|
@@ -54,8 +54,18 @@
|
|
#include <errno.h> // Macros for reporting and retrieving error conditions through error codes
|
|
#include <errno.h> // Macros for reporting and retrieving error conditions through error codes
|
|
|
|
|
|
#if defined(PLATFORM_DESKTOP) || defined(PLATFORM_WEB)
|
|
#if defined(PLATFORM_DESKTOP) || defined(PLATFORM_WEB)
|
|
|
|
+
|
|
|
|
+ #define GLAD_EXTENSIONS_LOADER
|
|
|
|
+ #if defined(GLEW_EXTENSIONS_LOADER)
|
|
|
|
+ #define GLEW_STATIC
|
|
|
|
+ #include <GL/glew.h> // GLEW extensions loading lib
|
|
|
|
+ #elif defined(GLAD_EXTENSIONS_LOADER)
|
|
|
|
+ #include "glad.h" // GLAD library: Manage OpenGL headers and extensions
|
|
|
|
+ #endif
|
|
|
|
+
|
|
//#define GLFW_INCLUDE_NONE // Disable the standard OpenGL header inclusion on GLFW3
|
|
//#define GLFW_INCLUDE_NONE // Disable the standard OpenGL header inclusion on GLFW3
|
|
#include <GLFW/glfw3.h> // GLFW3 library: Windows, OpenGL context and Input management
|
|
#include <GLFW/glfw3.h> // GLFW3 library: Windows, OpenGL context and Input management
|
|
|
|
+
|
|
#ifdef __linux
|
|
#ifdef __linux
|
|
#define GLFW_EXPOSE_NATIVE_X11 // Linux specific definitions for getting
|
|
#define GLFW_EXPOSE_NATIVE_X11 // Linux specific definitions for getting
|
|
#define GLFW_EXPOSE_NATIVE_GLX // native functions like glfwGetX11Window
|
|
#define GLFW_EXPOSE_NATIVE_GLX // native functions like glfwGetX11Window
|
|
@@ -1378,6 +1388,38 @@ static void InitDisplay(int width, int height)
|
|
|
|
|
|
glfwMakeContextCurrent(window);
|
|
glfwMakeContextCurrent(window);
|
|
|
|
|
|
|
|
+ // Extensions initialization for OpenGL 3.3
|
|
|
|
+ if (rlGetVersion() == OPENGL_33)
|
|
|
|
+ {
|
|
|
|
+ #if defined(GLEW_EXTENSIONS_LOADER)
|
|
|
|
+ // Initialize extensions using GLEW
|
|
|
|
+ glewExperimental = 1; // Needed for core profile
|
|
|
|
+ GLenum error = glewInit();
|
|
|
|
+
|
|
|
|
+ if (error != GLEW_OK) TraceLog(ERROR, "Failed to initialize GLEW - Error Code: %s\n", glewGetErrorString(error));
|
|
|
|
+
|
|
|
|
+ if (glewIsSupported("GL_VERSION_3_3")) TraceLog(INFO, "OpenGL 3.3 Core profile supported");
|
|
|
|
+ else TraceLog(ERROR, "OpenGL 3.3 Core profile not supported");
|
|
|
|
+
|
|
|
|
+ // With GLEW, we can check if an extension has been loaded in two ways:
|
|
|
|
+ //if (GLEW_ARB_vertex_array_object) { }
|
|
|
|
+ //if (glewIsSupported("GL_ARB_vertex_array_object")) { }
|
|
|
|
+
|
|
|
|
+ // NOTE: GLEW is a big library that loads ALL extensions, we can use some alternative to load only required ones
|
|
|
|
+ // Alternatives: glLoadGen, glad, libepoxy
|
|
|
|
+ #elif defined(GLAD_EXTENSIONS_LOADER)
|
|
|
|
+ // NOTE: glad is generated and contains only required OpenGL version and Core extensions
|
|
|
|
+ //if (!gladLoadGL()) TraceLog(ERROR, "Failed to initialize glad\n");
|
|
|
|
+ if (!gladLoadGLLoader((GLADloadproc)glfwGetProcAddress)) TraceLog(ERROR, "Failed to initialize glad\n"); // No GLFW3 in this module...
|
|
|
|
+
|
|
|
|
+ if (GLAD_GL_VERSION_3_3) TraceLog(INFO, "OpenGL 3.3 Core profile supported");
|
|
|
|
+ else TraceLog(ERROR, "OpenGL 3.3 Core profile not supported");
|
|
|
|
+
|
|
|
|
+ // With GLAD, we can check if an extension is supported using the GLAD_GL_xxx booleans
|
|
|
|
+ //if (GLAD_GL_ARB_vertex_array_object) // Use GL_ARB_vertex_array_object
|
|
|
|
+ #endif
|
|
|
|
+ }
|
|
|
|
+
|
|
// Enables GPU v-sync, so frames are not limited to screen refresh rate (60Hz -> 60 FPS)
|
|
// Enables GPU v-sync, so frames are not limited to screen refresh rate (60Hz -> 60 FPS)
|
|
// If not set, swap interval uses GPU v-sync configuration
|
|
// If not set, swap interval uses GPU v-sync configuration
|
|
// Framerate can be setup using SetTargetFPS()
|
|
// Framerate can be setup using SetTargetFPS()
|