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REXM: UPDATE: Reviewed all examples requirements

Ray 3 weeks ago
parent
commit
e3738c1b17

+ 6 - 2
examples/Makefile

@@ -587,6 +587,8 @@ SHAPES = \
     shapes/shapes_rectangle_scaling \
     shapes/shapes_recursive_tree \
     shapes/shapes_ring_drawing \
+    shapes/shapes_rlgl_color_wheel \
+    shapes/shapes_rlgl_triangle \
     shapes/shapes_rounded_rectangle_drawing \
     shapes/shapes_simple_particles \
     shapes/shapes_splines_drawing \
@@ -615,11 +617,12 @@ TEXTURES = \
     textures/textures_particles_blending \
     textures/textures_polygon_drawing \
     textures/textures_raw_data \
+    textures/textures_screen_buffer \
     textures/textures_sprite_animation \
     textures/textures_sprite_button \
     textures/textures_sprite_explosion \
+    textures/textures_sprite_stacking \
     textures/textures_srcrec_dstrec \
-    textures/textures_screen_buffer \
     textures/textures_textured_curve \
     textures/textures_tiled_drawing \
     textures/textures_to_image
@@ -650,6 +653,7 @@ MODELS = \
     models/models_box_collisions \
     models/models_cubicmap_rendering \
     models/models_decals \
+    models/models_directional_billboard \
     models/models_first_person_maze \
     models/models_geometric_shapes \
     models/models_heightmap_rendering \
@@ -704,7 +708,7 @@ SHADERS = \
     shaders/shaders_vertex_displacement
 
 AUDIO = \
-	audio/audio_fft_spectrum_visualizer \
+    audio/audio_fft_spectrum_visualizer \
     audio/audio_mixed_processor \
     audio/audio_module_playing \
     audio/audio_music_stream \

+ 27 - 4
examples/Makefile.Web

@@ -575,6 +575,8 @@ SHAPES = \
     shapes/shapes_rectangle_scaling \
     shapes/shapes_recursive_tree \
     shapes/shapes_ring_drawing \
+    shapes/shapes_rlgl_color_wheel \
+    shapes/shapes_rlgl_triangle \
     shapes/shapes_rounded_rectangle_drawing \
     shapes/shapes_simple_particles \
     shapes/shapes_splines_drawing \
@@ -603,11 +605,12 @@ TEXTURES = \
     textures/textures_particles_blending \
     textures/textures_polygon_drawing \
     textures/textures_raw_data \
+    textures/textures_screen_buffer \
     textures/textures_sprite_animation \
     textures/textures_sprite_button \
     textures/textures_sprite_explosion \
+    textures/textures_sprite_stacking \
     textures/textures_srcrec_dstrec \
-    textures/textures_screen_buffer \
     textures/textures_textured_curve \
     textures/textures_tiled_drawing \
     textures/textures_to_image
@@ -638,6 +641,7 @@ MODELS = \
     models/models_box_collisions \
     models/models_cubicmap_rendering \
     models/models_decals \
+    models/models_directional_billboard \
     models/models_first_person_maze \
     models/models_geometric_shapes \
     models/models_heightmap_rendering \
@@ -692,6 +696,7 @@ SHADERS = \
     shaders/shaders_vertex_displacement
 
 AUDIO = \
+    audio/audio_fft_spectrum_visualizer \
     audio/audio_mixed_processor \
     audio/audio_module_playing \
     audio/audio_music_stream \
@@ -940,6 +945,12 @@ shapes/shapes_recursive_tree: shapes/shapes_recursive_tree.c
 shapes/shapes_ring_drawing: shapes/shapes_ring_drawing.c
 	$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM)
 
+shapes/shapes_rlgl_color_wheel: shapes/shapes_rlgl_color_wheel.c
+	$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM)
+
+shapes/shapes_rlgl_triangle: shapes/shapes_rlgl_triangle.c
+	$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM)
+
 shapes/shapes_rounded_rectangle_drawing: shapes/shapes_rounded_rectangle_drawing.c
 	$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM)
 
@@ -1041,6 +1052,9 @@ textures/textures_raw_data: textures/textures_raw_data.c
 	$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM) \
     --preload-file textures/resources/fudesumi.raw@resources/fudesumi.raw
 
+textures/textures_screen_buffer: textures/textures_screen_buffer.c
+	$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM)
+
 textures/textures_sprite_animation: textures/textures_sprite_animation.c
 	$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM) \
     --preload-file textures/resources/scarfy.png@resources/scarfy.png
@@ -1055,13 +1069,14 @@ textures/textures_sprite_explosion: textures/textures_sprite_explosion.c
     --preload-file textures/resources/boom.wav@resources/boom.wav \
     --preload-file textures/resources/explosion.png@resources/explosion.png
 
+textures/textures_sprite_stacking: textures/textures_sprite_stacking.c
+	$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM) \
+    --preload-file textures/resources/booth.png@resources/booth.png
+
 textures/textures_srcrec_dstrec: textures/textures_srcrec_dstrec.c
 	$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM) \
     --preload-file textures/resources/scarfy.png@resources/scarfy.png
 
-textures/textures_screen_buffer: textures/textures_screen_buffer.c
-	$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM)
-
 textures/textures_textured_curve: textures/textures_textured_curve.c
 	$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM) \
     --preload-file textures/resources/road.png@resources/road.png
@@ -1184,6 +1199,10 @@ models/models_decals: models/models_decals.c
     --preload-file models/resources/models/obj/character_diffuse.png@resources/models/obj/character_diffuse.png \
     --preload-file models/resources/raylib_logo.png@resources/raylib_logo.png
 
+models/models_directional_billboard: models/models_directional_billboard.c
+	$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM) \
+    --preload-file models/resources/skillbot.png@resources/skillbot.png
+
 models/models_first_person_maze: models/models_first_person_maze.c
 	$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM) \
     --preload-file models/resources/cubicmap.png@resources/cubicmap.png \
@@ -1452,6 +1471,10 @@ shaders/shaders_vertex_displacement: shaders/shaders_vertex_displacement.c
     --preload-file shaders/resources/shaders/glsl100/vertex_displacement.fs@resources/shaders/glsl100/vertex_displacement.fs
 
 # Compile AUDIO examples
+audio/audio_fft_spectrum_visualizer: audio/audio_fft_spectrum_visualizer.c
+	$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM) \
+    --preload-file audio/resources/country.mp3@resources/country.mp3
+
 audio/audio_mixed_processor: audio/audio_mixed_processor.c
 	$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM) \
     --preload-file audio/resources/country.mp3@resources/country.mp3 \

+ 13 - 8
examples/README.md

@@ -17,7 +17,7 @@ You may find it easier to use than other toolchains, especially when it comes to
 - `zig build [module]` to compile all examples for a module (e.g. `zig build core`)
 - `zig build [example]` to compile _and run_ a particular example (e.g. `zig build core_basic_window`)
 
-## EXAMPLES COLLECTION [TOTAL: 195]
+## EXAMPLES COLLECTION [TOTAL: 200]
 
