|
@@ -1,62 +1,62 @@
|
|
|
-/*******************************************************************************************-lraylib -lglfw3 -lopengl32 -lgdi32 -lopenal32 -lwinmm
|
|
|
-*
|
|
|
-* raylib [core] example - Basic window
|
|
|
-*
|
|
|
-* Welcome to raylib!
|
|
|
-*
|
|
|
-* To test examples, just press F6 and execute raylib_compile_execute script
|
|
|
-* Note that compiled executable is placed in the same folder as .c file
|
|
|
-*
|
|
|
-* You can find all basic examples on C:\raylib\raylib\examples folder or
|
|
|
-* raylib official webpage: www.raylib.com
|
|
|
-*
|
|
|
-* Enjoy using raylib. :)
|
|
|
-*
|
|
|
-* This example has been created using raylib 1.0 (www.raylib.com)
|
|
|
-* raylib is licensed under an unmodified zlib/libpng license (View raylib.h for details)
|
|
|
-*
|
|
|
-* Copyright (c) 2013-2016 Ramon Santamaria (@raysan5)
|
|
|
-*
|
|
|
-********************************************************************************************/
|
|
|
-
|
|
|
-#include "raylib.h"
|
|
|
-
|
|
|
-int main()
|
|
|
-{
|
|
|
- // Initialization
|
|
|
- //--------------------------------------------------------------------------------------
|
|
|
- int screenWidth = 800;
|
|
|
- int screenHeight = 450;
|
|
|
-
|
|
|
- InitWindow(screenWidth, screenHeight, "raylib [core] example - basic window");
|
|
|
-
|
|
|
- SetTargetFPS(60);
|
|
|
- //--------------------------------------------------------------------------------------
|
|
|
-
|
|
|
- // Main game loop
|
|
|
- while (!WindowShouldClose()) // Detect window close button or ESC key
|
|
|
- {
|
|
|
- // Update
|
|
|
- //----------------------------------------------------------------------------------
|
|
|
- // TODO: Update your variables here
|
|
|
- //----------------------------------------------------------------------------------
|
|
|
-
|
|
|
- // Draw
|
|
|
- //----------------------------------------------------------------------------------
|
|
|
- BeginDrawing();
|
|
|
-
|
|
|
- ClearBackground(RAYWHITE);
|
|
|
-
|
|
|
- DrawText("Congrats! You created your first window!", 190, 200, 20, LIGHTGRAY);
|
|
|
-
|
|
|
- EndDrawing();
|
|
|
- //----------------------------------------------------------------------------------
|
|
|
- }
|
|
|
-
|
|
|
- // De-Initialization
|
|
|
- //--------------------------------------------------------------------------------------
|
|
|
- CloseWindow(); // Close window and OpenGL context
|
|
|
- //--------------------------------------------------------------------------------------
|
|
|
-
|
|
|
- return 0;
|
|
|
-}
|
|
|
+/*******************************************************************************************-lraylib -lglfw3 -lopengl32 -lgdi32 -lopenal32 -lwinmm
|
|
|
+*
|
|
|
+* raylib [core] example - Basic window
|
|
|
+*
|
|
|
+* Welcome to raylib!
|
|
|
+*
|
|
|
+* To test examples, just press F6 and execute raylib_compile_execute script
|
|
|
+* Note that compiled executable is placed in the same folder as .c file
|
|
|
+*
|
|
|
+* You can find all basic examples on C:\raylib\raylib\examples folder or
|
|
|
+* raylib official webpage: www.raylib.com
|
|
|
+*
|
|
|
+* Enjoy using raylib. :)
|
|
|
+*
|
|
|
+* This example has been created using raylib 1.0 (www.raylib.com)
|
|
|
+* raylib is licensed under an unmodified zlib/libpng license (View raylib.h for details)
|
|
|
+*
|
|
|
+* Copyright (c) 2013-2016 Ramon Santamaria (@raysan5)
|
|
|
+*
|
|
|
+********************************************************************************************/
|
|
|
+
|
|
|
+#include "raylib.h"
|
|
|
+
|
|
|
+int main()
|
|
|
+{
|
|
|
+ // Initialization
|
|
|
+ //--------------------------------------------------------------------------------------
|
|
|
+ int screenWidth = 800;
|
|
|
+ int screenHeight = 450;
|
|
|
+
|
|
|
+ InitWindow(screenWidth, screenHeight, "raylib [core] example - basic window");
|
|
|
+
|
|
|
+ SetTargetFPS(60);
|
|
|
+ //--------------------------------------------------------------------------------------
|
|
|
+
|
|
|
+ // Main game loop
|
|
|
+ while (!WindowShouldClose()) // Detect window close button or ESC key
|
|
|
+ {
|
|
|
+ // Update
|
|
|
+ //----------------------------------------------------------------------------------
|
|
|
+ // TODO: Update your variables here
|
|
|
+ //----------------------------------------------------------------------------------
|
|
|
+
|
|
|
+ // Draw
|
|
|
+ //----------------------------------------------------------------------------------
|
|
|
+ BeginDrawing();
|
|
|
+
|
|
|
+ ClearBackground(RAYWHITE);
|
|
|
+
|
|
|
+ DrawText("Congrats! You created your first window!", 190, 200, 20, LIGHTGRAY);
|
|
|
+
|
|
|
+ EndDrawing();
|
|
|
+ //----------------------------------------------------------------------------------
|
|
|
+ }
|
|
|
+
|
|
|
+ // De-Initialization
|
|
|
+ //--------------------------------------------------------------------------------------
|
|
|
+ CloseWindow(); // Close window and OpenGL context
|
|
|
+ //--------------------------------------------------------------------------------------
|
|
|
+
|
|
|
+ return 0;
|
|
|
+}
|