Browse Source

REXM: Validate and update examples

Ray 1 month ago
parent
commit
cf9a0619ca

+ 3 - 0
examples/Makefile

@@ -562,8 +562,10 @@ SHAPES = \
     shapes/shapes_following_eyes \
     shapes/shapes_kaleidoscope \
     shapes/shapes_lines_bezier \
+    shapes/shapes_lines_drawing \
     shapes/shapes_logo_raylib \
     shapes/shapes_logo_raylib_anim \
+    shapes/shapes_math_angle_rotation \
     shapes/shapes_math_sine_cosine \
     shapes/shapes_mouse_trail \
     shapes/shapes_pie_chart \
@@ -632,6 +634,7 @@ MODELS = \
     models/models_bone_socket \
     models/models_box_collisions \
     models/models_cubicmap_rendering \
+    models/models_decals \
     models/models_first_person_maze \
     models/models_geometric_shapes \
     models/models_heightmap_rendering \

+ 19 - 4
examples/Makefile.Web

@@ -562,8 +562,10 @@ SHAPES = \
     shapes/shapes_following_eyes \
     shapes/shapes_kaleidoscope \
     shapes/shapes_lines_bezier \
+    shapes/shapes_lines_drawing \
     shapes/shapes_logo_raylib \
     shapes/shapes_logo_raylib_anim \
+    shapes/shapes_math_angle_rotation \
     shapes/shapes_math_sine_cosine \
     shapes/shapes_mouse_trail \
     shapes/shapes_pie_chart \
@@ -632,6 +634,7 @@ MODELS = \
     models/models_bone_socket \
     models/models_box_collisions \
     models/models_cubicmap_rendering \
+    models/models_decals \
     models/models_first_person_maze \
     models/models_geometric_shapes \
     models/models_heightmap_rendering \
@@ -895,12 +898,18 @@ shapes/shapes_kaleidoscope: shapes/shapes_kaleidoscope.c
 shapes/shapes_lines_bezier: shapes/shapes_lines_bezier.c
 	$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM)
 
+shapes/shapes_lines_drawing: shapes/shapes_lines_drawing.c
+	$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM)
+
 shapes/shapes_logo_raylib: shapes/shapes_logo_raylib.c
 	$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM)
 
 shapes/shapes_logo_raylib_anim: shapes/shapes_logo_raylib_anim.c
 	$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM)
 
+shapes/shapes_math_angle_rotation: shapes/shapes_math_angle_rotation.c
+	$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM)
+
 shapes/shapes_math_sine_cosine: shapes/shapes_math_sine_cosine.c
 	$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM)
 
@@ -1157,6 +1166,12 @@ models/models_cubicmap_rendering: models/models_cubicmap_rendering.c
     --preload-file models/resources/cubicmap.png@resources/cubicmap.png \
     --preload-file models/resources/cubicmap_atlas.png@resources/cubicmap_atlas.png
 
+models/models_decals: models/models_decals.c
+	$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM) \
+    --preload-file models/resources/models/obj/character.obj@resources/models/obj/character.obj \
+    --preload-file models/resources/models/obj/character_diffuse.png@resources/models/obj/character_diffuse.png \
+    --preload-file models/resources/raylib_logo.png@resources/raylib_logo.png
+
 models/models_first_person_maze: models/models_first_person_maze.c
 	$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM) \
     --preload-file models/resources/cubicmap.png@resources/cubicmap.png \
@@ -1262,13 +1277,13 @@ shaders/shaders_basic_pbr: shaders/shaders_basic_pbr.c
     --preload-file shaders/resources/road_mra.png@resources/road_mra.png \
     --preload-file shaders/resources/road_n.png@resources/road_n.png
 
-shapes/shapes_recursive_tree: shaders/shaders_color_correction.c
-    $(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM) \
-    --preload-file shaders/resources/shaders/glsl100/color_correction.fs@resources/shaders/glsl100/color_correction.fs \
+shaders/shaders_color_correction: shaders/shaders_color_correction.c
+	$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM) \
     --preload-file shaders/resources/parrots.png@resources/parrots.png \
     --preload-file shaders/resources/cat.png@resources/cat.png \
     --preload-file shaders/resources/mandrill.png@resources/mandrill.png \
-    --preload-file shaders/resources/fudesumi.png@resources/fudesumi.png
+    --preload-file shaders/resources/fudesumi.png@resources/fudesumi.png \
+    --preload-file shaders/resources/shaders/glsl100/color_correction.fs@resources/shaders/glsl100/color_correction.fs
 
 shaders/shaders_custom_uniform: shaders/shaders_custom_uniform.c
 	$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM) \

+ 9 - 5
examples/README.md

@@ -17,7 +17,7 @@ You may find it easier to use than other toolchains, especially when it comes to
 - `zig build [module]` to compile all examples for a module (e.g. `zig build core`)
 - `zig build [example]` to compile _and run_ a particular example (e.g. `zig build core_basic_window`)
 
-## EXAMPLES COLLECTION [TOTAL: 188]
+## EXAMPLES COLLECTION [TOTAL: 192]
 
 ### category: core [45]
 
@@ -71,7 +71,7 @@ Examples using raylib[core](../src/rcore.c) platform functionality like window c
 | [core_clipboard_text](core/core_clipboard_text.c) | <img src="core/core_clipboard_text.png" alt="core_clipboard_text" width="80"> | ⭐☆☆☆ | 5.6-dev | 5.6-dev | [Robin](https://github.com/RobinsAviary) |
 | [core_text_file_loading](core/core_text_file_loading.c) | <img src="core/core_text_file_loading.png" alt="core_text_file_loading" width="80"> | ⭐☆☆☆ | 5.5 | 5.6 | [Aanjishnu Bhattacharyya](https://github.com/NimComPoo-04) |
 
-### category: shapes [32]
+### category: shapes [34]
 
 Examples using raylib shapes drawing functionality, provided by raylib [shapes](../src/rshapes.c) module.
 
