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Reduced physic steps resolution

raysan5 %!s(int64=9) %!d(string=hai) anos
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Modificáronse 1 ficheiros con 1 adicións e 1 borrados
  1. 1 1
      src/physac.h

+ 1 - 1
src/physac.h

@@ -190,7 +190,7 @@ PHYSACDEF Rectangle TransformToRectangle(Transform transform);
 // Defines and Macros
 //----------------------------------------------------------------------------------
 #define MAX_PHYSIC_BODIES       256             // Maximum available physic bodies slots in bodies pool
-#define PHYSICS_STEPS           450             // Physics update steps number (divided calculations in steps per frame) to get more accurately collisions detections
+#define PHYSICS_STEPS            64             // Physics update steps per frame for improved collision-detection
 #define PHYSICS_ACCURACY        0.0001f         // Velocity subtract operations round filter (friction)
 #define PHYSICS_ERRORPERCENT    0.001f          // Collision resolve position fix