Browse Source

Removed trailing spaces

Ray 1 month ago
parent
commit
ec06f9be37

+ 6 - 6
.github/workflows/build_windows.yml

@@ -40,10 +40,10 @@ jobs:
           ziptarget: "win64"
         - compiler: msvc16
           ARCH: "x86"
-          VSARCHPATH: "Win32" 
+          VSARCHPATH: "Win32"
           ziptarget: "win32"
         - compiler: msvc16
-          ARCH: "x64" 
+          ARCH: "x64"
           VSARCHPATH: "x64"
           ziptarget: "win64"
         - compiler: msvc16
@@ -61,7 +61,7 @@ jobs:
     steps:
     - name: Checkout
       uses: actions/checkout@master
-    
+
     - name: Setup Release Version
       run: |
         echo "RELEASE_NAME=raylib-${{ github.event.release.tag_name }}_${{ matrix.ziptarget }}_${{ matrix.compiler }}" >> $GITHUB_ENV
@@ -69,7 +69,7 @@ jobs:
       if: github.event_name == 'release' && github.event.action == 'published'
 
     - name: Setup Environment
-      run: | 
+      run: |
         dir
         mkdir build
         cd build
@@ -98,7 +98,7 @@ jobs:
       if: |
         matrix.compiler == 'mingw-w64' &&
         matrix.arch == 'i686'
-        
+
     - name: Build Library (MinGW-w64 64bit)
       run: |
         cd src
@@ -144,7 +144,7 @@ jobs:
       with:
         name: ${{ env.RELEASE_NAME }}.zip
         path: ./build/${{ env.RELEASE_NAME }}.zip
-        
+
     - name: Upload Artifact to Release
       uses: softprops/action-gh-release@v1
       with:

+ 0 - 1
examples/core/core_3d_camera_first_person.c

@@ -119,7 +119,6 @@ int main(void)
         // Some default standard keyboard/mouse inputs are hardcoded to simplify use
         // For advanced camera controls, it's recommended to compute camera movement manually
         UpdateCamera(&camera, cameraMode);                  // Update camera
-
 /*
         // Camera PRO usage example (EXPERIMENTAL)
         // This new camera function allows custom movement/rotation values to be directly provided

+ 8 - 8
examples/core/core_render_texture.c

@@ -26,7 +26,7 @@ int main(void)
     const int screenHeight = 450;
 
     InitWindow(screenWidth, screenHeight, "raylib [core] example - render texture");
-    
+
     // Define a render texture to render
     int renderTextureWidth = 300;
     int renderTextureHeight = 300;
@@ -62,14 +62,14 @@ int main(void)
         //-----------------------------------------------------
         // Draw our scene to the render texture
         BeginTextureMode(target);
-        
+
             ClearBackground(SKYBLUE);
-            
+
             DrawRectangle(0, 0, 20, 20, RED);
             DrawCircleV(ballPosition, (float)ballRadius, MAROON);
-        
+
         EndTextureMode();
-        
+
         // Draw render texture to main framebuffer
         BeginDrawing();
 
@@ -77,14 +77,14 @@ int main(void)
 
             // Draw our render texture with rotation applied
             // NOTE 1: We set the origin of the texture to the center of the render texture
-            // NOTE 2: We flip vertically the texture setting negative source rectangle height  
-            DrawTexturePro(target.texture, 
+            // NOTE 2: We flip vertically the texture setting negative source rectangle height
+            DrawTexturePro(target.texture,
                 (Rectangle){ 0, 0, (float)target.texture.width, (float)-target.texture.height },
                 (Rectangle){ screenWidth/2.0f, screenHeight/2.0f, (float)target.texture.width, (float)target.texture.height },
                 (Vector2){ target.texture.width/2.0f, target.texture.height/2.0f }, rotation, WHITE);
 
             DrawText("DRAWING BOUNCING BALL INSIDE RENDER TEXTURE!", 10, screenHeight - 40, 20, BLACK);
-            
+
 
             DrawFPS(10, 10);
 

+ 5 - 5
examples/core/core_text_file_loading.c

@@ -64,7 +64,7 @@ int main(void)
             if (lines[i][j] == ' ')
             {
                 // Making a C Style string by adding a '\0' at the required location so that we can use the MeasureText function
-                lines[i][j] = '\0'; 
+                lines[i][j] = '\0';
 
