Browse Source

Update raylib_api.* by CI

github-actions[bot] 9 months ago
parent
commit
ebcfc7f49e
4 changed files with 100 additions and 100 deletions
  1. 45 45
      parser/output/raylib_api.json
  2. 22 22
      parser/output/raylib_api.lua
  3. 21 21
      parser/output/raylib_api.txt
  4. 12 12
      parser/output/raylib_api.xml

+ 45 - 45
parser/output/raylib_api.json

@@ -6662,6 +6662,29 @@
         }
       ]
     },
+    {
+      "name": "CheckCollisionCircleLine",
+      "description": "Check if circle collides with a line created betweeen two points [p1] and [p2]",
+      "returnType": "bool",
+      "params": [
+        {
+          "type": "Vector2",
+          "name": "center"
+        },
+        {
+          "type": "float",
+          "name": "radius"
+        },
+        {
+          "type": "Vector2",
+          "name": "p1"
+        },
+        {
+          "type": "Vector2",
+          "name": "p2"
+        }
+      ]
+    },
     {
       "name": "CheckCollisionPointRec",
       "description": "Check if point is inside rectangle",
@@ -6720,54 +6743,31 @@
       ]
     },
     {
-      "name": "CheckCollisionPointPoly",
-      "description": "Check if point is within a polygon described by array of vertices",
+      "name": "CheckCollisionPointLine",
+      "description": "Check if point belongs to line created between two points [p1] and [p2] with defined margin in pixels [threshold]",
       "returnType": "bool",
       "params": [
         {
           "type": "Vector2",
           "name": "point"
         },
-        {
-          "type": "const Vector2 *",
-          "name": "points"
-        },
-        {
-          "type": "int",
-          "name": "pointCount"
-        }
-      ]
-    },
-    {
-      "name": "CheckCollisionLines",
-      "description": "Check the collision between two lines defined by two points each, returns collision point by reference",
-      "returnType": "bool",
-      "params": [
-        {
-          "type": "Vector2",
-          "name": "startPos1"
-        },
-        {
-          "type": "Vector2",
-          "name": "endPos1"
-        },
         {
           "type": "Vector2",
-          "name": "startPos2"
+          "name": "p1"
         },
         {
           "type": "Vector2",
-          "name": "endPos2"
+          "name": "p2"
         },
         {
-          "type": "Vector2 *",
-          "name": "collisionPoint"
+          "type": "int",
+          "name": "threshold"
         }
       ]
     },
     {
-      "name": "CheckCollisionPointLine",
-      "description": "Check if point belongs to line created between two points [p1] and [p2] with defined margin in pixels [threshold]",
+      "name": "CheckCollisionPointPoly",
+      "description": "Check if point is within a polygon described by array of vertices",
       "returnType": "bool",
       "params": [
         {
@@ -6775,39 +6775,39 @@
           "name": "point"
         },
         {
-          "type": "Vector2",
-          "name": "p1"
-        },
-        {
-          "type": "Vector2",
-          "name": "p2"
+          "type": "const Vector2 *",
+          "name": "points"
         },
         {
           "type": "int",
-          "name": "threshold"
+          "name": "pointCount"
         }
       ]
     },
     {
-      "name": "CheckCollisionCircleLine",
-      "description": "Check if circle collides with a line created betweeen two points [p1] and [p2]",
+      "name": "CheckCollisionLines",
+      "description": "Check the collision between two lines defined by two points each, returns collision point by reference",
       "returnType": "bool",
       "params": [
         {
           "type": "Vector2",
-          "name": "center"
+          "name": "startPos1"
         },
         {
-          "type": "float",
-          "name": "radius"
+          "type": "Vector2",
+          "name": "endPos1"
         },
         {
           "type": "Vector2",
-          "name": "p1"
+          "name": "startPos2"
         },
         {
           "type": "Vector2",
-          "name": "p2"
+          "name": "endPos2"
+        },
+        {
+          "type": "Vector2 *",
+          "name": "collisionPoint"
         }
       ]
     },

