@@ -89,6 +89,8 @@ int main()
};
// Pick a color with a hue depending on cube position for the rainbow color effect
+ // NOTE: This function is quite costly to be done per cube and frame,
+ // pre-catching the results into a separate array could improve performance
Color cubeColor = ColorFromHSV((float)(((x + y + z)*18)%360), 0.75f, 0.9f);
// Calculate cube size