                 // Checking if the text has crossed the wrapWidth, then going back and inserting a newline
                 if (MeasureText(lines[i] + lastWrapStart, fontSize) > wrapWidth)
@@ -112,8 +112,8 @@ int main(void)
         cam.target.y -= scroll*fontSize*1.5f;   // Choosing an arbitrary speed for scroll
 
         if (cam.target.y < 0) cam.target.y = 0;  // Snapping to 0 if we go too far back
-    
-        // Ensuring that the camera does not scroll past all text 
+
+        // Ensuring that the camera does not scroll past all text
         if (cam.target.y > textHeight - screenHeight + textTop)
             cam.target.y = textHeight - screenHeight + textTop;
 
@@ -133,10 +133,10 @@ int main(void)
                 {
                     // Each time we go through and calculate the height of the text to move the cursor appropriately
                     Vector2 size = MeasureTextEx(GetFontDefault(), lines[i], fontSize, 2);
-                    
+
                     DrawText(lines[i], 10, t, fontSize, RED);
 
-                    // Inserting extra space for real newlines, 
+                    // Inserting extra space for real newlines,
                     // wrapped lines are rendered closer together
                     t += size.y + 10;
                 }

+ 4 - 4
examples/shapes/shapes_simple_particles.c

@@ -74,7 +74,7 @@ int main(void)
     // Definition of particles
     Particle *particles = (Particle*)RL_CALLOC(MAX_PARTICLES, sizeof(Particle)); // Particle array
 	CircularBuffer circularBuffer = { 0, 0, particles };
-    
+
 	// Particle emitter parameters
     int emissionRate = -2;          // Negative: on average every -X frames. Positive: particles per frame
 	ParticleType currentType = WATER;
@@ -100,7 +100,7 @@ int main(void)
 
 		// Update the parameters of each particle
         UpdateParticles(&circularBuffer, screenWidth, screenHeight);
-        
+
         // Remove dead particles from the circular buffer
         UpdateCircularBuffer(&circularBuffer);
 
@@ -252,10 +252,10 @@ static void UpdateParticles(CircularBuffer *circularBuffer, int screenWidth, int
 		// Disable particle when out of screen
         Vector2 center = circularBuffer->buffer[i].position;
 		float radius = circularBuffer->buffer[i].radius;
-        
+
         if ((center.x < -radius) || (center.x > (screenWidth + radius)) ||
             (center.y < -radius) || (center.y > (screenHeight + radius)))
-        {    
+        {
             circularBuffer->buffer[i].alive = false;
         }
     }

+ 1 - 1
src/platforms/rcore_android.c

@@ -461,7 +461,7 @@ int GetCurrentMonitor(void)
     if (display == NULL)
     {
         TRACELOG(LOG_ERROR, "GetCurrentMonitor() couldn't get the display object");
-    } 
+    }
     else
     {
         jclass displayClass = (*env)->FindClass(env, "android/view/Display");

+ 3 - 4
src/platforms/rcore_desktop_glfw.c

@@ -1048,6 +1048,7 @@ Image GetClipboardImage(void)
 void ShowCursor(void)
 {
     glfwSetInputMode(platform.handle, GLFW_CURSOR, GLFW_CURSOR_NORMAL);
+
     CORE.Input.Mouse.cursorHidden = false;
 }
 
@@ -1055,6 +1056,7 @@ void ShowCursor(void)
 void HideCursor(void)
 {
     glfwSetInputMode(platform.handle, GLFW_CURSOR, GLFW_CURSOR_HIDDEN);
+
     CORE.Input.Mouse.cursorHidden = true;
 }
 
@@ -1075,13 +1077,10 @@ void EnableCursor(void)
 void DisableCursor(void)
 {
     // Reset mouse position within the window area before disabling cursor
-    SetMousePosition(CORE.Window.screen.width, CORE.Window.screen.height);
+    SetMousePosition(CORE.Window.screen.width/2, CORE.Window.screen.height/2);
 
     glfwSetInputMode(platform.handle, GLFW_CURSOR, GLFW_CURSOR_DISABLED);
 
