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@@ -476,12 +476,13 @@ static EM_BOOL EmscriptenGamepadCallback(int eventType, const EmscriptenGamepadE
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#endif
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#if defined(PLATFORM_RPI)
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+static void InitEvdevInput(void); // Evdev inputs initialization
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+static void EventThreadSpawn(char *device); // Identifies a input device and spawns a thread to handle it if needed
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+static void *EventThread(void *arg); // Input device events reading thread
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+
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static void InitKeyboard(void); // Init raw keyboard system (standard input reading)
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static void ProcessKeyboard(void); // Process keyboard events
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static void RestoreKeyboard(void); // Restore keyboard system
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-static void InitEvdevInput(void); // Mouse initialization (including mouse thread)
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-static void EventThreadSpawn(char *device); // Identifies a input device and spawns a thread to handle it if needed
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-static void *EventThread(void *arg); // Input device events reading thread
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static void InitGamepad(void); // Init raw gamepad input
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static void *GamepadThread(void *arg); // Mouse reading thread
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#endif
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@@ -595,7 +596,7 @@ void InitWindow(int width, int height, const char *title)
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#if defined(PLATFORM_RPI)
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// Init raw input system
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- InitEvdevInput(); // Mouse init
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+ InitEvdevInput(); // Evdev inputs initialization
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InitKeyboard(); // Keyboard init
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InitGamepad(); // Gamepad init
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#endif
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@@ -629,7 +630,7 @@ void InitWindow(int width, int height, const char *title)
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SetTargetFPS(60);
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LogoAnimation();
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}
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-#endif // defined(PLATFORM_ANDROID)
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+#endif // PLATFORM_ANDROID
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}
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// Close window and unload OpenGL context
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@@ -2369,12 +2370,12 @@ static bool InitGraphicsDevice(int width, int height)
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// Screen size security check
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if (screenWidth <= 0) screenWidth = displayWidth;
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if (screenHeight <= 0) screenHeight = displayHeight;
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-#endif // defined(PLATFORM_DESKTOP)
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+#endif // PLATFORM_DESKTOP
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#if defined(PLATFORM_WEB)
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displayWidth = screenWidth;
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displayHeight = screenHeight;
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-#endif // defined(PLATFORM_WEB)
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+#endif // PLATFORM_WEB
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glfwDefaultWindowHints(); // Set default windows hints:
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//glfwWindowHint(GLFW_RED_BITS, 8); // Framebuffer red color component bits
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@@ -2552,7 +2553,7 @@ static bool InitGraphicsDevice(int width, int height)
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glfwSwapInterval(1);
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TraceLog(LOG_INFO, "Trying to enable VSYNC");
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}
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-#endif // defined(PLATFORM_DESKTOP) || defined(PLATFORM_WEB)
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+#endif // PLATFORM_DESKTOP || PLATFORM_WEB
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#if defined(PLATFORM_ANDROID) || defined(PLATFORM_RPI) || defined(PLATFORM_UWP)
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fullscreen = true;
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@@ -2819,7 +2820,7 @@ static bool InitGraphicsDevice(int width, int height)
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//ANativeWindow_setBuffersGeometry(androidApp->window, 0, 0, displayFormat); // Force use of native display size
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surface = eglCreateWindowSurface(display, config, androidApp->window, NULL);
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-#endif // defined(PLATFORM_ANDROID)
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+#endif // PLATFORM_ANDROID
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#if defined(PLATFORM_RPI)
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graphics_get_display_size(0, &displayWidth, &displayHeight);
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@@ -2859,7 +2860,8 @@ static bool InitGraphicsDevice(int width, int height)
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surface = eglCreateWindowSurface(display, config, &nativeWindow, NULL);
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//---------------------------------------------------------------------------------
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-#endif // defined(PLATFORM_RPI)
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+#endif // PLATFORM_RPI
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+
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// There must be at least one frame displayed before the buffers are swapped
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//eglSwapInterval(display, 1);
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@@ -2880,7 +2882,7 @@ static bool InitGraphicsDevice(int width, int height)