@@ -105,9 +105,12 @@ Examples using raylib shapes drawing functionality, provided by raylib [shapes](
 | [shapes_pie_chart](shapes/shapes_pie_chart.c) | <img src="shapes/shapes_pie_chart.png" alt="shapes_pie_chart" width="80"> | ⭐⭐⭐☆ | 5.5 | 5.6 | [Gideon Serfontein](https://github.com/GideonSerf) |
 | [shapes_kaleidoscope](shapes/shapes_kaleidoscope.c) | <img src="shapes/shapes_kaleidoscope.png" alt="shapes_kaleidoscope" width="80"> | ⭐⭐☆☆ | 5.5 | 5.6 | [Hugo ARNAL](https://github.com/hugoarnal) |
 | [shapes_clock_of_clocks](shapes/shapes_clock_of_clocks.c) | <img src="shapes/shapes_clock_of_clocks.png" alt="shapes_clock_of_clocks" width="80"> | ⭐⭐☆☆ | 5.5 | 5.6-dev | [JP Mortiboys](https://github.com/themushroompirates) |
+| [shapes_math_sine_cosine](shapes/shapes_math_sine_cosine.c) | <img src="shapes/shapes_math_sine_cosine.png" alt="shapes_math_sine_cosine" width="80"> | ⭐⭐☆☆ | 5.6-dev | 5.6-dev | [Jopestpe](https://github.com/jopestpe) |
 | [shapes_mouse_trail](shapes/shapes_mouse_trail.c) | <img src="shapes/shapes_mouse_trail.png" alt="shapes_mouse_trail" width="80"> | ⭐☆☆☆ | 5.6 | 5.6-dev | [Balamurugan R](https://github.com/Bala050814) |
 | [shapes_simple_particles](shapes/shapes_simple_particles.c) | <img src="shapes/shapes_simple_particles.png" alt="shapes_simple_particles" width="80"> | ⭐⭐☆☆ | 5.6 | 5.6 | [Jordi Santonja](https://github.com/JordSant) |
 | [shapes_starfield_effect](shapes/shapes_starfield_effect.c) | <img src="shapes/shapes_starfield_effect.png" alt="shapes_starfield_effect" width="80"> | ⭐⭐☆☆ | 5.5 | 5.6-dev | [JP Mortiboys](https://github.com/themushroompirates) |
+| [shapes_lines_drawing](shapes/shapes_lines_drawing.c) | <img src="shapes/shapes_lines_drawing.png" alt="shapes_lines_drawing" width="80"> | ⭐☆☆☆ | 5.6-dev | 5.6 | [Robin](https://github.com/RobinsAviary) |
+| [shapes_math_angle_rotation](shapes/shapes_math_angle_rotation.c) | <img src="shapes/shapes_math_angle_rotation.png" alt="shapes_math_angle_rotation" width="80"> | ⭐☆☆☆ | 5.6-dev | 5.6 | [Kris](https://github.com/krispy-snacc) |
 
 ### category: textures [26]
 
@@ -164,7 +167,7 @@ Examples using raylib text functionality, including sprite fonts loading/generat
 | [text_inline_styling](text/text_inline_styling.c) | <img src="text/text_inline_styling.png" alt="text_inline_styling" width="80"> | ⭐⭐⭐☆ | 5.6-dev | 5.6-dev | [Wagner Barongello](https://github.com/SultansOfCode) |
 | [text_words_alignment](text/text_words_alignment.c) | <img src="text/text_words_alignment.png" alt="text_words_alignment" width="80"> | ⭐☆☆☆ | 5.6-dev | 5.6-dev | [JP Mortiboys](https://github.com/themushroompirates) |
 
-### category: models [25]
+### category: models [26]
 
 Examples using raylib models functionality, including models loading/generation and drawing, provided by raylib [models](../src/rmodels.c) module.
 
@@ -195,6 +198,7 @@ Examples using raylib models functionality, including models loading/generation
 | [models_tesseract_view](models/models_tesseract_view.c) | <img src="models/models_tesseract_view.png" alt="models_tesseract_view" width="80"> | ⭐⭐☆☆ | 5.6-dev | 5.6-dev | [Timothy van der Valk](https://github.com/arceryz) |
 | [models_basic_voxel](models/models_basic_voxel.c) | <img src="models/models_basic_voxel.png" alt="models_basic_voxel" width="80"> | ⭐⭐☆☆ | 5.5 | 5.5 | [Tim Little](https://github.com/timlittle) |
 | [models_rotating_cube](models/models_rotating_cube.c) | <img src="models/models_rotating_cube.png" alt="models_rotating_cube" width="80"> | ⭐☆☆☆ | 5.6-dev | 5.6-dev | [Jopestpe](https://github.com/jopestpe) |
+| [models_decals](models/models_decals.c) | <img src="models/models_decals.png" alt="models_decals" width="80"> | ⭐⭐⭐⭐️ | 5.6-dev | 5.6-dev | [JP Mortiboys](https://github.com/themushroompirates) |
 