-    // Set cursor position in the middle
-    SetMousePosition(CORE.Window.screen.width/2, CORE.Window.screen.height/2);
-
     if (glfwRawMouseMotionSupported()) glfwSetInputMode(platform.handle, GLFW_RAW_MOUSE_MOTION, GLFW_TRUE);
 
     CORE.Input.Mouse.cursorLocked = true;

+ 6 - 6
src/platforms/rcore_desktop_rgfw.c

@@ -80,7 +80,7 @@ void CloseWindow(void);
     #define CloseWindow CloseWindow_win32
     #define ShowCursor __imp_ShowCursor
     #define _APISETSTRING_
-    
+
     #undef MAX_PATH
 
 #if defined(__cplusplus)
@@ -262,7 +262,7 @@ static int RGFW_gpConvTable[18] = {
     [RGFW_gamepadRight] = GAMEPAD_BUTTON_LEFT_FACE_RIGHT,
     [RGFW_gamepadDown] = GAMEPAD_BUTTON_LEFT_FACE_DOWN,
     [RGFW_gamepadLeft] = GAMEPAD_BUTTON_LEFT_FACE_LEFT,
-    [RGFW_gamepadL3] = GAMEPAD_BUTTON_LEFT_THUMB,    
+    [RGFW_gamepadL3] = GAMEPAD_BUTTON_LEFT_THUMB,
     [RGFW_gamepadR3] = GAMEPAD_BUTTON_RIGHT_THUMB,
 };
 
@@ -933,7 +933,7 @@ void PollInputEvents(void)
     // because ProcessGestureEvent() is just called on an event, not every frame
     UpdateGestures();
 #endif
-    
+
     // Reset keys/chars pressed registered
     CORE.Input.Keyboard.keyPressedQueueCount = 0;
     CORE.Input.Keyboard.charPressedQueueCount = 0;
@@ -1025,7 +1025,7 @@ void PollInputEvents(void)
 
                         CORE.Window.dropFilepaths[CORE.Window.dropFileCount] = (char *)RL_CALLOC(MAX_FILEPATH_LENGTH, sizeof(char));
                         strcpy(CORE.Window.dropFilepaths[CORE.Window.dropFileCount], event->droppedFiles[i]);
-                        
+
                         CORE.Window.dropFileCount++;
                     }
                     else if (CORE.Window.dropFileCount < 1024)
@@ -1229,7 +1229,7 @@ void PollInputEvents(void)
                         int button = (axis == GAMEPAD_AXIS_LEFT_TRIGGER)? GAMEPAD_BUTTON_LEFT_TRIGGER_2 : GAMEPAD_BUTTON_RIGHT_TRIGGER_2;
                         int pressed = (value > 0.1f);
                         CORE.Input.Gamepad.currentButtonState[event->gamepad][button] = pressed;
-                        
+
                         if (pressed) CORE.Input.Gamepad.lastButtonPressed = button;
                         else if (CORE.Input.Gamepad.lastButtonPressed == button) CORE.Input.Gamepad.lastButtonPressed = 0;
                     }
@@ -1345,7 +1345,7 @@ int InitPlatform(void)
     // TODO: Is this needed by raylib now?
     // If so, rcore_desktop_sdl should be updated too
     //SetupFramebuffer(CORE.Window.display.width, CORE.Window.display.height);
-    
+
     if (CORE.Window.flags & FLAG_VSYNC_HINT) RGFW_window_swapInterval(platform.window, 1);
     RGFW_window_makeCurrent(platform.window);
 

+ 42 - 42
src/platforms/rcore_desktop_win32.c

@@ -84,8 +84,8 @@
 // Types and Structures Definition
 //----------------------------------------------------------------------------------
 
-// NOTE: appScreenSize is the last screen size requested by the app, 
-// the backend must keep the client area this size (after DPI scaling is applied) 
+// NOTE: appScreenSize is the last screen size requested by the app,
+// the backend must keep the client area this size (after DPI scaling is applied)
 // when the window isn't fullscreen/maximized/minimized
 typedef struct {
     HWND hwnd;              // Window handler
@@ -141,7 +141,7 @@ static PFNWGLGETEXTENSIONSSTRINGARBPROC wglGetExtensionsStringARB = NULL;
     AToWCopy(inAnsi, outWstr, outLen);                          \
     outWstr[outLen] = 0;                                        \
 } while (0)
-    
+
 #define STYLE_MASK_ALL          0xffffffff
 #define STYLE_MASK_READONLY     (WS_MINIMIZE | WS_MAXIMIZE)
 #define STYLE_MASK_WRITABLE     (~STYLE_MASK_READONLY)
@@ -206,10 +206,10 @@ static PFNWGLGETEXTENSIONSSTRINGARBPROC wglGetExtensionsStringARB = NULL;
 // Types and Structures Definition
 //----------------------------------------------------------------------------------
 // Maximize-minimize request types
-typedef enum { 
-    MIZED_NONE, 
-    MIZED_MIN, 
-    MIZED_MAX 
+typedef enum {
+    MIZED_NONE,
+    MIZED_MIN,
+    MIZED_MAX
 } Mized;
 
