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Update raylib_api.* by CI

github-actions[bot] 7 months ago
parent
commit
e70f9157bc

+ 1 - 1
parser/output/raylib_api.json

@@ -3899,7 +3899,7 @@
     },
     {
       "name": "SetShaderValueTexture",
-      "description": "Set shader uniform value for texture (sampler2d)",
+      "description": "Set shader uniform value and bind the texture (sampler2d)",
       "returnType": "void",
       "params": [
         {

+ 1 - 1
parser/output/raylib_api.lua

@@ -3674,7 +3674,7 @@ return {
     },
     {
       name = "SetShaderValueTexture",
-      description = "Set shader uniform value for texture (sampler2d)",
+      description = "Set shader uniform value and bind the texture (sampler2d)",
       returnType = "void",
       params = {
         {type = "Shader", name = "shader"},

+ 1 - 1
parser/output/raylib_api.txt

@@ -1431,7 +1431,7 @@ Function 082: SetShaderValueMatrix() (3 input parameters)
 Function 083: SetShaderValueTexture() (3 input parameters)
   Name: SetShaderValueTexture
   Return type: void
-  Description: Set shader uniform value for texture (sampler2d)
+  Description: Set shader uniform value and bind the texture (sampler2d)
   Param[1]: shader (type: Shader)
   Param[2]: locIndex (type: int)
   Param[3]: texture (type: Texture2D)

+ 1 - 1
parser/output/raylib_api.xml

@@ -906,7 +906,7 @@
             <Param type="int" name="locIndex" desc="" />
             <Param type="Matrix" name="mat" desc="" />
         </Function>
-        <Function name="SetShaderValueTexture" retType="void" paramCount="3" desc="Set shader uniform value for texture (sampler2d)">
+        <Function name="SetShaderValueTexture" retType="void" paramCount="3" desc="Set shader uniform value and bind the texture (sampler2d)">
             <Param type="Shader" name="shader" desc="" />
             <Param type="int" name="locIndex" desc="" />
             <Param type="Texture2D" name="texture" desc="" />