 ### category: core [47]
 
@@ -43,7 +43,7 @@ Examples using raylib [core](../src/rcore.c) module platform functionality: wind
 | [core_3d_camera_free](core/core_3d_camera_free.c) | <img src="core/core_3d_camera_free.png" alt="core_3d_camera_free" width="80"> | ⭐☆☆☆ | 1.3 | 1.3 | [Ramon Santamaria](https://github.com/raysan5) |
 | [core_3d_camera_first_person](core/core_3d_camera_first_person.c) | <img src="core/core_3d_camera_first_person.png" alt="core_3d_camera_first_person" width="80"> | ⭐⭐☆☆ | 1.3 | 1.3 | [Ramon Santamaria](https://github.com/raysan5) |
 | [core_3d_camera_split_screen](core/core_3d_camera_split_screen.c) | <img src="core/core_3d_camera_split_screen.png" alt="core_3d_camera_split_screen" width="80"> | ⭐⭐⭐☆ | 3.7 | 4.0 | [Jeffery Myers](https://github.com/JeffM2501) |
-| [core_3d_camera_fps](core/core_3d_camera_fps.c) | <img src="core/core_3d_camera_fps.png" alt="core_3d_camera_fps" width="80"> | ⭐⭐⭐☆ | 5.5 | 5.5 | [Agnis Aldins](https://github.com/nezvers) |
+| [core_3d_camera_fps](core/core_3d_camera_fps.c) | <img src="core/core_3d_camera_fps.png" alt="core_3d_camera_fps" width="80"> | ⭐⭐⭐☆ | 5.5 | 5.5 | [Agnis Aldiņš](https://github.com/nezvers) |
 | [core_3d_picking](core/core_3d_picking.c) | <img src="core/core_3d_picking.png" alt="core_3d_picking" width="80"> | ⭐⭐☆☆ | 1.3 | 4.0 | [Ramon Santamaria](https://github.com/raysan5) |
 | [core_world_screen](core/core_world_screen.c) | <img src="core/core_world_screen.png" alt="core_world_screen" width="80"> | ⭐⭐☆☆ | 1.3 | 1.4 | [Ramon Santamaria](https://github.com/raysan5) |
 | [core_window_flags](core/core_window_flags.c) | <img src="core/core_window_flags.png" alt="core_window_flags" width="80"> | ⭐⭐⭐☆ | 3.5 | 3.5 | [Ramon Santamaria](https://github.com/raysan5) |
@@ -64,7 +64,7 @@ Examples using raylib [core](../src/rcore.c) module platform functionality: wind
 | [core_high_dpi](core/core_high_dpi.c) | <img src="core/core_high_dpi.png" alt="core_high_dpi" width="80"> | ⭐⭐☆☆ | 5.0 | 5.5 | [Jonathan Marler](https://github.com/marler8997) |
 | [core_render_texture](core/core_render_texture.c) | <img src="core/core_render_texture.png" alt="core_render_texture" width="80"> | ⭐☆☆☆ | 5.6-dev | 5.6-dev | [Ramon Santamaria](https://github.com/raysan5) |
 | [core_undo_redo](core/core_undo_redo.c) | <img src="core/core_undo_redo.png" alt="core_undo_redo" width="80"> | ⭐⭐⭐☆ | 5.5 | 5.6 | [Ramon Santamaria](https://github.com/raysan5) |
-| [core_viewport_scaling](core/core_viewport_scaling.c) | <img src="core/core_viewport_scaling.png" alt="core_viewport_scaling" width="80"> | ⭐⭐☆☆ | 5.5 | 5.5 | [Agnis Aldins](https://github.com/nezvers) |
+| [core_viewport_scaling](core/core_viewport_scaling.c) | <img src="core/core_viewport_scaling.png" alt="core_viewport_scaling" width="80"> | ⭐⭐☆☆ | 5.5 | 5.5 | [Agnis Aldiņš](https://github.com/nezvers) |
 | [core_input_actions](core/core_input_actions.c) | <img src="core/core_input_actions.png" alt="core_input_actions" width="80"> | ⭐⭐☆☆ | 5.5 | 5.6 | [Jett](https://github.com/JettMonstersGoBoom) |
 | [core_directory_files](core/core_directory_files.c) | <img src="core/core_directory_files.png" alt="core_directory_files" width="80"> | ⭐☆☆☆ | 5.5 | 5.6 | [Hugo ARNAL](https://github.com/hugoarnal) |
 | [core_highdpi_testbed](core/core_highdpi_testbed.c) | <img src="core/core_highdpi_testbed.png" alt="core_highdpi_testbed" width="80"> | ⭐☆☆☆ | 5.6-dev | 5.6-dev | [Ramon Santamaria](https://github.com/raysan5) |
@@ -73,7 +73,7 @@ Examples using raylib [core](../src/rcore.c) module platform functionality: wind
 | [core_text_file_loading](core/core_text_file_loading.c) | <img src="core/core_text_file_loading.png" alt="core_text_file_loading" width="80"> | ⭐☆☆☆ | 5.5 | 5.6 | [Aanjishnu Bhattacharyya](https://github.com/NimComPoo-04) |
 | [core_compute_hash](core/core_compute_hash.c) | <img src="core/core_compute_hash.png" alt="core_compute_hash" width="80"> | ⭐⭐☆☆ | 5.6-dev | 5.6-dev | [Ramon Santamaria](https://github.com/raysan5) |
 
-### category: shapes [34]
+### category: shapes [36]
 
 Examples using raylib shapes drawing functionality, provided by raylib [shapes](../src/rshapes.c) module.
 
@@ -113,8 +113,10 @@ Examples using raylib shapes drawing functionality, provided by raylib [shapes](
 | [shapes_starfield_effect](shapes/shapes_starfield_effect.c) | <img src="shapes/shapes_starfield_effect.png" alt="shapes_starfield_effect" width="80"> | ⭐⭐☆☆ | 5.5 | 5.6-dev | [JP Mortiboys](https://github.com/themushroompirates) |
 | [shapes_lines_drawing](shapes/shapes_lines_drawing.c) | <img src="shapes/shapes_lines_drawing.png" alt="shapes_lines_drawing" width="80"> | ⭐☆☆☆ | 5.6-dev | 5.6 | [Robin](https://github.com/RobinsAviary) |
 | [shapes_math_angle_rotation](shapes/shapes_math_angle_rotation.c) | <img src="shapes/shapes_math_angle_rotation.png" alt="shapes_math_angle_rotation" width="80"> | ⭐☆☆☆ | 5.6-dev | 5.6 | [Kris](https://github.com/krispy-snacc) |
+| [shapes_rlgl_color_wheel](shapes/shapes_rlgl_color_wheel.c) | <img src="shapes/shapes_rlgl_color_wheel.png" alt="shapes_rlgl_color_wheel" width="80"> | ⭐⭐⭐☆ | 5.6-dev | 5.6-dev | [Robin](https://github.com/RobinsAviary) |
+| [shapes_rlgl_triangle](shapes/shapes_rlgl_triangle.c) | <img src="shapes/shapes_rlgl_triangle.png" alt="shapes_rlgl_triangle" width="80"> | ⭐⭐☆☆ | 5.6-dev | 5.6-dev | [Robin](https://github.com/RobinsAviary) |
 
-### category: textures [27]
+### category: textures [28]
 
 Examples using raylib textures functionality, including image/textures loading/generation and drawing, provided by raylib [textures](../src/rtextures.c) module.
 
@@ -145,8 +147,9 @@ Examples using raylib textures functionality, including image/textures loading/g
 | [textures_image_kernel](textures/textures_image_kernel.c) | <img src="textures/textures_image_kernel.png" alt="textures_image_kernel" width="80"> | ⭐⭐⭐⭐️ | 1.3 | 1.3 | [Karim Salem](https://github.com/kimo-s) |
 | [textures_image_channel](textures/textures_image_channel.c) | <img src="textures/textures_image_channel.png" alt="textures_image_channel" width="80"> | ⭐⭐☆☆ | 5.5 | 5.5 | [Bruno Cabral](https://github.com/brccabral) |
 | [textures_image_rotate](textures/textures_image_rotate.c) | <img src="textures/textures_image_rotate.png" alt="textures_image_rotate" width="80"> | ⭐⭐☆☆ | 1.0 | 1.0 | [Ramon Santamaria](https://github.com/raysan5) |
-| [textures_screen_buffer](textures/textures_screen_buffer.c) | <img src="textures/textures_screen_buffer.png" alt="textures_screen_buffer" width="80"> | ⭐⭐☆☆ | 5.5 | 5.5 | [Agnis Aldins](https://github.com/nezvers) |
+| [textures_screen_buffer](textures/textures_screen_buffer.c) | <img src="textures/textures_screen_buffer.png" alt="textures_screen_buffer" width="80"> | ⭐⭐☆☆ | 5.5 | 5.5 | [Agnis Aldiņš](https://github.com/nezvers) |
 | [textures_textured_curve](textures/textures_textured_curve.c) | <img src="textures/textures_textured_curve.png" alt="textures_textured_curve" width="80"> | ⭐⭐⭐☆ | 4.5 | 4.5 | [Jeffery Myers](https://github.com/JeffM2501) |
+| [textures_sprite_stacking](textures/textures_sprite_stacking.c) | <img src="textures/textures_sprite_stacking.png" alt="textures_sprite_stacking" width="80"> | ⭐⭐☆☆ | 5.6-dev | 6.0 | [Robin](https://github.com/RobinsAviary) |
 
 ### category: text [15]
 
@@ -170,7 +173,7 @@ Examples using raylib text functionality, including sprite fonts loading/generat
 | [text_inline_styling](text/text_inline_styling.c) | <img src="text/text_inline_styling.png" alt="text_inline_styling" width="80"> | ⭐⭐⭐☆ | 5.6-dev | 5.6-dev | [Wagner Barongello](https://github.com/SultansOfCode) |
 | [text_words_alignment](text/text_words_alignment.c) | <img src="text/text_words_alignment.png" alt="text_words_alignment" width="80"> | ⭐☆☆☆ | 5.6-dev | 5.6-dev | [JP Mortiboys](https://github.com/themushroompirates) |
 
-### category: models [26]
+### category: models [27]
 
 Examples using raylib models functionality, including models loading/generation and drawing, provided by raylib [models](../src/rmodels.c) module.
 