 // Flag operations
@@ -234,7 +234,7 @@ typedef struct {
 static size_t AToWLen(const char *ascii)
 {
     int sizeNeeded = MultiByteToWideChar(CP_UTF8, 0, ascii, -1, NULL, 0);
-    
+
     if (sizeNeeded < 0) TRACELOG(LOG_ERROR, "WIN32: Failed to calculate wide length [ERROR: %u]", GetLastError());
 
     return sizeNeeded;
@@ -268,7 +268,7 @@ static DWORD MakeWindowStyle(unsigned flags)
     // it improves efficiency, plus, windows adds this flag automatically anyway
     // so it keeps our flags in sync with the OS
     DWORD style = WS_CLIPSIBLINGS;
-    
+
     style |= (flags & FLAG_WINDOW_HIDDEN)? 0 : WS_VISIBLE;
     style |= (flags & FLAG_WINDOW_RESIZABLE)? STYLE_FLAGS_RESIZABLE : 0;
     style |= (flags & FLAG_WINDOW_UNDECORATED)? STYLE_FLAGS_UNDECORATED_ON : STYLE_FLAGS_UNDECORATED_OFF;
@@ -339,7 +339,7 @@ static void CheckFlags(const char *context, HWND hwnd, DWORD flags, DWORD expect
 static SIZE CalcWindowSize(UINT dpi, SIZE clientSize, DWORD style)
 {
     RECT rect = { 0, 0, clientSize.cx, clientSize.cy };
-    
+
     int result = AdjustWindowRectExForDpi(&rect, style, 0, WINDOW_STYLE_EX, dpi);
     if (result == 0) TRACELOG(LOG_ERROR, "WIN32: Failed to adjust window rect [ERROR: %lu]", GetLastError());
 
@@ -442,8 +442,8 @@ static bool UpdateWindowSize(int mode, HWND hwnd, int width, int height, unsigne
 static BOOL IsWindows10Version1703OrGreaterWin32(void)
 {
     HMODULE ntdll = LoadLibraryW(L"ntdll.dll");
-    
-    DWORD (*Verify)(RTL_OSVERSIONINFOEXW*, ULONG, ULONGLONG) = 
+
+    DWORD (*Verify)(RTL_OSVERSIONINFOEXW*, ULONG, ULONGLONG) =
         (DWORD (*)(RTL_OSVERSIONINFOEXW*, ULONG, ULONGLONG))GetProcAddress(ntdll, "RtlVerifyVersionInfo");
     if (!Verify)
     {
@@ -461,7 +461,7 @@ static BOOL IsWindows10Version1703OrGreaterWin32(void)
     VER_SET_CONDITION(cond, VER_MAJORVERSION, VER_GREATER_EQUAL);
     VER_SET_CONDITION(cond, VER_MINORVERSION, VER_GREATER_EQUAL);
     VER_SET_CONDITION(cond, VER_BUILDNUMBER, VER_GREATER_EQUAL);
-    
+
     return 0 == (*Verify)(&osvi, VER_MAJORVERSION | VER_MINORVERSION | VER_BUILDNUMBER, cond);
 }
 
@@ -473,8 +473,8 @@ static void *WglGetProcAddress(const char *procname)
     if ((proc == NULL) ||
         // NOTE: Some GPU drivers could return following
         // invalid sentinel values instead of NULL
-        (proc == (void *)0x1) || 
-        (proc == (void *)0x2) || 
+        (proc == (void *)0x1) ||
+        (proc == (void *)0x2) ||
         (proc == (void *)0x3) ||
         (proc == (void *)-1))
     {
@@ -767,7 +767,7 @@ static void GetStyleChangeFlagOps(DWORD coreWindowFlags, STYLESTRUCT *style, Fla
 }
 
