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Merge pull request #5138 from maiconpintoabreu/fix-glsl100

[examples][shaders] set glsl100 back to 100
Ray 3 weeks ago
parent
commit
f83c5cb6e1

+ 3 - 1
examples/shaders/resources/shaders/glsl100/julia_set.fs

@@ -1,4 +1,6 @@
-#version 120
+#version 100
+
+precision mediump float;
 
 // Input vertex attributes (from vertex shader)
 varying vec2 fragTexCoord;

+ 3 - 1
examples/shaders/resources/shaders/glsl100/mask.fs

@@ -1,4 +1,6 @@
-#version 120
+#version 100
+
+precision mediump float;
 
 // Input vertex attributes (from vertex shader)
 varying vec2 fragTexCoord;

+ 1 - 1
examples/shaders/resources/shaders/glsl120/write_depth.fs

@@ -1,4 +1,4 @@
-#version 100
+#version 120
 
 #extension GL_EXT_frag_depth : enable