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TraceLog(LOG_INFO, "Screen size: %i x %i", screenWidth, screenHeight);
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TraceLog(LOG_INFO, "Viewport offsets: %i, %i", renderOffsetX, renderOffsetY);
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}
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-#endif // defined(PLATFORM_ANDROID) || defined(PLATFORM_RPI)
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+#endif // PLATFORM_ANDROID || PLATFORM_RPI
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renderWidth = screenWidth;
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renderHeight = screenHeight;
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@@ -3217,7 +3219,7 @@ static void PollInputEvents(void)
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for (int i = 0; i < 512; i++)previousKeyState[i] = currentKeyState[i];
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// Grab a keypress from the evdev fifo if avalable
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- if(lastKeyPressedEvdev.Head != lastKeyPressedEvdev.Tail)
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+ if (lastKeyPressedEvdev.Head != lastKeyPressedEvdev.Tail)
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{
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lastKeyPressed = lastKeyPressedEvdev.Contents[lastKeyPressedEvdev.Tail]; // Read the key from the buffer
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lastKeyPressedEvdev.Tail = (lastKeyPressedEvdev.Tail + 1) & 0x07; // Increment the tail pointer forwards and binary wraparound after 7 (fifo is 8 elements long)
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@@ -3385,7 +3387,7 @@ static void PollInputEvents(void)
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DeleteUWPMessage(msg); //Delete, we are done
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}
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-#endif // defined(PLATFORM_UWP)
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+#endif // PLATFORM_UWP
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#if defined(PLATFORM_DESKTOP) || defined(PLATFORM_WEB)
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// Mouse input polling
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@@ -3538,12 +3540,11 @@ static void PollInputEvents(void)
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#endif
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#if defined(PLATFORM_RPI)
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- // NOTE: Mouse input events polling is done asynchonously in another pthread - EventThread()
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-
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// NOTE: Keyboard reading could be done using input_event(s) reading or just read from stdin,
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// we now use both methods inside here. 2nd method is still used for legacy purposes (Allows for input trough SSH console)
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ProcessKeyboard();
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+ // NOTE: Mouse input events polling is done asynchronously in another pthread - EventThread()
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// NOTE: Gamepad (Joystick) input events polling is done asynchonously in another pthread - GamepadThread()
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#endif
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}
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@@ -4368,6 +4369,7 @@ static void InitEvdevInput(void)
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// Open the linux directory of "/dev/input"
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directory = opendir(DEFAULT_EVDEV_PATH);
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+
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if (directory)
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{
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while ((entity = readdir(directory)) != NULL)
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@@ -4584,9 +4586,10 @@ static void EventThreadSpawn(char *device)
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static void *EventThread(void *arg)
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{
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// Scancode to keycode mapping for US keyboards
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- // TODO: Proabobly replace this with a keymap from the X11 to get the correct regional map for the keyboard (Currently non US keyboards will have the wrong mapping for some keys)
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+ // TODO: Probably replace this with a keymap from the X11 to get the correct regional map for the keyboard:
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+ // Currently non US keyboards will have the wrong mapping for some keys
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static const int keymap_US[] =
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- {0,256,49,50,51,52,53,54,55,56,57,48,45,61,259,258,81,87,69,82,84,
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+ { 0,256,49,50,51,52,53,54,55,56,57,48,45,61,259,258,81,87,69,82,84,
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89,85,73,79,80,91,93,257,341,65,83,68,70,71,72,74,75,76,59,39,96,
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340,92,90,88,67,86,66,78,77,44,46,47,344,332,342,32,280,290,291,
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292,293,294,295,296,297,298,299,282,281,327,328,329,333,324,325,
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@@ -4600,7 +4603,7 @@ static void *EventThread(void *arg)
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192,193,194,0,0,0,0,0,200,201,202,203,204,205,206,207,208,209,210,
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211,212,213,214,215,216,217,218,219,220,221,222,223,224,225,226,
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227,228,229,230,231,232,233,234,235,236,237,238,239,240,241,242,
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- 243,244,245,246,247,248,0,0,0,0,0,0,0,};
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+ 243,244,245,246,247,248,0,0,0,0,0,0,0, };
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struct input_event event;
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InputEventWorker *worker = (InputEventWorker *)arg;
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@@ -4639,10 +4642,7 @@ static void *EventThread(void *arg)
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#endif
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}
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- if (event.code == REL_WHEEL)