 // Adopt window resize
-// NOTE: Call when the window is rezised, returns true 
+// NOTE: Call when the window is rezised, returns true
 // if the new window size should update the desired app size
 static bool AdoptWindowResize(unsigned flags)
 {
@@ -776,7 +776,7 @@ static bool AdoptWindowResize(unsigned flags)
     if (flags & FLAG_FULLSCREEN_MODE) return false;
     if (flags & FLAG_BORDERLESS_WINDOWED_MODE) return false;
     if (!(flags & FLAG_WINDOW_RESIZABLE)) return false;
-    
+
     return true;
 }
 
@@ -947,10 +947,10 @@ void SetWindowIcons(Image *images, int count)
 void SetWindowTitle(const char *title)
 {
     CORE.Window.title = title;
-    
+
     WCHAR *titleWide = NULL;
     A_TO_W_ALLOCA(titleWide, CORE.Window.title);
-    
+
     int result = SetWindowTextW(platform.hwnd, titleWide);
     if (result == 0) TRACELOG(LOG_WARNING, "WIN32: Failed to set window title [ERROR: %lu]", GetLastError());
 }
@@ -1023,7 +1023,7 @@ void *GetWindowHandle(void)
 int GetMonitorCount(void)
 {
     int count = 0;
-    
+
     int result = EnumDisplayMonitors(NULL, NULL, CountMonitorsProc, (LPARAM)&count);
     if (result == 0) TRACELOG(LOG_ERROR, "%s failed, error=%lu", "EnumDisplayMonitors", GetLastError());
 
@@ -1040,7 +1040,7 @@ int GetCurrentMonitor(void)
     info.needle = monitor;
     info.index = 0;
     info.matchIndex = -1;
-    
+
     int result = EnumDisplayMonitors(NULL, NULL, FindMonitorProc, (LPARAM)&info);
     if (result == 0) TRACELOG(LOG_ERROR, "%s failed, error=%lu", "EnumDisplayMonitors", GetLastError());
 
@@ -1127,7 +1127,7 @@ const char *GetClipboardText(void)
 Image GetClipboardImage(void)
 {
     Image image = { 0 };
-    
+
     TRACELOG(LOG_WARNING, "GetClipboardText not implemented");
 
     return image;
@@ -1193,7 +1193,7 @@ void DisableCursor(void)
 
         TRACELOG(LOG_INFO, "WIN32: Clip cursor client rect: [%d,%d %d,%d], top-left: (%d,%d)",
             clientRect.left, clientRect.top, clientRect.right, clientRect.bottom, topleft.x, topleft.y);
-            
+
         LONG centerX = topleft.x + width/2;
         LONG centerY = topleft.y + height/2;
         RECT clipRect = { centerX, centerY, centerX + 1, centerY + 1 };
@@ -1502,7 +1502,7 @@ int InitPlatform(void)
     if (IsWindows10Version1703OrGreaterWin32())
     {
         TRACELOG(LOG_INFO, "DpiAware: >=Win10Creators");
-        if (!SetProcessDpiAwarenessContext(DPI_AWARENESS_CONTEXT_PER_MONITOR_AWARE_V2)) 
+        if (!SetProcessDpiAwarenessContext(DPI_AWARENESS_CONTEXT_PER_MONITOR_AWARE_V2))
             TRACELOG(LOG_ERROR, "%s failed, error %u", "SetProcessDpiAwarenessContext", GetLastError());
     }
     else
@@ -1620,7 +1620,7 @@ int InitPlatform(void)
     }
 
     CORE.Window.ready = true;
-    
+
     // TODO: Should this function be called before or after drawing context is created? --> After swInit() called!
     //UpdateWindowSize(UPDATE_WINDOW_FIRST, platform.hwnd, platform.appScreenWidth, platform.appScreenHeight, platform.desiredFlags);
     UpdateFlags(platform.hwnd, platform.desiredFlags, platform.appScreenWidth, platform.appScreenHeight);
@@ -1660,7 +1660,7 @@ int InitPlatform(void)
     //----------------------------------------------------------------------------
 