 ### category: shaders [32]
 
@@ -214,6 +218,8 @@ Examples using raylib shaders functionality, including shaders loading, paramete
 | [shaders_texture_outline](shaders/shaders_texture_outline.c) | <img src="shaders/shaders_texture_outline.png" alt="shaders_texture_outline" width="80"> | ⭐⭐⭐☆ | 4.0 | 4.0 | [Serenity Skiff](https://github.com/GoldenThumbs) |
 | [shaders_texture_waves](shaders/shaders_texture_waves.c) | <img src="shaders/shaders_texture_waves.png" alt="shaders_texture_waves" width="80"> | ⭐⭐☆☆ | 2.5 | 3.7 | [Anata](https://github.com/anatagawa) |
 | [shaders_julia_set](shaders/shaders_julia_set.c) | <img src="shaders/shaders_julia_set.png" alt="shaders_julia_set" width="80"> | ⭐⭐⭐☆ | 2.5 | 4.0 | [Josh Colclough](https://github.com/joshcol9232) |
+| [shaders_mandelbrot_set](shaders/shaders_mandelbrot_set.c) | <img src="shaders/shaders_mandelbrot_set.png" alt="shaders_mandelbrot_set" width="80"> | ⭐⭐⭐☆ | 5.6 | 5.6 | [Jordi Santonja](https://github.com/JordSant) |
+| [shaders_color_correction](shaders/shaders_color_correction.c) | <img src="shaders/shaders_color_correction.png" alt="shaders_color_correction" width="80"> | ⭐⭐☆☆ | 5.6 | 5.6 | [Jordi Santonja](https://github.com/JordSant) |
 | [shaders_eratosthenes_sieve](shaders/shaders_eratosthenes_sieve.c) | <img src="shaders/shaders_eratosthenes_sieve.png" alt="shaders_eratosthenes_sieve" width="80"> | ⭐⭐⭐☆ | 2.5 | 4.0 | [ProfJski](https://github.com/ProfJski) |
 | [shaders_fog_rendering](shaders/shaders_fog_rendering.c) | <img src="shaders/shaders_fog_rendering.png" alt="shaders_fog_rendering" width="80"> | ⭐⭐⭐☆ | 2.5 | 3.7 | [Chris Camacho](https://github.com/chriscamacho) |
 | [shaders_simple_mask](shaders/shaders_simple_mask.c) | <img src="shaders/shaders_simple_mask.png" alt="shaders_simple_mask" width="80"> | ⭐⭐☆☆ | 2.5 | 3.7 | [Chris Camacho](https://github.com/chriscamacho) |
@@ -232,8 +238,6 @@ Examples using raylib shaders functionality, including shaders loading, paramete
 | [shaders_lightmap_rendering](shaders/shaders_lightmap_rendering.c) | <img src="shaders/shaders_lightmap_rendering.png" alt="shaders_lightmap_rendering" width="80"> | ⭐⭐⭐☆ | 4.5 | 4.5 | [Jussi Viitala](https://github.com/nullstare) |
 | [shaders_rounded_rectangle](shaders/shaders_rounded_rectangle.c) | <img src="shaders/shaders_rounded_rectangle.png" alt="shaders_rounded_rectangle" width="80"> | ⭐⭐⭐☆ | 5.5 | 5.5 | [Anstro Pleuton](https://github.com/anstropleuton) |
 | [shaders_depth_rendering](shaders/shaders_depth_rendering.c) | <img src="shaders/shaders_depth_rendering.png" alt="shaders_depth_rendering" width="80"> | ⭐⭐⭐☆ | 5.6-dev | 5.6-dev | [Luís Almeida](https://github.com/luis605) |
-| [shaders_mandelbrot_set](shaders/shaders_mandelbrot_set.c) | <img src="shaders/shaders_mandelbrot_set.png" alt="shaders_mandelbrot_set" width="80"> | ⭐⭐⭐☆ | 5.6 | 5.6 | [Jordi Santonja](https://github.com/JordSant) |
-| [shaders_color_correction](shaders/shaders_color_correction.c) | <img src="shaders/shaders_color_correction.png" alt="shaders_color_correction" width="80"> | ⭐⭐☆☆ | 5.6 | 5.6 | [Jordi Santonja](https://github.com/JordSant) |
 
 ### category: audio [8]
 

+ 3 - 0
examples/examples_list.txt

@@ -84,6 +84,8 @@ shapes;shapes_math_sine_cosine;★★☆☆;5.6-dev;5.6-dev;2025;2025;"Jopestpe"
 shapes;shapes_mouse_trail;★☆☆☆;5.6;5.6-dev;2025;2025;"Balamurugan R";@Bala050814
 shapes;shapes_simple_particles;★★☆☆;5.6;5.6;2025;2025;"Jordi Santonja";@JordSant
 shapes;shapes_starfield_effect;★★☆☆;5.5;5.6-dev;2025;2025;"JP Mortiboys";@themushroompirates
+shapes;shapes_lines_drawing;★☆☆☆;5.6-dev;5.6;2025;2025;"Robin";@RobinsAviary
+shapes;shapes_math_angle_rotation;★☆☆☆;5.6-dev;5.6;2025;2025;"Kris";@krispy-snacc
 textures;textures_logo_raylib;★☆☆☆;1.0;1.0;2014;2025;"Ramon Santamaria";@raysan5
 textures;textures_srcrec_dstrec;★★★☆;1.3;1.3;2015;2025;"Ramon Santamaria";@raysan5
 textures;textures_image_drawing;★★☆☆;1.4;1.4;2016;2025;"Ramon Santamaria";@raysan5
@@ -150,6 +152,7 @@ models;models_bone_socket;★★★★;4.5;4.5;2024;2025;"iP";@ipzaur
 models;models_tesseract_view;★★☆☆;5.6-dev;5.6-dev;2024;2025;"Timothy van der Valk";@arceryz
 models;models_basic_voxel;★★☆☆;5.5;5.5;2025;2025;"Tim Little";@timlittle
 models;models_rotating_cube;★☆☆☆;5.6-dev;5.6-dev;2025;2025;"Jopestpe";@jopestpe
+models;models_decals;★★★★;5.6-dev;5.6-dev;2025;2025;"JP Mortiboys";@themushroompirates
 shaders;shaders_ascii_rendering;★★☆☆;5.5;5.6;2025;2025;"Maicon Santana";@maiconpintoabreu
 shaders;shaders_basic_lighting;★★★★;3.0;4.2;2019;2025;"Chris Camacho";@chriscamacho
 shaders;shaders_model_shader;★★☆☆;1.3;3.7;2014;2025;"Ramon Santamaria";@raysan5

+ 1 - 1
examples/models/models_decals.c

@@ -4,7 +4,7 @@
 *
 *   Example complexity rating: [★★★★] 4/4
 *
-*   Example originally created with raylib 5.6-dev
+*   Example originally created with raylib 5.6-dev, last time updated with raylib 5.6-dev
 *
 *   Example contributed by JP Mortiboys (@themushroompirates) and reviewed by Ramon Santamaria (@raysan5)
 *   Based on previous work by @mrdoob

+ 3 - 3
examples/shaders/shaders_color_correction.c

@@ -1,6 +1,6 @@
 /*******************************************************************************************
 *
-*   raylib [shaders] example - basic color correction
+*   raylib [shaders] example - color correction
 *
 *   Example complexity rating: [★★☆☆] 2/4
 *
@@ -9,7 +9,7 @@
 *
 *   Example originally created with raylib 5.6, last time updated with raylib 5.6
 *
-*   Example contributed by Jordi Santonja (@JordSant)
+*   Example contributed by Jordi Santonja (@JordSant) and reviewed by Ramon Santamaria (@raysan5)
 *
 *   Example licensed under an unmodified zlib/libpng license, which is an OSI-certified,
 *   BSD-like license that allows static linking with closed source software
@@ -41,7 +41,7 @@ int main(void)
     const int screenWidth = 800;
     const int screenHeight = 450;
 
