|
@@ -37,7 +37,7 @@
|
|
|
|
|
|
#include "utils.h" // rRES data decompression utility function
|
|
#include "utils.h" // rRES data decompression utility function
|
|
|
|
|
|
-//#include "stb_vorbis.h" // TODO: OGG loading functions
|
|
|
|
|
|
+//#include "stb_vorbis.h" // OGG loading functions
|
|
|
|
|
|
//----------------------------------------------------------------------------------
|
|
//----------------------------------------------------------------------------------
|
|
// Defines and Macros
|
|
// Defines and Macros
|
|
@@ -47,6 +47,29 @@
|
|
//----------------------------------------------------------------------------------
|
|
//----------------------------------------------------------------------------------
|
|
// Types and Structures Definition
|
|
// Types and Structures Definition
|
|
//----------------------------------------------------------------------------------
|
|
//----------------------------------------------------------------------------------
|
|
|
|
+// Sound source type (all file loaded in memory)
|
|
|
|
+/*
|
|
|
|
+struct Sound {
|
|
|
|
+ unsigned int source;
|
|
|
|
+ unsigned int buffer;
|
|
|
|
+};
|
|
|
|
+
|
|
|
|
+// Music type (file streamming from memory)
|
|
|
|
+// NOTE: Anything longer than ~10 seconds should be Music...
|
|
|
|
+struct Music {
|
|
|
|
+ stb_vorbis* stream;
|
|
|
|
+ stb_vorbis_info info;
|
|
|
|
+
|
|
|
|
+ ALuint id;
|
|
|
|
+ ALuint buffers[2];
|
|
|
|
+ ALuint source;
|
|
|
|
+ ALenum format;
|
|
|
|
+
|
|
|
|
+ int bufferSize;
|
|
|
|
+ int totalSamplesLeft;
|
|
|
|
+ bool loop;
|
|
|
|
+};
|
|
|
|
+*/
|
|
|
|
|
|
// Wave file data
|
|
// Wave file data
|
|
typedef struct Wave {
|
|
typedef struct Wave {
|
|
@@ -60,7 +83,8 @@ typedef struct Wave {
|
|
//----------------------------------------------------------------------------------
|
|
//----------------------------------------------------------------------------------
|
|
// Global Variables Definition
|
|
// Global Variables Definition
|
|
//----------------------------------------------------------------------------------
|
|
//----------------------------------------------------------------------------------
|
|
-// Nop...
|
|
|
|
|
|
+static bool musicIsPlaying;
|
|
|
|
+static Music *currentMusic;
|
|
|
|
|
|
//----------------------------------------------------------------------------------
|
|
//----------------------------------------------------------------------------------
|
|
// Module specific Functions Declaration
|
|
// Module specific Functions Declaration
|
|
@@ -68,6 +92,10 @@ typedef struct Wave {
|
|
static Wave LoadWAV(char *fileName);
|
|
static Wave LoadWAV(char *fileName);
|
|
static void UnloadWAV(Wave wave);
|
|
static void UnloadWAV(Wave wave);
|
|
//static Ogg LoadOGG(char *fileName);
|
|
//static Ogg LoadOGG(char *fileName);
|
|
|
|
+static bool MusicStream(Music music, ALuint buffer);
|
|
|
|
+
|
|
|
|
+extern bool MusicStreamUpdate();
|
|
|
|
+extern void PlayCurrentMusic();
|
|
|
|
|
|
//----------------------------------------------------------------------------------
|
|
//----------------------------------------------------------------------------------
|
|
// Module Functions Definition - Window and OpenGL Context Functions
|
|
// Module Functions Definition - Window and OpenGL Context Functions
|
|
@@ -79,30 +107,27 @@ void InitAudioDevice()
|
|
// Open and initialize a device with default settings
|
|
// Open and initialize a device with default settings
|
|
ALCdevice *device = alcOpenDevice(NULL);
|
|
ALCdevice *device = alcOpenDevice(NULL);
|
|