     TRACELOG(LOG_INFO, "PLATFORM: DESKTOP: WIN32: Initialized successfully");
-    
+
     return 0;
 }
 
@@ -1691,7 +1691,7 @@ static LRESULT CALLBACK WndProc(HWND hwnd, UINT msg, WPARAM wparam, LPARAM lpara
 
     FlagsOp flagsOp = { 0 };
     FlagsOp *deferredFlags = &flagsOp;
-        
+
     // Message processing
     //------------------------------------------------------------------------------------
     switch (msg)
@@ -1707,13 +1707,13 @@ static LRESULT CALLBACK WndProc(HWND hwnd, UINT msg, WPARAM wparam, LPARAM lpara
             // Clean up for window destruction
             if (rlGetVersion() == RL_OPENGL_11_SOFTWARE) // Using software renderer
             {
-                if (platform.hdcmem) 
+                if (platform.hdcmem)
                 {
                     DeleteDC(platform.hdcmem);
                     platform.hdcmem = NULL;
                 }
 
-                if (platform.hbitmap) 
+                if (platform.hbitmap)
                 {
                     DeleteObject(platform.hbitmap); // Clears platform.pixels data
                     platform.hbitmap = NULL;
@@ -1751,9 +1751,9 @@ static LRESULT CALLBACK WndProc(HWND hwnd, UINT msg, WPARAM wparam, LPARAM lpara
             if (CORE.Window.flags & FLAG_WINDOW_RESIZABLE)
             {
                 // TODO: Enforce min/max size
-            } 
+            }
             else TRACELOG(LOG_WARNING, "WIN32: WINDOW: Trying to resize a non-resizable window");
-            
+
             result = TRUE;
         } break;
         case WM_STYLECHANGING:
@@ -1770,11 +1770,11 @@ static LRESULT CALLBACK WndProc(HWND hwnd, UINT msg, WPARAM wparam, LPARAM lpara
                 SIZE clientSize = { rect.right, rect.bottom };
                 SIZE oldSize = CalcWindowSize(dpi, clientSize, ss->styleOld);
                 SIZE newSize = CalcWindowSize(dpi, clientSize, ss->styleNew);
-                
+
                 if (oldSize.cx != newSize.cx || oldSize.cy != newSize.cy)
                 {
                     TRACELOG(LOG_INFO, "WIN32: WINDOW: Resize from style change [%dx%d] to [%dx%d]", oldSize.cx, oldSize.cy, newSize.cx, newSize.cy);
-                    
+
                     if (CORE.Window.flags & FLAG_WINDOW_MAXIMIZED)
                     {
                         // looks like windows will automatically "unminimize" a window
@@ -1795,7 +1795,7 @@ static LRESULT CALLBACK WndProc(HWND hwnd, UINT msg, WPARAM wparam, LPARAM lpara
             bool isIconic = IsIconic(hwnd);
             bool styleMinimized = !!(WS_MINIMIZE & GetWindowLongPtrW(hwnd, GWL_STYLE));
             if (isIconic != styleMinimized) TRACELOG(LOG_WARNING, "WIN32: IsIconic state different from WS_MINIMIZED state");
-            
+
             if (isIconic) mized = MIZED_MIN;
             else
             {
@@ -1871,7 +1871,7 @@ static LRESULT CALLBACK WndProc(HWND hwnd, UINT msg, WPARAM wparam, LPARAM lpara
             };
             inoutSize->cx = desired.cx;
             inoutSize->cy = desired.cy;
-        
+
             result = TRUE;
         } break;
         case WM_DPICHANGED:
@@ -1929,7 +1929,7 @@ static LRESULT CALLBACK WndProc(HWND hwnd, UINT msg, WPARAM wparam, LPARAM lpara
         case WM_RBUTTONUP  : HandleMouseButton(MOUSE_BUTTON_RIGHT, 0); break;
         case WM_MBUTTONDOWN: HandleMouseButton(MOUSE_BUTTON_MIDDLE, 1); break;
         case WM_MBUTTONUP  : HandleMouseButton(MOUSE_BUTTON_MIDDLE, 0); break;
-        case WM_XBUTTONDOWN: 
+        case WM_XBUTTONDOWN:
         {
             switch (HIWORD(wparam))
             {
@@ -1975,11 +1975,11 @@ static LRESULT CALLBACK WndProc(HWND hwnd, UINT msg, WPARAM wparam, LPARAM lpara
 static void HandleKey(WPARAM wparam, LPARAM lparam, char state)
 {
     KeyboardKey key = GetKeyFromWparam(wparam);
-    
+
     // TODO: Use scancode?
     //BYTE scancode = lparam >> 16;
     //TRACELOG(LOG_INFO, "KEY key=%d vk=%lu scan=%u = %u", key, wparam, scancode, state);
-    
+
     if (key != KEY_NULL)
     {
         CORE.Input.Keyboard.currentKeyState[key] = state;
@@ -2003,9 +2003,9 @@ static void HandleRawInput(LPARAM lparam)
 
