raysan5]: mailto:raysan5@gmail.com "Ramon Santamaria - Ray San"
+[raysan5]: mailto:ray@raylib.com "Ramon Santamaria - Ray San"
 [isssues]: https://github.com/raysan5/raylib/issues

+ 1 - 1
docs/examples/src/text_ttf_loading.c

@@ -5,7 +5,7 @@
 *   This example has been created using raylib 1.3.0 (www.raylib.com)
 *   raylib is licensed under an unmodified zlib/libpng license (View raylib.h for details)
 *
-*   Copyright (c) 2015 Ramon Santamaria (Ray San - [email protected])
+*   Copyright (c) 2015 Ramon Santamaria (@raysan5)
 *
 ********************************************************************************************/
 

+ 1 - 1
docs/helpme.html

@@ -53,7 +53,7 @@
 
             <div class="content">
                 <p>I’m working hard on raylib but my resources are quite limited. 
-                If you enjoy raylib and want to help / contribute, please, <a class="simplelink" href="mailto:raysan@raysanweb.com?subject=Hey! I want to help/contribute!"><strong>let me know</strong></a>.</p>
+                If you enjoy raylib and want to help / contribute, please, <a class="simplelink" href="mailto:ray@raylib.com?subject=Hey! I want to help/contribute!"><strong>let me know</strong></a>.</p>
                 <br>
                 <p>The following help is highly appreciated:</p>
                 <br>

+ 1 - 1
examples/text_ttf_loading.c

@@ -5,7 +5,7 @@
 *   This example has been created using raylib 1.3.0 (www.raylib.com)
 *   raylib is licensed under an unmodified zlib/libpng license (View raylib.h for details)
 *
-*   Copyright (c) 2015 Ramon Santamaria (Ray San - [email protected])
+*   Copyright (c) 2015 Ramon Santamaria (@raysan5)
 *
 ********************************************************************************************/
 

+ 1 - 1
games/drturtle/00_drturtle_screens.c

@@ -15,7 +15,7 @@
 *   This game has been created using raylib 1.1 (www.raylib.com)
 *   raylib is licensed under an unmodified zlib/libpng license (View raylib.h for details)
 *
-*   Copyright (c) 2014 Ramon Santamaria (Ray San - [email protected])
+*   Copyright (c) 2014 Ramon Santamaria (@raysan5)
 *
 ********************************************************************************************/
 

+ 1 - 1
games/drturtle/01_drturtle_scrolling.c

@@ -15,7 +15,7 @@
 *   This game has been created using raylib 1.1 (www.raylib.com)
 *   raylib is licensed under an unmodified zlib/libpng license (View raylib.h for details)
 *
-*   Copyright (c) 2014 Ramon Santamaria (Ray San - [email protected])
+*   Copyright (c) 2014 Ramon Santamaria (@raysan5)
 *
 ********************************************************************************************/
 

+ 1 - 1
games/drturtle/02_drturtle_player.c

@@ -15,7 +15,7 @@
 *   This game has been created using raylib 1.1 (www.raylib.com)
 *   raylib is licensed under an unmodified zlib/libpng license (View raylib.h for details)
 *
-*   Copyright (c) 2014 Ramon Santamaria (Ray San - [email protected])
+*   Copyright (c) 2014 Ramon Santamaria (@raysan5)
 *
 ********************************************************************************************/
 

+ 1 - 1
games/drturtle/03_drturtle_enemies.c

@@ -15,7 +15,7 @@
 *   This game has been created using raylib 1.1 (www.raylib.com)
 *   raylib is licensed under an unmodified zlib/libpng license (View raylib.h for details)
 *
-*   Copyright (c) 2014 Ramon Santamaria (Ray San - [email protected])
+*   Copyright (c) 2014 Ramon Santamaria (@raysan5)
 *
 ********************************************************************************************/
 

+ 1 - 1
games/drturtle/04_drturtle_gui.c

@@ -15,7 +15,7 @@
 *   This game has been created using raylib 1.1 (www.raylib.com)
 *   raylib is licensed under an unmodified zlib/libpng license (View raylib.h for details)
 *
-*   Copyright (c) 2014 Ramon Santamaria (Ray San - [email protected])
+*   Copyright (c) 2014 Ramon Santamaria (@raysan5)
 *
 ********************************************************************************************/
 

+ 1 - 1
games/drturtle/05_drturtle_audio.c

@@ -15,7 +15,7 @@
 *   This game has been created using raylib 1.6 (www.raylib.com)
 *   raylib is licensed under an unmodified zlib/libpng license (View raylib.h for details)
 *
-*   Copyright (c) 2014 Ramon Santamaria (Ray San - [email protected])
+*   Copyright (c) 2014 Ramon Santamaria (@raysan5)
 *
 ********************************************************************************************/
 

+ 1 - 1
games/drturtle/06_drturtle_final.c

@@ -15,7 +15,7 @@
 *   This game has been created using raylib 1.6 (www.raylib.com)
 *   raylib is licensed under an unmodified zlib/libpng license (View raylib.h for details)
 *
-*   Copyright (c) 2014 Ramon Santamaria (Ray San - [email protected])
+*   Copyright (c) 2014 Ramon Santamaria (@raysan5)
 *
 ********************************************************************************************/
 