|
|
|
|
- if(!device)
|
|
|
|
- {
|
|
|
|
- fprintf(stderr, "Could not open a device!\n");
|
|
|
|
- exit(1);
|
|
|
|
- }
|
|
|
|
|
|
+ if(!device) TraceLog(ERROR, "Could not open audio device");
|
|
|
|
|
|
ALCcontext *context = alcCreateContext(device, NULL);
|
|
ALCcontext *context = alcCreateContext(device, NULL);
|
|
|
|
|
|
if(context == NULL || alcMakeContextCurrent(context) == ALC_FALSE)
|
|
if(context == NULL || alcMakeContextCurrent(context) == ALC_FALSE)
|
|
{
|
|
{
|
|
- if(context != NULL) alcDestroyContext(context);
|
|
|
|
|
|
+ if(context != NULL) alcDestroyContext(context);
|
|
|
|
|
|
alcCloseDevice(device);
|
|
alcCloseDevice(device);
|
|
|
|
|
|
- fprintf(stderr, "Could not set a context!\n");
|
|
|
|
- exit(1);
|
|
|
|
|
|
+ TraceLog(ERROR, "Could not setup audio context");
|
|
}
|
|
}
|
|
|
|
|
|
- printf("Opened \"%s\"\n", alcGetString(device, ALC_DEVICE_SPECIFIER));
|
|
|
|
|
|
+ TraceLog(INFO, "Audio device and context initialized: %s\n", alcGetString(device, ALC_DEVICE_SPECIFIER));
|
|
|
|
|
|
// Listener definition (just for 2D)
|
|
// Listener definition (just for 2D)
|
|
alListener3f(AL_POSITION, 0, 0, 0);
|
|
alListener3f(AL_POSITION, 0, 0, 0);
|
|
alListener3f(AL_VELOCITY, 0, 0, 0);
|
|
alListener3f(AL_VELOCITY, 0, 0, 0);
|
|
alListener3f(AL_ORIENTATION, 0, 0, -1);
|
|
alListener3f(AL_ORIENTATION, 0, 0, -1);
|
|
|
|
+
|
|
|
|
+ musicIsPlaying = false;
|
|
}
|
|
}
|
|
|
|
|
|
// Close the audio device for the current context, and destroys the context
|
|
// Close the audio device for the current context, and destroys the context
|
|
@@ -111,7 +136,7 @@ void CloseAudioDevice()
|
|
ALCdevice *device;
|
|
ALCdevice *device;
|
|
ALCcontext *context = alcGetCurrentContext();
|
|
ALCcontext *context = alcGetCurrentContext();
|
|
|
|
|
|
- if (context == NULL) return;
|
|
|
|
|
|
+ if (context == NULL) TraceLog(WARNING, "Could not get current audio context for closing");
|
|
|
|
|
|
device = alcGetContextsDevice(context);
|
|
device = alcGetContextsDevice(context);
|
|
|
|
|
|
@@ -169,10 +194,8 @@ Sound LoadSound(char *fileName)
|
|
// Unallocate WAV data
|
|
// Unallocate WAV data
|
|
UnloadWAV(wave);
|
|
UnloadWAV(wave);
|
|
|
|
|
|
- printf("Sample rate: %i\n", wave.sampleRate);
|
|
|
|
- printf("Channels: %i\n", wave.channels);
|
|
|
|
-
|
|
|
|
- printf("Audio file loaded...!\n");
|
|
|
|
|
|
+ TraceLog(INFO, "[%s] Sound file loaded successfully", fileName);
|
|
|
|
+ TraceLog(INFO, "[%s] Sample rate: %i - Channels: %i", fileName, wave.sampleRate, wave.channels);
|
|
|
|
|
|
sound.source = source;
|
|
sound.source = source;
|
|
sound.buffer = buffer;
|
|
sound.buffer = buffer;
|
|
@@ -196,139 +219,136 @@ Sound LoadSoundFromRES(const char *rresName, int resId)
|
|
|
|
|
|
FILE *rresFile = fopen(rresName, "rb");
|
|
FILE *rresFile = fopen(rresName, "rb");
|
|
|
|
|
|
- if (!rresFile) printf("Error opening raylib Resource file\n");
|
|
|
|
-
|
|
|
|
- // Read rres file (basic file check - id)
|
|
|
|
- fread(&id[0], sizeof(char), 1, rresFile);
|
|
|
|
- fread(&id[1], sizeof(char), 1, rresFile);
|
|
|
|
- fread(&id[2], sizeof(char), 1, rresFile);
|
|
|
|
- fread(&id[3], sizeof(char), 1, rresFile);
|
|
|
|
- fread(&version, sizeof(char), 1, rresFile);
|
|
|
|
- fread(&useless, sizeof(char), 1, rresFile);
|
|
|
|
-
|
|
|
|
- if ((id[0] != 'r') && (id[1] != 'R') && (id[2] != 'E') &&(id[3] != 'S'))
|
|
|
|
|
|
+ if (!rresFile) TraceLog(WARNING, "[%s] Could not open raylib resource file", rresName);
|
|
|
|
+ else
|
|
{
|
|
{
|
|
- printf("This is not a valid raylib Resource file!\n");
|
|
