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@@ -870,6 +870,7 @@ RLAPI void rlLoadDrawQuad(void); // Load and draw a quad
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#elif defined(GRAPHICS_API_OPENGL_ES2)
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#elif defined(GRAPHICS_API_OPENGL_ES2)
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// NOTE: OpenGL ES 2.0 can be enabled on Desktop platforms,
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// NOTE: OpenGL ES 2.0 can be enabled on Desktop platforms,
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// in that case, functions are loaded from a custom glad for OpenGL ES 2.0
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// in that case, functions are loaded from a custom glad for OpenGL ES 2.0
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+ // TODO: OpenGL ES 2.0 support shouldn't be platform-dependant, neither require GLAD
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#if defined(PLATFORM_DESKTOP_GLFW) || defined(PLATFORM_DESKTOP_SDL)
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#if defined(PLATFORM_DESKTOP_GLFW) || defined(PLATFORM_DESKTOP_SDL)
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#define GLAD_GLES2_IMPLEMENTATION
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#define GLAD_GLES2_IMPLEMENTATION
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#include "external/glad_gles2.h"
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#include "external/glad_gles2.h"
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