Browse Source

Change ANGLE binaries location

Mohamed Shazan 6 years ago
parent
commit
eb1b2535f6

+ 2 - 2
projects/VS2017.ANGLE/examples/core_basic_window.vcxproj

@@ -107,7 +107,7 @@
       <AdditionalDependencies>kernel32.lib;user32.lib;gdi32.lib;winmm.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies)</AdditionalDependencies>
       <AdditionalDependencies>kernel32.lib;user32.lib;gdi32.lib;winmm.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies)</AdditionalDependencies>
     </Link>
     </Link>
     <PostBuildEvent>
     <PostBuildEvent>
-      <Command>xcopy $(SolutionDir)..\..\src\external\ANGLE\lib\$(PlatformTarget)\*.dll $(OutDir) /Y /E /Q</Command>
+      <Command>xcopy $(SolutionDir)lib\$(PlatformTarget)\*.dll $(OutDir) /Y /E /Q</Command>
     </PostBuildEvent>
     </PostBuildEvent>
   </ItemDefinitionGroup>
   </ItemDefinitionGroup>
   <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug.DLL|Win32'">
   <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug.DLL|Win32'">
@@ -152,7 +152,7 @@
       <AdditionalLibraryDirectories>$(SolutionDir)deps;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
       <AdditionalLibraryDirectories>$(SolutionDir)deps;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
     </Link>
     </Link>
     <PostBuildEvent>
     <PostBuildEvent>
-      <Command>xcopy $(SolutionDir)..\..\src\external\ANGLE\lib\$(PlatformTarget)\*.dll $(OutDir) /Y /E /Q</Command>
+      <Command>xcopy $(SolutionDir)lib\$(PlatformTarget)\*.dll $(OutDir) /Y /E /Q</Command>
     </PostBuildEvent>
     </PostBuildEvent>
   </ItemDefinitionGroup>
   </ItemDefinitionGroup>
   <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release.DLL|Win32'">
   <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release.DLL|Win32'">

+ 2 - 2
projects/VS2017.ANGLE/examples/core_basic_window_cpp.vcxproj

@@ -107,7 +107,7 @@
       <AdditionalLibraryDirectories>$(SolutionDir)..\..\release\libs\win32\msvc;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
       <AdditionalLibraryDirectories>$(SolutionDir)..\..\release\libs\win32\msvc;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
     </Link>
     </Link>
     <PostBuildEvent>
     <PostBuildEvent>
-      <Command>xcopy $(SolutionDir)..\..\src\external\ANGLE\lib\$(PlatformTarget)\*.dll $(OutDir) /Y /E /Q</Command>
+      <Command>xcopy $(SolutionDir)lib\$(PlatformTarget)\*.dll $(OutDir) /Y /E /Q</Command>
     </PostBuildEvent>
     </PostBuildEvent>
   </ItemDefinitionGroup>
   </ItemDefinitionGroup>
   <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug.DLL|Win32'">
   <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug.DLL|Win32'">
@@ -151,7 +151,7 @@
       <AdditionalDependencies>kernel32.lib;user32.lib;gdi32.lib;winmm.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies)</AdditionalDependencies>
       <AdditionalDependencies>kernel32.lib;user32.lib;gdi32.lib;winmm.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies)</AdditionalDependencies>
     </Link>
     </Link>
     <PostBuildEvent>
     <PostBuildEvent>
-      <Command>xcopy $(SolutionDir)..\..\src\external\ANGLE\lib\$(PlatformTarget)\*.dll $(OutDir) /Y /E /Q</Command>
+      <Command>xcopy $(SolutionDir)lib\$(PlatformTarget)\*.dll $(OutDir) /Y /E /Q</Command>
     </PostBuildEvent>
     </PostBuildEvent>
   </ItemDefinitionGroup>
   </ItemDefinitionGroup>
   <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release.DLL|Win32'">
   <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release.DLL|Win32'">

+ 0 - 0
src/external/ANGLE/lib/x64/d3dcompiler_47.dll → projects/VS2017.ANGLE/lib/x64/d3dcompiler_47.dll


+ 0 - 0
src/external/ANGLE/lib/x64/libEGL.dll → projects/VS2017.ANGLE/lib/x64/libEGL.dll


+ 0 - 0
src/external/ANGLE/lib/x64/libEGL.lib → projects/VS2017.ANGLE/lib/x64/libEGL.lib


+ 0 - 0
src/external/ANGLE/lib/x64/libGLESv2.dll → projects/VS2017.ANGLE/lib/x64/libGLESv2.dll


+ 0 - 0
src/external/ANGLE/lib/x64/libGLESv2.lib → projects/VS2017.ANGLE/lib/x64/libGLESv2.lib


+ 0 - 0
src/external/ANGLE/lib/x86/d3dcompiler_47.dll → projects/VS2017.ANGLE/lib/x86/d3dcompiler_47.dll


+ 0 - 0
src/external/ANGLE/lib/x86/libEGL.dll → projects/VS2017.ANGLE/lib/x86/libEGL.dll


+ 0 - 0
src/external/ANGLE/lib/x86/libEGL.lib → projects/VS2017.ANGLE/lib/x86/libEGL.lib


+ 0 - 0
src/external/ANGLE/lib/x86/libGLESv2.dll → projects/VS2017.ANGLE/lib/x86/libGLESv2.dll


+ 0 - 0
src/external/ANGLE/lib/x86/libGLESv2.lib → projects/VS2017.ANGLE/lib/x86/libGLESv2.lib


+ 2 - 2
projects/VS2017.ANGLE/raylib/raylib.vcxproj

@@ -97,7 +97,7 @@
       <SubSystem>Windows</SubSystem>
       <SubSystem>Windows</SubSystem>
     </Link>
     </Link>
     <Lib>
     <Lib>
-      <AdditionalLibraryDirectories>$(SolutionDir)..\..\src\external\ANGLE\lib\$(PlatformTarget);%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
+      <AdditionalLibraryDirectories>$(SolutionDir)lib\$(PlatformTarget);%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
       <AdditionalDependencies>libEGL.lib;libGLESv2.lib</AdditionalDependencies>
       <AdditionalDependencies>libEGL.lib;libGLESv2.lib</AdditionalDependencies>
     </Lib>
     </Lib>
   </ItemDefinitionGroup>
   </ItemDefinitionGroup>
@@ -137,7 +137,7 @@
       <OptimizeReferences>true</OptimizeReferences>
       <OptimizeReferences>true</OptimizeReferences>
     </Link>
     </Link>
     <Lib>
     <Lib>
-      <AdditionalLibraryDirectories>$(SolutionDir)..\..\src\external\ANGLE\lib\$(PlatformTarget);%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
+      <AdditionalLibraryDirectories>$(SolutionDir)lib\$(PlatformTarget);%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
       <AdditionalDependencies>libEGL.lib;libGLESv2.lib</AdditionalDependencies>
       <AdditionalDependencies>libEGL.lib;libGLESv2.lib</AdditionalDependencies>
     </Lib>
     </Lib>
   </ItemDefinitionGroup>
   </ItemDefinitionGroup>