Ray 4 lat temu
rodzic
commit
f516f4099b
1 zmienionych plików z 2 dodań i 2 usunięć
  1. 2 2
      src/physac.h

+ 2 - 2
src/physac.h

@@ -849,7 +849,7 @@ PHYSACDEF void ResetPhysics(void)
     if (physicsBodiesCount > 0)
     {
         // Unitialize physics bodies dynamic memory allocations
-        for (unsigned int i = physicsBodiesCount - 1; i >= 0; i--)
+        for (int i = physicsBodiesCount - 1; i >= 0; i--)
         {
             PhysicsBody body = bodies[i];
 
@@ -867,7 +867,7 @@ PHYSACDEF void ResetPhysics(void)
     if (physicsManifoldsCount > 0)
     {
         // Unitialize physics manifolds dynamic memory allocations
-        for (unsigned int i = physicsManifoldsCount - 1; i >= 0; i--)
+        for (int i = physicsManifoldsCount - 1; i >= 0; i--)
         {
             PhysicsManifold manifold = contacts[i];