-    InitWindow(screenWidth, screenHeight, "raylib [shaders] example - basic color correction");
+    InitWindow(screenWidth, screenHeight, "raylib [shaders] example - color correction");
 
     Texture2D texture[MAX_TEXTURES] = {
         LoadTexture("resources/parrots.png"),

+ 2 - 2
examples/shaders/shaders_palette_switch.c

@@ -1,6 +1,6 @@
 /*******************************************************************************************
 *
-*   raylib [shaders] example - palette switch
+*   raylib [shaders] example - palette switch
 *
 *   Example complexity rating: [★★★☆] 3/4
 *
@@ -11,7 +11,7 @@
 *         on OpenGL ES 2.0 platforms (Android, Raspberry Pi, HTML5), use #version 100 shaders
 *         raylib comes with shaders ready for both versions, check raylib/shaders install folder
 *
-*   Example originally created with raylib 2.5, last time updated with raylib 3.7
+*   Example originally created with raylib 2.5, last time updated with raylib 3.7
 *
 *   Example contributed by Marco Lizza (@MarcoLizza) and reviewed by Ramon Santamaria (@raysan5)
 *

+ 1 - 1
examples/shapes/shapes_lines_drawing.c

@@ -11,7 +11,7 @@
 *   Example licensed under an unmodified zlib/libpng license, which is an OSI-certified,
 *   BSD-like license that allows static linking with closed source software
 *
-*   Copyright (c) 2025-2025 Robin (@RobinsAviary)
+*   Copyright (c) 2025 Robin (@RobinsAviary)
 *
 ********************************************************************************************/
 

+ 7 - 4
examples/shapes/shapes_math_angle_rotation.c

@@ -1,14 +1,17 @@
 /*******************************************************************************************
 *
-*   raylib [shapes] example - Math angle rotation lines
+*   raylib [shapes] example - math angle rotation
 *
 *   Example complexity rating: [★☆☆☆] 1/4
 *
-*   Example originally created with raylib 5.5, last time updated with raylib 5.6
+*   Example originally created with raylib 5.6-dev, last time updated with raylib 5.6
 *
 *   Example contributed by Kris (@krispy-snacc) and reviewed by Ramon Santamaria (@raysan5)
 *
-*   Example licensed under an unmodified zlib/libpng license
+*   Example licensed under an unmodified zlib/libpng license, which is an OSI-certified,
+*   BSD-like license that allows static linking with closed source software
+*
+*   Copyright (c) 2025 Kris (@krispy-snacc)
 *
 ********************************************************************************************/
 
@@ -25,7 +28,7 @@ int main(void)
     const int screenWidth = 720;
     const int screenHeight = 400;
 
-    InitWindow(screenWidth, screenHeight, "raylib [shapes] example - angle rotation lines");
+    InitWindow(screenWidth, screenHeight, "raylib [shapes] example - math angle rotation");
     SetTargetFPS(60);
 
     Vector2 center = { screenWidth / 2.0f, screenHeight / 2.0f };

+ 2 - 2
examples/shapes/shapes_math_sine_cosine.c

@@ -6,12 +6,12 @@
 *
 *   Example originally created with raylib 5.6-dev, last time updated with raylib 5.6-dev
 *
-*   Example contributed by Jopestpe (@jopestpe)
+*   Example contributed by Jopestpe (@jopestpe) and reviewed by Ramon Santamaria (@raysan5)
 *
 *   Example licensed under an unmodified zlib/libpng license, which is an OSI-certified,
 *   BSD-like license that allows static linking with closed source software
 *
-*   Copyright (c) 2025-2025 Jopestpe (@jopestpe)
+*   Copyright (c) 2025 Jopestpe (@jopestpe)
 *
 ********************************************************************************************/
 

+ 569 - 0
projects/VS2022/examples/models_decals.vcxproj

@@ -0,0 +1,569 @@
+<?xml version="1.0" encoding="utf-8"?>
+<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+  <ItemGroup Label="ProjectConfigurations">
+    <ProjectConfiguration Include="Debug.DLL|ARM64">
+      <Configuration>Debug.DLL</Configuration>
+      <Platform>ARM64</Platform>
+    </ProjectConfiguration>
+    <ProjectConfiguration Include="Debug.DLL|Win32">
+      <Configuration>Debug.DLL</Configuration>
+      <Platform>Win32</Platform>
+    </ProjectConfiguration>
+    <ProjectConfiguration Include="Debug.DLL|x64">
+      <Configuration>Debug.DLL</Configuration>
+      <Platform>x64</Platform>
+    </ProjectConfiguration>
+    <ProjectConfiguration Include="Debug|ARM64">
+      <Configuration>Debug</Configuration>
+      <Platform>ARM64</Platform>
+    </ProjectConfiguration>
+    <ProjectConfiguration Include="Debug|Win32">
+      <Configuration>Debug</Configuration>
+      <Platform>Win32</Platform>
+    </ProjectConfiguration>
+    <ProjectConfiguration Include="Debug|x64">
+      <Configuration>Debug</Configuration>
+      <Platform>x64</Platform>
+    </ProjectConfiguration>
+    <ProjectConfiguration Include="Release.DLL|ARM64">
+      <Configuration>Release.DLL</Configuration>
+      <Platform>ARM64</Platform>
+    </ProjectConfiguration>
+    <ProjectConfiguration Include="Release.DLL|Win32">
+      <Configuration>Release.DLL</Configuration>
+      <Platform>Win32</Platform>
+    </ProjectConfiguration>
+    <ProjectConfiguration Include="Release.DLL|x64">
+      <Configuration>Release.DLL</Configuration>
+      <Platform>x64</Platform>
+    </ProjectConfiguration>
+    <ProjectConfiguration Include="Release|ARM64">
+      <Configuration>Release</Configuration>
+      <Platform>ARM64</Platform>
+    </ProjectConfiguration>
+    <ProjectConfiguration Include="Release|Win32">
+      <Configuration>Release</Configuration>
+      <Platform>Win32</Platform>
+    </ProjectConfiguration>
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+ 83 - 2
projects/VS2022/raylib.sln

