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@@ -1091,6 +1091,38 @@ void DrawTextCodepoint(Font font, int codepoint, Vector2 position, float fontSiz
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DrawTexturePro(font.texture, srcRec, dstRec, (Vector2){ 0, 0 }, 0.0f, tint);
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}
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+// Draw multiple character (codepoints)
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+void DrawTextCodepoints(Font font, int *codepoints, int count, Vector2 position, float fontSize, float spacing, Color tint)
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+{
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+ int textOffsetY = 0; // Offset between lines (on line break '\n')
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+ float textOffsetX = 0.0f; // Offset X to next character to draw
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+
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+ float scaleFactor = fontSize/font.baseSize; // Character quad scaling factor
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+
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+ for (int i = 0; i < count; i++)
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+ {
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+ int index = GetGlyphIndex(font, codepoints[i]);
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+
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+ if (codepoints[i] == '\n')
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+ {
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+ // NOTE: Fixed line spacing of 1.5 line-height
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+ // TODO: Support custom line spacing defined by user
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+ textOffsetY += (int)((font.baseSize + font.baseSize/2)*scaleFactor);
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+ textOffsetX = 0.0f;
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+ }
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+ else
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+ {
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+ if ((codepoints[i] != ' ') && (codepoints[i] != '\t'))
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+ {
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+ DrawTextCodepoint(font, codepoints[i], (Vector2){ position.x + textOffsetX, position.y + textOffsetY }, fontSize, tint);
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+ }
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+
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+ if (font.glyphs[index].advanceX == 0) textOffsetX += ((float)font.recs[index].width*scaleFactor + spacing);
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+ else textOffsetX += ((float)font.glyphs[index].advanceX*scaleFactor + spacing);
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+ }
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+ }
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+}
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+
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// Measure string width for default font
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int MeasureText(const char *text, int fontSize)
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{
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