+ 1 - 1
games/drturtle/drturtle_final_web.c

@@ -15,7 +15,7 @@
 *   This game has been created using raylib 1.6 (www.raylib.com)
 *   raylib is licensed under an unmodified zlib/libpng license (View raylib.h for details)
 *
-*   Copyright (c) 2014 Ramon Santamaria (Ray San - [email protected])
+*   Copyright (c) 2014 Ramon Santamaria (@raysan5)
 *
 ********************************************************************************************/
 

+ 1 - 1
games/drturtle/makefile

@@ -2,7 +2,7 @@
 #
 #   raylib - makefile to compile Dr.Turtle game
 #
-#   Copyright (c) 2014 Ramon Santamaria (Ray San - [email protected])
+#   Copyright (c) 2014 Ramon Santamaria (@raysan5)
 #    
 #   This software is provided "as-is", without any express or implied warranty. In no event 
 #   will the authors be held liable for any damages arising from the use of this software.

+ 1 - 1
games/just_do/just_do.c

@@ -9,7 +9,7 @@
 *   This game has been created using raylib 1.6 (www.raylib.com)
 *   raylib is licensed under an unmodified zlib/libpng license (View raylib.h for details)
 *
-*   raylib - Copyright (c) 2015 Ramon Santamaria (Ray San - [email protected])
+*   raylib - Copyright (c) 2015 Ramon Santamaria (@raysan5)
 *
 ********************************************************************************************/
 

+ 1 - 1
games/just_do/makefile

@@ -4,7 +4,7 @@
 #
 #   makefile to compile advance game for desktop platforms, Raspberry Pi and HTML5 (emscripten)
 #
-#   Copyright (c) 2014 Ramon Santamaria (Ray San - [email protected])
+#   Copyright (c) 2014 Ramon Santamaria (@raysan5)
 #    
 #   This software is provided "as-is", without any express or implied warranty. In no event 
 #   will the authors be held liable for any damages arising from the use of this software.

+ 1 - 1
games/just_do/screens/screen_level00.c

@@ -4,7 +4,7 @@
 *
 *   Level00 Screen Functions Definitions (Init, Update, Draw, Unload)
 *
-*   Copyright (c) 2014 Ramon Santamaria (Ray San - [email protected])
+*   Copyright (c) 2014 Ramon Santamaria (@raysan5)
 *
 *   This software is provided "as-is", without any express or implied warranty. In no event
 *   will the authors be held liable for any damages arising from the use of this software.

+ 1 - 1
games/just_do/screens/screen_level01.c

@@ -4,7 +4,7 @@
 *
 *   Level01 Screen Functions Definitions (Init, Update, Draw, Unload)
 *
-*   Copyright (c) 2014 Ramon Santamaria (Ray San - [email protected])
+*   Copyright (c) 2014 Ramon Santamaria (@raysan5)
 *
 *   This software is provided "as-is", without any express or implied warranty. In no event
 *   will the authors be held liable for any damages arising from the use of this software.

+ 1 - 1
games/just_do/screens/screen_level02.c

@@ -4,7 +4,7 @@
 *
 *   Level02 Screen Functions Definitions (Init, Update, Draw, Unload)
 *
-*   Copyright (c) 2014 Ramon Santamaria (Ray San - [email protected])
+*   Copyright (c) 2014 Ramon Santamaria (@raysan5)
 *
 *   This software is provided "as-is", without any express or implied warranty. In no event
 *   will the authors be held liable for any damages arising from the use of this software.

+ 1 - 1
games/just_do/screens/screen_level03.c

@@ -4,7 +4,7 @@
 *
 *   Level03 Screen Functions Definitions (Init, Update, Draw, Unload)
 *
-*   Copyright (c) 2014 Ramon Santamaria (Ray San - [email protected])
+*   Copyright (c) 2014 Ramon Santamaria (@raysan5)
 *
 *   This software is provided "as-is", without any express or implied warranty. In no event
 *   will the authors be held liable for any damages arising from the use of this software.

+ 1 - 1
games/just_do/screens/screen_level04.c

@@ -4,7 +4,7 @@
 *
 *   Level04 Screen Functions Definitions (Init, Update, Draw, Unload)
 *
-*   Copyright (c) 2014 Ramon Santamaria (Ray San - [email protected])
+*   Copyright (c) 2014 Ramon Santamaria (@raysan5)
 *
 *   This software is provided "as-is", without any express or implied warranty. In no event
 *   will the authors be held liable for any damages arising from the use of this software.

+ 1 - 1
games/just_do/screens/screen_level05.c

@@ -4,7 +4,7 @@
 *
 *   Level05 Screen Functions Definitions (Init, Update, Draw, Unload)
 *
-*   Copyright (c) 2014 Ramon Santamaria (Ray San - [email protected])
+*   Copyright (c) 2014 Ramon Santamaria (@raysan5)
 *
 *   This software is provided "as-is", without any express or implied warranty. In no event
 *   will the authors be held liable for any damages arising from the use of this software.