@@ -399,6 +399,12 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "shapes_math_angle_rotation"
 EndProject
 Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "shaders_color_correction", "examples\shaders_color_correction.vcxproj", "{98152EDD-7E28-4FA3-89D8-B636ED5D5F65}"
 EndProject
+Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "shapes_math_sine_cosine", "examples\shapes_math_sine_cosine.vcxproj", "{B7FDD40F-DDA4-468E-9C40-EEB175964A26}"
+EndProject
+Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "models_decals", "examples\models_decals.vcxproj", "{028F0967-B253-45DA-B1C4-FACCE45D0D8D}"
+EndProject
+Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "shapes_lines_drawing", "examples\shapes_lines_drawing.vcxproj", "{666346D7-C84B-498D-AE17-53B20C62DB1A}"
+EndProject
 Global
 	GlobalSection(SolutionConfigurationPlatforms) = preSolution
 		Debug.DLL|ARM64 = Debug.DLL|ARM64
@@ -4949,6 +4955,78 @@ Global
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 		{98152EDD-7E28-4FA3-89D8-B636ED5D5F65}.Release|x86.Build.0 = Release|Win32
+		{B7FDD40F-DDA4-468E-9C40-EEB175964A26}.Debug.DLL|ARM64.ActiveCfg = Debug.DLL|ARM64
+		{B7FDD40F-DDA4-468E-9C40-EEB175964A26}.Debug.DLL|ARM64.Build.0 = Debug.DLL|ARM64
+		{B7FDD40F-DDA4-468E-9C40-EEB175964A26}.Debug.DLL|x64.ActiveCfg = Debug.DLL|x64
+		{B7FDD40F-DDA4-468E-9C40-EEB175964A26}.Debug.DLL|x64.Build.0 = Debug.DLL|x64
+		{B7FDD40F-DDA4-468E-9C40-EEB175964A26}.Debug.DLL|x86.ActiveCfg = Debug.DLL|Win32
+		{B7FDD40F-DDA4-468E-9C40-EEB175964A26}.Debug.DLL|x86.Build.0 = Debug.DLL|Win32
+		{B7FDD40F-DDA4-468E-9C40-EEB175964A26}.Debug|ARM64.ActiveCfg = Debug|ARM64
+		{B7FDD40F-DDA4-468E-9C40-EEB175964A26}.Debug|ARM64.Build.0 = Debug|ARM64
+		{B7FDD40F-DDA4-468E-9C40-EEB175964A26}.Debug|x64.ActiveCfg = Debug|x64
+		{B7FDD40F-DDA4-468E-9C40-EEB175964A26}.Debug|x64.Build.0 = Debug|x64
+		{B7FDD40F-DDA4-468E-9C40-EEB175964A26}.Debug|x86.ActiveCfg = Debug|Win32
+		{B7FDD40F-DDA4-468E-9C40-EEB175964A26}.Debug|x86.Build.0 = Debug|Win32
+		{B7FDD40F-DDA4-468E-9C40-EEB175964A26}.Release.DLL|ARM64.ActiveCfg = Release.DLL|ARM64
+		{B7FDD40F-DDA4-468E-9C40-EEB175964A26}.Release.DLL|ARM64.Build.0 = Release.DLL|ARM64
+		{B7FDD40F-DDA4-468E-9C40-EEB175964A26}.Release.DLL|x64.ActiveCfg = Release.DLL|x64
+		{B7FDD40F-DDA4-468E-9C40-EEB175964A26}.Release.DLL|x64.Build.0 = Release.DLL|x64
+		{B7FDD40F-DDA4-468E-9C40-EEB175964A26}.Release.DLL|x86.ActiveCfg = Release.DLL|Win32
+		{B7FDD40F-DDA4-468E-9C40-EEB175964A26}.Release.DLL|x86.Build.0 = Release.DLL|Win32
+		{B7FDD40F-DDA4-468E-9C40-EEB175964A26}.Release|ARM64.ActiveCfg = Release|ARM64
+		{B7FDD40F-DDA4-468E-9C40-EEB175964A26}.Release|ARM64.Build.0 = Release|ARM64
+		{B7FDD40F-DDA4-468E-9C40-EEB175964A26}.Release|x64.ActiveCfg = Release|x64
+		{B7FDD40F-DDA4-468E-9C40-EEB175964A26}.Release|x64.Build.0 = Release|x64
+		{B7FDD40F-DDA4-468E-9C40-EEB175964A26}.Release|x86.ActiveCfg = Release|Win32
+		{B7FDD40F-DDA4-468E-9C40-EEB175964A26}.Release|x86.Build.0 = Release|Win32
+		{028F0967-B253-45DA-B1C4-FACCE45D0D8D}.Debug.DLL|ARM64.ActiveCfg = Debug.DLL|ARM64
+		{028F0967-B253-45DA-B1C4-FACCE45D0D8D}.Debug.DLL|ARM64.Build.0 = Debug.DLL|ARM64
+		{028F0967-B253-45DA-B1C4-FACCE45D0D8D}.Debug.DLL|x64.ActiveCfg = Debug.DLL|x64
+		{028F0967-B253-45DA-B1C4-FACCE45D0D8D}.Debug.DLL|x64.Build.0 = Debug.DLL|x64
+		{028F0967-B253-45DA-B1C4-FACCE45D0D8D}.Debug.DLL|x86.ActiveCfg = Debug.DLL|Win32
+		{028F0967-B253-45DA-B1C4-FACCE45D0D8D}.Debug.DLL|x86.Build.0 = Debug.DLL|Win32
+		{028F0967-B253-45DA-B1C4-FACCE45D0D8D}.Debug|ARM64.ActiveCfg = Debug|ARM64
+		{028F0967-B253-45DA-B1C4-FACCE45D0D8D}.Debug|ARM64.Build.0 = Debug|ARM64
+		{028F0967-B253-45DA-B1C4-FACCE45D0D8D}.Debug|x64.ActiveCfg = Debug|x64
+		{028F0967-B253-45DA-B1C4-FACCE45D0D8D}.Debug|x64.Build.0 = Debug|x64
+		{028F0967-B253-45DA-B1C4-FACCE45D0D8D}.Debug|x86.ActiveCfg = Debug|Win32
+		{028F0967-B253-45DA-B1C4-FACCE45D0D8D}.Debug|x86.Build.0 = Debug|Win32
+		{028F0967-B253-45DA-B1C4-FACCE45D0D8D}.Release.DLL|ARM64.ActiveCfg = Release.DLL|ARM64
+		{028F0967-B253-45DA-B1C4-FACCE45D0D8D}.Release.DLL|ARM64.Build.0 = Release.DLL|ARM64
+		{028F0967-B253-45DA-B1C4-FACCE45D0D8D}.Release.DLL|x64.ActiveCfg = Release.DLL|x64
+		{028F0967-B253-45DA-B1C4-FACCE45D0D8D}.Release.DLL|x64.Build.0 = Release.DLL|x64
+		{028F0967-B253-45DA-B1C4-FACCE45D0D8D}.Release.DLL|x86.ActiveCfg = Release.DLL|Win32
+		{028F0967-B253-45DA-B1C4-FACCE45D0D8D}.Release.DLL|x86.Build.0 = Release.DLL|Win32