|
|
- exit(1);
|
|
|
|
- }
|
|
|
|
-
|
|
|
|
- // Read number of resources embedded
|
|
|
|
- fread(&numRes, sizeof(short), 1, rresFile);
|
|
|
|
-
|
|
|
|
- for (int i = 0; i < numRes; i++)
|
|
|
|
- {
|
|
|
|
- fread(&infoHeader, sizeof(ResInfoHeader), 1, rresFile);
|
|
|
|
|
|
+ // Read rres file (basic file check - id)
|
|
|
|
+ fread(&id[0], sizeof(char), 1, rresFile);
|
|
|
|
+ fread(&id[1], sizeof(char), 1, rresFile);
|
|
|
|
+ fread(&id[2], sizeof(char), 1, rresFile);
|
|
|
|
+ fread(&id[3], sizeof(char), 1, rresFile);
|
|
|
|
+ fread(&version, sizeof(char), 1, rresFile);
|
|
|
|
+ fread(&useless, sizeof(char), 1, rresFile);
|
|
|
|
|
|
- if (infoHeader.id == resId)
|
|
|
|
|
|
+ if ((id[0] != 'r') && (id[1] != 'R') && (id[2] != 'E') &&(id[3] != 'S'))
|
|
{
|
|
{
|
|
- found = true;
|
|
|
|
-
|
|
|
|
- // Check data is of valid SOUND type
|
|
|
|
- if (infoHeader.type == 1) // SOUND data type
|
|
|
|
- {
|
|
|
|
- // TODO: Check data compression type
|
|
|
|
- // NOTE: We suppose compression type 2 (DEFLATE - default)
|
|
|
|
-
|
|
|
|
- // Reading SOUND parameters
|
|
|
|
- Wave wave;
|
|
|
|
- short sampleRate, bps;
|
|
|
|
- char channels, reserved;
|
|
|
|
|
|
+ TraceLog(WARNING, "[%s] This is not a valid raylib resource file", rresName);
|
|
|
|
+ }
|
|
|
|
+ else
|
|
|
|
+ {
|
|
|
|
+ // Read number of resources embedded
|
|
|
|
+ fread(&numRes, sizeof(short), 1, rresFile);
|
|
|
|
|
|
- fread(&sampleRate, sizeof(short), 1, rresFile); // Sample rate (frequency)
|
|
|
|
- fread(&bps, sizeof(short), 1, rresFile); // Bits per sample
|
|
|
|
- fread(&channels, 1, 1, rresFile); // Channels (1 - mono, 2 - stereo)
|
|
|
|
- fread(&reserved, 1, 1, rresFile); // <reserved>
|
|
|
|
-
|
|
|
|
- printf("Sample rate: %i\n", (int)sampleRate);
|
|
|
|
- printf("Bits per sample: %i\n", (int)bps);
|
|
|
|
- printf("Channels: %i\n", (int)channels);
|
|
|
|
-
|
|
|
|
- wave.sampleRate = sampleRate;
|
|
|
|
- wave.dataSize = infoHeader.srcSize;
|
|
|
|
- wave.bitsPerSample = bps;
|
|
|
|
- wave.channels = (short)channels;
|
|
|
|
-
|
|
|
|
- unsigned char *data = malloc(infoHeader.size);
|
|
|
|
-
|
|
|
|
- fread(data, infoHeader.size, 1, rresFile);
|
|
|
|
-
|
|
|
|
- wave.data = DecompressData(data, infoHeader.size, infoHeader.srcSize);
|
|
|
|
-
|
|
|
|
- free(data);
|
|
|
|
-
|
|
|
|
- // Convert wave to Sound (OpenAL)
|
|
|
|
- ALenum format = 0;
|
|
|
|
|
|
+ for (int i = 0; i < numRes; i++)
|
|
|
|
+ {
|
|
|
|
+ fread(&infoHeader, sizeof(ResInfoHeader), 1, rresFile);
|
|
|
|
|
|
- // The OpenAL format is worked out by looking at the number of channels and the bits per sample
|
|
|
|
- if (wave.channels == 1)
|
|
|
|
|
|
+ if (infoHeader.id == resId)
|
|
{
|
|
{
|
|
- if (wave.bitsPerSample == 8 ) format = AL_FORMAT_MONO8;
|
|
|
|
- else if (wave.bitsPerSample == 16) format = AL_FORMAT_MONO16;
|
|
|
|
- }
|
|
|
|
- else if (wave.channels == 2)
|
|
|
|
- {
|
|
|
|
- if (wave.bitsPerSample == 8 ) format = AL_FORMAT_STEREO8;
|
|
|
|
- else if (wave.bitsPerSample == 16) format = AL_FORMAT_STEREO16;
|
|
|
|
|
|
+ found = true;
|
|
|
|
+
|
|
|
|
+ // Check data is of valid SOUND type
|
|
|
|
+ if (infoHeader.type == 1) // SOUND data type
|
|
|
|
+ {
|
|
|
|
+ // TODO: Check data compression type
|
|
|
|
+ // NOTE: We suppose compression type 2 (DEFLATE - default)
|
|
|
|
+
|
|
|
|
+ // Reading SOUND parameters
|
|
|
|
+ Wave wave;
|
|
|
|
+ short sampleRate, bps;
|
|
|
|
+ char channels, reserved;
|
|
|
|
+
|
|
|
|
+ fread(&sampleRate, sizeof(short), 1, rresFile); // Sample rate (frequency)
|
|
|
|
