|
@@ -3110,7 +3110,7 @@ void rlGenTextureMipmaps(unsigned int id, int width, int height, int format, int
|
|
|
#if defined(GRAPHICS_API_OPENGL_33) || defined(GRAPHICS_API_OPENGL_ES2)
|
|
|
if ((texIsPOT) || (RLGL.ExtSupported.texNPOT))
|
|
|
{
|
|
|
- //glHint(GL_GENERATE_MIPMAP_HINT, GL_DONT_CARE); // Hint for mipmaps generation algorythm: GL_FASTEST, GL_NICEST, GL_DONT_CARE
|
|
|
+ //glHint(GL_GENERATE_MIPMAP_HINT, GL_DONT_CARE); // Hint for mipmaps generation algorithm: GL_FASTEST, GL_NICEST, GL_DONT_CARE
|
|
|
glGenerateMipmap(GL_TEXTURE_2D); // Generate mipmaps automatically
|
|
|
|
|
|
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
|
|
@@ -4091,7 +4091,7 @@ Matrix rlGetMatrixTransform(void)
|
|
|
}
|
|
|
|
|
|
// Get internal projection matrix for stereo render (selected eye)
|
|
|
-Matrix rlGetMatrixProjectionStereo(int eye)
|
|
|
+RLAPI Matrix rlGetMatrixProjectionStereo(int eye)
|
|
|
{
|
|
|
Matrix mat = rlMatrixIdentity();
|
|
|
#if defined(GRAPHICS_API_OPENGL_33) || defined(GRAPHICS_API_OPENGL_ES2)
|
|
@@ -4101,7 +4101,7 @@ Matrix rlGetMatrixProjectionStereo(int eye)
|
|
|
}
|
|
|
|
|
|
// Get internal view offset matrix for stereo render (selected eye)
|
|
|
-Matrix rlGetMatrixViewOffsetStereo(int eye)
|
|
|
+RLAPI Matrix rlGetMatrixViewOffsetStereo(int eye)
|
|
|
{
|
|
|
Matrix mat = rlMatrixIdentity();
|
|
|
#if defined(GRAPHICS_API_OPENGL_33) || defined(GRAPHICS_API_OPENGL_ES2)
|