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@@ -13,29 +13,29 @@
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int main()
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{
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+ // Initialization
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+ //--------------------------------------------------------------------------------------
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int screenWidth = 800;
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int screenHeight = 450;
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- // Initialization
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- //---------------------------------------------------------
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InitWindow(screenWidth, screenHeight, "raylib example 02c - raylib color palette");
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- //----------------------------------------------------------
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+ //--------------------------------------------------------------------------------------
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// Main game loop
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while (!WindowShouldClose()) // Detect window close button or ESC key
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{
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// Update
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- //-----------------------------------------------------
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+ //----------------------------------------------------------------------------------
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// TODO: Update your variables here
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- //-----------------------------------------------------
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+ //----------------------------------------------------------------------------------
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// Draw
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- //-----------------------------------------------------
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+ //----------------------------------------------------------------------------------
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BeginDrawing();
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ClearBackground(RAYWHITE);
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- DrawText("raylib color palette", 28, 42, 20, 2, BLACK);
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+ DrawText("raylib color palette", 28, 42, 20, BLACK);
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DrawRectangle(26, 80, 100, 100, DARKGRAY);
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DrawRectangle(26, 188, 100, 100, GRAY);
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@@ -60,36 +60,36 @@ int main()
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DrawRectangle(674, 296, 100, 100, BEIGE);
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- DrawText("DARKGRAY", 57, 166, 10, 2, BLACK);
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- DrawText("GRAY", 89, 274, 10, 2, BLACK);
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- DrawText("LIGHTGRAY", 51, 382, 10, 2, BLACK);
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- DrawText("MAROON", 180, 166, 10, 2, BLACK);
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- DrawText("RED", 207, 274, 10, 2, BLACK);
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- DrawText("PINK", 200, 382, 10, 2, BLACK);
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- DrawText("ORANGE", 290, 166, 10, 2, BLACK);
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- DrawText("GOLD", 306, 274, 10, 2, BLACK);
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- DrawText("YELLOW", 290, 382, 10, 2, BLACK);
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- DrawText("DARKGREEN", 374, 166, 10, 2, BLACK);
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- DrawText("LIME", 417, 274, 10, 2, BLACK);
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- DrawText("GREEN", 407, 382, 10, 2, BLACK);
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- DrawText("DARKBLUE", 491, 166, 10, 2, BLACK);
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- DrawText("BLUE", 523, 274, 10, 2, BLACK);
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- DrawText("SKYBLUE", 499, 382, 10, 2, BLACK);
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- DrawText("DARKPURPLE", 582, 166, 10, 2, BLACK);
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- DrawText("VIOLET", 617, 274, 10, 2, BLACK);
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- DrawText("PURPLE", 615, 382, 10, 2, BLACK);
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- DrawText("DARKBROWN", 695, 166, 10, 2, BLACK);
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- DrawText("BROWN", 728, 274, 10, 2, BLACK);
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- DrawText("BEIGE", 733, 382, 10, 2, BLACK);
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+ DrawText("DARKGRAY", 65, 166, 10, BLACK);
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+ DrawText("GRAY", 93, 274, 10, BLACK);
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+ DrawText("LIGHTGRAY", 61, 382, 10, BLACK);
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+ DrawText("MAROON", 186, 166, 10, BLACK);
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+ DrawText("RED", 208, 274, 10, BLACK);
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+ DrawText("PINK", 204, 382, 10, BLACK);
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+ DrawText("ORANGE", 295, 166, 10, BLACK);
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+ DrawText("GOLD", 310, 274, 10, BLACK);
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+ DrawText("YELLOW", 300, 382, 10, BLACK);
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+ DrawText("DARKGREEN", 382, 166, 10, BLACK);
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+ DrawText("LIME", 420, 274, 10, BLACK);
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+ DrawText("GREEN", 410, 382, 10, BLACK);
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+ DrawText("DARKBLUE", 498, 166, 10, BLACK);
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+ DrawText("BLUE", 526, 274, 10, BLACK);
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+ DrawText("SKYBLUE", 505, 382, 10, BLACK);
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+ DrawText("DARKPURPLE", 592, 166, 10, BLACK);
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+ DrawText("VIOLET", 621, 274, 10, BLACK);
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+ DrawText("PURPLE", 620, 382, 10, BLACK);
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+ DrawText("DARKBROWN", 705, 166, 10, BLACK);
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+ DrawText("BROWN", 733, 274, 10, BLACK);
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+ DrawText("BEIGE", 737, 382, 10, BLACK);
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EndDrawing();
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- //-----------------------------------------------------
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+ //----------------------------------------------------------------------------------
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}
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// De-Initialization
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- //---------------------------------------------------------
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+ //--------------------------------------------------------------------------------------
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CloseWindow(); // Close window and OpenGL context
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- //----------------------------------------------------------
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+ //--------------------------------------------------------------------------------------
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return 0;
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}
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