+		{028F0967-B253-45DA-B1C4-FACCE45D0D8D}.Release|ARM64.ActiveCfg = Release|ARM64
+		{028F0967-B253-45DA-B1C4-FACCE45D0D8D}.Release|ARM64.Build.0 = Release|ARM64
+		{028F0967-B253-45DA-B1C4-FACCE45D0D8D}.Release|x64.ActiveCfg = Release|x64
+		{028F0967-B253-45DA-B1C4-FACCE45D0D8D}.Release|x64.Build.0 = Release|x64
+		{028F0967-B253-45DA-B1C4-FACCE45D0D8D}.Release|x86.ActiveCfg = Release|Win32
+		{028F0967-B253-45DA-B1C4-FACCE45D0D8D}.Release|x86.Build.0 = Release|Win32
+		{666346D7-C84B-498D-AE17-53B20C62DB1A}.Debug.DLL|ARM64.ActiveCfg = Debug.DLL|ARM64
+		{666346D7-C84B-498D-AE17-53B20C62DB1A}.Debug.DLL|ARM64.Build.0 = Debug.DLL|ARM64
+		{666346D7-C84B-498D-AE17-53B20C62DB1A}.Debug.DLL|x64.ActiveCfg = Debug.DLL|x64
+		{666346D7-C84B-498D-AE17-53B20C62DB1A}.Debug.DLL|x64.Build.0 = Debug.DLL|x64
+		{666346D7-C84B-498D-AE17-53B20C62DB1A}.Debug.DLL|x86.ActiveCfg = Debug.DLL|Win32
+		{666346D7-C84B-498D-AE17-53B20C62DB1A}.Debug.DLL|x86.Build.0 = Debug.DLL|Win32
+		{666346D7-C84B-498D-AE17-53B20C62DB1A}.Debug|ARM64.ActiveCfg = Debug|ARM64
+		{666346D7-C84B-498D-AE17-53B20C62DB1A}.Debug|ARM64.Build.0 = Debug|ARM64
+		{666346D7-C84B-498D-AE17-53B20C62DB1A}.Debug|x64.ActiveCfg = Debug|x64
+		{666346D7-C84B-498D-AE17-53B20C62DB1A}.Debug|x64.Build.0 = Debug|x64
+		{666346D7-C84B-498D-AE17-53B20C62DB1A}.Debug|x86.ActiveCfg = Debug|Win32
+		{666346D7-C84B-498D-AE17-53B20C62DB1A}.Debug|x86.Build.0 = Debug|Win32
+		{666346D7-C84B-498D-AE17-53B20C62DB1A}.Release.DLL|ARM64.ActiveCfg = Release.DLL|ARM64
+		{666346D7-C84B-498D-AE17-53B20C62DB1A}.Release.DLL|ARM64.Build.0 = Release.DLL|ARM64
+		{666346D7-C84B-498D-AE17-53B20C62DB1A}.Release.DLL|x64.ActiveCfg = Release.DLL|x64
+		{666346D7-C84B-498D-AE17-53B20C62DB1A}.Release.DLL|x64.Build.0 = Release.DLL|x64
+		{666346D7-C84B-498D-AE17-53B20C62DB1A}.Release.DLL|x86.ActiveCfg = Release.DLL|Win32
+		{666346D7-C84B-498D-AE17-53B20C62DB1A}.Release.DLL|x86.Build.0 = Release.DLL|Win32
+		{666346D7-C84B-498D-AE17-53B20C62DB1A}.Release|ARM64.ActiveCfg = Release|ARM64
+		{666346D7-C84B-498D-AE17-53B20C62DB1A}.Release|ARM64.Build.0 = Release|ARM64
+		{666346D7-C84B-498D-AE17-53B20C62DB1A}.Release|x64.ActiveCfg = Release|x64
+		{666346D7-C84B-498D-AE17-53B20C62DB1A}.Release|x64.Build.0 = Release|x64
+		{666346D7-C84B-498D-AE17-53B20C62DB1A}.Release|x86.ActiveCfg = Release|Win32
+		{666346D7-C84B-498D-AE17-53B20C62DB1A}.Release|x86.Build.0 = Release|Win32
 	EndGlobalSection
 	GlobalSection(SolutionProperties) = preSolution
 		HideSolutionNode = FALSE
@@ -5116,7 +5194,7 @@ Global
 		{C54703BF-D68A-480D-BE27-49B62E45D582} = {5317807F-61D4-4E0F-B6DC-2D9F12621ED9}
 		{9CD8BCAD-F212-4BCC-BA98-899743CE3279} = {CC132A4D-D081-4C26-BFB9-AB11984054F8}
 		{0981CA28-E4A5-4DF1-987F-A41D09131EFC} = {6C82BAAE-BDDF-457D-8FA8-7E2490B07035}
-		{6B1A933E-71B8-4C1F-9E79-02D98830E671} = {6C82BAAE-BDDF-457D-8FA8-7E2490B07035}
+		{6B1A933E-71B8-4C1F-9E79-02D98830E671} = {278D8859-20B1-428F-8448-064F46E1F021}
 		{6BFF72EA-7362-4A3B-B6E5-9A3655BBBDA3} = {5317807F-61D4-4E0F-B6DC-2D9F12621ED9}
 		{6777EC3C-077C-42FC-B4AD-B799CE55CCE4} = {8D3C83B7-F1E0-4C2E-9E34-EE5F6AB2502A}
 		{A61DAD9C-271C-4E95-81AA-DB4CD58564D4} = {6C82BAAE-BDDF-457D-8FA8-7E2490B07035}
@@ -5125,7 +5203,7 @@ Global
 		{3B27F358-2679-4F38-B297-17B536F580BB} = {6C82BAAE-BDDF-457D-8FA8-7E2490B07035}
 		{718FCBD0-591D-448C-B7D5-9F1CA8544E7B} = {6C82BAAE-BDDF-457D-8FA8-7E2490B07035}
 		{19CA0070-B4B2-4394-90B7-D0C259AA35BA} = {6C82BAAE-BDDF-457D-8FA8-7E2490B07035}
-		{2CCCD9E4-9058-4291-BD89-39C979F0CA1E} = {6C82BAAE-BDDF-457D-8FA8-7E2490B07035}
+		{2CCCD9E4-9058-4291-BD89-39C979F0CA1E} = {AF5BEC5C-1F2B-4DA8-B12D-D09FE569237C}
 		{9DB1F875-6E65-4195-B23F-ED8095C0B99C} = {278D8859-20B1-428F-8448-064F46E1F021}
 		{52BA9067-A5FC-4CE8-82AD-7204ECFDEF9F} = {278D8859-20B1-428F-8448-064F46E1F021}
 		{8E132D5A-2C00-48D0-8747-97E41356F26F} = {278D8859-20B1-428F-8448-064F46E1F021}
@@ -5150,6 +5228,9 @@ Global
 		{1C829D1A-892C-451C-AF0B-AC65C85F5CC6} = {5317807F-61D4-4E0F-B6DC-2D9F12621ED9}
 		{84DE22BB-C25F-425C-A7FE-0120CF107B83} = {278D8859-20B1-428F-8448-064F46E1F021}
 		{98152EDD-7E28-4FA3-89D8-B636ED5D5F65} = {5317807F-61D4-4E0F-B6DC-2D9F12621ED9}
+		{B7FDD40F-DDA4-468E-9C40-EEB175964A26} = {278D8859-20B1-428F-8448-064F46E1F021}
+		{028F0967-B253-45DA-B1C4-FACCE45D0D8D} = {AF5BEC5C-1F2B-4DA8-B12D-D09FE569237C}
+		{666346D7-C84B-498D-AE17-53B20C62DB1A} = {278D8859-20B1-428F-8448-064F46E1F021}
 	EndGlobalSection
 	GlobalSection(ExtensibilityGlobals) = postSolution
 		SolutionGuid = {E926C768-6307-4423-A1EC-57E95B1FAB29}