@@ -202,6 +205,7 @@ Examples using raylib models functionality, including models loading/generation
 | [models_basic_voxel](models/models_basic_voxel.c) | <img src="models/models_basic_voxel.png" alt="models_basic_voxel" width="80"> | ⭐⭐☆☆ | 5.5 | 5.5 | [Tim Little](https://github.com/timlittle) |
 | [models_rotating_cube](models/models_rotating_cube.c) | <img src="models/models_rotating_cube.png" alt="models_rotating_cube" width="80"> | ⭐☆☆☆ | 5.6-dev | 5.6-dev | [Jopestpe](https://github.com/jopestpe) |
 | [models_decals](models/models_decals.c) | <img src="models/models_decals.png" alt="models_decals" width="80"> | ⭐⭐⭐⭐️ | 5.6-dev | 5.6-dev | [JP Mortiboys](https://github.com/themushroompirates) |
+| [models_directional_billboard](models/models_directional_billboard.c) | <img src="models/models_directional_billboard.png" alt="models_directional_billboard" width="80"> | ⭐⭐☆☆ | 5.6-dev | 5.6 | [Robin](https://github.com/RobinsAviary) |
 
 ### category: shaders [32]
 
@@ -242,7 +246,7 @@ Examples using raylib shaders functionality, including shaders loading, paramete
 | [shaders_rounded_rectangle](shaders/shaders_rounded_rectangle.c) | <img src="shaders/shaders_rounded_rectangle.png" alt="shaders_rounded_rectangle" width="80"> | ⭐⭐⭐☆ | 5.5 | 5.5 | [Anstro Pleuton](https://github.com/anstropleuton) |
 | [shaders_depth_rendering](shaders/shaders_depth_rendering.c) | <img src="shaders/shaders_depth_rendering.png" alt="shaders_depth_rendering" width="80"> | ⭐⭐⭐☆ | 5.6-dev | 5.6-dev | [Luís Almeida](https://github.com/luis605) |
 
-### category: audio [8]
+### category: audio [9]
 
 Examples using raylib audio functionality, including sound/music loading and playing. This functionality is provided by raylib [raudio](../src/raudio.c) module. Note this module can be used standalone independently of raylib.
 
@@ -256,6 +260,7 @@ Examples using raylib audio functionality, including sound/music loading and pla
 | [audio_stream_effects](audio/audio_stream_effects.c) | <img src="audio/audio_stream_effects.png" alt="audio_stream_effects" width="80"> | ⭐⭐⭐⭐️ | 4.2 | 5.0 | [Ramon Santamaria](https://github.com/raysan5) |
 | [audio_sound_multi](audio/audio_sound_multi.c) | <img src="audio/audio_sound_multi.png" alt="audio_sound_multi" width="80"> | ⭐⭐☆☆ | 5.0 | 5.0 | [Jeffery Myers](https://github.com/JeffM2501) |
 | [audio_sound_positioning](audio/audio_sound_positioning.c) | <img src="audio/audio_sound_positioning.png" alt="audio_sound_positioning" width="80"> | ⭐⭐☆☆ | 5.5 | 5.5 | [Le Juez Victor](https://github.com/Bigfoot71) |
+| [audio_fft_spectrum_visualizer](audio/audio_fft_spectrum_visualizer.c) | <img src="audio/audio_fft_spectrum_visualizer.png" alt="audio_fft_spectrum_visualizer" width="80"> | ⭐⭐⭐☆ | 6.0 | 5.6-dev | [IANN](https://github.com/meisei4) |
 
 ### category: others [6]
 

+ 1 - 1
examples/audio/audio_fft_spectrum_visualizer.c

@@ -4,7 +4,7 @@
 *
 *   Example complexity rating: [★★★☆] 3/4
 *
-*   Example originally created with raylib 6.0
+*   Example originally created with raylib 6.0, last time updated with raylib 5.6-dev
 *
 *   Inspired by Inigo Quilez's https://www.shadertoy.com/
 *   Resources/specification: https://gist.github.com/soulthreads/2efe50da4be1fb5f7ab60ff14ca434b8

+ 2 - 2
examples/core/core_3d_camera_fps.c

@@ -6,12 +6,12 @@
 *
 *   Example originally created with raylib 5.5, last time updated with raylib 5.5
 *
-*   Example contributed by Agnis Aldins (@nezvers) and reviewed by Ramon Santamaria (@raysan5)
+*   Example contributed by Agnis Aldiņš (@nezvers) and reviewed by Ramon Santamaria (@raysan5)
 *
 *   Example licensed under an unmodified zlib/libpng license, which is an OSI-certified,
 *   BSD-like license that allows static linking with closed source software
 *
-*   Copyright (c) 2025 Agnis Aldins (@nezvers)
+*   Copyright (c) 2025 Agnis Aldiņš (@nezvers)
 *
 ********************************************************************************************/
 

+ 2 - 2
examples/core/core_viewport_scaling.c

@@ -6,12 +6,12 @@
 *
 *   Example originally created with raylib 5.5, last time updated with raylib 5.5
 *
-*   Example contributed by Agnis Aldins (@nezvers) and reviewed by Ramon Santamaria (@raysan5)
+*   Example contributed by Agnis Aldiņš (@nezvers) and reviewed by Ramon Santamaria (@raysan5)
 *
 *   Example licensed under an unmodified zlib/libpng license, which is an OSI-certified,
 *   BSD-like license that allows static linking with closed source software
 *
-*   Copyright (c) 2025 Agnis Aldins (@nezvers)
+*   Copyright (c) 2025 Agnis Aldiņš (@nezvers)
 *
 ********************************************************************************************/
 

