|
@@ -141,13 +141,7 @@
|
|
|
#if defined(PLATFORM_DESKTOP) || defined(PLATFORM_WEB)
|
|
|
//#define GLFW_INCLUDE_NONE // Disable the standard OpenGL header inclusion on GLFW3
|
|
|
#include <GLFW/glfw3.h> // GLFW3 library: Windows, OpenGL context and Input management
|
|
|
-
|
|
|
- #if defined(__linux__)
|
|
|
- #define GLFW_EXPOSE_NATIVE_X11 // Linux specific definitions for getting
|
|
|
- #define GLFW_EXPOSE_NATIVE_GLX // native functions like glfwGetX11Window
|
|
|
- #include <GLFW/glfw3native.h> // which are required for hiding mouse
|
|
|
- #endif
|
|
|
- //#include <GL/gl.h> // OpenGL functions (GLFW3 already includes gl.h)
|
|
|
+ // NOTE: GLFW3 already includes gl.h (OpenGL) headers
|
|
|
|
|
|
#if !defined(SUPPORT_BUSY_WAIT_LOOP) && defined(_WIN32)
|
|
|
// NOTE: Those functions require linking with winmm library
|