     UINT inputSize = sizeof(input);
     UINT size = GetRawInputData((HRAWINPUT)lparam, RID_INPUT, &input, &inputSize, sizeof(RAWINPUTHEADER));
-    
+
     if (size == (UINT)-1) TRACELOG(LOG_ERROR, "WIN32: Failed to get raw input data [ERROR: %lu]", GetLastError());
-    
+
     if (input.header.dwType != RIM_TYPEMOUSE) TRACELOG(LOG_ERROR, "WIN32: Unexpected WM_INPUT type %lu", input.header.dwType);
 
     if (input.data.mouse.usFlags & MOUSE_MOVE_ABSOLUTE) TRACELOG(LOG_ERROR, "TODO: handle absolute mouse inputs!");
@@ -2043,7 +2043,7 @@ static void HandleWindowResize(HWND hwnd, int *width, int *height)
     unsigned int screenHeight = highdpi? (unsigned int)(((float)clientSize.cy)/dpiScale) : clientSize.cy;
     CORE.Window.screen.width = screenWidth;
     CORE.Window.screen.height = screenHeight;
-    
+
     if (AdoptWindowResize(CORE.Window.flags))
     {
         TRACELOG(LOG_DEBUG, "WIN32: WINDOW: Updating app size to [%ix%i] from window resize", screenWidth, screenHeight);
@@ -2062,7 +2062,7 @@ static void UpdateWindowStyle(HWND hwnd, unsigned desiredFlags)
 {
     DWORD current = STYLE_MASK_WRITABLE & MakeWindowStyle(CORE.Window.flags);
     DWORD desired = STYLE_MASK_WRITABLE & MakeWindowStyle(desiredFlags);
-    
+
     if (current != desired)
     {
         SetLastError(0);

+ 7 - 7
src/platforms/rcore_drm.c

@@ -864,7 +864,7 @@ void SwapScreenBuffer(void)
     // Create framebuffer with the correct format
     uint32_t fb = 0;
     result = drmModeAddFB(platform.fd, width, height, depth, bpp, creq.pitch, creq.handle, &fb);
-    if (result != 0) 
+    if (result != 0)
     {
         TRACELOG(LOG_ERROR, "DISPLAY: drmModeAddFB() failed with result: %d (%s)", result, strerror(errno));
         struct drm_mode_destroy_dumb dreq = { 0 };
@@ -974,12 +974,12 @@ void SwapScreenBuffer(void)
 
     // Set CRTC with better error handling
     result = drmModeSetCrtc(platform.fd, crtcId, fb, 0, 0, &platform.connector->connector_id, 1, mode);
-    if (result != 0) 
+    if (result != 0)
     {
         TRACELOG(LOG_ERROR, "DISPLAY: drmModeSetCrtc() failed with result: %d (%s)", result, strerror(errno));
         TRACELOG(LOG_ERROR, "DISPLAY: CRTC ID: %u, FB ID: %u, Connector ID: %u", crtcId, fb, platform.connector->connector_id);
         TRACELOG(LOG_ERROR, "DISPLAY: Mode: %dx%d@%d", mode->hdisplay, mode->vdisplay, mode->vrefresh);
-        
+
         drmModeRmFB(platform.fd, fb);
         struct drm_mode_destroy_dumb dreq = {0};
         dreq.handle = creq.handle;
@@ -1229,7 +1229,7 @@ int InitPlatform(void)
         }
 