+ 1 - 1
games/just_do/screens/screen_level06.c

@@ -4,7 +4,7 @@
 *
 *   Level06 Screen Functions Definitions (Init, Update, Draw, Unload)
 *
-*   Copyright (c) 2014 Ramon Santamaria (Ray San - [email protected])
+*   Copyright (c) 2014 Ramon Santamaria (@raysan5)
 *
 *   This software is provided "as-is", without any express or implied warranty. In no event
 *   will the authors be held liable for any damages arising from the use of this software.

+ 1 - 1
games/just_do/screens/screen_level07.c

@@ -4,7 +4,7 @@
 *
 *   Level07 Screen Functions Definitions (Init, Update, Draw, Unload)
 *
-*   Copyright (c) 2014 Ramon Santamaria (Ray San - [email protected])
+*   Copyright (c) 2014 Ramon Santamaria (@raysan5)
 *
 *   This software is provided "as-is", without any express or implied warranty. In no event
 *   will the authors be held liable for any damages arising from the use of this software.

+ 1 - 1
games/just_do/screens/screen_level08.c

@@ -4,7 +4,7 @@
 *
 *   Level08 Screen Functions Definitions (Init, Update, Draw, Unload)
 *
-*   Copyright (c) 2014 Ramon Santamaria (Ray San - [email protected])
+*   Copyright (c) 2014 Ramon Santamaria (@raysan5)
 *
 *   This software is provided "as-is", without any express or implied warranty. In no event
 *   will the authors be held liable for any damages arising from the use of this software.

+ 1 - 1
games/just_do/screens/screen_level09.c

@@ -4,7 +4,7 @@
 *
 *   Level09 Screen Functions Definitions (Init, Update, Draw, Unload)
 *
-*   Copyright (c) 2014 Ramon Santamaria (Ray San - [email protected])
+*   Copyright (c) 2014 Ramon Santamaria (@raysan5)
 *
 *   This software is provided "as-is", without any express or implied warranty. In no event
 *   will the authors be held liable for any damages arising from the use of this software.

+ 1 - 1
games/just_do/screens/screen_level10.c

@@ -4,7 +4,7 @@
 *
 *   Level10 Screen Functions Definitions (Init, Update, Draw, Unload)
 *
-*   Copyright (c) 2014 Ramon Santamaria (Ray San - [email protected])
+*   Copyright (c) 2014 Ramon Santamaria (@raysan5)
 *
 *   This software is provided "as-is", without any express or implied warranty. In no event
 *   will the authors be held liable for any damages arising from the use of this software.

+ 1 - 1
games/just_do/screens/screen_logo.c

@@ -4,7 +4,7 @@
 *
 *   Logo Screen Functions Definitions (Init, Update, Draw, Unload)
 *
-*   Copyright (c) 2014 Ramon Santamaria (Ray San - [email protected])
+*   Copyright (c) 2014 Ramon Santamaria (@raysan5)
 *
 *   This software is provided "as-is", without any express or implied warranty. In no event
 *   will the authors be held liable for any damages arising from the use of this software.

+ 1 - 1
games/just_do/screens/screens.h

@@ -4,7 +4,7 @@
 *
 *   Screens Functions Declarations (Init, Update, Draw, Unload)
 *
-*   Copyright (c) 2014 Ramon Santamaria (Ray San - [email protected])
+*   Copyright (c) 2014 Ramon Santamaria (@raysan5)
 *
 *   This software is provided "as-is", without any express or implied warranty. In no event
 *   will the authors be held liable for any damages arising from the use of this software.

+ 1 - 1
games/light_my_ritual/light_my_ritual.c

@@ -10,7 +10,7 @@
 *   This game has been created using raylib (www.raylib.com)
 *   raylib is licensed under an unmodified zlib/libpng license (View raylib.h for details)
 *
-*   Copyright (c) 2015 Ramon Santamaria (Ray San - [email protected])
+*   Copyright (c) 2015 Ramon Santamaria (@raysan5)
 *
 ********************************************************************************************/
 

+ 1 - 1
games/light_my_ritual/makefile

@@ -4,7 +4,7 @@
 #
 #   makefile to compile advance game for desktop platforms, Raspberry Pi and HTML5 (emscripten)
 #
-#   Copyright (c) 2014 Ramon Santamaria (Ray San - [email protected])
+#   Copyright (c) 2014 Ramon Santamaria (@raysan5)
 #    
 #   This software is provided "as-is", without any express or implied warranty. In no event 
 #   will the authors be held liable for any damages arising from the use of this software.

+ 1 - 1
games/light_my_ritual/screens/screen_gameplay.c

@@ -4,7 +4,7 @@
 *
 *   Gameplay Screen Functions Definitions (Init, Update, Draw, Unload)
 *
-*   Copyright (c) 2014 Ramon Santamaria (Ray San - [email protected])
+*   Copyright (c) 2014 Ramon Santamaria (@raysan5)
 *
 *   This software is provided "as-is", without any express or implied warranty. In no event
 *   will the authors be held liable for any damages arising from the use of this software.

