Browse Source

REMOVED: Physac projects #2551

Ray 3 years ago
parent
commit
e4972f4cdd

+ 0 - 2
projects/4coder/Makefile

@@ -290,8 +290,6 @@ ifeq ($(PLATFORM),PLATFORM_DESKTOP)
         # Libraries for Windows desktop compilation
         # NOTE: WinMM library required to set high-res timer resolution
         LDLIBS = -lraylib -lopengl32 -lgdi32 -lwinmm
-        # Required for physac examples
-        #LDLIBS += -static -lpthread
     endif
     ifeq ($(PLATFORM_OS),LINUX)
         # Libraries for Debian GNU/Linux desktop compiling

+ 0 - 387
projects/VS2019/examples/physics_demo.vcxproj

@@ -1,387 +0,0 @@
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projects/VS2019/raylib.sln

@@ -145,8 +145,6 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "textures_background_scrolli
 EndProject
 Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "text", "text", "{8D3C83B7-F1E0-4C2E-9E34-EE5F6AB2502A}"
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 EndProject
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@@ -201,16 +199,6 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "shapes_easings_rectangle_ar
 EndProject
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 EndProject
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+ 0 - 2
projects/VSCode/Makefile

@@ -296,8 +296,6 @@ ifeq ($(PLATFORM),PLATFORM_DESKTOP)
         # Libraries for Windows desktop compilation
         # NOTE: WinMM library required to set high-res timer resolution
         LDLIBS = -lraylib -lopengl32 -lgdi32 -lwinmm
-        # Required for physac examples
-        #LDLIBS += -static -lpthread
     endif
     ifeq ($(PLATFORM_OS),LINUX)
         # Libraries for Debian GNU/Linux desktop compiling