+ fread(&bps, sizeof(short), 1, rresFile); // Bits per sample
|
|
|
|
+ fread(&channels, 1, 1, rresFile); // Channels (1 - mono, 2 - stereo)
|
|
|
|
+ fread(&reserved, 1, 1, rresFile); // <reserved>
|
|
|
|
+
|
|
|
|
+ wave.sampleRate = sampleRate;
|
|
|
|
+ wave.dataSize = infoHeader.srcSize;
|
|
|
|
+ wave.bitsPerSample = bps;
|
|
|
|
+ wave.channels = (short)channels;
|
|
|
|
+
|
|
|
|
+ unsigned char *data = malloc(infoHeader.size);
|
|
|
|
+
|
|
|
|
+ fread(data, infoHeader.size, 1, rresFile);
|
|
|
|
+
|
|
|
|
+ wave.data = DecompressData(data, infoHeader.size, infoHeader.srcSize);
|
|
|
|
+
|
|
|
|
+ free(data);
|
|
|
|
+
|
|
|
|
+ // Convert wave to Sound (OpenAL)
|
|
|
|
+ ALenum format = 0;
|
|
|
|
+
|
|
|
|
+ // The OpenAL format is worked out by looking at the number of channels and the bits per sample
|
|
|
|
+ if (wave.channels == 1)
|
|
|
|
+ {
|
|
|
|
+ if (wave.bitsPerSample == 8 ) format = AL_FORMAT_MONO8;
|
|
|
|
+ else if (wave.bitsPerSample == 16) format = AL_FORMAT_MONO16;
|
|
|
|
+ }
|
|
|
|
+ else if (wave.channels == 2)
|
|
|
|
+ {
|
|
|
|
+ if (wave.bitsPerSample == 8 ) format = AL_FORMAT_STEREO8;
|
|
|
|
+ else if (wave.bitsPerSample == 16) format = AL_FORMAT_STEREO16;
|
|
|
|
+ }
|
|
|
|
+
|
|
|
|
+
|
|
|
|
+ // Create an audio source
|
|
|
|
+ ALuint source;
|
|
|
|
+ alGenSources(1, &source); // Generate pointer to audio source
|
|
|
|
+
|
|
|
|
+ alSourcef(source, AL_PITCH, 1);
|
|
|
|
+ alSourcef(source, AL_GAIN, 1);
|
|
|
|
+ alSource3f(source, AL_POSITION, 0, 0, 0);
|
|
|
|
+ alSource3f(source, AL_VELOCITY, 0, 0, 0);
|
|
|
|
+ alSourcei(source, AL_LOOPING, AL_FALSE);
|
|
|
|
+
|
|
|
|
+ // Convert loaded data to OpenAL buffer
|
|
|
|
+ //----------------------------------------
|
|
|
|
+ ALuint buffer;
|
|
|
|
+ alGenBuffers(1, &buffer); // Generate pointer to buffer
|
|
|
|
+
|
|
|
|
+ // Upload sound data to buffer
|
|
|
|
+ alBufferData(buffer, format, (void*)wave.data, wave.dataSize, wave.sampleRate);
|
|
|
|
+
|
|
|
|
+ // Attach sound buffer to source
|
|
|
|
+ alSourcei(source, AL_BUFFER, buffer);
|
|
|
|
+
|
|
|
|
+ // Unallocate WAV data
|
|
|
|
+ UnloadWAV(wave);
|
|
|
|
+
|
|
|
|
+ TraceLog(INFO, "[%s] Sound loaded successfully from resource, sample rate: %i", rresName, (int)sampleRate);
|
|
|
|
+
|
|
|
|
+ sound.source = source;
|
|
|
|
+ sound.buffer = buffer;
|
|
|
|
+ }
|
|
|
|
+ else
|
|
|
|
+ {
|
|
|
|
+ TraceLog(WARNING, "[%s] Required resource do not seem to be a valid SOUND resource", rresName);
|
|
|
|
+ }
|
|
}
|
|
}
|
|
-
|
|
|
|
-
|
|
|
|
- // Create an audio source
|
|
|
|
- ALuint source;
|
|
|
|
- alGenSources(1, &source); // Generate pointer to audio source
|
|
|
|
-
|
|
|
|
- alSourcef(source, AL_PITCH, 1);
|
|
|
|
- alSourcef(source, AL_GAIN, 1);
|
|
|
|
- alSource3f(source, AL_POSITION, 0, 0, 0);
|
|
|
|
- alSource3f(source, AL_VELOCITY, 0, 0, 0);
|
|
|
|
- alSourcei(source, AL_LOOPING, AL_FALSE);
|
|
|
|
-
|
|
|
|
- // Convert loaded data to OpenAL buffer
|
|
|
|
- //----------------------------------------
|
|
|
|
- ALuint buffer;
|
|
|
|
- alGenBuffers(1, &buffer); // Generate pointer to buffer
|
|
|
|
-
|
|
|
|
- // Upload sound data to buffer
|
|
|
|
- alBufferData(buffer, format, (void*)wave.data, wave.dataSize, wave.sampleRate);
|
|
|
|
-
|
|
|
|
- // Attach sound buffer to source
|
|
|
|
- alSourcei(source, AL_BUFFER, buffer);
|
|
|
|
-
|
|
|
|
- // Unallocate WAV data
|
|
|
|
- UnloadWAV(wave);
|
|
|
|
-
|
|
|
|
- printf("Audio file loaded...!\n");
|
|
|
|
-
|
|
|
|
- sound.source = source;
|
|
|
|
- sound.buffer = buffer;
|
|
|
|
- }
|
|
|
|
- else
|
|
|