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- {
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- currentMouseWheelY += event.value;
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- }
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+ if (event.code == REL_WHEEL) currentMouseWheelY += event.value;
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}
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// Absolute movement parsing
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@@ -4670,26 +4670,21 @@ static void *EventThread(void *arg)
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}
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// Multitouch movement
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- if (event.code == ABS_MT_SLOT)
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- {
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- worker->touchSlot = event.value; // Remeber the slot number for the folowing events
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- }
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+ if (event.code == ABS_MT_SLOT) worker->touchSlot = event.value; // Remeber the slot number for the folowing events
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if (event.code == ABS_MT_POSITION_X)
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{
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- if (worker->touchSlot < MAX_TOUCH_POINTS)
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- touchPosition[worker->touchSlot].x = (event.value - worker->absRange.x)*screenWidth/worker->absRange.width; // Scale acording to absRange
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+ if (worker->touchSlot < MAX_TOUCH_POINTS) touchPosition[worker->touchSlot].x = (event.value - worker->absRange.x)*screenWidth/worker->absRange.width; // Scale acording to absRange
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}
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if (event.code == ABS_MT_POSITION_Y)
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{
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- if (worker->touchSlot < MAX_TOUCH_POINTS)
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- touchPosition[worker->touchSlot].y = (event.value - worker->absRange.y)*screenHeight/worker->absRange.height; // Scale acording to absRange
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+ if (worker->touchSlot < MAX_TOUCH_POINTS) touchPosition[worker->touchSlot].y = (event.value - worker->absRange.y)*screenHeight/worker->absRange.height; // Scale acording to absRange
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}
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if (event.code == ABS_MT_TRACKING_ID)
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{
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- if ( (event.value < 0) && (worker->touchSlot < MAX_TOUCH_POINTS) )
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+ if ((event.value < 0) && (worker->touchSlot < MAX_TOUCH_POINTS))
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{
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// Touch has ended for this point
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touchPosition[worker->touchSlot].x = -1;
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@@ -4701,7 +4696,6 @@ static void *EventThread(void *arg)
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// Button parsing
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if (event.type == EV_KEY)
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{
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-
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// Mouse button parsing
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if ((event.code == BTN_TOUCH) || (event.code == BTN_LEFT))
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{
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@@ -4719,25 +4713,26 @@ static void *EventThread(void *arg)
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if (event.code == BTN_MIDDLE) currentMouseStateEvdev[MOUSE_MIDDLE_BUTTON] = event.value;
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// Keyboard button parsing
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- if((event.code >= 1) && (event.code <= 255)) //Keyboard keys appear for codes 1 to 255
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+ if ((event.code >= 1) && (event.code <= 255)) //Keyboard keys appear for codes 1 to 255
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{
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keycode = keymap_US[event.code & 0xFF]; // The code we get is a scancode so we look up the apropriate keycode
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+
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// Make sure we got a valid keycode
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- if((keycode > 0) && (keycode < sizeof(currentKeyState)))
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+ if ((keycode > 0) && (keycode < sizeof(currentKeyState)))
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{
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// Store the key information for raylib to later use
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currentKeyStateEvdev[keycode] = event.value;
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- if(event.value > 0)
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+ if (event.value > 0)
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{
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// Add the key int the fifo
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lastKeyPressedEvdev.Contents[lastKeyPressedEvdev.Head] = keycode; // Put the data at the front of the fifo snake
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lastKeyPressedEvdev.Head = (lastKeyPressedEvdev.Head + 1) & 0x07; // Increment the head pointer forwards and binary wraparound after 7 (fifo is 8 elements long)
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// TODO: This fifo is not fully threadsafe with multiple writers, so multiple keyboards hitting a key at the exact same time could miss a key (double write to head before it was incremented)
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}
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+
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TraceLog(LOG_DEBUG, "KEY%s ScanCode: %4i KeyCode: %4i",event.value == 0 ? "UP":"DOWN", event.code, keycode);
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}
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}
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-
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}
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// Screen confinement
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