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@@ -70,6 +70,8 @@ int main(void)
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// - Define foreground color: [cRRGGBBAA]
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// - Define foreground color: [cRRGGBBAA]
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// - Define background color: [bRRGGBBAA]
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// - Define background color: [bRRGGBBAA]
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// - Reset formating: [r]
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// - Reset formating: [r]
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+ // Colors defined with [cRRGGBBAA] or [bRRGGBBAA] are multiplied by the base color alpha
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+ // This allows global transparency control while keeping per-section styling (ex. text fade effects)
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// Example: [bAA00AAFF][cFF0000FF]red text on gray background[r] normal text
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// Example: [bAA00AAFF][cFF0000FF]red text on gray background[r] normal text
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DrawTextStyled(GetFontDefault(), "This changes the [cFF0000FF]foreground color[r] of provided text!!!",
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DrawTextStyled(GetFontDefault(), "This changes the [cFF0000FF]foreground color[r] of provided text!!!",
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@@ -81,12 +83,15 @@ int main(void)
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DrawTextStyled(GetFontDefault(), "This changes the [c00ff00ff][bff0000ff]foreground and background colors[r]!!!",
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DrawTextStyled(GetFontDefault(), "This changes the [c00ff00ff][bff0000ff]foreground and background colors[r]!!!",
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(Vector2){ 100, 160 }, 20.0f, 2.0f, BLACK);
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(Vector2){ 100, 160 }, 20.0f, 2.0f, BLACK);
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+ DrawTextStyled(GetFontDefault(), "This changes the [c00ff00ff]alpha[r] relative [cffffffff][b000000ff]from source[r] [cff000088]color[r]!!!",
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+ (Vector2){ 100, 200 }, 20.0f, 2.0f, (Color){ 0, 0, 0, 100 });
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+
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// Get pointer to formated text
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// Get pointer to formated text
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const char *text = TextFormat("Let's be [c%02x%02x%02xFF]CREATIVE[r] !!!", colRandom.r, colRandom.g, colRandom.b);
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const char *text = TextFormat("Let's be [c%02x%02x%02xFF]CREATIVE[r] !!!", colRandom.r, colRandom.g, colRandom.b);
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- DrawTextStyled(GetFontDefault(), text, (Vector2){ 100, 220 }, 40.0f, 2.0f, BLACK);
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+ DrawTextStyled(GetFontDefault(), text, (Vector2){ 100, 240 }, 40.0f, 2.0f, BLACK);
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textSize = MeasureTextStyled(GetFontDefault(), text, 40.0f, 2.0f);
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textSize = MeasureTextStyled(GetFontDefault(), text, 40.0f, 2.0f);
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- DrawRectangleLines(100, 220, (int)textSize.x, (int)textSize.y, GREEN);
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+ DrawRectangleLines(100, 240, (int)textSize.x, (int)textSize.y, GREEN);
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EndDrawing();
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EndDrawing();
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//----------------------------------------------------------------------------------
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//----------------------------------------------------------------------------------
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@@ -103,7 +108,7 @@ int main(void)
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//----------------------------------------------------------------------------------
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//----------------------------------------------------------------------------------
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// Module Functions Definition
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// Module Functions Definition
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//----------------------------------------------------------------------------------
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//----------------------------------------------------------------------------------
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-// Draw text using inline styling
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+// Draw text using inline styling, using input color as the base alpha multiplied to inline styles
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// PARAM: color is the default text color, background color is BLANK by default
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// PARAM: color is the default text color, background color is BLANK by default
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static void DrawTextStyled(Font font, const char *text, Vector2 position, float fontSize, float spacing, Color color)
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static void DrawTextStyled(Font font, const char *text, Vector2 position, float fontSize, float spacing, Color color)
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{
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{
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@@ -171,8 +176,16 @@ static void DrawTextStyled(Font font, const char *text, Vector2 position, float
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// Convert hex color text into actual Color
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// Convert hex color text into actual Color
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unsigned int colHexValue = strtoul(colHexText, NULL, 16);
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unsigned int colHexValue = strtoul(colHexText, NULL, 16);
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- if (text[i - 1] == 'c') colFront = GetColor(colHexValue);
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- else if (text[i - 1] == 'b') colBack = GetColor(colHexValue);
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+ if (text[i - 1] == 'c')
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+ {
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+ colFront = GetColor(colHexValue);
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+ colFront.a *= (float)color.a / 255.0f;
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+ }
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+ else if (text[i - 1] == 'b')
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+ {
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+ colBack = GetColor(colHexValue);
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+ colBack.a *= (float)color.a / 255.0f;
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+ }
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i += (colHexCount + 1); // Skip color value retrieved and ']'
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i += (colHexCount + 1); // Skip color value retrieved and ']'
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continue; // Do not draw characters
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continue; // Do not draw characters
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