+ 8 - 3
tools/rexm/examples_report.md

@@ -64,6 +64,7 @@ Example elements validated:
 | core_highdpi_testbed             |  ✔ |  ✔  |  ✔  |  ✔ |  ❌  |  ✔  |  ✔ |   ✔  |  ✔  |  ✔ |  ✔  |  ✔ |  ✔  |  ✔  |
 | core_screen_recording            |  ✔ |  ✔  |  ✔  |  ✔ |  ❌  |  ✔  |  ✔ |   ✔  |  ✔  |  ✔ |  ✔  |  ✔ |  ✔  |  ✔  |
 | core_clipboard_text              |  ✔ |  ✔  |  ✔  |  ✔ |  ✔  |  ✔  |  ✔ |   ✔  |  ✔  |  ✔ |  ✔  |  ✔ |  ✔  |  ✔  |
+| core_text_file_loading           |  ✔ |  ✔  |  ✔  |  ✔ |  ✔  |  ✔  |  ✔ |   ✔  |  ✔  |  ✔ |  ✔  |  ✔ |  ✔  |  ✔  |
 | shapes_basic_shapes              |  ✔ |  ✔  |  ✔  |  ✔ |  ✔  |  ✔  |  ✔ |   ✔  |  ✔  |  ✔ |  ✔  |  ✔ |  ✔  |  ✔  |
 | shapes_bouncing_ball             |  ✔ |  ✔  |  ✔  |  ✔ |  ✔  |  ✔  |  ✔ |   ✔  |  ✔  |  ✔ |  ✔  |  ✔ |  ✔  |  ✔  |
 | shapes_bullet_hell               |  ✔ |  ✔  |  ✔  |  ✔ |  ✔  |  ✔  |  ✔ |   ✔  |  ✔  |  ✔ |  ✔  |  ✔ |  ✔  |  ✔  |
@@ -92,6 +93,7 @@ Example elements validated:
 | shapes_pie_chart                 |  ✔ |  ✔  |  ✔  |  ✔ |  ✔  |  ✔  |  ✔ |   ✔  |  ✔  |  ✔ |  ✔  |  ✔ |  ✔  |  ✔  |
 | shapes_kaleidoscope              |  ✔ |  ✔  |  ✔  |  ✔ |  ✔  |  ✔  |  ✔ |   ✔  |  ✔  |  ✔ |  ✔  |  ✔ |  ✔  |  ✔  |
 | shapes_clock_of_clocks           |  ✔ |  ✔  |  ✔  |  ✔ |  ✔  |  ✔  |  ✔ |   ✔  |  ✔  |  ✔ |  ✔  |  ✔ |  ✔  |  ✔  |
+| shapes_math_sine_cosine          |  ✔ |  ✔  |  ✔  |  ✔ |  ✔  |  ✔  |  ✔ |   ✔  |  ✔  |  ✔ |  ✔  |  ✔ |  ✔  |  ✔  |
 | shapes_mouse_trail               |  ✔ |  ✔  |  ✔  |  ✔ |  ✔  |  ✔  |  ✔ |   ✔  |  ✔  |  ✔ |  ✔  |  ✔ |  ✔  |  ✔  |
 | shapes_simple_particles          |  ✔ |  ✔  |  ✔  |  ✔ |  ✔  |  ✔  |  ✔ |   ✔  |  ✔  |  ✔ |  ✔  |  ✔ |  ✔  |  ✔  |
 | shapes_starfield_effect          |  ✔ |  ✔  |  ✔  |  ✔ |  ✔  |  ✔  |  ✔ |   ✔  |  ✔  |  ✔ |  ✔  |  ✔ |  ✔  |  ✔  |
@@ -173,6 +175,8 @@ Example elements validated:
 | shaders_texture_outline          |  ✔ |  ✔  |  ✔  |  ✔ |  ✔  |  ✔  |  ✔ |   ✔  |  ✔  |  ✔ |  ✔  |  ✔ |  ✔  |  ✔  |
 | shaders_texture_waves            |  ✔ |  ✔  |  ✔  |  ✔ |  ✔  |  ✔  |  ✔ |   ✔  |  ✔  |  ✔ |  ✔  |  ✔ |  ✔  |  ✔  |
 | shaders_julia_set                |  ✔ |  ✔  |  ✔  |  ✔ |  ✔  |  ✔  |  ✔ |   ✔  |  ✔  |  ✔ |  ✔  |  ✔ |  ✔  |  ✔  |
+| shaders_mandelbrot_set           |  ✔ |  ✔  |  ✔  |  ✔ |  ✔  |  ✔  |  ✔ |   ✔  |  ✔  |  ✔ |  ✔  |  ✔ |  ✔  |  ✔  |