+ 1 - 1
games/light_my_ritual/screens/screen_logo_raylib.c

@@ -4,7 +4,7 @@
 *
 *   Logo Screen Functions Definitions (Init, Update, Draw, Unload)
 *
-*   Copyright (c) 2014 Ramon Santamaria (Ray San - [email protected])
+*   Copyright (c) 2014 Ramon Santamaria (@raysan5)
 *
 *   This software is provided "as-is", without any express or implied warranty. In no event
 *   will the authors be held liable for any damages arising from the use of this software.

+ 1 - 1
games/light_my_ritual/screens/screen_title.c

@@ -4,7 +4,7 @@
 *
 *   Title Screen Functions Definitions (Init, Update, Draw, Unload)
 *
-*   Copyright (c) 2014 Ramon Santamaria (Ray San - [email protected])
+*   Copyright (c) 2014 Ramon Santamaria (@raysan5)
 *
 *   This software is provided "as-is", without any express or implied warranty. In no event
 *   will the authors be held liable for any damages arising from the use of this software.

+ 1 - 1
games/light_my_ritual/screens/screens.h

@@ -4,7 +4,7 @@
 *
 *   Screens Functions Declarations (Init, Update, Draw, Unload)
 *
-*   Copyright (c) 2014 Ramon Santamaria (Ray San - [email protected])
+*   Copyright (c) 2014 Ramon Santamaria (@raysan5)
 *
 *   This software is provided "as-is", without any express or implied warranty. In no event
 *   will the authors be held liable for any damages arising from the use of this software.

+ 1 - 1
games/raylib_demo/makefile

@@ -4,7 +4,7 @@
 #
 #   makefile to compile advance game for desktop platforms, Raspberry Pi and HTML5 (emscripten)
 #
-#   Copyright (c) 2014 Ramon Santamaria (Ray San - [email protected])
+#   Copyright (c) 2014 Ramon Santamaria (@raysan5)
 #    
 #   This software is provided "as-is", without any express or implied warranty. In no event 
 #   will the authors be held liable for any damages arising from the use of this software.

+ 1 - 1
games/raylib_demo/raylib_demo.c

@@ -5,7 +5,7 @@
 *   This show has been created using raylib v1.4 (www.raylib.com)
 *   raylib is licensed under an unmodified zlib/libpng license (View raylib.h for details)
 *
-*   Copyright (c) 2014 Ramon Santamaria (Ray San - [email protected])
+*   Copyright (c) 2014 Ramon Santamaria (@raysan5)
 *
 ********************************************************************************************/
 

+ 1 - 1
games/skully_escape/makefile

@@ -4,7 +4,7 @@
 #
 #   makefile to compile advance game
 #
-#   Copyright (c) 2014 Ramon Santamaria (Ray San - [email protected])
+#   Copyright (c) 2014 Ramon Santamaria (@raysan5)
 #    
 #   This software is provided "as-is", without any express or implied warranty. In no event 
 #   will the authors be held liable for any damages arising from the use of this software.

+ 1 - 1
games/skully_escape/monster.c

@@ -8,7 +8,7 @@
 *   This game has been created using raylib (www.raylib.com)
 *   raylib is licensed under an unmodified zlib/libpng license (View raylib.h for details)
 *
-*   Copyright (c) 2014 Ramon Santamaria (Ray San - [email protected])
+*   Copyright (c) 2014 Ramon Santamaria (@raysan5)
 *
 ************************************************************************************/
 

+ 1 - 1
games/skully_escape/monster.h

@@ -4,7 +4,7 @@
 *
 *   Screens Functions Declarations (Init, Update, Draw, Unload)
 *
-*   Copyright (c) 2014 Ramon Santamaria (Ray San - [email protected])
+*   Copyright (c) 2014 Ramon Santamaria (@raysan5)
 *
 *   This software is provided "as-is", without any express or implied warranty. In no event
 *   will the authors be held liable for any damages arising from the use of this software.

+ 1 - 1
games/skully_escape/player.c

@@ -8,7 +8,7 @@
 *   This game has been created using raylib (www.raylib.com)
 *   raylib is licensed under an unmodified zlib/libpng license (View raylib.h for details)
 *
-*   Copyright (c) 2014 Ramon Santamaria (Ray San - [email protected])
+*   Copyright (c) 2014 Ramon Santamaria (@raysan5)
 *
 ************************************************************************************/
 

+ 1 - 1
games/skully_escape/screens/screen_aisle01.c

@@ -4,7 +4,7 @@
 *
 *   Gameplay Screen Functions Definitions (Init, Update, Draw, Unload)
 *
-*   Copyright (c) 2014 Ramon Santamaria (Ray San - [email protected])
+*   Copyright (c) 2014 Ramon Santamaria (@raysan5)
 *
 *   This software is provided "as-is", without any express or implied warranty. In no event
 *   will the authors be held liable for any damages arising from the use of this software.

+ 1 - 1
games/skully_escape/screens/screen_aisle02.c

@@ -4,7 +4,7 @@
 *
 *   Gameplay Screen Functions Definitions (Init, Update, Draw, Unload)
 *
-*   Copyright (c) 2014 Ramon Santamaria (Ray San - [email protected])
+*   Copyright (c) 2014 Ramon Santamaria (@raysan5)
 *
 *   This software is provided "as-is", without any express or implied warranty. In no event
 *   will the authors be held liable for any damages arising from the use of this software.

