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Updated raylib version to 1.6

raysan5 9 years ago
parent
commit
d5f5f0a930
2 changed files with 3 additions and 3 deletions
  1. 2 2
      src/core.c
  2. 1 1
      src/raylib.h

+ 2 - 2
src/core.c

@@ -293,7 +293,7 @@ static void *GamepadThread(void *arg);                  // Mouse reading thread
 // Initialize Window and Graphics Context (OpenGL)
 void InitWindow(int width, int height, const char *title)
 {
-    TraceLog(INFO, "Initializing raylib (v1.5.0)");
+    TraceLog(INFO, "Initializing raylib (v1.6.0)");
 
     // Store window title (could be useful...)
     windowTitle = title;
@@ -347,7 +347,7 @@ void InitWindow(int width, int height, const char *title)
 // Android activity initialization
 void InitWindow(int width, int height, struct android_app *state)
 {
-    TraceLog(INFO, "Initializing raylib (v1.5.0)");
+    TraceLog(INFO, "Initializing raylib (v1.6.0)");
 
     app_dummy();
 

+ 1 - 1
src/raylib.h

@@ -1,6 +1,6 @@
 /**********************************************************************************************
 *
-*   raylib 1.5.0 (www.raylib.com)
+*   raylib 1.6.0 (www.raylib.com)
 *
 *   A simple and easy-to-use library to learn videogames programming
 *