+ 8 - 3
examples/examples_list.txt

@@ -25,7 +25,7 @@ core;core_3d_camera_mode;★☆☆☆;1.0;1.0;2014;2025;"Ramon Santamaria";@rays
 core;core_3d_camera_free;★☆☆☆;1.3;1.3;2015;2025;"Ramon Santamaria";@raysan5
 core;core_3d_camera_first_person;★★☆☆;1.3;1.3;2015;2025;"Ramon Santamaria";@raysan5
 core;core_3d_camera_split_screen;★★★☆;3.7;4.0;2021;2025;"Jeffery Myers";@JeffM2501
-core;core_3d_camera_fps;★★★☆;5.5;5.5;2025;2025;"Agnis Aldins";@nezvers
+core;core_3d_camera_fps;★★★☆;5.5;5.5;2025;2025;"Agnis Aldiņš";@nezvers
 core;core_3d_picking;★★☆☆;1.3;4.0;2015;2025;"Ramon Santamaria";@raysan5
 core;core_world_screen;★★☆☆;1.3;1.4;2015;2025;"Ramon Santamaria";@raysan5
 core;core_window_flags;★★★☆;3.5;3.5;2020;2025;"Ramon Santamaria";@raysan5
@@ -46,7 +46,7 @@ core;core_automation_events;★★★☆;5.0;5.0;2023;2025;"Ramon Santamaria";@r
 core;core_high_dpi;★★☆☆;5.0;5.5;2025;2025;"Jonathan Marler";@marler8997
 core;core_render_texture;★☆☆☆;5.6-dev;5.6-dev;2025;2025;"Ramon Santamaria";@raysan5
 core;core_undo_redo;★★★☆;5.5;5.6;2025;2025;"Ramon Santamaria";@raysan5
-core;core_viewport_scaling;★★☆☆;5.5;5.5;2025;2025;"Agnis Aldins";@nezvers
+core;core_viewport_scaling;★★☆☆;5.5;5.5;2025;2025;"Agnis Aldiņš";@nezvers
 core;core_input_actions;★★☆☆;5.5;5.6;2025;2025;"Jett";@JettMonstersGoBoom
 core;core_directory_files;★☆☆☆;5.5;5.6;2025;2025;"Hugo ARNAL";@hugoarnal
 core;core_highdpi_testbed;★☆☆☆;5.6-dev;5.6-dev;2025;2025;"Ramon Santamaria";@raysan5
@@ -88,6 +88,8 @@ shapes;shapes_simple_particles;★★☆☆;5.6;5.6;2025;2025;"Jordi Santonja";@
 shapes;shapes_starfield_effect;★★☆☆;5.5;5.6-dev;2025;2025;"JP Mortiboys";@themushroompirates
 shapes;shapes_lines_drawing;★☆☆☆;5.6-dev;5.6;2025;2025;"Robin";@RobinsAviary
 shapes;shapes_math_angle_rotation;★☆☆☆;5.6-dev;5.6;2025;2025;"Kris";@krispy-snacc
+shapes;shapes_rlgl_color_wheel;★★★☆;5.6-dev;5.6-dev;2025;2025;"Robin";@RobinsAviary
+shapes;shapes_rlgl_triangle;★★☆☆;5.6-dev;5.6-dev;2025;2025;"Robin";@RobinsAviary
 textures;textures_logo_raylib;★☆☆☆;1.0;1.0;2014;2025;"Ramon Santamaria";@raysan5
 textures;textures_srcrec_dstrec;★★★☆;1.3;1.3;2015;2025;"Ramon Santamaria";@raysan5
 textures;textures_image_drawing;★★☆☆;1.4;1.4;2016;2025;"Ramon Santamaria";@raysan5
@@ -113,8 +115,9 @@ textures;textures_gif_player;★★★☆;4.2;4.2;2021;2025;"Ramon Santamaria";@
 textures;textures_image_kernel;★★★★;1.3;1.3;2015;2025;"Karim Salem";@kimo-s
 textures;textures_image_channel;★★☆☆;5.5;5.5;2024;2025;"Bruno Cabral";@brccabral
 textures;textures_image_rotate;★★☆☆;1.0;1.0;2014;2025;"Ramon Santamaria";@raysan5
-textures;textures_screen_buffer;★★☆☆;5.5;5.5;2014;2025;"Agnis Aldins";@nezvers
+textures;textures_screen_buffer;★★☆☆;5.5;5.5;2025;2025;"Agnis Aldiņš";@nezvers
 textures;textures_textured_curve;★★★☆;4.5;4.5;2022;2025;"Jeffery Myers";@JeffM2501
+textures;textures_sprite_stacking;★★☆☆;5.6-dev;6.0;2025;2025;"Robin";@RobinsAviary
 text;text_sprite_fonts;★☆☆☆;1.7;3.7;2017;2025;"Ramon Santamaria";@raysan5
 text;text_font_spritefont;★☆☆☆;1.0;1.0;2014;2025;"Ramon Santamaria";@raysan5
 text;text_font_filters;★★☆☆;1.3;4.2;2015;2025;"Ramon Santamaria";@raysan5
@@ -156,6 +159,7 @@ models;models_tesseract_view;★★☆☆;5.6-dev;5.6-dev;2024;2025;"Timothy van
 models;models_basic_voxel;★★☆☆;5.5;5.5;2025;2025;"Tim Little";@timlittle
 models;models_rotating_cube;★☆☆☆;5.6-dev;5.6-dev;2025;2025;"Jopestpe";@jopestpe
 models;models_decals;★★★★;5.6-dev;5.6-dev;2025;2025;"JP Mortiboys";@themushroompirates
+models;models_directional_billboard;★★☆☆;5.6-dev;5.6;2025;2025;"Robin";@RobinsAviary
 shaders;shaders_ascii_rendering;★★☆☆;5.5;5.6;2025;2025;"Maicon Santana";@maiconpintoabreu
 shaders;shaders_basic_lighting;★★★★;3.0;4.2;2019;2025;"Chris Camacho";@chriscamacho
 shaders;shaders_model_shader;★★☆☆;1.3;3.7;2014;2025;"Ramon Santamaria";@raysan5
@@ -196,6 +200,7 @@ audio;audio_mixed_processor;★★★★;4.2;4.2;2023;2025;"hkc";@hatkidchan
 audio;audio_stream_effects;★★★★;4.2;5.0;2022;2025;"Ramon Santamaria";@raysan5
 audio;audio_sound_multi;★★☆☆;5.0;5.0;2023;2025;"Jeffery Myers";@JeffM2501
 audio;audio_sound_positioning;★★☆☆;5.5;5.5;2025;2025;"Le Juez Victor";@Bigfoot71
+audio;audio_fft_spectrum_visualizer;★★★☆;6.0;5.6-dev;2025;2025;"IANN";@meisei4
 others;rlgl_standalone;★★★★;1.6;4.0;2014;2025;"Ramon Santamaria";@raysan5
 others;rlgl_compute_shader;★★★★;4.0;4.0;2021;2025;"Teddy Astie";@tsnake41
 others;easings_testbed;★★★☆;2.5;3.0;2019;2025;"Juan Miguel López";@flashback-fx

+ 1 - 1
examples/models/models_directional_billboard.c

@@ -11,7 +11,7 @@
 *   Example licensed under an unmodified zlib/libpng license, which is an OSI-certified,
 *   BSD-like license that allows static linking with closed source software
 *
-*   Copyright (c) 2025-2025 Robin (@RobinsAviary)
+*   Copyright (c) 2025 Robin (@RobinsAviary)
 *   Killbot art by patvanmackelberg https://opengameart.org/content/killbot-8-directional under CC0
 *
 ********************************************************************************************/

+ 1 - 1
examples/shapes/shapes_rlgl_color_wheel.c

@@ -11,7 +11,7 @@
 *   Example licensed under an unmodified zlib/libpng license, which is an OSI-certified,
 *   BSD-like license that allows static linking with closed source software
 *
-*   Copyright (c) 2025-2025 Robin (@RobinsAviary)
+*   Copyright (c) 2025 Robin (@RobinsAviary)
 *
 ********************************************************************************************/
 

+ 1 - 1
examples/shapes/shapes_rlgl_triangle.c

@@ -11,7 +11,7 @@
 *   Example licensed under an unmodified zlib/libpng license, which is an OSI-certified,
 *   BSD-like license that allows static linking with closed source software
 *
-*   Copyright (c) 2025-2025 Robin (@RobinsAviary)
+*   Copyright (c) 2025 Robin (@RobinsAviary)
 *
 ********************************************************************************************/
 

+ 3 - 3
examples/textures/textures_screen_buffer.c

@@ -1,10 +1,10 @@
 /*******************************************************************************************
 *
-*   raylib [textures] example - screen buffer / update Image as screen buffer and display with texture
+*   raylib [textures] example - screen buffer
 *
 *   Example complexity rating: [★★☆☆] 2/4
 *
-*   Example originally created with raylib 5.5, last time updated with raylib 5.6
+*   Example originally created with raylib 5.5, last time updated with raylib 5.5
 *
 *   Example contributed by Agnis Aldiņš (@nezvers) and reviewed by Ramon Santamaria (@raysan5)
 *
@@ -40,7 +40,7 @@ int main(void)
     const int pixelScale = SCALE_FACTOR;
     const int imageWidth = screenWidth / pixelScale;
     const int imageHeight = screenHeight / pixelScale;
-    InitWindow(screenWidth, screenHeight, "raylib [<module>] example - <name>");
+    InitWindow(screenWidth, screenHeight, "raylib [textures] example - screen buffer");
 