+ 1 - 1
games/skully_escape/screens/screen_armory.c

@@ -4,7 +4,7 @@
 *
 *   Gameplay Screen Functions Definitions (Init, Update, Draw, Unload)
 *
-*   Copyright (c) 2014 Ramon Santamaria (Ray San - [email protected])
+*   Copyright (c) 2014 Ramon Santamaria (@raysan5)
 *
 *   This software is provided "as-is", without any express or implied warranty. In no event
 *   will the authors be held liable for any damages arising from the use of this software.

+ 1 - 1
games/skully_escape/screens/screen_attic.c

@@ -4,7 +4,7 @@
 *
 *   Gameplay Screen Functions Definitions (Init, Update, Draw, Unload)
 *
-*   Copyright (c) 2014 Ramon Santamaria (Ray San - [email protected])
+*   Copyright (c) 2014 Ramon Santamaria (@raysan5)
 *
 *   This software is provided "as-is", without any express or implied warranty. In no event
 *   will the authors be held liable for any damages arising from the use of this software.

+ 1 - 1
games/skully_escape/screens/screen_bathroom.c

@@ -4,7 +4,7 @@
 *
 *   Gameplay Screen Functions Definitions (Init, Update, Draw, Unload)
 *
-*   Copyright (c) 2014 Ramon Santamaria (Ray San - [email protected])
+*   Copyright (c) 2014 Ramon Santamaria (@raysan5)
 *
 *   This software is provided "as-is", without any express or implied warranty. In no event
 *   will the authors be held liable for any damages arising from the use of this software.

+ 1 - 1
games/skully_escape/screens/screen_ending.c

@@ -4,7 +4,7 @@
 *
 *   Ending Screen Functions Definitions (Init, Update, Draw, Unload)
 *
-*   Copyright (c) 2014 Ramon Santamaria (Ray San - [email protected])
+*   Copyright (c) 2014 Ramon Santamaria (@raysan5)
 *
 *   This software is provided "as-is", without any express or implied warranty. In no event
 *   will the authors be held liable for any damages arising from the use of this software.

+ 1 - 1
games/skully_escape/screens/screen_kitchen.c

@@ -4,7 +4,7 @@
 *
 *   Gameplay Screen Functions Definitions (Init, Update, Draw, Unload)
 *
-*   Copyright (c) 2014 Ramon Santamaria (Ray San - [email protected])
+*   Copyright (c) 2014 Ramon Santamaria (@raysan5)
 *
 *   This software is provided "as-is", without any express or implied warranty. In no event
 *   will the authors be held liable for any damages arising from the use of this software.

+ 1 - 1
games/skully_escape/screens/screen_livingroom.c

@@ -4,7 +4,7 @@
 *
 *   Gameplay Screen Functions Definitions (Init, Update, Draw, Unload)
 *
-*   Copyright (c) 2014 Ramon Santamaria (Ray San - [email protected])
+*   Copyright (c) 2014 Ramon Santamaria (@raysan5)
 *
 *   This software is provided "as-is", without any express or implied warranty. In no event
 *   will the authors be held liable for any damages arising from the use of this software.

+ 1 - 1
games/skully_escape/screens/screen_logo.c

@@ -4,7 +4,7 @@
 *
 *   Logo Screen Functions Definitions (Init, Update, Draw, Unload)
 *
-*   Copyright (c) 2014 Ramon Santamaria (Ray San - [email protected])
+*   Copyright (c) 2014 Ramon Santamaria (@raysan5)
 *
 *   This software is provided "as-is", without any express or implied warranty. In no event
 *   will the authors be held liable for any damages arising from the use of this software.

+ 1 - 1
games/skully_escape/screens/screen_logo_raylib.c

@@ -4,7 +4,7 @@
 *
 *   Logo Screen Functions Definitions (Init, Update, Draw, Unload)
 *
-*   Copyright (c) 2014 Ramon Santamaria (Ray San - [email protected])
+*   Copyright (c) 2014 Ramon Santamaria (@raysan5)
 *
 *   This software is provided "as-is", without any express or implied warranty. In no event
 *   will the authors be held liable for any damages arising from the use of this software.

+ 1 - 1
games/skully_escape/screens/screen_title.c

@@ -4,7 +4,7 @@
 *
 *   Title Screen Functions Definitions (Init, Update, Draw, Unload)
 *
-*   Copyright (c) 2014 Ramon Santamaria (Ray San - [email protected])
+*   Copyright (c) 2014 Ramon Santamaria (@raysan5)
 *
 *   This software is provided "as-is", without any express or implied warranty. In no event
 *   will the authors be held liable for any damages arising from the use of this software.

+ 1 - 1
games/skully_escape/screens/screens.h

@@ -4,7 +4,7 @@
 *
 *   Screens Functions Declarations (Init, Update, Draw, Unload)
 *
-*   Copyright (c) 2014 Ramon Santamaria (Ray San - [email protected])
+*   Copyright (c) 2014 Ramon Santamaria (@raysan5)
 *
 *   This software is provided "as-is", without any express or implied warranty. In no event
 *   will the authors be held liable for any damages arising from the use of this software.