|
- {
|
|
|
|
-
|
|
|
|
- printf("Required resource do not seem to be a valid IMAGE resource\n");
|
|
|
|
- exit(2);
|
|
|
|
|
|
+ else
|
|
|
|
+ {
|
|
|
|
+ // Depending on type, skip the right amount of parameters
|
|
|
|
+ switch (infoHeader.type)
|
|
|
|
+ {
|
|
|
|
+ case 0: fseek(rresFile, 6, SEEK_CUR); break; // IMAGE: Jump 6 bytes of parameters
|
|
|
|
+ case 1: fseek(rresFile, 6, SEEK_CUR); break; // SOUND: Jump 6 bytes of parameters
|
|
|
|
+ case 2: fseek(rresFile, 5, SEEK_CUR); break; // MODEL: Jump 5 bytes of parameters (TODO: Review)
|
|
|
|
+ case 3: break; // TEXT: No parameters
|
|
|
|
+ case 4: break; // RAW: No parameters
|
|
|
|
+ default: break;
|
|
|
|
+ }
|
|
|
|
+
|
|
|
|
+ // Jump DATA to read next infoHeader
|
|
|
|
+ fseek(rresFile, infoHeader.size, SEEK_CUR);
|
|
|
|
+ }
|
|
}
|
|
}
|
|
}
|
|
}
|
|
- else
|
|
|
|
- {
|
|
|
|
- // Depending on type, skip the right amount of parameters
|
|
|
|
- switch (infoHeader.type)
|
|
|
|
- {
|
|
|
|
- case 0: fseek(rresFile, 6, SEEK_CUR); break; // IMAGE: Jump 6 bytes of parameters
|
|
|
|
- case 1: fseek(rresFile, 6, SEEK_CUR); break; // SOUND: Jump 6 bytes of parameters
|
|
|
|
- case 2: fseek(rresFile, 5, SEEK_CUR); break; // MODEL: Jump 5 bytes of parameters (TODO: Review)
|
|
|
|
- case 3: break; // TEXT: No parameters
|
|
|
|
- case 4: break; // RAW: No parameters
|
|
|
|
- default: break;
|
|
|
|
- }
|
|
|
|
-
|
|
|
|
- // Jump DATA to read next infoHeader
|
|
|
|
- fseek(rresFile, infoHeader.size, SEEK_CUR);
|
|
|
|
- }
|
|
|
|
|
|
+
|
|
|
|
+ fclose(rresFile);
|
|
}
|
|
}
|
|
|
|
|
|
- fclose(rresFile);
|
|
|
|
-
|
|
|
|
- if (!found) printf("Required resource id could not be found in the raylib Resource file!\n");
|
|
|
|
|
|
+ if (!found) TraceLog(WARNING, "[%s] Required resource id [%i] could not be found in the raylib resource file", rresName, resId);
|
|
|
|
|
|
return sound;
|
|
return sound;
|
|
}
|
|
}
|
|
@@ -345,7 +365,7 @@ void PlaySound(Sound sound)
|
|
{
|
|
{
|
|
alSourcePlay(sound.source); // Play the sound
|
|
alSourcePlay(sound.source); // Play the sound
|
|
|
|
|
|
- printf("Playing sound!\n");
|
|
|
|
|
|
+ TraceLog(INFO, "Playing sound");
|
|
|
|
|
|
// Find the current position of the sound being played
|
|
// Find the current position of the sound being played
|
|
// NOTE: Only work when the entire file is in a single buffer
|
|
// NOTE: Only work when the entire file is in a single buffer
|
|
@@ -390,7 +410,7 @@ void StopSound(Sound sound)
|
|
}
|
|
}
|
|
|
|
|
|
// Check if a sound is playing
|
|
// Check if a sound is playing
|
|
-bool IsPlaying(Sound sound)
|
|
|
|
|
|
+bool SoundIsPlaying(Sound sound)
|
|
{
|
|
{
|
|
bool playing = false;
|
|
bool playing = false;
|
|
ALint state;
|
|
ALint state;
|
|
@@ -401,6 +421,16 @@ bool IsPlaying(Sound sound)
|
|
return playing;
|
|
return playing;
|
|
}
|
|
}
|
|
|
|
|
|
|
|
+// Check if music is playing
|
|
|
|
+bool MusicIsPlaying(Music music)
|
|
|
|
+{
|
|
|
|
+ ALenum state;
|
|
|
|
+
|
|
|
|
+ alGetSourcei(music.source, AL_SOURCE_STATE, &state);
|
|
|
|
+
|
|
|
|
+ return (state == AL_PLAYING);
|
|
|
|
+}
|
|
|
|
+
|
|
// Set volume for a sound
|
|
// Set volume for a sound
|
|
void SetVolume(Sound sound, float volume)
|
|
void SetVolume(Sound sound, float volume)
|
|
{
|
|
{
|
|
@@ -450,61 +480,65 @@ static Wave LoadWAV(char *fileName)
|
|
|
|
|
|
if (!wavFile)
|
|
if (!wavFile)
|
|
{
|
|
{
|
|
- printf("Could not open WAV file.\n");
|
|
|
|
- exit(1);
|
|
|
|
|
|
+ TraceLog(WARNING, "[%s] Could not open WAV file", fileName);
|
|
}
|
|
}
|
|
-
|
|
|
|