     Color palette[MAX_COLORS] = {0};
     unsigned char indexBuffer[INDEX_BUFFER_SIZE] = {0};

+ 1 - 1
examples/textures/textures_sprite_stacking.c

@@ -12,7 +12,7 @@
 *   BSD-like license that allows static linking with closed source software
 *
 *   Redbooth model (c) 2017-2025 @kluchek under https://creativecommons.org/licenses/by/4.0/ https://github.com/kluchek/vox-models/
-*   Copyright (c) 2025-2025 Robin (@RobinsAviary)
+*   Copyright (c) 2025 Robin (@RobinsAviary)
 *
 ********************************************************************************************/
 

+ 569 - 0
projects/VS2022/examples/audio_fft_spectrum_visualizer.vcxproj

@@ -0,0 +1,569 @@
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@@ -411,6 +411,16 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "core_compute_hash", "exampl
 EndProject
 Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "textures_screen_buffer", "examples\textures_screen_buffer.vcxproj", "{4E9D2828-EE83-40C8-97E0-137EEDFBAAAD}"
 EndProject
+Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "audio_fft_spectrum_visualizer", "examples\audio_fft_spectrum_visualizer.vcxproj", "{2B3CED91-973F-4936-9DD4-CC8B1C8ACC68}"
+EndProject
+Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "models_directional_billboard", "examples\models_directional_billboard.vcxproj", "{30011884-25EE-42C9-BB15-888CAFB1AA6E}"
+EndProject
+Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "shapes_rlgl_color_wheel", "examples\shapes_rlgl_color_wheel.vcxproj", "{32FE2658-1D70-442E-8672-0AC5C6F0BD7B}"
+EndProject
+Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "shapes_rlgl_triangle", "examples\shapes_rlgl_triangle.vcxproj", "{842B6472-4AA6-4C2B-A5E5-A62F80DE2C4F}"
+EndProject
+Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "textures_sprite_stacking", "examples\textures_sprite_stacking.vcxproj", "{FC4DEBD2-4B17-4534-8EEA-BB24A2DBEB5F}"
+EndProject
 Global
 	GlobalSection(SolutionConfigurationPlatforms) = preSolution
 		Debug.DLL|ARM64 = Debug.DLL|ARM64
@@ -5105,6 +5115,126 @@ Global
 		{4E9D2828-EE83-40C8-97E0-137EEDFBAAAD}.Release|x64.Build.0 = Release|x64
 		{4E9D2828-EE83-40C8-97E0-137EEDFBAAAD}.Release|x86.ActiveCfg = Release|Win32
 		{4E9D2828-EE83-40C8-97E0-137EEDFBAAAD}.Release|x86.Build.0 = Release|Win32
+		{2B3CED91-973F-4936-9DD4-CC8B1C8ACC68}.Debug.DLL|ARM64.ActiveCfg = Debug.DLL|ARM64
+		{2B3CED91-973F-4936-9DD4-CC8B1C8ACC68}.Debug.DLL|ARM64.Build.0 = Debug.DLL|ARM64
+		{2B3CED91-973F-4936-9DD4-CC8B1C8ACC68}.Debug.DLL|x64.ActiveCfg = Debug.DLL|x64
+		{2B3CED91-973F-4936-9DD4-CC8B1C8ACC68}.Debug.DLL|x64.Build.0 = Debug.DLL|x64
+		{2B3CED91-973F-4936-9DD4-CC8B1C8ACC68}.Debug.DLL|x86.ActiveCfg = Debug.DLL|Win32
+		{2B3CED91-973F-4936-9DD4-CC8B1C8ACC68}.Debug.DLL|x86.Build.0 = Debug.DLL|Win32
+		{2B3CED91-973F-4936-9DD4-CC8B1C8ACC68}.Debug|ARM64.ActiveCfg = Debug|ARM64
+		{2B3CED91-973F-4936-9DD4-CC8B1C8ACC68}.Debug|ARM64.Build.0 = Debug|ARM64
+		{2B3CED91-973F-4936-9DD4-CC8B1C8ACC68}.Debug|x64.ActiveCfg = Debug|x64
+		{2B3CED91-973F-4936-9DD4-CC8B1C8ACC68}.Debug|x64.Build.0 = Debug|x64
+		{2B3CED91-973F-4936-9DD4-CC8B1C8ACC68}.Debug|x86.ActiveCfg = Debug|Win32
+		{2B3CED91-973F-4936-9DD4-CC8B1C8ACC68}.Debug|x86.Build.0 = Debug|Win32
+		{2B3CED91-973F-4936-9DD4-CC8B1C8ACC68}.Release.DLL|ARM64.ActiveCfg = Release.DLL|ARM64
+		{2B3CED91-973F-4936-9DD4-CC8B1C8ACC68}.Release.DLL|ARM64.Build.0 = Release.DLL|ARM64
+		{2B3CED91-973F-4936-9DD4-CC8B1C8ACC68}.Release.DLL|x64.ActiveCfg = Release.DLL|x64
+		{2B3CED91-973F-4936-9DD4-CC8B1C8ACC68}.Release.DLL|x64.Build.0 = Release.DLL|x64
+		{2B3CED91-973F-4936-9DD4-CC8B1C8ACC68}.Release.DLL|x86.ActiveCfg = Release.DLL|Win32
+		{2B3CED91-973F-4936-9DD4-CC8B1C8ACC68}.Release.DLL|x86.Build.0 = Release.DLL|Win32
+		{2B3CED91-973F-4936-9DD4-CC8B1C8ACC68}.Release|ARM64.ActiveCfg = Release|ARM64
+		{2B3CED91-973F-4936-9DD4-CC8B1C8ACC68}.Release|ARM64.Build.0 = Release|ARM64
+		{2B3CED91-973F-4936-9DD4-CC8B1C8ACC68}.Release|x64.ActiveCfg = Release|x64
+		{2B3CED91-973F-4936-9DD4-CC8B1C8ACC68}.Release|x64.Build.0 = Release|x64
+		{2B3CED91-973F-4936-9DD4-CC8B1C8ACC68}.Release|x86.ActiveCfg = Release|Win32
+		{2B3CED91-973F-4936-9DD4-CC8B1C8ACC68}.Release|x86.Build.0 = Release|Win32
+		{30011884-25EE-42C9-BB15-888CAFB1AA6E}.Debug.DLL|ARM64.ActiveCfg = Debug.DLL|ARM64
+		{30011884-25EE-42C9-BB15-888CAFB1AA6E}.Debug.DLL|ARM64.Build.0 = Debug.DLL|ARM64
+		{30011884-25EE-42C9-BB15-888CAFB1AA6E}.Debug.DLL|x64.ActiveCfg = Debug.DLL|x64
+		{30011884-25EE-42C9-BB15-888CAFB1AA6E}.Debug.DLL|x64.Build.0 = Debug.DLL|x64
+		{30011884-25EE-42C9-BB15-888CAFB1AA6E}.Debug.DLL|x86.ActiveCfg = Debug.DLL|Win32
+		{30011884-25EE-42C9-BB15-888CAFB1AA6E}.Debug.DLL|x86.Build.0 = Debug.DLL|Win32
