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@@ -8,7 +8,7 @@ Defines | ALL_CAPS | `#define PLATFORM_DESKTOP`
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Macros | ALL_CAPS | `#define MIN(a,b) (((a)<(b))?(a):(b))`
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Variables | lowerCase | `int screenWidth = 0;`, `float targetFrameTime = 0.016f;`
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Local variables | lowerCase | `Vector2 playerPosition = { 0 };`
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-Global variables | lowerCase | `bool fullscreen = false;`
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+Global variables | lowerCase | `bool windowReady = false;`
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Constants | lowerCase | `const int maxValue = 8;`
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Pointers | MyType *pointer | `Texture2D *array = NULL;`
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float values | always x.xf | `float gravity = 10.0f`
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