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Added note on transparent framebuffer w/o X11 on RPI

Ray 5 年之前
父节点
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d57b5ac89a
共有 1 个文件被更改,包括 1 次插入0 次删除
  1. 1 0
      src/core.c

+ 1 - 0
src/core.c

@@ -3230,6 +3230,7 @@ static bool InitGraphicsDevice(int width, int height)
 
     VC_DISPMANX_ALPHA_T alpha;
     alpha.flags = DISPMANX_FLAGS_ALPHA_FIXED_ALL_PIXELS;
+    //alpha.flags = DISPMANX_FLAGS_ALPHA_FROM_SOURCE;       // TODO: Allow transparent framebuffer! -> FLAG_WINDOW_TRANSPARENT
     alpha.opacity = 255;    // Set transparency level for framebuffer, requires EGLAttrib: EGL_TRANSPARENT_TYPE
     alpha.mask = 0;