+ 1 - 1
games/skully_escape/skully_escape.c

@@ -5,7 +5,7 @@
 *   This game has been created using raylib 1.6 (www.raylib.com)
 *   raylib is licensed under an unmodified zlib/libpng license (View raylib.h for details)
 *
-*   Copyright (c) 2014 Ramon Santamaria (Ray San - [email protected])
+*   Copyright (c) 2014 Ramon Santamaria (@raysan5)
 *
 ********************************************************************************************/
 

+ 1 - 1
games/wave_collector/Makefile

@@ -4,7 +4,7 @@
 #
 #   makefile to compile advance game for desktop platforms, Raspberry Pi and HTML5 (emscripten)
 #
-#   Copyright (c) 2014 Ramon Santamaria (Ray San - [email protected])
+#   Copyright (c) 2014 Ramon Santamaria (@raysan5)
 #    
 #   This software is provided "as-is", without any express or implied warranty. In no event 
 #   will the authors be held liable for any damages arising from the use of this software.

+ 1 - 1
games/wave_collector/screens/screen_ending.c

@@ -4,7 +4,7 @@
 *
 *   Ending Screen Functions Definitions (Init, Update, Draw, Unload)
 *
-*   Copyright (c) 2014 Ramon Santamaria (Ray San - [email protected])
+*   Copyright (c) 2014 Ramon Santamaria (@raysan5)
 *
 *   This software is provided "as-is", without any express or implied warranty. In no event
 *   will the authors be held liable for any damages arising from the use of this software.

+ 1 - 1
games/wave_collector/screens/screen_gameplay.c

@@ -4,7 +4,7 @@
 *
 *   Gameplay Screen Functions Definitions (Init, Update, Draw, Unload)
 *
-*   Copyright (c) 2014 Ramon Santamaria (Ray San - [email protected])
+*   Copyright (c) 2014 Ramon Santamaria (@raysan5)
 *
 *   This software is provided "as-is", without any express or implied warranty. In no event
 *   will the authors be held liable for any damages arising from the use of this software.

+ 1 - 1
games/wave_collector/screens/screen_logo.c

@@ -4,7 +4,7 @@
 *
 *   Logo Screen Functions Definitions (Init, Update, Draw, Unload)
 *
-*   Copyright (c) 2014 Ramon Santamaria (Ray San - [email protected])
+*   Copyright (c) 2014 Ramon Santamaria (@raysan5)
 *
 *   This software is provided "as-is", without any express or implied warranty. In no event
 *   will the authors be held liable for any damages arising from the use of this software.

+ 1 - 1
games/wave_collector/screens/screen_title.c

@@ -4,7 +4,7 @@
 *
 *   Title Screen Functions Definitions (Init, Update, Draw, Unload)
 *
-*   Copyright (c) 2014 Ramon Santamaria (Ray San - [email protected])
+*   Copyright (c) 2014 Ramon Santamaria (@raysan5)
 *
 *   This software is provided "as-is", without any express or implied warranty. In no event
 *   will the authors be held liable for any damages arising from the use of this software.

+ 1 - 1
games/wave_collector/screens/screens.h

@@ -4,7 +4,7 @@
 *
 *   Screens Functions Declarations (Init, Update, Draw, Unload)
 *
-*   Copyright (c) 2014 Ramon Santamaria (Ray San - [email protected])
+*   Copyright (c) 2014 Ramon Santamaria (@raysan5)
 *
 *   This software is provided "as-is", without any express or implied warranty. In no event
 *   will the authors be held liable for any damages arising from the use of this software.

+ 1 - 1
templates/advance_game/Makefile

@@ -4,7 +4,7 @@
 #
 #   makefile to compile advance game for desktop platforms, Raspberry Pi and HTML5 (emscripten)
 #
-#   Copyright (c) 2014 Ramon Santamaria (Ray San - [email protected])
+#   Copyright (c) 2014 Ramon Santamaria (@raysan5)
 #    
 #   This software is provided "as-is", without any express or implied warranty. In no event 
 #   will the authors be held liable for any damages arising from the use of this software.

+ 1 - 1
templates/advance_game/advance_game.c

@@ -8,7 +8,7 @@
 *   This game has been created using raylib (www.raylib.com)
 *   raylib is licensed under an unmodified zlib/libpng license (View raylib.h for details)
 *
-*   Copyright (c) 2014 Ramon Santamaria (Ray San - [email protected])
+*   Copyright (c) 2014 Ramon Santamaria (@raysan5)
 *
 ********************************************************************************************/
 

+ 1 - 1
templates/advance_game/screens/screen_ending.c

@@ -4,7 +4,7 @@
 *
 *   Ending Screen Functions Definitions (Init, Update, Draw, Unload)
 *
-*   Copyright (c) 2014 Ramon Santamaria (Ray San - [email protected])
+*   Copyright (c) 2014 Ramon Santamaria (@raysan5)
 *
 *   This software is provided "as-is", without any express or implied warranty. In no event
 *   will the authors be held liable for any damages arising from the use of this software.

