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[rlgl] Rename near, far variables (#4039)

jgabaut 1 year ago
parent
commit
f05316b11d
1 changed files with 4 additions and 4 deletions
  1. 4 4
      src/rlgl.h

+ 4 - 4
src/rlgl.h

@@ -590,7 +590,7 @@ RLAPI void rlMultMatrixf(const float *matf);            // Multiply the current
 RLAPI void rlFrustum(double left, double right, double bottom, double top, double znear, double zfar);
 RLAPI void rlOrtho(double left, double right, double bottom, double top, double znear, double zfar);
 RLAPI void rlViewport(int x, int y, int width, int height); // Set the viewport area
-RLAPI void rlSetClipPlanes(double near, double far);    // Set clip planes distances
+RLAPI void rlSetClipPlanes(double nearPlane, double farPlane);    // Set clip planes distances
 RLAPI double rlGetCullDistanceNear(void);               // Get cull plane distance near
 RLAPI double rlGetCullDistanceFar(void);                // Get cull plane distance far
 
@@ -1371,10 +1371,10 @@ void rlViewport(int x, int y, int width, int height)
 }
 
 // Set clip planes distances
-void rlSetClipPlanes(double near, double far)
+void rlSetClipPlanes(double nearPlane, double farPlane)
 {
-    rlCullDistanceNear = near;
-    rlCullDistanceFar = far;
+    rlCullDistanceNear = nearPlane;
+    rlCullDistanceFar = farPlane;
 }
 
 // Get cull plane distance near