+| shaders_color_correction         |  ✔ |  ✔  |  ✔  |  ✔ |  ✔  |  ✔  |  ✔ |   ✔  |  ✔  |  ✔ |  ✔  |  ✔ |  ✔  |  ✔  |
 | shaders_eratosthenes_sieve       |  ✔ |  ✔  |  ✔  |  ✔ |  ✔  |  ✔  |  ✔ |   ✔  |  ✔  |  ✔ |  ✔  |  ✔ |  ✔  |  ✔  |
 | shaders_fog_rendering            |  ✔ |  ✔  |  ✔  |  ✔ |  ✔  |  ✔  |  ✔ |   ✔  |  ✔  |  ✔ |  ✔  |  ✔ |  ✔  |  ✔  |
 | shaders_simple_mask              |  ✔ |  ✔  |  ✔  |  ✔ |  ✔  |  ✔  |  ✔ |   ✔  |  ✔  |  ✔ |  ✔  |  ✔ |  ✔  |  ✔  |
@@ -204,6 +208,7 @@ Example elements validated:
 | easings_testbed                  |  ✔ |  ❌  |  ✔  |  ✔ |  ✔  |  ✔  |  ✔ |   ✔  |  ✔  |  ✔ |  ✔  |  ✔ |  ✔  |  ✔  |
 | raylib_opengl_interop            |  ✔ |  ❌  |  ❌  |  ✔ |  ✔  |  ✔  |  ✔ |   ✔  |  ✔  |  ❌ |  ✔  |  ✔ |  ✔  |  ✔  |
 | embedded_files_loading           |  ✔ |  ❌  |  ✔  |  ✔ |  ✔  |  ❌  |  ✔ |   ✔  |  ✔  |  ✔ |  ✔  |  ✔ |  ✔  |  ✔  |
-| web_basic_window                 |  ✔ |  ❌  |  ✔  |  ✔ |  ✔  |  ✔  |  ✔ |   ✔  |  ✔  |  ✔ |  ✔  |  ✔ |  ✔  |  ✔  |
-| core_text_file_loading           |  ✔ |  ✔  |  ✔  |  ✔ |  ✔  |  ✔  |  ✔ |   ✔  |  ✔  |  ✔ |  ✔  |  ✔ |  ✔  |  ✔  |
-| shaders_mandelbrot_set           |  ✔ |  ✔  |  ✔  |  ✔ |  ✔  |  ✔  |  ✔ |   ✔  |  ✔  |  ✔ |  ✔  |  ✔ |  ✔  |  ✔  |
+| web_basic_window                 |  ✔ |  ❌  |  ❌  |  ✔ |  ✔  |  ✔  |  ✔ |   ✔  |  ✔  |  ✔ |  ✔  |  ✔ |  ✔  |  ✔  |
+| models_decals                    |  ✔ |  ✔  |  ✔  |  ✔ |  ✔  |  ✔  |  ✔ |   ✔  |  ✔  |  ✔ |  ✔  |  ✔ |  ✔  |  ✔  |
+| shapes_lines_drawing             |  ✔ |  ✔  |  ✔  |  ✔ |  ✔  |  ✔  |  ✔ |   ✔  |  ✔  |  ✔ |  ✔  |  ✔ |  ✔  |  ✔  |
+| shapes_math_angle_rotation       |  ✔ |  ✔  |  ✔  |  ✔ |  ✔  |  ✔  |  ✔ |   ✔  |  ✔  |  ✔ |  ✔  |  ✔ |  ✔  |  ✔  |

+ 1 - 1
tools/rexm/examples_report_issues.md

@@ -27,4 +27,4 @@ Example elements validated:
 | easings_testbed                  |  ✔ |  ❌  |  ✔  |  ✔ |  ✔  |  ✔  |  ✔ |   ✔  |  ✔  |  ✔ |  ✔  |  ✔ |  ✔  |  ✔  |
 | raylib_opengl_interop            |  ✔ |  ❌  |  ❌  |  ✔ |  ✔  |  ✔  |  ✔ |   ✔  |  ✔  |  ❌ |  ✔  |  ✔ |  ✔  |  ✔  |
 | embedded_files_loading           |  ✔ |  ❌  |  ✔  |  ✔ |  ✔  |  ❌  |  ✔ |   ✔  |  ✔  |  ✔ |  ✔  |  ✔ |  ✔  |  ✔  |
-| web_basic_window                 |  ✔ |  ❌  |    |  ✔ |  ✔  |  ✔  |  ✔ |   ✔  |  ✔  |  ✔ |  ✔  |  ✔ |  ✔  |  ✔  |
+| web_basic_window                 |  ✔ |  ❌  |    |  ✔ |  ✔  |  ✔  |  ✔ |   ✔  |  ✔  |  ✔ |  ✔  |  ✔ |  ✔  |  ✔  |