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@@ -194,6 +194,9 @@ ifeq ($(PLATFORM),PLATFORM_DESKTOP)
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MAKE = mingw32-make
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endif
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endif
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+ifeq ($(PLATFORM),PLATFORM_ANDROID)
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+ MAKE = mingw32-make
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+endif
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# Define compiler flags:
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# -O1 defines optimization level
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@@ -243,7 +246,7 @@ ifeq ($(PLATFORM),PLATFORM_WEB)
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# -O2 # optimization level 2, if used, also set --memory-init-file 0
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# -s USE_GLFW=3 # Use glfw3 library (context/input management)
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# -s ALLOW_MEMORY_GROWTH=1 # to allow memory resizing -> WARNING: Audio buffers could FAIL!
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- # -s TOTAL_MEMORY=16777216 # to specify heap memory size (default = 16MB)
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+ # -s TOTAL_MEMORY=16777216 # to specify heap memory size (default = 16MB) (67108864 = 64MB)
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# -s USE_PTHREADS=1 # multithreading support
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# -s WASM=0 # disable Web Assembly, emitted by default
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# -s ASYNCIFY # lets synchronous C/C++ code interact with asynchronous JS
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@@ -287,7 +290,6 @@ ifeq ($(PLATFORM),PLATFORM_DESKTOP)
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ifeq ($(PLATFORM_OS),LINUX)
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# Reset everything.
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# Precedence: immediately local, installed version, raysan5 provided libs -I$(RAYLIB_H_INSTALL_PATH) -I$(RAYLIB_PATH)/release/include
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- #INCLUDE_PATHS = -I$(RAYLIB_H_INSTALL_PATH) -isystem. -isystem$(RAYLIB_PATH)/src -isystem$(RAYLIB_PATH)/release/include -isystem$(RAYLIB_PATH)/src/external
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INCLUDE_PATHS = -I$(RAYLIB_H_INSTALL_PATH) -I. -I$(RAYLIB_PATH)/src -I$(RAYLIB_PATH)/release/include -I$(RAYLIB_PATH)/src/external
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endif
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endif
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