+		{30011884-25EE-42C9-BB15-888CAFB1AA6E}.Debug|ARM64.ActiveCfg = Debug|ARM64
+		{30011884-25EE-42C9-BB15-888CAFB1AA6E}.Debug|ARM64.Build.0 = Debug|ARM64
+		{30011884-25EE-42C9-BB15-888CAFB1AA6E}.Debug|x64.ActiveCfg = Debug|x64
+		{30011884-25EE-42C9-BB15-888CAFB1AA6E}.Debug|x64.Build.0 = Debug|x64
+		{30011884-25EE-42C9-BB15-888CAFB1AA6E}.Debug|x86.ActiveCfg = Debug|Win32
+		{30011884-25EE-42C9-BB15-888CAFB1AA6E}.Debug|x86.Build.0 = Debug|Win32
+		{30011884-25EE-42C9-BB15-888CAFB1AA6E}.Release.DLL|ARM64.ActiveCfg = Release.DLL|ARM64
+		{30011884-25EE-42C9-BB15-888CAFB1AA6E}.Release.DLL|ARM64.Build.0 = Release.DLL|ARM64
+		{30011884-25EE-42C9-BB15-888CAFB1AA6E}.Release.DLL|x64.ActiveCfg = Release.DLL|x64
+		{30011884-25EE-42C9-BB15-888CAFB1AA6E}.Release.DLL|x64.Build.0 = Release.DLL|x64
+		{30011884-25EE-42C9-BB15-888CAFB1AA6E}.Release.DLL|x86.ActiveCfg = Release.DLL|Win32
+		{30011884-25EE-42C9-BB15-888CAFB1AA6E}.Release.DLL|x86.Build.0 = Release.DLL|Win32
+		{30011884-25EE-42C9-BB15-888CAFB1AA6E}.Release|ARM64.ActiveCfg = Release|ARM64
+		{30011884-25EE-42C9-BB15-888CAFB1AA6E}.Release|ARM64.Build.0 = Release|ARM64
+		{30011884-25EE-42C9-BB15-888CAFB1AA6E}.Release|x64.ActiveCfg = Release|x64
+		{30011884-25EE-42C9-BB15-888CAFB1AA6E}.Release|x64.Build.0 = Release|x64
+		{30011884-25EE-42C9-BB15-888CAFB1AA6E}.Release|x86.ActiveCfg = Release|Win32
+		{30011884-25EE-42C9-BB15-888CAFB1AA6E}.Release|x86.Build.0 = Release|Win32
+		{32FE2658-1D70-442E-8672-0AC5C6F0BD7B}.Debug.DLL|ARM64.ActiveCfg = Debug.DLL|ARM64
+		{32FE2658-1D70-442E-8672-0AC5C6F0BD7B}.Debug.DLL|ARM64.Build.0 = Debug.DLL|ARM64
+		{32FE2658-1D70-442E-8672-0AC5C6F0BD7B}.Debug.DLL|x64.ActiveCfg = Debug.DLL|x64
+		{32FE2658-1D70-442E-8672-0AC5C6F0BD7B}.Debug.DLL|x64.Build.0 = Debug.DLL|x64
+		{32FE2658-1D70-442E-8672-0AC5C6F0BD7B}.Debug.DLL|x86.ActiveCfg = Debug.DLL|Win32
+		{32FE2658-1D70-442E-8672-0AC5C6F0BD7B}.Debug.DLL|x86.Build.0 = Debug.DLL|Win32
+		{32FE2658-1D70-442E-8672-0AC5C6F0BD7B}.Debug|ARM64.ActiveCfg = Debug|ARM64
+		{32FE2658-1D70-442E-8672-0AC5C6F0BD7B}.Debug|ARM64.Build.0 = Debug|ARM64
+		{32FE2658-1D70-442E-8672-0AC5C6F0BD7B}.Debug|x64.ActiveCfg = Debug|x64
+		{32FE2658-1D70-442E-8672-0AC5C6F0BD7B}.Debug|x64.Build.0 = Debug|x64
+		{32FE2658-1D70-442E-8672-0AC5C6F0BD7B}.Debug|x86.ActiveCfg = Debug|Win32
+		{32FE2658-1D70-442E-8672-0AC5C6F0BD7B}.Debug|x86.Build.0 = Debug|Win32
+		{32FE2658-1D70-442E-8672-0AC5C6F0BD7B}.Release.DLL|ARM64.ActiveCfg = Release.DLL|ARM64
+		{32FE2658-1D70-442E-8672-0AC5C6F0BD7B}.Release.DLL|ARM64.Build.0 = Release.DLL|ARM64
+		{32FE2658-1D70-442E-8672-0AC5C6F0BD7B}.Release.DLL|x64.ActiveCfg = Release.DLL|x64
+		{32FE2658-1D70-442E-8672-0AC5C6F0BD7B}.Release.DLL|x64.Build.0 = Release.DLL|x64
+		{32FE2658-1D70-442E-8672-0AC5C6F0BD7B}.Release.DLL|x86.ActiveCfg = Release.DLL|Win32
+		{32FE2658-1D70-442E-8672-0AC5C6F0BD7B}.Release.DLL|x86.Build.0 = Release.DLL|Win32
+		{32FE2658-1D70-442E-8672-0AC5C6F0BD7B}.Release|ARM64.ActiveCfg = Release|ARM64
+		{32FE2658-1D70-442E-8672-0AC5C6F0BD7B}.Release|ARM64.Build.0 = Release|ARM64
+		{32FE2658-1D70-442E-8672-0AC5C6F0BD7B}.Release|x64.ActiveCfg = Release|x64
+		{32FE2658-1D70-442E-8672-0AC5C6F0BD7B}.Release|x64.Build.0 = Release|x64
+		{32FE2658-1D70-442E-8672-0AC5C6F0BD7B}.Release|x86.ActiveCfg = Release|Win32
+		{32FE2658-1D70-442E-8672-0AC5C6F0BD7B}.Release|x86.Build.0 = Release|Win32
+		{842B6472-4AA6-4C2B-A5E5-A62F80DE2C4F}.Debug.DLL|ARM64.ActiveCfg = Debug.DLL|ARM64
+		{842B6472-4AA6-4C2B-A5E5-A62F80DE2C4F}.Debug.DLL|ARM64.Build.0 = Debug.DLL|ARM64
+		{842B6472-4AA6-4C2B-A5E5-A62F80DE2C4F}.Debug.DLL|x64.ActiveCfg = Debug.DLL|x64
+		{842B6472-4AA6-4C2B-A5E5-A62F80DE2C4F}.Debug.DLL|x64.Build.0 = Debug.DLL|x64
+		{842B6472-4AA6-4C2B-A5E5-A62F80DE2C4F}.Debug.DLL|x86.ActiveCfg = Debug.DLL|Win32
+		{842B6472-4AA6-4C2B-A5E5-A62F80DE2C4F}.Debug.DLL|x86.Build.0 = Debug.DLL|Win32
+		{842B6472-4AA6-4C2B-A5E5-A62F80DE2C4F}.Debug|ARM64.ActiveCfg = Debug|ARM64
+		{842B6472-4AA6-4C2B-A5E5-A62F80DE2C4F}.Debug|ARM64.Build.0 = Debug|ARM64
+		{842B6472-4AA6-4C2B-A5E5-A62F80DE2C4F}.Debug|x64.ActiveCfg = Debug|x64
+		{842B6472-4AA6-4C2B-A5E5-A62F80DE2C4F}.Debug|x64.Build.0 = Debug|x64
+		{842B6472-4AA6-4C2B-A5E5-A62F80DE2C4F}.Debug|x86.ActiveCfg = Debug|Win32
+		{842B6472-4AA6-4C2B-A5E5-A62F80DE2C4F}.Debug|x86.Build.0 = Debug|Win32
+		{842B6472-4AA6-4C2B-A5E5-A62F80DE2C4F}.Release.DLL|ARM64.ActiveCfg = Release.DLL|ARM64
+		{842B6472-4AA6-4C2B-A5E5-A62F80DE2C4F}.Release.DLL|ARM64.Build.0 = Release.DLL|ARM64
+		{842B6472-4AA6-4C2B-A5E5-A62F80DE2C4F}.Release.DLL|x64.ActiveCfg = Release.DLL|x64
+		{842B6472-4AA6-4C2B-A5E5-A62F80DE2C4F}.Release.DLL|x64.Build.0 = Release.DLL|x64
+		{842B6472-4AA6-4C2B-A5E5-A62F80DE2C4F}.Release.DLL|x86.ActiveCfg = Release.DLL|Win32