- // Read in the first chunk into the struct
|
|
|
|
- fread(&riffHeader, sizeof(RiffHeader), 1, wavFile);
|
|
|
|
-
|
|
|
|
- // Check for RIFF and WAVE tags
|
|
|
|
- if ((riffHeader.chunkID[0] != 'R' ||
|
|
|
|
- riffHeader.chunkID[1] != 'I' ||
|
|
|
|
- riffHeader.chunkID[2] != 'F' ||
|
|
|
|
- riffHeader.chunkID[3] != 'F') ||
|
|
|
|
- (riffHeader.format[0] != 'W' ||
|
|
|
|
- riffHeader.format[1] != 'A' ||
|
|
|
|
- riffHeader.format[2] != 'V' ||
|
|
|
|
- riffHeader.format[3] != 'E'))
|
|
|
|
- printf("Invalid RIFF or WAVE Header");
|
|
|
|
-
|
|
|
|
- // Read in the 2nd chunk for the wave info
|
|
|
|
- fread(&waveFormat, sizeof(WaveFormat), 1, wavFile);
|
|
|
|
-
|
|
|
|
- // Check for fmt tag
|
|
|
|
- if (waveFormat.subChunkID[0] != 'f' ||
|
|
|
|
- waveFormat.subChunkID[1] != 'm' ||
|
|
|
|
- waveFormat.subChunkID[2] != 't' ||
|
|
|
|
- waveFormat.subChunkID[3] != ' ')
|
|
|
|
- printf("Invalid Wave Format");
|
|
|
|
-
|
|
|
|
- // Check for extra parameters;
|
|
|
|
- if (waveFormat.subChunkSize > 16)
|
|
|
|
- fseek(wavFile, sizeof(short), SEEK_CUR);
|
|
|
|
-
|
|
|
|
- // Read in the the last byte of data before the sound file
|
|
|
|
- fread(&waveData, sizeof(WaveData), 1, wavFile);
|
|
|
|
-
|
|
|
|
- // Check for data tag
|
|
|
|
- if (waveData.subChunkID[0] != 'd' ||
|
|
|
|
- waveData.subChunkID[1] != 'a' ||
|
|
|
|
- waveData.subChunkID[2] != 't' ||
|
|
|
|
- waveData.subChunkID[3] != 'a')
|
|
|
|
- printf("Invalid data header");
|
|
|
|
-
|
|
|
|
- // Allocate memory for data
|
|
|
|
- wave.data = (unsigned char *)malloc(sizeof(unsigned char) * waveData.subChunkSize);
|
|
|
|
-
|
|
|
|
- // Read in the sound data into the soundData variable
|
|
|
|
- fread(wave.data, waveData.subChunkSize, 1, wavFile);
|
|
|
|
-
|
|
|
|
- // Now we set the variables that we need later
|
|
|
|
- wave.dataSize = waveData.subChunkSize;
|
|
|
|
- wave.sampleRate = waveFormat.sampleRate;
|
|
|
|
- wave.channels = waveFormat.numChannels;
|
|
|
|
- wave.bitsPerSample = waveFormat.bitsPerSample;
|
|
|
|
|
|
+ else
|
|
|
|
+ {
|
|
|
|
+ // Read in the first chunk into the struct
|
|
|
|
+ fread(&riffHeader, sizeof(RiffHeader), 1, wavFile);
|
|
|
|
+
|
|
|
|
+ // Check for RIFF and WAVE tags
|
|
|
|
+ if (((riffHeader.chunkID[0] != 'R') || (riffHeader.chunkID[1] != 'I') || (riffHeader.chunkID[2] != 'F') || (riffHeader.chunkID[3] != 'F')) ||
|
|
|
|
+ ((riffHeader.format[0] != 'W') || (riffHeader.format[1] != 'A') || (riffHeader.format[2] != 'V') || (riffHeader.format[3] != 'E')))
|
|
|
|
+ {
|
|
|
|
+ TraceLog(WARNING, "[%s] Invalid RIFF or WAVE Header", fileName);
|
|
|
|
+ }
|
|
|
|
+ else
|
|
|
|
+ {
|
|
|
|
+ // Read in the 2nd chunk for the wave info
|
|
|
|
+ fread(&waveFormat, sizeof(WaveFormat), 1, wavFile);
|
|
|
|
+
|
|
|
|
+ // Check for fmt tag
|
|
|
|
+ if ((waveFormat.subChunkID[0] != 'f') || (waveFormat.subChunkID[1] != 'm') ||
|
|
|
|
+ (waveFormat.subChunkID[2] != 't') || (waveFormat.subChunkID[3] != ' '))
|
|
|
|
+ {
|
|
|
|
+ TraceLog(WARNING, "[%s] Invalid Wave format", fileName);
|
|
|
|
+ }
|
|
|
|
+ else
|
|
|
|
+ {
|
|
|
|
+ // Check for extra parameters;
|
|
|
|
+ if (waveFormat.subChunkSize > 16) fseek(wavFile, sizeof(short), SEEK_CUR);
|
|
|
|
+
|
|
|
|
+ // Read in the the last byte of data before the sound file
|
|
|
|
+ fread(&waveData, sizeof(WaveData), 1, wavFile);
|
|
|
|
+
|
|
|
|
+ // Check for data tag
|
|
|
|
+ if ((waveData.subChunkID[0] != 'd') || (waveData.subChunkID[1] != 'a') ||
|
|
|
|
+ (waveData.subChunkID[2] != 't') || (waveData.subChunkID[3] != 'a'))
|
|
|
|
+ {
|
|
|
|