+ 1 - 1
templates/advance_game/screens/screen_gameplay.c

@@ -4,7 +4,7 @@
 *
 *   Gameplay Screen Functions Definitions (Init, Update, Draw, Unload)
 *
-*   Copyright (c) 2014 Ramon Santamaria (Ray San - [email protected])
+*   Copyright (c) 2014 Ramon Santamaria (@raysan5)
 *
 *   This software is provided "as-is", without any express or implied warranty. In no event
 *   will the authors be held liable for any damages arising from the use of this software.

+ 1 - 1
templates/advance_game/screens/screen_logo.c

@@ -4,7 +4,7 @@
 *
 *   Logo Screen Functions Definitions (Init, Update, Draw, Unload)
 *
-*   Copyright (c) 2014 Ramon Santamaria (Ray San - [email protected])
+*   Copyright (c) 2014 Ramon Santamaria (@raysan5)
 *
 *   This software is provided "as-is", without any express or implied warranty. In no event
 *   will the authors be held liable for any damages arising from the use of this software.

+ 1 - 1
templates/advance_game/screens/screen_options.c

@@ -4,7 +4,7 @@
 *
 *   Options Screen Functions Definitions (Init, Update, Draw, Unload)
 *
-*   Copyright (c) 2014 Ramon Santamaria (Ray San - [email protected])
+*   Copyright (c) 2014 Ramon Santamaria (@raysan5)
 *
 *   This software is provided "as-is", without any express or implied warranty. In no event
 *   will the authors be held liable for any damages arising from the use of this software.

+ 1 - 1
templates/advance_game/screens/screen_title.c

@@ -4,7 +4,7 @@
 *
 *   Title Screen Functions Definitions (Init, Update, Draw, Unload)
 *
-*   Copyright (c) 2014 Ramon Santamaria (Ray San - [email protected])
+*   Copyright (c) 2014 Ramon Santamaria (@raysan5)
 *
 *   This software is provided "as-is", without any express or implied warranty. In no event
 *   will the authors be held liable for any damages arising from the use of this software.

+ 1 - 1
templates/advance_game/screens/screens.h

@@ -4,7 +4,7 @@
 *
 *   Screens Functions Declarations (Init, Update, Draw, Unload)
 *
-*   Copyright (c) 2014 Ramon Santamaria (Ray San - [email protected])
+*   Copyright (c) 2014 Ramon Santamaria (@raysan5)
 *
 *   This software is provided "as-is", without any express or implied warranty. In no event
 *   will the authors be held liable for any damages arising from the use of this software.

+ 1 - 1
templates/android_project/jni/basic_game.c

@@ -8,7 +8,7 @@
 *   This game has been created using raylib v1.2 (www.raylib.com)
 *   raylib is licensed under an unmodified zlib/libpng license (View raylib.h for details)
 *
-*   Copyright (c) 2014 Ramon Santamaria (Ray San - [email protected])
+*   Copyright (c) 2014 Ramon Santamaria (@raysan5)
 *
 ********************************************************************************************/
 

+ 1 - 1
templates/basic_game/Makefile

@@ -4,7 +4,7 @@
 #
 #   makefile to compile basic game for desktop platforms, Raspberry Pi and HTML5 (emscripten)
 #
-#   Copyright (c) 2014 Ramon Santamaria (Ray San - [email protected])
+#   Copyright (c) 2014 Ramon Santamaria (@raysan5)
 #    
 #   This software is provided "as-is", without any express or implied warranty. In no event 
 #   will the authors be held liable for any damages arising from the use of this software.

+ 1 - 1
templates/basic_test/Makefile

@@ -4,7 +4,7 @@
 #
 #   makefile to compile basic test for desktop platforms, Raspberry Pi and HTML5 (emscripten)
 #
-#   Copyright (c) 2014 Ramon Santamaria (Ray San - [email protected])
+#   Copyright (c) 2014 Ramon Santamaria (@raysan5)
 #    
 #   This software is provided "as-is", without any express or implied warranty. In no event 
 #   will the authors be held liable for any damages arising from the use of this software.

+ 1 - 1
templates/basic_test/basic_test.c

@@ -7,7 +7,7 @@
 *   This example has been created using raylib v1.2 (www.raylib.com)
 *   raylib is licensed under an unmodified zlib/libpng license (View raylib.h for details)
 *
-*   Copyright (c) 2014 Ramon Santamaria (Ray San - [email protected])
+*   Copyright (c) 2014 Ramon Santamaria (@raysan5)
 *
 ********************************************************************************************/
 

+ 1 - 1
templates/simple_game/Makefile

@@ -4,7 +4,7 @@
 #
 #   makefile to compile simple game for desktop platforms, Raspberry Pi and HTML5 (emscripten)
 #
-#   Copyright (c) 2014 Ramon Santamaria (Ray San - [email protected])
+#   Copyright (c) 2014 Ramon Santamaria (@raysan5)
 #    
 #   This software is provided "as-is", without any express or implied warranty. In no event 
 #   will the authors be held liable for any damages arising from the use of this software.

+ 1 - 1
templates/simple_game/screens.c

@@ -4,7 +4,7 @@
 *
 *   Screens Functions Definitions (Init, Update, Draw, Unload)
 *
-*   Copyright (c) 2014 Ramon Santamaria (Ray San - [email protected])
+*   Copyright (c) 2014 Ramon Santamaria (@raysan5)
 *
 *   This software is provided "as-is", without any express or implied warranty. In no event
 *   will the authors be held liable for any damages arising from the use of this software.