+		{842B6472-4AA6-4C2B-A5E5-A62F80DE2C4F}.Release.DLL|x86.Build.0 = Release.DLL|Win32
+		{842B6472-4AA6-4C2B-A5E5-A62F80DE2C4F}.Release|ARM64.ActiveCfg = Release|ARM64
+		{842B6472-4AA6-4C2B-A5E5-A62F80DE2C4F}.Release|ARM64.Build.0 = Release|ARM64
+		{842B6472-4AA6-4C2B-A5E5-A62F80DE2C4F}.Release|x64.ActiveCfg = Release|x64
+		{842B6472-4AA6-4C2B-A5E5-A62F80DE2C4F}.Release|x64.Build.0 = Release|x64
+		{842B6472-4AA6-4C2B-A5E5-A62F80DE2C4F}.Release|x86.ActiveCfg = Release|Win32
+		{842B6472-4AA6-4C2B-A5E5-A62F80DE2C4F}.Release|x86.Build.0 = Release|Win32
+		{FC4DEBD2-4B17-4534-8EEA-BB24A2DBEB5F}.Debug.DLL|ARM64.ActiveCfg = Debug.DLL|ARM64
+		{FC4DEBD2-4B17-4534-8EEA-BB24A2DBEB5F}.Debug.DLL|ARM64.Build.0 = Debug.DLL|ARM64
+		{FC4DEBD2-4B17-4534-8EEA-BB24A2DBEB5F}.Debug.DLL|x64.ActiveCfg = Debug.DLL|x64
+		{FC4DEBD2-4B17-4534-8EEA-BB24A2DBEB5F}.Debug.DLL|x64.Build.0 = Debug.DLL|x64
+		{FC4DEBD2-4B17-4534-8EEA-BB24A2DBEB5F}.Debug.DLL|x86.ActiveCfg = Debug.DLL|Win32
+		{FC4DEBD2-4B17-4534-8EEA-BB24A2DBEB5F}.Debug.DLL|x86.Build.0 = Debug.DLL|Win32
+		{FC4DEBD2-4B17-4534-8EEA-BB24A2DBEB5F}.Debug|ARM64.ActiveCfg = Debug|ARM64
+		{FC4DEBD2-4B17-4534-8EEA-BB24A2DBEB5F}.Debug|ARM64.Build.0 = Debug|ARM64
+		{FC4DEBD2-4B17-4534-8EEA-BB24A2DBEB5F}.Debug|x64.ActiveCfg = Debug|x64
+		{FC4DEBD2-4B17-4534-8EEA-BB24A2DBEB5F}.Debug|x64.Build.0 = Debug|x64
+		{FC4DEBD2-4B17-4534-8EEA-BB24A2DBEB5F}.Debug|x86.ActiveCfg = Debug|Win32
+		{FC4DEBD2-4B17-4534-8EEA-BB24A2DBEB5F}.Debug|x86.Build.0 = Debug|Win32
+		{FC4DEBD2-4B17-4534-8EEA-BB24A2DBEB5F}.Release.DLL|ARM64.ActiveCfg = Release.DLL|ARM64
+		{FC4DEBD2-4B17-4534-8EEA-BB24A2DBEB5F}.Release.DLL|ARM64.Build.0 = Release.DLL|ARM64
+		{FC4DEBD2-4B17-4534-8EEA-BB24A2DBEB5F}.Release.DLL|x64.ActiveCfg = Release.DLL|x64
+		{FC4DEBD2-4B17-4534-8EEA-BB24A2DBEB5F}.Release.DLL|x64.Build.0 = Release.DLL|x64
+		{FC4DEBD2-4B17-4534-8EEA-BB24A2DBEB5F}.Release.DLL|x86.ActiveCfg = Release.DLL|Win32
+		{FC4DEBD2-4B17-4534-8EEA-BB24A2DBEB5F}.Release.DLL|x86.Build.0 = Release.DLL|Win32
+		{FC4DEBD2-4B17-4534-8EEA-BB24A2DBEB5F}.Release|ARM64.ActiveCfg = Release|ARM64
+		{FC4DEBD2-4B17-4534-8EEA-BB24A2DBEB5F}.Release|ARM64.Build.0 = Release|ARM64
+		{FC4DEBD2-4B17-4534-8EEA-BB24A2DBEB5F}.Release|x64.ActiveCfg = Release|x64
+		{FC4DEBD2-4B17-4534-8EEA-BB24A2DBEB5F}.Release|x64.Build.0 = Release|x64
+		{FC4DEBD2-4B17-4534-8EEA-BB24A2DBEB5F}.Release|x86.ActiveCfg = Release|Win32
+		{FC4DEBD2-4B17-4534-8EEA-BB24A2DBEB5F}.Release|x86.Build.0 = Release|Win32
 	EndGlobalSection
 	GlobalSection(SolutionProperties) = preSolution
 		HideSolutionNode = FALSE
@@ -5272,7 +5402,7 @@ Global
 		{C54703BF-D68A-480D-BE27-49B62E45D582} = {5317807F-61D4-4E0F-B6DC-2D9F12621ED9}
 		{9CD8BCAD-F212-4BCC-BA98-899743CE3279} = {CC132A4D-D081-4C26-BFB9-AB11984054F8}
 		{0981CA28-E4A5-4DF1-987F-A41D09131EFC} = {6C82BAAE-BDDF-457D-8FA8-7E2490B07035}
-		{6B1A933E-71B8-4C1F-9E79-02D98830E671} = {DA049009-21FF-4AC0-84E4-830DD1BCD0CE}
+		{6B1A933E-71B8-4C1F-9E79-02D98830E671} = {CC132A4D-D081-4C26-BFB9-AB11984054F8}
 		{6BFF72EA-7362-4A3B-B6E5-9A3655BBBDA3} = {5317807F-61D4-4E0F-B6DC-2D9F12621ED9}
 		{6777EC3C-077C-42FC-B4AD-B799CE55CCE4} = {8D3C83B7-F1E0-4C2E-9E34-EE5F6AB2502A}
 		{A61DAD9C-271C-4E95-81AA-DB4CD58564D4} = {6C82BAAE-BDDF-457D-8FA8-7E2490B07035}
@@ -5299,7 +5429,7 @@ Global
 		{124935CC-73BB-489E-92E8-4F922A85DB5D} = {6C82BAAE-BDDF-457D-8FA8-7E2490B07035}
 		{AC215730-2B5F-4498-B7F5-5DB80AEFCA5F} = {278D8859-20B1-428F-8448-064F46E1F021}
 		{0835E6BF-0170-4E99-A55C-E06E1EF4C3B2} = {278D8859-20B1-428F-8448-064F46E1F021}
-		{EA4AD5A7-DB95-43C0-9A67-2D94146BCF91} = {278D8859-20B1-428F-8448-064F46E1F021}
+		{EA4AD5A7-DB95-43C0-9A67-2D94146BCF91} = {DA049009-21FF-4AC0-84E4-830DD1BCD0CE}
 		{1ACC8236-EF4E-44B0-BD0C-AB1D95D5890F} = {6C82BAAE-BDDF-457D-8FA8-7E2490B07035}
 		{9DE2FC01-A839-4F89-8319-9071D4C54821} = {6C82BAAE-BDDF-457D-8FA8-7E2490B07035}
 		{2F578155-D51F-4C03-AB7F-5C5122CA46CC} = {6C82BAAE-BDDF-457D-8FA8-7E2490B07035}
@@ -5312,6 +5442,11 @@ Global
 		{AD66AA6A-1E36-4FF0-8670-4F9834BCDB91} = {6C82BAAE-BDDF-457D-8FA8-7E2490B07035}
 		{6C897101-BE52-4387-8AA2-062123A76BA1} = {6C82BAAE-BDDF-457D-8FA8-7E2490B07035}
 		{4E9D2828-EE83-40C8-97E0-137EEDFBAAAD} = {DA049009-21FF-4AC0-84E4-830DD1BCD0CE}
+		{2B3CED91-973F-4936-9DD4-CC8B1C8ACC68} = {CC132A4D-D081-4C26-BFB9-AB11984054F8}
+		{30011884-25EE-42C9-BB15-888CAFB1AA6E} = {AF5BEC5C-1F2B-4DA8-B12D-D09FE569237C}
+		{32FE2658-1D70-442E-8672-0AC5C6F0BD7B} = {278D8859-20B1-428F-8448-064F46E1F021}
+		{842B6472-4AA6-4C2B-A5E5-A62F80DE2C4F} = {278D8859-20B1-428F-8448-064F46E1F021}
+		{FC4DEBD2-4B17-4534-8EEA-BB24A2DBEB5F} = {DA049009-21FF-4AC0-84E4-830DD1BCD0CE}
 	EndGlobalSection
 	GlobalSection(ExtensibilityGlobals) = postSolution
 		SolutionGuid = {E926C768-6307-4423-A1EC-57E95B1FAB29}

