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@@ -4,17 +4,19 @@
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*
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*
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* raylib supports multiple models file formats:
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* raylib supports multiple models file formats:
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*
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*
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-* - OBJ > Text file, must include vertex position-texcoords-normals information,
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-* if files references some .mtl materials file, it will be loaded (or try to)
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-* - GLTF > Modern text/binary file format, includes lot of information and it could
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-* also reference external files, raylib will try loading mesh and materials data
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-* - IQM > Binary file format including mesh vertex data but also animation data,
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-* raylib can load .iqm animations.
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+* - OBJ > Text file format. Must include vertex position-texcoords-normals information,
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+* if files references some .mtl materials file, it will be loaded (or try to).
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+* - GLTF > Text/binary file format. Includes lot of information and it could
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+* also reference external files, raylib will try loading mesh and materials data.
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+* - IQM > Binary file format. Includes mesh vertex data but also animation data,
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+* raylib can load .iqm animations.
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+* - VOX > Binary file format. MagikaVoxel mesh format:
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+* https://github.com/ephtracy/voxel-model/blob/master/MagicaVoxel-file-format-vox.txt
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*
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*
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-* This example has been created using raylib 2.6 (www.raylib.com)
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+* This example has been created using raylib 4.0 (www.raylib.com)
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* raylib is licensed under an unmodified zlib/libpng license (View raylib.h for details)
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* raylib is licensed under an unmodified zlib/libpng license (View raylib.h for details)
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*
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*
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-* Copyright (c) 2014-2019 Ramon Santamaria (@raysan5)
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+* Copyright (c) 2014-2021 Ramon Santamaria (@raysan5)
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*
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*
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********************************************************************************************/
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********************************************************************************************/
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