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@@ -9,14 +9,13 @@ Release: raylib 4.5 (xx February 2023) -WIP-
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KEY CHANGES:
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KEY CHANGES:
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- ADDED: M3D model format support with animations
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- ADDED: M3D model format support with animations
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- ADDED: GLTF animation support
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- ADDED: GLTF animation support
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+ - ADDED: QOA audio format support (import/export) -WIP-
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- rlgl redesign to avoid render batch triangles limits pre-check: rlCheckRenderBatchLimit()
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- rlgl redesign to avoid render batch triangles limits pre-check: rlCheckRenderBatchLimit()
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- rshapes simplification to minimize the requirement of rlgl functionality, now it only depends on 6 functions
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- rshapes simplification to minimize the requirement of rlgl functionality, now it only depends on 6 functions
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- rl_gputex.h: Compressed textures loading, required by rtextures module, has been moved to a separate self-contained library
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- rl_gputex.h: Compressed textures loading, required by rtextures module, has been moved to a separate self-contained library
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- raygui 3.5: New version of the immediate-mode gui system for tools development with raylib
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- raygui 3.5: New version of the immediate-mode gui system for tools development with raylib
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Detailed changes:
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Detailed changes:
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[core] ADDED: RAYLIB_VERSION_* values to raylib.h (#2856) by @RobLoach
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[core] ADDED: RAYLIB_VERSION_* values to raylib.h (#2856) by @RobLoach
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[core] ADDED: Basic gamepad support for Android (#2709) by @deniska
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[core] ADDED: Basic gamepad support for Android (#2709) by @deniska
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[core] ADDED: Support CAPS/NUM lock keys registering if locked
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[core] ADDED: Support CAPS/NUM lock keys registering if locked
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