|
@@ -1885,7 +1885,7 @@ void rlActiveDrawBuffers(int count)
|
|
|
|
|
|
if (count > 0)
|
|
|
{
|
|
|
- if (count > 8) TRACELOG(LOG_WARNING, "GL: Max color buffers limited to 8");
|
|
|
+ if (count > 8) TRACELOG(RL_LOG_WARNING, "GL: Max color buffers limited to 8");
|
|
|
else
|
|
|
{
|
|
|
unsigned int buffers[8] = {
|
|
@@ -1902,7 +1902,7 @@ void rlActiveDrawBuffers(int count)
|
|
|
glDrawBuffers(count, buffers);
|
|
|
}
|
|
|
}
|
|
|
- else TRACELOG(LOG_WARNING, "GL: One color buffer active by default");
|
|
|
+ else TRACELOG(RL_LOG_WARNING, "GL: One color buffer active by default");
|
|
|
#endif
|
|
|
}
|
|
|
|
|
@@ -2219,10 +2219,10 @@ static void GLAPIENTRY rlDebugMessageCallback(GLenum source, GLenum type, GLuint
|
|
|
default: break;
|
|
|
}
|
|
|
|
|
|
- TRACELOG(LOG_WARNING, "GL: OpenGL debug message: %s", message);
|
|
|
- TRACELOG(LOG_WARNING, " > Type: %s", msgType);
|
|
|
- TRACELOG(LOG_WARNING, " > Source = %s", msgSource);
|
|
|
- TRACELOG(LOG_WARNING, " > Severity = %s", msgSeverity);
|
|
|
+ TRACELOG(RL_LOG_WARNING, "GL: OpenGL debug message: %s", message);
|
|
|
+ TRACELOG(RL_LOG_WARNING, " > Type: %s", msgType);
|
|
|
+ TRACELOG(RL_LOG_WARNING, " > Source = %s", msgSource);
|
|
|
+ TRACELOG(RL_LOG_WARNING, " > Severity = %s", msgSeverity);
|
|
|
}
|
|
|
#endif
|
|
|
|
|
@@ -4178,7 +4178,7 @@ unsigned int rlCompileShader(const char *shaderCode, int type)
|
|
|
RL_FREE(log);
|
|
|
}
|
|
|
|
|
|
- // Unload object allocated by glCreateShader(),
|
|
|
+ // Unload object allocated by glCreateShader(),
|
|
|
// despite failing in the compilation process
|
|
|
glDeleteShader(shader);
|
|
|
shader = 0;
|