         TRACELOG(LOG_TRACE, "DISPLAY: Connector %i modes detected: %i", i, con->count_modes);
-        TRACELOG(LOG_TRACE, "DISPLAY: Connector %i status: %s", i, 
+        TRACELOG(LOG_TRACE, "DISPLAY: Connector %i status: %s", i,
                  (con->connection == DRM_MODE_CONNECTED) ? "CONNECTED" :
                  (con->connection == DRM_MODE_DISCONNECTED) ? "DISCONNECTED" :
                  (con->connection == DRM_MODE_UNKNOWNCONNECTION) ? "UNKNOWN" : "OTHER");
@@ -1357,10 +1357,10 @@ int InitPlatform(void)
         platform.modeIndex = 0;
         CORE.Window.display.width = platform.connector->modes[0].hdisplay;
         CORE.Window.display.height = platform.connector->modes[0].vdisplay;
-        
-        TRACELOG(LOG_INFO, "DISPLAY: Selected DRM connector mode %s (%ux%u%c@%u) for software rendering", 
+
+        TRACELOG(LOG_INFO, "DISPLAY: Selected DRM connector mode %s (%ux%u%c@%u) for software rendering",
                  platform.connector->modes[0].name,
-                 platform.connector->modes[0].hdisplay, 
+                 platform.connector->modes[0].hdisplay,
                  platform.connector->modes[0].vdisplay,
                  (platform.connector->modes[0].flags & DRM_MODE_FLAG_INTERLACE) ? 'i' : 'p',
                  platform.connector->modes[0].vrefresh);

+ 2 - 2
src/rcore.c

@@ -2524,7 +2524,7 @@ int MakeDirectory(const char *dirPath)
     // Create final directory
     if (!DirectoryExists(pathcpy)) MKDIR(pathcpy);
     RL_FREE(pathcpy);
-    
+
     // In case something failed and requested directory
     // was not successfully created, return -1
     if (!DirectoryExists(dirPath)) return -1;
@@ -3148,7 +3148,7 @@ unsigned int *ComputeSHA256(unsigned char *data, int dataSize)
         unsigned char *block = buffer + (blockN*64);
         unsigned int w[64];
         for (int i = 0; i < 16; i++)
-        {         
+        {
             w[i] =
                 ((unsigned int)block[i*4 + 0] << 24) |
                 ((unsigned int)block[i*4 + 1] << 16) |

+ 3 - 3
src/rtext.c

@@ -1701,9 +1701,9 @@ char *GetTextBetween(const char *text, const char *begin, const char *end)
 char *TextReplace(const char *text, const char *search, const char *replacement)
 {
     char *result = NULL;
-    
+
     if (!text || !search) return NULL; // Sanity check
-    
+
     char *insertPoint = NULL;   // Next insert point
     char *temp = NULL;          // Temp pointer
     int searchLen = 0;          // Search string length of (the string to remove)
@@ -1753,7 +1753,7 @@ char *TextReplaceBetween(const char *text, const char *begin, const char *end, c
     char *result = NULL;
 
     if (!text || !begin || !end) return NULL; // Sanity check
-    
+
     int beginIndex = TextFindIndex(text, begin);
 
     if (beginIndex > -1)

+ 4 - 4
tools/rexm/rexm.c

@@ -239,7 +239,7 @@ int main(int argc, char *argv[])
         //    build <example_name>          : Build example for Desktop and Web platforms
         //    validate                      : Validate examples collection, generates report
         //    update                        : Validate and update examples collection, generates report
-        
+
         if (strcmp(argv[1], "create") == 0)
         {
             // Check for valid upcoming argument
@@ -394,8 +394,8 @@ int main(int argc, char *argv[])
             {
                 // Support building not only individual examples but categories and "ALL"
                 if ((strcmp(argv[2], "ALL") == 0) || TextInList(argv[2], exCategories, REXM_MAX_EXAMPLE_CATEGORIES))
-                { 
-                    // Category/ALL rebuilt requested 
+                {
+                    // Category/ALL rebuilt requested
                     strcpy(exRebuildRequested, argv[2]);
                 }
                 else
@@ -2432,7 +2432,7 @@ static void UpdateWebMetadata(const char *exHtmlPath, const char *exFilePath)
 static bool TextInList(const char *text, const char **list, int listCount)
 {
     bool result = false;
-    
+
     for (int i = 0; i < listCount; i++)
     {
         if (TextIsEqual(text, list[i])) { result = true; break; }