+ 22 - 22
parser/output/raylib_api.lua

@@ -5264,6 +5264,17 @@ return {
         {type = "Rectangle", name = "rec"}
       }
     },
+    {
+      name = "CheckCollisionCircleLine",
+      description = "Check if circle collides with a line created betweeen two points [p1] and [p2]",
+      returnType = "bool",
+      params = {
+        {type = "Vector2", name = "center"},
+        {type = "float", name = "radius"},
+        {type = "Vector2", name = "p1"},
+        {type = "Vector2", name = "p2"}
+      }
+    },
     {
       name = "CheckCollisionPointRec",
       description = "Check if point is inside rectangle",
@@ -5294,6 +5305,17 @@ return {
         {type = "Vector2", name = "p3"}
       }
     },
+    {
+      name = "CheckCollisionPointLine",
+      description = "Check if point belongs to line created between two points [p1] and [p2] with defined margin in pixels [threshold]",
+      returnType = "bool",
+      params = {
+        {type = "Vector2", name = "point"},
+        {type = "Vector2", name = "p1"},
+        {type = "Vector2", name = "p2"},
+        {type = "int", name = "threshold"}
+      }
+    },
     {
       name = "CheckCollisionPointPoly",
       description = "Check if point is within a polygon described by array of vertices",
@@ -5316,28 +5338,6 @@ return {
         {type = "Vector2 *", name = "collisionPoint"}
       }
     },
-    {
-      name = "CheckCollisionPointLine",
-      description = "Check if point belongs to line created between two points [p1] and [p2] with defined margin in pixels [threshold]",
-      returnType = "bool",
-      params = {
-        {type = "Vector2", name = "point"},
-        {type = "Vector2", name = "p1"},
-        {type = "Vector2", name = "p2"},
-        {type = "int", name = "threshold"}
-      }
-    },
-    {
-      name = "CheckCollisionCircleLine",
-      description = "Check if circle collides with a line created betweeen two points [p1] and [p2]",
-      returnType = "bool",
-      params = {
-        {type = "Vector2", name = "center"},
-        {type = "float", name = "radius"},
-        {type = "Vector2", name = "p1"},
-        {type = "Vector2", name = "p2"}
-      }
-    },
     {
       name = "GetCollisionRec",
       description = "Get collision rectangle for two rectangles collision",

+ 21 - 21
parser/output/raylib_api.txt

@@ -2577,20 +2577,28 @@ Function 265: CheckCollisionCircleRec() (3 input parameters)
   Param[1]: center (type: Vector2)
   Param[2]: radius (type: float)
   Param[3]: rec (type: Rectangle)
-Function 266: CheckCollisionPointRec() (2 input parameters)
+Function 266: CheckCollisionCircleLine() (4 input parameters)
+  Name: CheckCollisionCircleLine
+  Return type: bool
+  Description: Check if circle collides with a line created betweeen two points [p1] and [p2]
+  Param[1]: center (type: Vector2)
+  Param[2]: radius (type: float)
+  Param[3]: p1 (type: Vector2)
+  Param[4]: p2 (type: Vector2)
+Function 267: CheckCollisionPointRec() (2 input parameters)
   Name: CheckCollisionPointRec
   Return type: bool
   Description: Check if point is inside rectangle
   Param[1]: point (type: Vector2)
   Param[2]: rec (type: Rectangle)
-Function 267: CheckCollisionPointCircle() (3 input parameters)
+Function 268: CheckCollisionPointCircle() (3 input parameters)
   Name: CheckCollisionPointCircle
   Return type: bool
   Description: Check if point is inside circle
   Param[1]: point (type: Vector2)
   Param[2]: center (type: Vector2)
   Param[3]: radius (type: float)
-Function 268: CheckCollisionPointTriangle() (4 input parameters)
+Function 269: CheckCollisionPointTriangle() (4 input parameters)
   Name: CheckCollisionPointTriangle
   Return type: bool
   Description: Check if point is inside a triangle
@@ -2598,14 +2606,22 @@ Function 268: CheckCollisionPointTriangle() (4 input parameters)
   Param[2]: p1 (type: Vector2)
   Param[3]: p2 (type: Vector2)
   Param[4]: p3 (type: Vector2)
-Function 269: CheckCollisionPointPoly() (3 input parameters)
+Function 270: CheckCollisionPointLine() (4 input parameters)
+  Name: CheckCollisionPointLine
+  Return type: bool
+  Description: Check if point belongs to line created between two points [p1] and [p2] with defined margin in pixels [threshold]
+  Param[1]: point (type: Vector2)
+  Param[2]: p1 (type: Vector2)
+  Param[3]: p2 (type: Vector2)
+  Param[4]: threshold (type: int)
+Function 271: CheckCollisionPointPoly() (3 input parameters)
   Name: CheckCollisionPointPoly
   Return type: bool
   Description: Check if point is within a polygon described by array of vertices
   Param[1]: point (type: Vector2)
   Param[2]: points (type: const Vector2 *)
   Param[3]: pointCount (type: int)
-Function 270: CheckCollisionLines() (5 input parameters)
+Function 272: CheckCollisionLines() (5 input parameters)
   Name: CheckCollisionLines
   Return type: bool
   Description: Check the collision between two lines defined by two points each, returns collision point by reference
@@ -2614,22 +2630,6 @@ Function 270: CheckCollisionLines() (5 input parameters)
   Param[3]: startPos2 (type: Vector2)
   Param[4]: endPos2 (type: Vector2)
   Param[5]: collisionPoint (type: Vector2 *)
-Function 271: CheckCollisionPointLine() (4 input parameters)
-  Name: CheckCollisionPointLine
-  Return type: bool
-  Description: Check if point belongs to line created between two points [p1] and [p2] with defined margin in pixels [threshold]
-  Param[1]: point (type: Vector2)
-  Param[2]: p1 (type: Vector2)
-  Param[3]: p2 (type: Vector2)
-  Param[4]: threshold (type: int)
-Function 272: CheckCollisionCircleLine() (4 input parameters)
-  Name: CheckCollisionCircleLine
-  Return type: bool
-  Description: Check if circle collides with a line created betweeen two points [p1] and [p2]
-  Param[1]: center (type: Vector2)
-  Param[2]: radius (type: float)
-  Param[3]: p1 (type: Vector2)
-  Param[4]: p2 (type: Vector2)
 Function 273: GetCollisionRec() (2 input parameters)
   Name: GetCollisionRec
   Return type: Rectangle