+ 1 - 1
templates/simple_game/screens.h

@@ -4,7 +4,7 @@
 *
 *   Screens Functions Declarations (Init, Update, Draw, Unload)
 *
-*   Copyright (c) 2014 Ramon Santamaria (Ray San - [email protected])
+*   Copyright (c) 2014 Ramon Santamaria (@raysan5)
 *
 *   This software is provided "as-is", without any express or implied warranty. In no event
 *   will the authors be held liable for any damages arising from the use of this software.

+ 1 - 1
templates/simple_game/simple_game.c

@@ -8,7 +8,7 @@
 *   This game has been created using raylib (www.raylib.com)
 *   raylib is licensed under an unmodified zlib/libpng license (View raylib.h for details)
 *
-*   raylib - Copyright (c) 2014 Ramon Santamaria (Ray San - [email protected])
+*   raylib - Copyright (c) 2014 Ramon Santamaria (@raysan5)
 *
 ********************************************************************************************/
 

+ 1 - 1
templates/standard_game/Makefile

@@ -4,7 +4,7 @@
 #
 #   makefile to compile standard game for desktop platforms, Raspberry Pi and HTML5 (emscripten)
 #
-#   Copyright (c) 2014 Ramon Santamaria (Ray San - [email protected])
+#   Copyright (c) 2014 Ramon Santamaria (@raysan5)
 #    
 #   This software is provided "as-is", without any express or implied warranty. In no event 
 #   will the authors be held liable for any damages arising from the use of this software.

+ 1 - 1
templates/standard_game/screens/screen_ending.c

@@ -4,7 +4,7 @@
 *
 *   Ending Screen Functions Definitions (Init, Update, Draw, Unload)
 *
-*   Copyright (c) 2014 Ramon Santamaria (Ray San - [email protected])
+*   Copyright (c) 2014 Ramon Santamaria (@raysan5)
 *
 *   This software is provided "as-is", without any express or implied warranty. In no event
 *   will the authors be held liable for any damages arising from the use of this software.

+ 1 - 1
templates/standard_game/screens/screen_gameplay.c

@@ -4,7 +4,7 @@
 *
 *   Gameplay Screen Functions Definitions (Init, Update, Draw, Unload)
 *
-*   Copyright (c) 2014 Ramon Santamaria (Ray San - [email protected])
+*   Copyright (c) 2014 Ramon Santamaria (@raysan5)
 *
 *   This software is provided "as-is", without any express or implied warranty. In no event
 *   will the authors be held liable for any damages arising from the use of this software.

+ 1 - 1
templates/standard_game/screens/screen_logo.c

@@ -4,7 +4,7 @@
 *
 *   Logo Screen Functions Definitions (Init, Update, Draw, Unload)
 *
-*   Copyright (c) 2014 Ramon Santamaria (Ray San - [email protected])
+*   Copyright (c) 2014 Ramon Santamaria (@raysan5)
 *
 *   This software is provided "as-is", without any express or implied warranty. In no event
 *   will the authors be held liable for any damages arising from the use of this software.

+ 1 - 1
templates/standard_game/screens/screen_options.c

@@ -4,7 +4,7 @@
 *
 *   Options Screen Functions Definitions (Init, Update, Draw, Unload)
 *
-*   Copyright (c) 2014 Ramon Santamaria (Ray San - [email protected])
+*   Copyright (c) 2014 Ramon Santamaria (@raysan5)
 *
 *   This software is provided "as-is", without any express or implied warranty. In no event
 *   will the authors be held liable for any damages arising from the use of this software.

+ 1 - 1
templates/standard_game/screens/screen_title.c

@@ -4,7 +4,7 @@
 *
 *   Title Screen Functions Definitions (Init, Update, Draw, Unload)
 *
-*   Copyright (c) 2014 Ramon Santamaria (Ray San - [email protected])
+*   Copyright (c) 2014 Ramon Santamaria (@raysan5)
 *
 *   This software is provided "as-is", without any express or implied warranty. In no event
 *   will the authors be held liable for any damages arising from the use of this software.

+ 1 - 1
templates/standard_game/screens/screens.h

@@ -4,7 +4,7 @@
 *
 *   Screens Functions Declarations (Init, Update, Draw, Unload)
 *
-*   Copyright (c) 2014 Ramon Santamaria (Ray San - [email protected])
+*   Copyright (c) 2014 Ramon Santamaria (@raysan5)
 *
 *   This software is provided "as-is", without any express or implied warranty. In no event
 *   will the authors be held liable for any damages arising from the use of this software.

+ 1 - 1
templates/standard_game/standard_game.c

@@ -8,7 +8,7 @@
 *   This game has been created using raylib (www.raylib.com)
 *   raylib is licensed under an unmodified zlib/libpng license (View raylib.h for details)
 *
-*   raylib - Copyright (c) 2014 Ramon Santamaria (Ray San - [email protected])
+*   raylib - Copyright (c) 2014 Ramon Santamaria (@raysan5)
 *
 ********************************************************************************************/