+ 6 - 0
tools/rexm/reports/examples_validation.md

@@ -101,6 +101,8 @@ Example elements validated:
 | shapes_starfield_effect          |  ✔ |  ✔  |  ✔  |  ✔ |  ✔  |  ✔  |  ✔ |   ✔  |  ✔  |  ✔ |  ✔  |  ✔ |  ✔  |  ✔  |
 | shapes_lines_drawing             |  ✔ |  ✔  |  ✔  |  ✔ |  ✔  |  ✔  |  ✔ |   ✔  |  ✔  |  ✔ |  ✔  |  ✔ |  ✔  |  ✔  |
 | shapes_math_angle_rotation       |  ✔ |  ✔  |  ✔  |  ✔ |  ✔  |  ✔  |  ✔ |   ✔  |  ✔  |  ✔ |  ✔  |  ✔ |  ✔  |  ✔  |
+| shapes_rlgl_color_wheel          |  ✔ |  ✔  |  ✔  |  ✔ |  ✔  |  ✔  |  ✔ |   ✔  |  ✔  |  ✔ |  ✔  |  ✔ |  ✔  |  ✔  |
+| shapes_rlgl_triangle             |  ✔ |  ✔  |  ✔  |  ✔ |  ✔  |  ✔  |  ✔ |   ✔  |  ✔  |  ✔ |  ✔  |  ✔ |  ✔  |  ✔  |
 | textures_logo_raylib             |  ✔ |  ✔  |  ✔  |  ✔ |  ✔  |  ✔  |  ✔ |   ✔  |  ✔  |  ✔ |  ✔  |  ✔ |  ✔  |  ✔  |
 | textures_srcrec_dstrec           |  ✔ |  ✔  |  ✔  |  ✔ |  ✔  |  ✔  |  ✔ |   ✔  |  ✔  |  ✔ |  ✔  |  ✔ |  ✔  |  ✔  |
 | textures_image_drawing           |  ✔ |  ✔  |  ✔  |  ✔ |  ✔  |  ✔  |  ✔ |   ✔  |  ✔  |  ✔ |  ✔  |  ✔ |  ✔  |  ✔  |
@@ -126,7 +128,9 @@ Example elements validated:
 | textures_image_kernel            |  ✔ |  ✔  |  ✔  |  ✔ |  ✔  |  ✔  |  ✔ |   ✔  |  ✔  |  ✔ |  ✔  |  ✔ |  ✔  |  ✔  |
 | textures_image_channel           |  ✔ |  ✔  |  ✔  |  ✔ |  ✔  |  ✔  |  ✔ |   ✔  |  ✔  |  ✔ |  ✔  |  ✔ |  ✔  |  ✔  |
 | textures_image_rotate            |  ✔ |  ✔  |  ✔  |  ✔ |  ✔  |  ✔  |  ✔ |   ✔  |  ✔  |  ✔ |  ✔  |  ✔ |  ✔  |  ✔  |
+| textures_screen_buffer           |  ✔ |  ✔  |  ✔  |  ✔ |  ✔  |  ✔  |  ✔ |   ✔  |  ✔  |  ✔ |  ✔  |  ✔ |  ✔  |  ✔  |
 | textures_textured_curve          |  ✔ |  ✔  |  ✔  |  ✔ |  ✔  |  ✔  |  ✔ |   ✔  |  ✔  |  ✔ |  ✔  |  ✔ |  ✔  |  ✔  |
+| textures_sprite_stacking         |  ✔ |  ✔  |  ✔  |  ✔ |  ✔  |  ✔  |  ✔ |   ✔  |  ✔  |  ✔ |  ✔  |  ✔ |  ✔  |  ✔  |
 | text_sprite_fonts                |  ✔ |  ✔  |  ✔  |  ✔ |  ✔  |  ✔  |  ✔ |   ✔  |  ✔  |  ✔ |  ✔  |  ✔ |  ✔  |  ✔  |
 | text_font_spritefont             |  ✔ |  ✔  |  ✔  |  ✔ |  ✔  |  ✔  |  ✔ |   ✔  |  ✔  |  ✔ |  ✔  |  ✔ |  ✔  |  ✔  |
 | text_font_filters                |  ✔ |  ✔  |  ✔  |  ✔ |  ✔  |  ✔  |  ✔ |   ✔  |  ✔  |  ✔ |  ✔  |  ✔ |  ✔  |  ✔  |
@@ -168,6 +172,7 @@ Example elements validated:
 | models_basic_voxel               |  ✔ |  ✔  |  ✔  |  ✔ |  ✔  |  ✔  |  ✔ |   ✔  |  ✔  |  ✔ |  ✔  |  ✔ |  ✔  |  ✔  |
 | models_rotating_cube             |  ✔ |  ✔  |  ✔  |  ✔ |  ✔  |  ✔  |  ✔ |   ✔  |  ✔  |  ✔ |  ✔  |  ✔ |  ✔  |  ✔  |
 | models_decals                    |  ✔ |  ✔  |  ✔  |  ✔ |  ✔  |  ✔  |  ✔ |   ✔  |  ✔  |  ✔ |  ✔  |  ✔ |  ✔  |  ✔  |
+| models_directional_billboard     |  ✔ |  ✔  |  ✔  |  ✔ |  ✔  |  ✔  |  ✔ |   ✔  |  ✔  |  ✔ |  ✔  |  ✔ |  ✔  |  ✔  |
 | shaders_ascii_rendering          |  ✔ |  ✔  |  ✔  |  ✔ |  ✔  |  ✔  |  ✔ |   ✔  |  ✔  |  ✔ |  ✔  |  ✔ |  ✔  |  ✔  |
 | shaders_basic_lighting           |  ✔ |  ✔  |  ✔  |  ✔ |  ✔  |  ✔  |  ✔ |   ✔  |  ✔  |  ✔ |  ✔  |  ✔ |  ✔  |  ✔  |
 | shaders_model_shader             |  ✔ |  ✔  |  ✔  |  ✔ |  ✔  |  ✔  |  ✔ |   ✔  |  ✔  |  ✔ |  ✔  |  ✔ |  ✔  |  ✔  |
@@ -208,6 +213,7 @@ Example elements validated:
 | audio_stream_effects             |  ✔ |  ✔  |  ✔  |  ✔ |  ✔  |  ✔  |  ✔ |   ✔  |  ✔  |  ✔ |  ✔  |  ✔ |  ✔  |  ✔  |
 | audio_sound_multi                |  ✔ |  ✔  |  ✔  |  ✔ |  ✔  |  ✔  |  ✔ |   ✔  |  ✔  |  ✔ |  ✔  |  ✔ |  ✔  |  ✔  |
 | audio_sound_positioning          |  ✔ |  ✔  |  ✔  |  ✔ |  ✔  |  ✔  |  ✔ |   ✔  |  ✔  |  ✔ |  ✔  |  ✔ |  ✔  |  ✔  |
+| audio_fft_spectrum_visualizer    |  ✔ |  ✔  |  ✔  |  ✔ |  ✔  |  ✔  |  ✔ |   ✔  |  ✔  |  ✔ |  ✔  |  ✔ |  ✔  |  ✔  |
 | rlgl_standalone                  |  ✔ |  ❌  |  ✔  |  ✔ |  ✔  |  ✔  |  ✔ |   ✔  |  ✔  |  ✔ |  ✔  |  ✔ |  ✔  |  ✔  |
 | rlgl_compute_shader              |  ✔ |  ❌  |  ✔  |  ✔ |  ✔  |  ✔  |  ✔ |   ✔  |  ✔  |  ✔ |  ✔  |  ✔ |  ✔  |  ✔  |
 | easings_testbed                  |  ✔ |  ❌  |  ✔  |  ✔ |  ✔  |  ✔  |  ✔ |   ✔  |  ✔  |  ✔ |  ✔  |  ✔ |  ✔  |  ✔  |