+ 12 - 12
parser/output/raylib_api.xml

@@ -1659,6 +1659,12 @@
             <Param type="float" name="radius" desc="" />
             <Param type="Rectangle" name="rec" desc="" />
         </Function>
+        <Function name="CheckCollisionCircleLine" retType="bool" paramCount="4" desc="Check if circle collides with a line created betweeen two points [p1] and [p2]">
+            <Param type="Vector2" name="center" desc="" />
+            <Param type="float" name="radius" desc="" />
+            <Param type="Vector2" name="p1" desc="" />
+            <Param type="Vector2" name="p2" desc="" />
+        </Function>
         <Function name="CheckCollisionPointRec" retType="bool" paramCount="2" desc="Check if point is inside rectangle">
             <Param type="Vector2" name="point" desc="" />
             <Param type="Rectangle" name="rec" desc="" />
@@ -1674,6 +1680,12 @@
             <Param type="Vector2" name="p2" desc="" />
             <Param type="Vector2" name="p3" desc="" />
         </Function>
+        <Function name="CheckCollisionPointLine" retType="bool" paramCount="4" desc="Check if point belongs to line created between two points [p1] and [p2] with defined margin in pixels [threshold]">
+            <Param type="Vector2" name="point" desc="" />
+            <Param type="Vector2" name="p1" desc="" />
+            <Param type="Vector2" name="p2" desc="" />
+            <Param type="int" name="threshold" desc="" />
+        </Function>
         <Function name="CheckCollisionPointPoly" retType="bool" paramCount="3" desc="Check if point is within a polygon described by array of vertices">
             <Param type="Vector2" name="point" desc="" />
             <Param type="const Vector2 *" name="points" desc="" />
@@ -1686,18 +1698,6 @@
             <Param type="Vector2" name="endPos2" desc="" />
             <Param type="Vector2 *" name="collisionPoint" desc="" />
         </Function>
-        <Function name="CheckCollisionPointLine" retType="bool" paramCount="4" desc="Check if point belongs to line created between two points [p1] and [p2] with defined margin in pixels [threshold]">
-            <Param type="Vector2" name="point" desc="" />
-            <Param type="Vector2" name="p1" desc="" />
-            <Param type="Vector2" name="p2" desc="" />
-            <Param type="int" name="threshold" desc="" />
-        </Function>
-        <Function name="CheckCollisionCircleLine" retType="bool" paramCount="4" desc="Check if circle collides with a line created betweeen two points [p1] and [p2]">
-            <Param type="Vector2" name="center" desc="" />
-            <Param type="float" name="radius" desc="" />
-            <Param type="Vector2" name="p1" desc="" />
-            <Param type="Vector2" name="p2" desc="" />
-        </Function>
         <Function name="GetCollisionRec" retType="Rectangle" paramCount="2" desc="Get collision rectangle for two rectangles collision">
             <Param type="Rectangle" name="rec1" desc="" />
             <Param type="Rectangle" name="rec2" desc="" />