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Merge pull request #4843 from theundergroundsorcerer/DrawCircleSector-quickfix

Add early return when angles are equal in DrawCircleSector and DrawCircleSectorLine functions.
Ray 6 月之前
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共有 1 個文件被更改,包括 2 次插入0 次删除
  1. 2 0
      src/rshapes.c

+ 2 - 0
src/rshapes.c

@@ -285,6 +285,7 @@ void DrawCircleV(Vector2 center, float radius, Color color)
 // Draw a piece of a circle
 void DrawCircleSector(Vector2 center, float radius, float startAngle, float endAngle, int segments, Color color)
 {
+    if (startAngle == endAngle) return;
     if (radius <= 0.0f) radius = 0.1f;  // Avoid div by zero
 
     // Function expects (endAngle > startAngle)
@@ -376,6 +377,7 @@ void DrawCircleSector(Vector2 center, float radius, float startAngle, float endA
 // Draw a piece of a circle outlines
 void DrawCircleSectorLines(Vector2 center, float radius, float startAngle, float endAngle, int segments, Color color)
 {
+    if (startAngle == endAngle) return;
     if (radius <= 0.0f) radius = 0.1f;  // Avoid div by zero issue
 
     // Function expects (endAngle > startAngle)