|
@@ -26,18 +26,21 @@
|
|
|
# WARNING: To compile examples to HTML5, they must be redesigned to use emscripten.h and emscripten_set_main_loop()
|
|
|
PLATFORM ?= PLATFORM_DESKTOP
|
|
|
|
|
|
-# determine SUBPLATFORM in case PLATFORM_DESKTOP selected
|
|
|
+# determine PLATFORM_OS in case PLATFORM_DESKTOP selected
|
|
|
ifeq ($(PLATFORM),PLATFORM_DESKTOP)
|
|
|
# No uname.exe on MinGW!, but OS=Windows_NT on Windows! ifeq ($(UNAME),Msys) -> Windows
|
|
|
ifeq ($(OS),Windows_NT)
|
|
|
- SUBPLATFORM=WINDOWS
|
|
|
+ PLATFORM_OS=WINDOWS
|
|
|
+ LIBPATH=win32
|
|
|
else
|
|
|
UNAMEOS:=$(shell uname)
|
|
|
ifeq ($(UNAMEOS),Linux)
|
|
|
- SUBPLATFORM=LINUX
|
|
|
+ PLATFORM_OS=LINUX
|
|
|
+ LIBPATH=linux
|
|
|
else
|
|
|
ifeq ($(UNAMEOS),Darwin)
|
|
|
- SUBPLATFORM=OSX
|
|
|
+ PLATFORM_OS=OSX
|
|
|
+ LIBPATH=osx
|
|
|
endif
|
|
|
endif
|
|
|
endif
|
|
@@ -47,10 +50,15 @@ endif
|
|
|
ifeq ($(PLATFORM),PLATFORM_WEB)
|
|
|
# define emscripten compiler
|
|
|
CC = emcc
|
|
|
+else
|
|
|
+ifeq ($(PLATFORM_OS),OSX)
|
|
|
+ # define llvm compiler for mac
|
|
|
+ CC = clang
|
|
|
else
|
|
|
# define default gcc compiler
|
|
|
CC = gcc
|
|
|
endif
|
|
|
+endif
|
|
|
|
|
|
# define compiler flags:
|
|
|
# -O2 defines optimization level
|
|
@@ -74,25 +82,39 @@ ifeq ($(PLATFORM),PLATFORM_RPI)
|
|
|
INCLUDES = -I. -I../src -I/opt/vc/include -I/opt/vc/include/interface/vcos/pthreads
|
|
|
else
|
|
|
INCLUDES = -I. -I../src
|
|
|
+# external libraries headers
|
|
|
+# GLFW3
|
|
|
+ INCLUDES += -I../external/glfw3/include
|
|
|
+# GLEW
|
|
|
+ INCLUDES += -I../external/glew/include
|
|
|
+# OpenAL Soft
|
|
|
+ INCLUDES += -I../external/openal_soft/include
|
|
|
endif
|
|
|
|
|
|
# define library paths containing required libs
|
|
|
ifeq ($(PLATFORM),PLATFORM_RPI)
|
|
|
LFLAGS = -L. -L../src -L/opt/vc/lib
|
|
|
else
|
|
|
- LFLAGS = -L. -L../src -L../external/glfw3/lib/ -I../external/openal_soft/lib/
|
|
|
+ LFLAGS = -L. -L../src
|
|
|
+# external libraries to link with
|
|
|
+# GLFW3
|
|
|
+ LFLAGS += -L../external/glfw3/lib/$(LIBPATH)
|
|
|
+# GLEW
|
|
|
+ LFLAGS += -L../external/openal_soft/lib/$(LIBPATH)
|
|
|
+# OpenAL Soft
|
|
|
+ LFLAGS += -L../external/glew/lib/$(LIBPATH)
|
|
|
endif
|
|
|
|
|
|
# define any libraries to link into executable
|
|
|
# if you want to link libraries (libname.so or libname.a), use the -lname
|
|
|
ifeq ($(PLATFORM),PLATFORM_DESKTOP)
|
|
|
- ifeq ($(SUBPLATFORM),LINUX)
|
|
|
+ ifeq ($(PLATFORM_OS),LINUX)
|
|
|
# libraries for Debian GNU/Linux desktop compiling
|
|
|
# requires the following packages:
|
|
|
# libglfw3-dev libopenal-dev libglew-dev libegl1-mesa-dev
|
|
|
LIBS = -lraylib -lglfw -lGLEW -lGL -lopenal
|
|
|
endif
|
|
|
- ifeq ($(SUBPLATFORM),OSX)
|
|
|
+ ifeq ($(PLATFORM_OS),OSX)
|
|
|
# libraries for OS X 10.9 desktop compiling
|
|
|
# requires the following packages:
|
|
|
# libglfw3-dev libopenal-dev libglew-dev libegl1-mesa-dev
|
|
@@ -101,7 +123,7 @@ ifeq ($(PLATFORM),PLATFORM_DESKTOP)
|
|
|
else
|
|
|
# libraries for Windows desktop compiling
|
|
|
# NOTE: GLFW3 and OpenAL Soft libraries should be installed
|
|
|
- LIBS = -lraylib -lglfw3 -lglew32 -lopengl32 -lopenal32 -lgdi32
|
|
|
+ LIBS = -lraylib -lglfw3 -lglew32 -lopengl32 -lopenal32 -lgdi32
|
|
|
endif
|
|
|
endif
|
|
|
ifeq ($(PLATFORM),PLATFORM_RPI)
|
|
@@ -114,7 +136,7 @@ ifeq ($(PLATFORM),PLATFORM_WEB)
|
|
|
endif
|
|
|
|
|
|
# define additional parameters and flags for windows
|
|
|
-ifeq ($(PLATFORM),PLATFORM_DESKTOP)
|
|
|
+ifeq ($(PLATFORM_OS),WINDOWS)
|
|
|
# resources file contains windows exe icon
|
|
|
# -Wl,--subsystem,windows hides the console window
|
|
|
WINFLAGS = ../src/resources -Wl,--subsystem,windows
|
|
@@ -290,10 +312,11 @@ audio_music_stream: audio_music_stream.c
|
|
|
# clean everything
|
|
|
clean:
|
|
|
ifeq ($(PLATFORM),PLATFORM_DESKTOP)
|
|
|
- ifeq ($(SUBPLATFORM),OSX)
|
|
|
+ ifeq ($(PLATFORM_OS),OSX)
|
|
|
+ find . -type f -perm +ugo+x -delete
|
|
|
rm -f *.o
|
|
|
else
|
|
|
- ifeq ($(SUBPLATFORM),LINUX)
|
|
|
+ ifeq ($(PLATFORM_OS),LINUX)
|
|
|
find . -type f -executable -delete
|
|
|
rm -f *.o
|
|
|
else
|