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@@ -3765,26 +3765,17 @@ float GetMouseWheelMove(void)
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else result = (float)CORE.Input.Mouse.currentWheelMove.y;
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#endif
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-#if defined(PLATFORM_WEB)
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- result /= 100.0f;
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-#endif
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-
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return result;
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}
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// Get mouse wheel movement X/Y as a vector
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Vector2 GetMouseWheelMoveV(void)
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{
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-#if defined(PLATFORM_ANDROID)
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- return (Vector2){ 0.0f, 0.0f };
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-#endif
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-#if defined(PLATFORM_WEB)
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- Vector2 result = CORE.Input.Mouse.currentWheelMove;
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- result.x /= 100.0f;
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- result.y /= 100.0f;
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-#endif
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+ Vector2 result = { 0 };
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+
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+ result = CORE.Input.Mouse.currentWheelMove;
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- return CORE.Input.Mouse.currentWheelMove;
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+ return result;
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}
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// Set mouse cursor
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