+ TraceLog(WARNING, "[%s] Invalid data header", fileName);
|
|
|
|
+ }
|
|
|
|
+ else
|
|
|
|
+ {
|
|
|
|
+ // Allocate memory for data
|
|
|
|
+ wave.data = (unsigned char *)malloc(sizeof(unsigned char) * waveData.subChunkSize);
|
|
|
|
+
|
|
|
|
+ // Read in the sound data into the soundData variable
|
|
|
|
+ fread(wave.data, waveData.subChunkSize, 1, wavFile);
|
|
|
|
+
|
|
|
|
+ // Now we set the variables that we need later
|
|
|
|
+ wave.dataSize = waveData.subChunkSize;
|
|
|
|
+ wave.sampleRate = waveFormat.sampleRate;
|
|
|
|
+ wave.channels = waveFormat.numChannels;
|
|
|
|
+ wave.bitsPerSample = waveFormat.bitsPerSample;
|
|
|
|
+
|
|
|
|
+ TraceLog(INFO, "[%s] Wave file loaded successfully", fileName);
|
|
|
|
+ }
|
|
|
|
+ }
|
|
|
|
+ }
|
|
|
|
|
|
- fclose(wavFile);
|
|
|
|
|
|
+ fclose(wavFile);
|
|
|
|
+ }
|
|
|
|
|
|
return wave;
|
|
return wave;
|
|
}
|
|
}
|
|
@@ -516,5 +550,192 @@ static void UnloadWAV(Wave wave)
|
|
}
|
|
}
|
|
|
|
|
|
// TODO: Ogg data loading
|
|
// TODO: Ogg data loading
|
|
-//static Ogg LoadOGG(char *fileName) { }
|
|
|
|
|
|
+Music LoadMusic(char *fileName)
|
|
|
|
+{
|
|
|
|
+ Music music;
|
|
|
|
+
|
|
|
|
+ // Open audio stream
|
|
|
|
+ music.stream = stb_vorbis_open_filename(fileName, NULL, NULL);
|
|
|
|
+
|
|
|
|
+ if (music.stream == NULL) TraceLog(WARNING, "Could not open ogg audio file");
|
|
|
|
+ else
|
|
|
|
+ {
|
|
|
|
+ // Get file info
|
|
|
|
+ music.info = stb_vorbis_get_info(music.stream);
|
|
|
|
+
|
|
|
|
+ printf("Ogg sample rate: %i\n", music.info.sample_rate);
|
|
|
|
+ printf("Ogg channels: %i\n", music.info.channels);
|
|
|
|
+ printf("Temp memory required: %i\n", music.info.temp_memory_required);
|
|
|
|
+
|
|
|
|
+ if (music.info.channels == 2) music.format = AL_FORMAT_STEREO16;
|
|
|
|
+ else music.format = AL_FORMAT_MONO16;
|
|
|
|
+
|
|
|
|
+ music.bufferSize = 4096*8;
|
|
|
|
+ music.loop = true; // We loop by default
|
|
|
|
+
|
|
|
|
+ // Create an audio source
|
|
|
|
+ alGenSources(1, &music.source); // Generate pointer to audio source
|
|
|
|
+
|
|
|
|
+ alSourcef(music.source, AL_PITCH, 1);
|
|
|
|
+ alSourcef(music.source, AL_GAIN, 1);
|
|
|
|
+ alSource3f(music.source, AL_POSITION, 0, 0, 0);
|
|
|
|
+ alSource3f(music.source, AL_VELOCITY, 0, 0, 0);
|
|
|
|
+ alSourcei(music.source, AL_LOOPING, AL_TRUE); // We loop by default
|
|
|
|
+
|
|
|
|
+ // Convert loaded data to OpenAL buffers
|
|
|
|
+ alGenBuffers(2, music.buffers);
|
|
|
|
+ /*
|
|
|
|
+ if (!MusicStream(music, music.buffers[0])) exit(1);
|
|
|
|
+ if (!MusicStream(music, music.buffers[1])) exit(1);
|
|
|
|
+
|
|
|
|
+ alSourceQueueBuffers(music.source, 2, music.buffers);
|
|
|
|
+
|
|
|
|
+ PlayMusic(music);
|
|
|
|
+ */
|
|
|
|
+ music.totalSamplesLeft = stb_vorbis_stream_length_in_samples(music.stream) * music.info.channels;
|
|
|
|
+
|
|
|
|
+ currentMusic = &music;
|
|
|
|
+ }
|
|
|
|
+
|
|
|
|
+ return music;
|
|
|
|
+}
|
|
|
|
+
|
|
|
|
+void UnloadMusic(Music music)
|
|
|
|
+{
|
|
|
|
+ StopMusic(music);
|
|
|
|
+
|
|
|
|
+ alDeleteSources(1, &music.source);
|
|
|
|
+ alDeleteBuffers(2, music.buffers);
|
|
|
|
+
|
|
|
|
+ stb_vorbis_close(music.stream);
|
|
|
|
+}
|
|
|
|
+
|
|
|
|
+void PlayMusic(Music music)
|
|
|
|
+{
|
|
|
|
+ //if (MusicIsPlaying(music)) return true;
|
|
|
|
+
|
|
|
|
+ if (!MusicStream(music, music.buffers[0])) TraceLog(WARNING, "MusicStream returned 0");
|
|
|
|
+ if (!MusicStream(music, music.buffers[1])) TraceLog(WARNING, "MusicStream returned 0");
|
|
|
|
+
|
|
|
|
+ alSourceQueueBuffers(music.source, 2, music.buffers);
|
|
|
|
