2
0
raysan5 7 жил өмнө
parent
commit
e7cf03b1e4
3 өөрчлөгдсөн 7 нэмэгдсэн , 9 устгасан
  1. 2 4
      src/models.c
  2. 4 4
      src/rlgl.c
  3. 1 1
      src/textures.c

+ 2 - 4
src/models.c

@@ -45,9 +45,7 @@
 
 #include "raylib.h"
 
-#if defined(PLATFORM_ANDROID)
-    #include "utils.h"      // Android fopen function map
-#endif
+#include "utils.h"          // Required for: fopen() Android mapping
 
 #include <stdio.h>          // Required for: FILE, fopen(), fclose(), fscanf(), feof(), rewind(), fgets()
 #include <stdlib.h>         // Required for: malloc(), free()
@@ -57,7 +55,7 @@
 #include "rlgl.h"           // raylib OpenGL abstraction layer to OpenGL 1.1, 2.1, 3.3+ or ES2
 
 #define PAR_SHAPES_IMPLEMENTATION
-#include "external/par_shapes.h"
+#include "external/par_shapes.h"    // Shapes 3d parametric generation
 
 //----------------------------------------------------------------------------------
 // Defines and Macros

+ 4 - 4
src/rlgl.c

@@ -1109,7 +1109,7 @@ void rlglInit(int width, int height)
         if (strcmp(extList[i], (const char *)"GL_OES_texture_npot") == 0) texNPOTSupported = true;
         
         // Check texture float support
-        if (strcmp(extList[i], (const char *)"OES_texture_float") == 0) texFloatSupported = true;
+        if (strcmp(extList[i], (const char *)"GL_OES_texture_float") == 0) texFloatSupported = true;
 #endif
 
         // DDS texture compression support
@@ -1137,11 +1137,11 @@ void rlglInit(int width, int height)
             glGetFloatv(0x84FF, &maxAnisotropicLevel);   // GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT
         }
 
-        // Debug marker support
-        if(strcmp(extList[i], (const char *)"GL_EXT_debug_marker") == 0) debugMarkerSupported = true;
-
         // Clamp mirror wrap mode supported
         if (strcmp(extList[i], (const char *)"GL_EXT_texture_mirror_clamp") == 0) texClampMirrorSupported = true;
+        
+        // Debug marker support
+        if(strcmp(extList[i], (const char *)"GL_EXT_debug_marker") == 0) debugMarkerSupported = true;
     }
 
 #ifdef _MSC_VER

+ 1 - 1
src/textures.c

@@ -1681,7 +1681,7 @@ Image GenImageCellular(int width, int height, int tileSize)
 // Generate GPU mipmaps for a texture
 void GenTextureMipmaps(Texture2D *texture)
 {
-#if PLATFORM_WEB
+#if defined(PLATFORM_WEB)
     // Calculate next power-of-two values
     int potWidth = (int)powf(2, ceilf(logf((float)texture->width)/logf(2)));
     int potHeight = (int)powf(2, ceilf(logf((float)texture->height)/logf(2)));