+ alSourcePlay(music.source);
|
|
|
|
+
|
|
|
|
+ TraceLog(INFO, "Playing music");
|
|
|
|
+}
|
|
|
|
+
|
|
|
|
+extern void PlayCurrentMusic()
|
|
|
|
+{
|
|
|
|
+ if (!MusicStream(*currentMusic, currentMusic->buffers[0])) TraceLog(WARNING, "MusicStream returned 0");
|
|
|
|
+ if (!MusicStream(*currentMusic, currentMusic->buffers[1])) TraceLog(WARNING, "MusicStream returned 0");
|
|
|
|
+
|
|
|
|
+ alSourceQueueBuffers(currentMusic->source, 2, currentMusic->buffers);
|
|
|
|
+ alSourcePlay(currentMusic->source);
|
|
|
|
+}
|
|
|
|
+
|
|
|
|
+// Stop reproducing music
|
|
|
|
+void StopMusic(Music music)
|
|
|
|
+{
|
|
|
|
+ alSourceStop(music.source);
|
|
|
|
+
|
|
|
|
+ musicIsPlaying = false;
|
|
|
|
+}
|
|
|
|
+
|
|
|
|
+static bool MusicStream(Music music, ALuint buffer)
|
|
|
|
+{
|
|
|
|
+ //Uncomment this to avoid VLAs
|
|
|
|
+ //#define BUFFER_SIZE 4096*32
|
|
|
|
+ #ifndef BUFFER_SIZE//VLAs ftw
|
|
|
|
+ #define BUFFER_SIZE (music.bufferSize)
|
|
|
|
+ #endif
|
|
|
|
+ ALshort pcm[BUFFER_SIZE];
|
|
|
|
+
|
|
|
|
+ int size = 0;
|
|
|
|
+ int result = 0;
|
|
|
|
+
|
|
|
|
+ while (size < BUFFER_SIZE)
|
|
|
|
+ {
|
|
|
|
+ result = stb_vorbis_get_samples_short_interleaved(music.stream, music.info.channels, pcm+size, BUFFER_SIZE-size);
|
|
|
|
+
|
|
|
|
+ if (result > 0) size += (result*music.info.channels);
|
|
|
|
+ else break;
|
|
|
|
+ }
|
|
|
|
+
|
|
|
|
+ if (size == 0) return false;
|
|
|
|
+
|
|
|
|
+ alBufferData(buffer, music.format, pcm, size*sizeof(ALshort), music.info.sample_rate);
|
|
|
|
+
|
|
|
|
+ music.totalSamplesLeft -= size;
|
|
|
|
+
|
|
|
|
+ #undef BUFFER_SIZE
|
|
|
|
+
|
|
|
|
+ return true;
|
|
|
|
+}
|
|
|
|
+/*
|
|
|
|
+extern bool MusicStreamUpdate()
|
|
|
|
+{
|
|
|
|
+ ALint processed = 0;
|
|
|
|
+
|
|
|
|
+ alGetSourcei(currentMusic->source, AL_BUFFERS_PROCESSED, &processed);
|
|
|
|
+
|
|
|
|
+ while (processed--)
|
|
|
|
+ {
|
|
|
|
+ ALuint buffer = 0;
|
|
|
|
+
|
|
|
|
+ alSourceUnqueueBuffers(currentMusic->source, 1, &buffer);
|
|
|
|
+
|
|
|
|
+ if (!MusicStream(*currentMusic, buffer))
|
|
|
|
+ {
|
|
|
|
+ bool shouldExit = true;
|
|
|
|
+
|
|
|
|
+ if (currentMusic->loop)
|
|
|
|
+ {
|
|
|
|
+ stb_vorbis_seek_start(currentMusic->stream);
|
|
|
|
+ currentMusic->totalSamplesLeft = stb_vorbis_stream_length_in_samples(currentMusic->stream) * currentMusic->info.channels;
|
|
|
|
+
|
|
|
|
+ shouldExit = !MusicStream(*currentMusic, buffer);
|
|
|
|
+ }
|
|
|
|
+
|
|
|
|
+ if (shouldExit) return false;
|
|
|
|
+ }
|
|
|
|
+
|
|
|
|
+ alSourceQueueBuffers(currentMusic->source, 1, &buffer);
|
|
|
|
+ }
|
|
|
|
+
|
|
|
|
+ return true;
|
|
|
|
+}
|
|
|
|
+*/
|
|
|
|
+extern bool MusicStreamUpdate()
|
|
|
|
+{
|
|
|
|
+ int processed;
|
|
|
|
+ bool active = true;
|
|
|
|
+
|
|
|
|
+ alGetSourcei(currentMusic->source, AL_BUFFERS_PROCESSED, &processed);
|
|
|
|
+
|
|
|
|
+ printf("Data processed: %i\n", processed);
|
|
|
|
+
|
|
|
|
+ while (processed--)
|
|
|
|
+ {
|
|
|
|
+ ALuint buffer = 0;
|
|
|
|
+
|
|
|
|
+ alSourceUnqueueBuffers(currentMusic->source, 1, &buffer);
|
|
|
|
+
|
|
|
|
+ active = MusicStream(*currentMusic, buffer);
|
|
|
|
+
|
|
|
|
+ alSourceQueueBuffers(currentMusic->source, 1, &buffer);
|
|
|
|
+ }
|
|
|
|
+
|
|
|
|
+ return active;
|
|
|
|
+}
|
|
|
|
|
|
|
|
+void MusicStreamEmpty()
|
|
|
|
+{
|
|
|
|
+ int queued;
|
|
|
|
+
|
|
|
|
+ alGetSourcei(currentMusic->source, AL_BUFFERS_QUEUED, &queued);
|
|
|
|
+
|
|
|
|
+ while(queued--)
|
|
|
|
+ {
|
|
|
|
+ ALuint buffer;
|
|
|
|
+ alSourceUnqueueBuffers(currentMusic->source, 1, &buffer);
|
|
|
|
+ }
|
|
|
|
+}
|